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  #24376    
Old April 9th, 2013 (4:43 AM). Edited April 9th, 2013 by karatekid552.
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karatekid552 karatekid552 is offline
What happens if I push it?....
     
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    Quote:
    Originally Posted by Jambo51 View Post
    Corrected that for you. Just because you can't see a visible use for the map name, it doesn't mean there isn't one.

    Route 4 and 10 have 2 map names for the flight spots they have.

    Underground Path 2 is used for location data on the world map.

    Trainer Tower is used internally by the game's engine to allow use of the Trainer Tower.

    Tanoby Ruins is used by a map in the game.

    Celadon Dept. is used by Celadon City's Department store.

    So, if you plan to have a working Kanto in your hack, a fair few of these aren't "free" as you claim. However, it is entirely possible to extend the number of map names, contrary to what Karatekid believes. The limiting bytes were found for FireRed some time ago (by me, so I know it works).
    WHAT?!? You found it? Y U NO TELL ME?:p i've given that answer so many times it isn't funny. Would you mind sharing it?

    *karatekid552 begins to search all of Jambo's posts.....

    Edit: That didn't take long.... http://174.133.255.180/showpost.php?p=6361966&postcount=15

    I spent hours searching for this over 3 months ago and didn't find a single thing... Lesson learned: ask Jambo:p
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      #24377    
    Old April 9th, 2013 (5:18 AM).
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    trafalgar trafalgar is offline
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      Quote:
      Originally Posted by trafalgar View Post
      Hello everyone I want to know how to make the background of the text in pokemon fire red transparent, eliminating the white part below the text.
      So in fire red is not possible? Someone would not be able to do it with asm?
        #24378    
      Old April 9th, 2013 (5:30 AM).
      karatekid552's Avatar
      karatekid552 karatekid552 is offline
      What happens if I push it?....
         
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        Quote:
        Originally Posted by trafalgar View Post
        So in fire red is not possible? Someone would not be able to do it with asm?
        What exactly is the purpose of doing this? I may be able to find and alternate solution.
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          #24379    
        Old April 9th, 2013 (6:56 AM).
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        Pokedude3012 Pokedude3012 is offline
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          Hey guys, sorry to come back to help so often. Somethings been bugging me: how can I get someone to check how many pokemon you've seen/caught? I've looked at Oaks script but I cant make sense of it ;p
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            #24380    
          Old April 9th, 2013 (7:45 AM).
          karatekid552's Avatar
          karatekid552 karatekid552 is offline
          What happens if I push it?....
             
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            Quote:
            Originally Posted by Pokedude3012 View Post
            Hey guys, sorry to come back to help so often. Somethings been bugging me: how can I get someone to check how many pokemon you've seen/caught? I've looked at Oaks script but I cant make sense of it ;p
            There are a couple of specials dealing with this. Consult JPAN's Study on the Special and Special2 commands.
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              #24381    
            Old April 9th, 2013 (7:53 AM).
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            hinkage hinkage is offline
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            Quote:
            Originally Posted by trafalgar View Post
            So in fire red is not possible? Someone would not be able to do it with asm?

            You can without asm, using \c\h10\h02 which has basically the same effect: transparent textbox except for the border, only this makes the textbox transparent from the start, rather than the text itself having a transparent background. I have no idea why anyone would want to do this, it's ugly, but alright.

            It's something like that, anyway. I'm not home so I can't check for sure, but I wanted to answer now so I wouldn't forget lawlz
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              #24382    
            Old April 9th, 2013 (8:46 AM).
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            trafalgar trafalgar is offline
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              Quote:
              Originally Posted by hinkage View Post
              You can without asm, using \c\h10\h02 which has basically the same effect: transparent textbox except for the border, only this makes the textbox transparent from the start, rather than the text itself having a transparent background. I have no idea why anyone would want to do this, it's ugly, but alright.

              It's something like that, anyway. I'm not home so I can't check for sure, but I wanted to answer now so I wouldn't forget lawlz
              Thanks for the reply, but I just tried using the code that you said and it does not work the same.
                #24383    
              Old April 9th, 2013 (2:35 PM).
              verysuperfamous verysuperfamous is offline
                 
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                I was editing Fire Red and when I tried to load it up after making a few changes it wouldn't load, it would give me a white screen. So
                #1 Does this mean the file is corrupted?
                #2 Anyone know a way of fixing it or preventing it in the future?
                  #24384    
                Old April 9th, 2013 (3:45 PM).
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                karatekid552 karatekid552 is offline
                What happens if I push it?....
                   
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                  Quote:
                  Originally Posted by verysuperfamous View Post
                  I was editing Fire Red and when I tried to load it up after making a few changes it wouldn't load, it would give me a white screen. So
                  #1 Does this mean the file is corrupted?
                  #2 Anyone know a way of fixing it or preventing it in the future?
                  1. Yes.
                  2. Make a back-up.

                  I have done this with hundreds of roms, it is all a part of learning, so always back up and make a list of changes so you can figure out where you went wrong.
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                    #24385    
                  Old April 9th, 2013 (4:57 PM). Edited April 9th, 2013 by verysuperfamous.
                  verysuperfamous verysuperfamous is offline
                     
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                    Quote:
                    Originally Posted by karatekid552 View Post
                    1. Yes.
                    2. Make a back-up.

                    I have done this with hundreds of roms, it is all a part of learning, so always back up and make a list of changes so you can figure out where you went wrong.
                    NVM got it myself.

                    Anyway, how does one change the groups of towns? I did it once by accident so I know it's possible.
                      #24386    
                    Old April 9th, 2013 (5:05 PM).
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                    karatekid552 karatekid552 is offline
                    What happens if I push it?....
                       
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                      Quote:
                      Originally Posted by verysuperfamous View Post
                      I have 2 backups and hopefully one of them is good. How do I go from BAK to ROM? Figured out I could load the backup but it's not found by the emulator so hopefully it's good.
                      Change the file extension:

                      PokemonFireRed.gba -> PokemonFireRed.bak -> PokemonFireRed.gba

                      Also, don't trust programs to back up for you. Do it yourself also.
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                        #24387    
                      Old April 9th, 2013 (9:31 PM).
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                      AXELXu7 AXELXu7 is offline
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                        First off, why do so many people use Firered as a base? Is it easier? I'm using Emerald as my hack due to the real time clock (For day/night cycle) and large soundtrack, but is Firered better?

                        Next question, can you kill the script that makes you spawn in a truck/ makes the truck sound/screen shaking? It makes no sense for my story.
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                          #24388    
                        Old April 9th, 2013 (9:39 PM).
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                        BlackWhiteRobin BlackWhiteRobin is offline
                           
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                          Quote:
                          Originally Posted by AXELXu7 View Post
                          First off, why do so many people use Firered as a base? Is it easier? I'm using Emerald as my hack due to the real time clock (For day/night cycle) and large soundtrack, but is Firered better?

                          Next question, can you kill the script that makes you spawn in a truck/ makes the truck sound/screen shaking? It makes no sense for my story.
                          FireRed is a bit better since it has this new moves, new animations hack, BW2 Repel System, Mugshot System, etc.

                          For your second question, the search bar, Google and Yahoo are your friends.
                            #24389    
                          Old April 10th, 2013 (2:37 AM).
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                          karatekid552 karatekid552 is offline
                          What happens if I push it?....
                             
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                            Quote:
                            Originally Posted by AXELXu7 View Post
                            First off, why do so many people use Firered as a base? Is it easier? I'm using Emerald as my hack due to the real time clock (For day/night cycle) and large soundtrack, but is Firered better?

                            Next question, can you kill the script that makes you spawn in a truck/ makes the truck sound/screen shaking? It makes no sense for my story.
                            There is a specific thread for this in the main Rom Hacking section. We also have a program called DNS which inserts an RTC into any rom, so RSE's clocks are useless.

                            There are several ways. The easiest is a program called "Truck Remover". It is slightly buggy on Emerald, but give it a try.
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                              #24390    
                            Old April 10th, 2013 (2:49 AM).
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                            BlackWhiteRobin BlackWhiteRobin is offline
                               
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                              I have another question. How do I find the offset of a certain sprite using only VBA?

                              Is it safe to replace an Image with FF using a hex editor if I know the exact number of bytes?

                              When I use another border block in Palette town specifically the black empty tile, it turns like some glitchy blue wavy tiles. Why is that? How to fix?
                                #24391    
                              Old April 10th, 2013 (4:03 AM).
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                              karatekid552 karatekid552 is offline
                              What happens if I push it?....
                                 
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                                Quote:
                                Originally Posted by robin22gongon View Post
                                I have another question. How do I find the offset of a certain sprite using only VBA?

                                Is it safe to replace an Image with FF using a hex editor if I know the exact number of bytes?

                                When I use another border block in Palette town specifically the black empty tile, it turns like some glitchy blue wavy tiles. Why is that? How to fix?
                                1) Open up the tile viewer and find the sprite. See the location it is in the memory, now go to that location in memory viewer and search for the bytes you find there in a hex editor.

                                2) Yes, as long as nothing trys to use that image after you erase it, but still be very careful.

                                3) That isn't a black tile, it is a transparent tile. You need to find an actualy black tile. (I'm not sure if Palette Town has one, but many maps do.) Also, you could try making your own black tile.
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                                  #24392    
                                Old April 10th, 2013 (3:44 PM).
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                                AXELXu7 AXELXu7 is offline
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                                  Thanks for the help Karate Kid. Robin, the condescension is not required. I prefer to ask people than machines for help because as a rule, people are more creative.
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                                    #24393    
                                  Old April 10th, 2013 (5:39 PM).
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                                  destinedjagold destinedjagold is offline
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                                  Quote:
                                  Originally Posted by AXELXu7 View Post
                                  can you kill the script that makes you spawn in a truck/ makes the truck sound/screen shaking? It makes no sense for my story.
                                  If you haven't yet, here's the program/tool I use to remove the truck animation.
                                  Clicky~
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                                    #24394    
                                  Old April 10th, 2013 (11:23 PM). Edited April 10th, 2013 by kearnseyboy6.
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                                  kearnseyboy6 kearnseyboy6 is offline
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                                    If I was to place a script on wild grass (or a similar behavior) what will happen in what order? Is there a chance I could enter a battle? Or do scripts always take precedence?

                                    Edit: Also how do I know which maps display the picture (eg Mt. Moon displays a cave) on entering a map? Can you rid of them!?

                                    Thanks!
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                                      #24395    
                                    Old April 10th, 2013 (11:47 PM). Edited April 11th, 2013 by Kurapika.
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                                    Kurapika Kurapika is offline
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                                      I want to decapitalize some words by hex editing, but some words are small and I am afraid I would modify some data I shouldn't touch. Can I get some tips/help please?

                                      EDIT: Also, does anyone know how to tell if a specific byte is actually part of some text or part of something else...? (other than converting a whole part of hex into text and verify if it makes a senseful sentence/word. >.<)
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                                        #24396    
                                      Old April 11th, 2013 (1:56 AM).
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                                      destinedjagold destinedjagold is offline
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                                      Quote:
                                      Originally Posted by kearnseyboy6 View Post
                                      If I was to place a script on wild grass (or a similar behavior) what will happen in what order? Is there a chance I could enter a battle? Or do scripts always take precedence?

                                      Thanks!
                                      So far, from experience, it's the script that always takes priority before the wild grass tile.
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                                        #24397    
                                      Old April 11th, 2013 (3:59 AM).
                                      dkp dkp is offline
                                         
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                                        Quote:
                                        Originally Posted by Kurapika View Post
                                        I want to decapitalize some words by hex editing, but some words are small and I am afraid I would modify some data I shouldn't touch. Can I get some tips/help please?

                                        EDIT: Also, does anyone know how to tell if a specific byte is actually part of some text or part of something else...? (other than converting a whole part of hex into text and verify if it makes a senseful sentence/word. >.<)
                                        I can't post links yet, but bear with me.

                                        Download a text editor with support for table files.

                                        romhacking dot net slash utilities slash 204

                                        (dot = . ; slash = / )

                                        Then copy the table in diegoisawesome's scripting guide:


                                        showthread.php?t=164276


                                        Into a text file, and name it with the extension .tbl

                                        Open your rom with goldfinger, then from the same menu there will be another option to open one of multiple tables. Open your table.

                                        In goldfinger, then press F7 (the equivalent of ctrl-F) and then ctrl-TAB (this switches it from hex mode to character mode). Then carefully search one at a time.

                                        Technically, there isn't a way to tell. However, generally text is around other text and ends in the byte FF (\x per HackMew's syntax). If it's something like RACECAR and immeadiately surrounding it is taR and /-ç and a bunch of garbage characters it's likely command chains. If it's something like YES and next to it is two \x s with the words NO\x, MAYBE\x, SEE YA\x etc around you *might* have found the multichoice menu.

                                        You might have to make a back up (don't rely on the text editor to do it for you) and make a yolo edit and pray the game still works - in such a case you might not notice if it's causing the rom problems or not. If in doubt, just accept it's unknown and don't change it.
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                                        Hey! If you're a tool maker or you have a resource to contribute, but you're not up to trying to make a guide, I'll be happy to try and write one up for you if you want. All I need is a pm and the offsets.
                                          #24398    
                                        Old April 11th, 2013 (7:11 PM). Edited April 12th, 2013 by BlackWhiteRobin.
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                                        BlackWhiteRobin BlackWhiteRobin is offline
                                           
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                                          I have a few questions.

                                          1) Is it possible to port the POKeNAV to POKeMON FireRed? Not the one like in Liquid Crystal. I mean having it appear on the START MENU.
                                          2) Is it not possible to import POKeMON or Trainer sprites larger than 64x64 pixels?
                                          3) How to hack the Video RAM? I wanted to make Battle Box similar to BW but it needs a reposition of the HP and EXP Bar.
                                          4) Sideview Battles?
                                          5) Is it possible to insert 16 color sprites in the intro? I use FR
                                          6) Is it not possible to make 2 savedata slots for FR?
                                          7) How do I reposition where the Pokeball appears in the intro? My sprite had it's hand higher.
                                            #24399    
                                          Old April 12th, 2013 (5:47 AM).
                                          madlukas971 madlukas971 is offline
                                             
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                                            hay guys
                                            i´m a german hacker
                                            and i try to set new flight/healing places @pkm Emerald german version.
                                            The problem is that ididnt find the mo...fuuu. offset to edit the bytes .
                                            so i want to ask after the Englich offsets.
                                            Than i could maybe research and get the offsets to set new Flight/healing places in german smaragd roms.

                                            So i´m happy
                                            if you had this offsets.

                                            mfg madlukas971

                                            edit sry for this bad english
                                              #24400    
                                            Old April 12th, 2013 (5:47 AM).
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                                            BlackWhiteRobin BlackWhiteRobin is offline
                                               
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                                              Please help. Even just for how I insert 16 color sprites for intro.
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