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  #1    
Old January 17th, 2017 (1:21 AM). Edited April 15th, 2017 by iStylix.
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iStylix iStylix is offline
     
    Join Date: Dec 2016
    Location: Calgary, AB
    Age: 29
    Gender: Male
    Nature: Brave
    Posts: 11
    Hi all, this is my first Pokè Mod, codename: Pokémon Style
    I admit its a rough version, but 90% of what is currently available is working, I promise.
    The dept store in E-Town contains an advanced list of TMs/HMs, as well as a plethora of other items to use as needed.

    Please, send me any info:
    Tips, Ideas, Bugs (I know of some as far as layout is concerned that do not affect gameplay).
    If needed I can upload the RMXP project files, if anyone wants to contribute. I myself am a novice, and have been using YouTube videos to help with scripting... I am aware of a few kinks in text and/or graphical layout, after all it is an unfinished demo. But with the right stuff it could shape up to be an interesting game... I do plan to have a story to go with it, as well as continued rival encounters, and at least a 2nd region (only reason I kept Tiall there...) Anything is really helpful (story expansion, ideas, etc), and I look forward to hearing from you, the players

    **Seeking collaborators**
    Got potential story ideas, or are good at mapping? Interested in collaborating? just PM me if you are interested.. already got 1 PM from supereffective on a story based idea, which gave me the idea on seeking collaborators within the community, not that I haven't already thought about it.. just been so busy with everything, I haven't had the chance to post anything or do any constructive work... Gonna be very busy over the next little bit too here, so if I don't reply to anyone right away, I am extremely sorry, I promise I will reply to all PM's asap.

    Community Credit:
    Spoiler:
    **Safari Zone fixed. Thanks to Rot8er_ConeX for the help**
    **Heal Spot added at C-Town via your mom at your house. Also fixed the abilities, Thanks to phantomness for pointing out that I had forgot to add these in + fix them, sorry to all**
    **Fixed starting out error where you could leave town without seeing Oak for your starter choice. Even though this should have been fixed on the start, I thank Mashirosakura for pointing this out**


    Features:
    Kanova Region
    Tiall Region (preview area) (name subject to change)
    Pokémon from Kanto-Unova (not all yet, definitely more to come)
    4 Gyms (more to come)
    Battle Frontier (incomplete)
    Indigo Plateau/Elite 4 (complete, minus custom sprites..)
    Dungeon (for Advanced training purposes)
    Reasonably leveled encounters (if you train that is...)

    Edits:
    Spoiler:
    Fixed the bug that was on Route 3, I haven't put the Silph Scope in yet, so I just moved the event out of the way for now + fixed the second rival encounter on this route.
    I also edited the badge requirements for the HMs to accommodate for the fact that there are only 4 badges at the moment.
    *Region Map fixed mostly... All the points are there in their proper area, just not sync'd fully with the player marker... Working to get this fixed...*
    **Fixed transparency issues with main character sprite & rival vs graphic (for some reason when I went to edit them, they went white, so I just replaced them.**
    ***Fixed rival 1st battle on Route 1 from replaying (sorry for not noticing this sooner) Now the rival walks away as he should***
    I MAY* have a collaborator to help work on my game...


    Current Updates:
    Spoiler:
    Added more detail to some of the maps
    Kanova Region Map working (for the most part)
    Added custom music for certain areas
    *Added an ItemBall at Daisy's House in C-Town containing the TownMap + Changed Mom & Oaks beginning dialog*
    Edited & fixed Routes 4, 5, 6, 8, 9, Water Connector, K-Town, & Westside (no more black area edges)
    Added Elite 4 dialogue to better suit the characters (Working on Custom Sprites)
    Changed the title screen image + added the game name


    Future Updates:
    Spoiler:
    More Maps + updates to current maps
    Mega Forest (access through Route 6)
    Expansion into the new region
    Custom sprites for certain NPC's/trainers
    Working Region Maps
    Story/Background idea behind the game's name, and certain characters
    Video (Coming Soon...)


    Screenshots via DeviantArt (Sorry for the delay):
    Spoiler:
    http://istylix.deviantart.com/gallery/?catpath=scraps
    I uploaded a bunch of the areas to my DeviantArt Scraps (created recently) for viewing


    Credit:
    Spoiler:
    Atomic Reactor (for helpful tutorials on YouTube - I'd be lost without them for guidelines)
    NicWat10 from MyAnimeList for the New Title Screen image
    KHInsider (and select other MIDI sites for custom music)
    SpriteDatabase (and select other Sprite sites I found off Google Images for Custom Sprites yet to be implemented)
    more to come...


    Demo: (2nd Demo version release TBA, prob. not for a while)
    https://drive.google.com/file/d/0B3UgUgt8EW5udGFaanJBMVBBZEE/view?usp=sharing
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      #2    
    Old March 7th, 2017 (8:13 PM). Edited March 7th, 2017 by phantomness.
    phantomness phantomness is offline
       
      Join Date: Jun 2006
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      Nature: Adamant
      Posts: 220
      Right off the bat, the battle with your Rival repeats if you return to the starting town. Also, there is no healing spot in the starting town, either at Oak's Lab or talking to your mom.

      Talking to the woman next to Dr. Footprint in Daisy's House crashes the game.

      When I pressed F12 to try and close the game and restart it this error occurred.

      Exception: Errno::ENOENT
      Message: File PBS/townmap.txt not found.
      Compiler:262:in `initialize'
      Compiler:262:in `open'
      Compiler:262:in `pbCompilerEachCommentedLine'
      Compiler:1290:in `pbCompileTownMap'
      Compiler:4080:in `pbCompileAllData'
      Compiler:4212

      Now the game won't even open. It gives me this error: "Script 'Scene_Intro' line 78: NameError occurred. uninitialized content IntroEventScene:: PBSpecies'
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        #3    
      Old March 20th, 2017 (1:20 PM). Edited March 20th, 2017 by iStylix.
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      iStylix iStylix is offline
         
        Join Date: Dec 2016
        Location: Calgary, AB
        Age: 29
        Gender: Male
        Nature: Brave
        Posts: 11
        hey, sorry for the delay in reply, I was out of town getting surgery done I am home now, and am gonna look into this problem and get it fixed as soon as possible, thank you for the feedback, I can't believe I over-looked that when I was fixing bugs.

        As far as the rival battle, I thought I fixed the issue, but, I guess I missed something, as for the healing spot, I do realize I forgot to add that in, I assumed it was automatically done, terribly sorry, as for Daisy's House, I'll make sure everything in there is working fine again too (although, other than adding the item ball for Town Map, i didn't really touch it, but, again, I may have overlooked something when I was messing around...) Not sure why it kicked you out completely either, that's just completely bizarre, but will be looked into as I attempt to re-create these error's and fix them..

        Again, terribly sorry, I'm gonna make sure everything is fixed based on your find, and make sure to add a healing spot via your mom as it should be, should be uploaded tonight, IF not* early tomorrow, I promise, thanks again for the feedback, and sorry to everyone else who has experienced these issues.

        EDIT: I was unable to find a bug with the contest lady standing next to Dr. Footprint, however, i did attempt to fix the rival issue, now if he re-appears on route 1, a battle should not commence, instead, a dialog should appear if you attempt to talk to him, also, I made a working healing spot via your mom too, and it is working.

        Please, download the latest release (uploaded @ 4:20pm on March 20, 2017) and let me know if your problem persists.
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          #4    
        Old March 20th, 2017 (4:05 PM).
        phantomness phantomness is offline
           
          Join Date: Jun 2006
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          Nature: Adamant
          Posts: 220
          Thank you for fixing the rival battle and letting my mom heal me!

          I noticed this odd little missing piece though... http://picpaste.com/capture000-hSYR6l28.bmp
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            #5    
          Old March 20th, 2017 (5:58 PM). Edited March 20th, 2017 by iStylix.
          iStylix's Avatar
          iStylix iStylix is offline
             
            Join Date: Dec 2016
            Location: Calgary, AB
            Age: 29
            Gender: Male
            Nature: Brave
            Posts: 11
            The abilities? yea, I was wondering what happened to them myself, they were working ..I shall figure this out right away, and begin on fixing it.. according to my pokemon.txt file, all the abilities are now listed (I replaced it with the essentials default), but for some reason, they are still not showing... I shall figure this out and once fixed, I will re-upload. Thanks again for your feedback

            EDIT: after compiling the data again with the Essentials default pokemon.txt I tested with single + double battles, and it's working again thank you for pointing this out, cuz like I said, I thought something wasn't right, just overlooked it i guess..
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              #6    
            Old March 22nd, 2017 (8:08 PM).
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            Mashirosakura Mashirosakura is offline
               
              Join Date: Jan 2017
              Gender: Male
              Posts: 42
              Umm...Isn't this just base essentials maps with different names? Also the tiling is pretty bad...and I can walk through the game without getting my starter. No plot in sight either. What exactly is this supposed to be? A test?
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                #7    
              Old March 23rd, 2017 (2:34 PM).
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              iStylix iStylix is offline
                 
                Join Date: Dec 2016
                Location: Calgary, AB
                Age: 29
                Gender: Male
                Nature: Brave
                Posts: 11
                It is a test demo at the moment, and I am aware that you can leave the starter town without going to Oak's Lab.. still working on scripting and tiling and other things.. I am a beginner, after all, and I did quote in the main post that "it is a rough version, but at least 90% of what is available works.." that being said I am working on improving the overall look and feel of the game, now that a majority of the bugs are out, and will release a 2nd demo once I have done more work. Eventually there will be a story\plot base too. I was supposed to have somebody working on story ideas with me, but, that person was (last I heard) caught up in a new game.. Maybe I can fix the starting issue within this demo before I worry about making a second release, but I have to figure out the scripting to do so. And as for the maps, yes I kept the essentials defaults in to work off of as a guideline.. I do plan on modifying them more too for originality, I just wanted to get a basic demo out and working with layout/encounters to test my ability on the things I could do.. Now that that is done, I can work on improving everything for version 2. Thanks for your feedback.
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