Ultimate Bug Monotype
Sun / 3rd Entry / Ula'ula Island Complete
Hey, let's go look at the Aether Paradise. Wow, that was fun. Nothing much to say here. Back to the Island Challenge.
Ula'ula wasn't too hard, honestly. I did find that I'm a little unbalanced not because of my Pokemon, not because of my moves or stats, but because of my strategies. For the most part, I can redo a battle and use the same tactic and win a second time (which happened in both of the Trials on the island). I've basically settled on my team of Ribombee, Pinsir, Parasect, Araquanid, Golisopod, and Masquerain...so I know I'm getting XP focused on just them. However, I'm finding that I'm just barely keeping up with the trainers I'm facing...and that becomes very obvious when I return to Aether Paradise.
A quick run down on the trials. The Electric trial at the Observatory wasn't too bad. Vikavolt, one of my favorite Bug types in the game, kinda stinks though. I only just realized that Vikavolt has a boost in stages to all of its stats...and it is the first one of the Totems to do that. Which explains why the first time I got my Pokemon handed to me. I got it down to about 20%, but then had to rush back to the nearby Center. A second pass, however, let me fly by, only losing a couple of my mons in the Process. For me, it was just a matter of doing as much damage as possible. The first round, I had tried to be semi-smart by using Smack Down to negate Levitate, and then spam Bulldoze to do some damage before going on. Because of how Electric and Bug interact, though, I ended up making the decision to brute force this battle instead.
The second trial, the Ghost trial at the supermaket...was quick to get through to the Totem. The problem here is that I didn't think I really had any good moves...until I did some research and realized my decently high attack stat Golisopod can learn Shadow Claw. So...it learned Shadow Claw, and the second time through, I pulled off the victory focusing on using that. After Golisopod had to use Emergency Exit, I just focused on doing as much damage as possible. Wasn't that hard, just a nice bit of damage and then back to chipping away.
The Skull Hideout was kind of...meh. It wasn't hard. I healed up at their center once after finishing the initial set of battles just to get in, but then I quickly went through the whole hideout in one shot...skipping most of the trainers. In hindsight, this is why trainer Pokemon have caught up to my level. Something to keep in mind going forward. Being a Bug type trainer, Guzma was relatively easy. No second attempt needed here.
Heading off to leave the Island, Nanu is all like "c'mon, dude, fight me". Fortunately, I had the chance to heal after the fight with Gladion...which I barely managed to survive. This was the sort of wake-up call to start fighting everything to gain levels. Nanu sucked because his Sableye and Persian spammed Power Gem, and our levels were about the same. If his Pokemon weren't weak to Dark moves, I probably would have lost, but I did make it through.
And then the return to Aether Paradise...which is literally me fighting every single trainer possible. It's not a hard set of battles at all; just a lot of them, which is good due to the fact I needed levels. Lots of story and dumb moments of "we need to get rid of you kids, but if you beat us, we won't, so yay you win". Finishing that and letting Gladion take me to Poni Island, I end this post with where my team is now, since I haven't really done that this gen:
Bacon, the L39 Pinsir
Smack Down / Bulldoze / Storm Throw / X-Scissor
Mayo, the L45 Ribombee
Draining Kiss / Bug Buzz / Dazzling Gleam / Pollen Puff
Portabella, the L41 Parasect
Hidden Power (Ice) / Spore / Slash / Fury Cutter
Pickles, the L42 Araquanid
Crunch / Hidden Power (Electric) / Leech Life / Bubble Beam
Onion, the L41 Masquerain
Silver Wind / Quick Attack / Bubble Beam / Air Slash
Patties, the L42 Golisopod
Sucker Punch / Shadow Claw / Leech Life / Venoshock