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- Seen Feb 17, 2017
Pardon me if this question has already been asked.
Is it possible to implement a system into Pokémon Essentials that allows players to customize their attire, similar to that of Pokémon X and Y into RPG Maker XP? If so, how would it be done? In addition to being able to customize their player with different outfits, I need to know if it's possible to make all changes to the player's appearance take affect not just in the overworld, but also for in-battle sprites (right before the trainer throws the pokéball), as well as the Vs. Bar sprites right before fighting notably stronger opponents (such as the Elite 4 or the Champion).
Is it possible to implement a system into Pokémon Essentials that allows players to customize their attire, similar to that of Pokémon X and Y into RPG Maker XP? If so, how would it be done? In addition to being able to customize their player with different outfits, I need to know if it's possible to make all changes to the player's appearance take affect not just in the overworld, but also for in-battle sprites (right before the trainer throws the pokéball), as well as the Vs. Bar sprites right before fighting notably stronger opponents (such as the Elite 4 or the Champion).