Sideshow Showcase The place to show side-projects that you're working on, for the small yet still big things you want to do, such as translation patches, "386" patches, and anything small like that.

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  #76    
Old May 25th, 2016 (8:25 AM).
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chronus79 chronus79 is offline
     
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    finally found a completed game
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      #77    
    Old May 28th, 2016 (9:08 PM).
    ShadowDXS ShadowDXS is offline
       
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      So... Nidorino no longer evolves using a moon stone... I would like my Nindoking please. I'm on Moon Silver most resent download/patch playing on 3DS. Any ideas as to how I can fix this that would be swell.
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        #78    
      Old May 31st, 2016 (6:46 AM).
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      Lord Arkadios Lord Arkadios is offline
         
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        Quote:
        Originally Posted by walnut3072 View Post
        Event scripts of HeartGold&SoulSilver are kept unchanged in SunGold. Only MoonSilver has extra events from SacredGold&StormSilver.
        I see. So if I want Running Shoes in the beginning it must be in Moon Silver....Alrighty.
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          #79    
        Old June 6th, 2016 (7:21 AM).
        Angel143 Angel143 is offline
           
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          This is a great hack thank you! I hope someday there will be a mega evolution in this hack or in any hack. It would be much enjoyable to play
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            #80    
          Old June 10th, 2016 (9:12 PM).
          Darkrai1117 Darkrai1117 is offline
             
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            Excellent hack so far, it's different enough from Drayanos' that it feels unique, but still similar enough that you get that feel of a high quality game. I'm up to the seventh Gym Badge in Moon Silver, with over 24 hours on the game. Part of that is due to me RNG'ing for perfect Mons, but still, I have barely put it down. The implementation of Fairy as a type is flawless, and the use of old moves appearances as Fairy moves really made the game (i.e. Synthesis' animation as Purification? Perfect!). Just a couple of things I've noticed though:

            -While I understand your reasoning behind many of the changes to the type chart, I didn't have time to completely relearn the weaknesses and resistances, and so re-hacked the hacked hack (hack-ception) to have the Gen 6 type chart. While this isn't so much a con as it is a personal preference, perhaps you could have a "semi-clean" version where the type chart remains the same as Gen 6, and then a full version with your modified type chart.

            -A couple of text errors (or inconsistencies) have occurred, particularly with the new moves as TM's and their descriptions, as well as some of the gift Pokemon. Things like Shadow Ball still being named as such in the Battle Frontier, Steam Shower still having Brine's description in the Goldenrod Department Store, confused me to some extent. Also, Bill talked about the Weather Institute before handing me his Eevee. Obviously this is just a carry over from the Drayano hacks, but something to just tidy up the game experience.

            -Finally, be careful with changing the EXP groups of Pokemon. While I don't yet have the final Starter Evolutions, while evolving my Scyther into Scizor, the level dropped from 37 to 33, due to the change in EXP groups (I would assume). Perhaps the starters do not perform in this way due to them evolving via level, but non-the-less, just something I have noticed.

            While those are a couple of negatives, Moon Silver is by far my favorite HGSS hack I have played, and second to only BB2/VW2 by Drayano in terms of favorite remastered games. Kudos to you, good sir, and I look forward to the challenges ahead as I attempt to finish the game!
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              #81    
            Old June 14th, 2016 (6:15 AM).
            DrewTheDeus DrewTheDeus is offline
               
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              How does one go about patching this hack? Ive tried using the xdeltaUI but keep getting the "xdelta3: target window checksum mismatch: XD3_INVALID_INPUT" error.
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                #82    
              Old June 14th, 2016 (6:53 AM).
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              Darksun45230 Darksun45230 is offline
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                Quote:
                Originally Posted by DrewTheDeus View Post
                How does one go about patching this hack? Ive tried using the xdeltaUI but keep getting the "xdelta3: target window checksum mismatch: XD3_INVALID_INPUT" error.
                You may have made the same mistake I did and found the (E)uropean version of the game. It should be the US version you patch.
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                  #83    
                Old June 14th, 2016 (2:49 PM).
                DrewTheDeus DrewTheDeus is offline
                   
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                  Quote:
                  Originally Posted by Darksun45230 View Post
                  You may have made the same mistake I did and found the (E)uropean version of the game. It should be the US version you patch.
                  I believe ive found a US version but now the error im receiving is "xdelta: source file too short: XD3_INTERTNAL"
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                    #84    
                  Old June 15th, 2016 (4:02 PM).
                  FlameEevee FlameEevee is offline
                     
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                    OK so i just started the game got my starter walk on the grass first encounter magikarp y is a magikarp on land
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                      #85    
                    Old June 15th, 2016 (4:41 PM).
                    DrewTheDeus DrewTheDeus is offline
                       
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                      Ive tried several US Soul Silver roms in an attempt to get the train going but everyone ive tried has led to crashes when leaving/entering different houses or routes. If anyone could link me to a currently working rom it would be much appreciated. Ive enjoyed the time ive played with this hack!
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                        #86    
                      Old June 16th, 2016 (3:53 PM).
                      FlameEevee FlameEevee is offline
                         
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                        where is oddish
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                          #87    
                        Old June 20th, 2016 (4:00 AM).
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                        minochet minochet is offline
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                          I've been enjoying the hack, even though the type chart is REALLY throwing me for a loop. (Water being weak to flying is the biggest one.)

                          My question is, if I evolve my Togetic into Togekiss, will it learn the level up moves it could as a Togetic, or am I stuck waiting for a long time for new moves?
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                            #88    
                          Old June 20th, 2016 (12:56 PM).
                          fazzell fazzell is offline
                             
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                            I'm having some trouble downloading this...is it not available on mac? How would I go about downloading this if it does work on mac?
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                              #89    
                            Old June 21st, 2016 (7:48 AM).
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                            minochet minochet is offline
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                              Now at the part where I help Lance against Team Rocket, and let me say what is probably my least favorite part about this hack:

                              The starters.

                              Don't get me wrong, the buffs to their final evos are awesome and they are really strong, but the amount of time it takes to get them that high is, IMO, ridiculous. I don't mind the wait to level 25 for the first evo, since I usually have that by the 3rd gym. However, the wait from 25 to 46 is just not a good look, especially since by then, you have so many options for Pokemon of those typings that are stronger than your mid evos that you might as well just shelve the starters and use whatever you see fit.

                              In fact, that's something I noticed through my playthrough so far. My two aces from my team are my Leafeon and Spiritomb. Now, they are good Pokemon and all, but they shine more because, well, everything else is unevolved, and they have the stats to battle my foes on even footing. It's never easy, but at least it feels more in my favor.

                              If I may make a suggestion, lower the levels to something more reachable. 40-42 is a lot easier to reach than 46, ESPECIALLY if you are nuzlocking, where you need your team as strong and as capable as possible.

                              Also something to point out, when they evolve to their final evos, they go from 46 to 44. Just throught I'd bring that up.
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                                #90    
                              Old June 22nd, 2016 (5:51 PM). Edited June 22nd, 2016 by minochet.
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                              minochet minochet is offline
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                                So I beat Red some hours ago, and I'll post a video so everyone can see, because he is HARD, trust me! But I felt I should give my thoughts as a whole for this hack.

                                Would I play this over Sacred Gold/Storm Silver? Yes...and no. On the one hand, it adds Fairy typing, and does do enough to the type chart that playing through it makes me feel like it's a new adventure. I like the little bump in difficulty.and overall, it does feel a bit more lenient compared to Drayano's normal stuff, not that I hate his hacks.

                                However, the same changes to the type chart also work against it, as there are some changes that I just can't get around. (Water weak to flying. REALLY.) Also, the evoutlionary levels for the starters from second stage to final is just too high, but I already covered that.

                                If I may suggest one thing, a semi-clean version would be nice. Keep the Fairy typing, but just keep the type chart at 6th gen mechanics. Also reduce the starters evolution levels down a tad, so I'm not tempted to just box them and use something stronger.

                                Anyways, here's the battle versus Red!
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                                  #91    
                                Old June 23rd, 2016 (9:06 PM).
                                Daxelfrax Daxelfrax is offline
                                   
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                                  What level does poochyena evolve? If anyone has a list of all the evolution changes that would be amazing.
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                                    #92    
                                  Old June 23rd, 2016 (9:21 PM).
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                                  Darksun45230 Darksun45230 is offline
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                                    I really want a semi-clean version. I can't relearn a new type chart as I am set in my ways. I also miss Empoleon's Water/Steel typing. Don't get me wrong, I like most of the changes so far but there's got to be another way to balance the types out.
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                                      #93    
                                    Old June 29th, 2016 (1:04 PM).
                                    Abacdef Abacdef is offline
                                       
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                                      One doubt can a poison type be poisoned because if not then why does ariados have poison heal which will be useless in that case.
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                                        #94    
                                      Old July 2nd, 2016 (2:10 AM).
                                      GamingAori GamingAori is offline
                                         
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                                        I really want a Moonsilver Version with the Gen6 Typ Chart pls. Or how I can change it myself?
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                                          #95    
                                        Old July 4th, 2016 (9:18 PM).
                                        panchovix panchovix is offline
                                           
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                                          Still no fix for Gardevoir Pshyc/Fairy type? is the only thing that stops me playing it
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                                            #96    
                                          Old July 5th, 2016 (1:41 PM).
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                                          Wayne18 Wayne18 is offline
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                                          Quote:
                                          Originally Posted by panchovix View Post
                                          Still no fix for Gardevoir Pshyc/Fairy type? is the only thing that stops me playing it
                                          Gardevoir got retyped in gen 6
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                                            #97    
                                          Old July 6th, 2016 (10:31 AM).
                                          panchovix panchovix is offline
                                             
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                                            @Wayne18 i know, but the rom has ralts, kirlia with pshy/fairy type, and gardevoir only phsy type, instead of pshy/fairy
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                                              #98    
                                            Old July 6th, 2016 (7:08 PM).
                                            0Kirby0 0Kirby0 is offline
                                               
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                                              Hi, this is one of my few times trying to comment (so I may screw this up), but has anyone else had a problem reviving calls on the pokegear? Any calls my player get will display the caller's name in the "call text area", then it will immediately hang up? Is this a bug, or am I simply doing something wrong? Also if I do not respond soon, I do apologize.
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                                                #99    
                                              Old July 10th, 2016 (7:19 AM).
                                              Dragonmaster41 Dragonmaster41 is offline
                                                 
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                                                may I ask what does the new move Sunraze do?
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                                                  #100    
                                                Old July 11th, 2016 (9:23 AM).
                                                HyperionPlayz HyperionPlayz is offline
                                                   
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                                                  Does anyone know why when I try patching the game through xdelta UI and put Sun Gold as the patch and a clean SS rom as source file and try to put the Output File as "Pokemon SunGold" it doesnt work (its on apply patch) and it says " xdelta3: target window checksum mismatch: XD3_INVALID_INPUT"
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