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Tool: DS Map Graphics Editor

Do you want Platinum, HG/SS and BW first Map for the first release?

  • Yes

    Votes: 396 90.8%
  • No, later

    Votes: 40 9.2%

  • Total voters
    436
57
Posts
13
Years
  • Seen Aug 30, 2016
The DS can not select the file map editor, you can edit pictures how to teach the next map?
There is not the map editor can not edit the map select the file to extract the files inside the narc to edit the map?
 
8
Posts
12
Years
  • Seen Jun 20, 2011
Wait, is it finished?
Where do I download it if it is?
Is it in this thread? (I'm new here)
 
35
Posts
12
Years
  • Seen Jan 13, 2012
5 years tops.

that's my best guess.

by time it's finished the DS games will be old and the 3ds ones will be in the spotlight.
 

Echidna

i don't care what's in your hair
2,077
Posts
13
Years
a beauty might i say, this is some eye candy man, loving it, can't wait for the release !!!
 

Platinum Lucario

The Legendary Master of [color=#D8D48C]Light[/colo
1,607
Posts
16
Years
Hm... I don't think a 2-dimentional interface would work all that well. Only a 3D interface would possibly be able to do a verity of different things such as moving the object around, click and dragging a model or texture. I'm sure if you can take a look at Toads Tool 64, or Super Mario 64 DS editor actually uses a 3D interface where you can click and drag objects around in the Super Mario 64/Super Mario 64 DS ROMs.

Since the Pokémon series have always tend to use some grid-like thing on the maps, the objects can be moved from square to square. How a 3D interface is used... is basically by using a command to read the polygons and textures, having a X, Y and Z possitioning lines which you normally see in most 3D editing tools.

Which looks like this:

Code:
       _ _ _ _ _ _ _ _ X
     /|
    / |
   /  |
  /   |
 /    |
Y    Z
And prahaps having the option to turn off the lines also would be an excellent idea. A zoom, panning and turning around feature for viewing the map would be very handy.
 
52
Posts
15
Years
Texture reattribution function (experimental) :


diamant429400.png




And i still work on moving 3D textures.
Great!
I have a question: the narc of BW's maps is a/0/0/8?

If you don't know where is the music, I think is:
HGSS: root\pbr\sound_data.sdat
BW: contents\wb_sound_data.sdat

Referring to the section "Aide rapide".

----
Spanish translation of this:

Aproposdulogiciel.png


Acerca del editor de mapas

Esta herramienta te permite editar los datos de los mapas en Pokémon Diamante, Perla, Platino, Oro HeartGold, Plata SoulSilver, Negro y Blanco.

Para obtener más información sobre este programa, visita su web oficial:
http://www.pokemon-legendary.com

Agradecemos a Knizz por su visualizador, PokémonShinySilver por su ayuda, los diferentes traductores y a todos aquellos que participaron en el proyecto.

Volver atrás



Acercadeleditordemapas.png


----

I made ​​these icons for each category:
D/P:
dprecto.png
dpdiagonal.png

HG/SS:
hgssrecto.png
hgssdiagonal.png

B/W:
bwrecto.png
bwdiagonal.png


You can choose which ones are better.
 
Last edited:
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