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[Gen V] 4/6 Grass Mono

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  #1    
Old June 24th, 2012 (10:08 PM).
pokemonpal7's Avatar
pokemonpal7 pokemonpal7 is offline
     
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    Grass Team
    My task was to have Grass types fill 4/6 places on my team. I added four OU capable grass types.
    Sceptile, Roserade, Breloom and Ferrothorn
    Then, I thought about a pokemon that could help this team out. I needed something that could give my pokemon a boost, or at least 1 or 2 of them. I added this girl.
    Ninetales
    Finally, I added in a pokemon that had great power and diversity, and is one of my favourite pokemon to boot.
    Hydreigon

    Ninetales @ Air Balloon
    Trait: Drought
    EVs: 4 HP / 252 SAtk / 252 Spd
    Modest Nature (+SAtk, -Atk)
    - Fire Blast
    - Solarbeam
    - Nasty Plot
    - HP Ice
    This pokemon's main job is to get the sun up. Once that's done, she can do what she likes, really. Nasty Plot will give her a nice SAtk boost, which she can then go for a move that would go best. Like a super effective move.

    Hydreigon @ Choice Specs
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Modest Nature (+SAtk, -Atk)
    - Focus Blast
    - Draco Meteor
    - Fire Blast
    - Dark Pulse
    Hydreigon bosses everything by using it's super-high SAtk. Focus Blast covers 5 different types, Fire Blast covers Grass and Bug as well as the Ice and Steel that was mentioned before. But Fire Blast is a better choice in the sun. I might consider running a Mixed set on this, as it would provide me with a Flying-type move to counter Fighting.

    Sceptile @ Focus Sash
    Trait: Overgrow
    EVs: 4 HP / 252 SAtk / 252 Spd
    Modest Nature (+SAtk, -Atk)
    - Solarbeam
    - Dragon Pulse
    - Focus Blast
    - Substitute
    I'll deal with the item first. Focus Sash is there so I can get at least two strong attacks in, for example, a Hydreigon is out, and I send in my Sceptile after the previous pokemon has been fainted. Chances are, it will have Flamethrower or Fire Blast. Also, as long as it isn't scarf'd Sceptile will be faster than it. I use Dragon Pulse, and it uses the fire move, and I'm hanging on with 1 hp, (probably) so I can then get in another hit. Simple. Solarbeam doesn't need a charge up turn when we're in the sun, so that's Sceptile's STAB coverage. Dragon Pulse hits those annoying Dragons that are almost always flying around in OU. Focus Blast then has the luxury of taking out Rock pokemon, Ice types, Normal types, Dark types as well as Steel types. I don't know what else I'd put in Substitute's spot.

    Roserade @ Leftovers
    Trait: Poison Point
    EVs: 252 SAtk / 4 SDef / 252 Spd
    Modest Nature (+SAtk, -Atk)
    - Weather Ball
    - Sleep Powder
    - Petal Dance
    - Leech Seed
    This pokemon's mission is to annoy the opponent. First it's knocked out by powder emanated from Roserade's roses. While it's asleep, its health will be sapped by vines wrapped around the opponent, which also heals Roserade, finishing with a wonderful dance of petals. You may also decide to throw a fireball at the opponent instead, which is brought on by the sun. When the next opponent comes out, repeat. And if the opponent wakes up while doing this, and launches a physical attack, it may well end up poisoned, thanks to Roserade's ability, Poison Point.

    Breloom @ Toxic Orb
    Trait: Poison Heal
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Spore
    - Seed Bomb
    - Focus Punch
    - Leech Seed
    This pokemon is like a physical version of the above Roserade, only somewhat better IMO. First, you are required to send the opponent to sleep using Spore, and use the following turn to either attack it or Leech Seed it. After the Leech Seed is healing Breloom as well as the poison healing him, he will be quite hard to handle. That is, unless you're going against Gliscor. That would be a horrible check for Breloom.

    Ferrothorn @ Rocky Helmet
    Trait: Iron Barbs
    EVs: 128 Atk / 252 Def / 124 SDef
    - Stealth Rocks
    - Gyro Ball
    - Power Whip
    - Curse
    Straightfoward set - Use Stealth Rocks, curse a few times, then beat the heck out of the opponent with Gyro Ball. With the lovely added effect of if an opponent decides to use a physical move on you, it takes damage. WARNING: DO NOT USE NEAR FIRE. BURNS EASILY.

    Other possible team members
    Politoed, as Grass types can do well in the rain. It also provides some resistance to fire.
    Toxicroak, to be used in Rain as replacement to Hydreigon.
    Venusaur, Chlorophyll would make this lumbering dinosaur rather nimble in the Sun.

    Thanks everyone!
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      #2    
    Old June 24th, 2012 (10:24 PM).
    PlatinumDude's Avatar
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    While Ninetales can set up sun for the team, it only makes things worse by enhancing the Fire weaknesses of most, if not all, your team members. Use Heatran instead; it synergizes well with Grass Pokemon:
    -Fire Blast
    -Earth Power
    -Hidden Power (Ice/Grass)
    -Stealth Rock
    Nature: Modest/Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb/Air Balloon

    or
    -Lava Plume
    -Toxic/Will-o-Wisp
    -Roar
    -Protect
    Nature: Calm
    EVs: 248 HP/252 SDef/8 Spe
    Item: Leftovers

    Change Sceptile's set to this; it no longer needs SolarBeam because of the replacement of Ninetales:
    -Leaf Storm
    -Focus Blast/Earthquake
    -Hidden Power (Ice/Fire)
    -Dragon Pulse/Earthquake
    Nature: Timid/Hasty
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb
    Ability: Overgrow

    or
    -Substitute
    -Leech Seed
    -Giga Drain
    -Hidden Power (Fire)
    Nature: Timid
    EVs: 252 HP/28 SDef/232 Spe
    Item: Leftovers
    Ability: Overgrow

    Since Stealth Rock is covered by Heatran and Spikes will be covered by Ferrothorn (more later), how about making Roserade more of a Toxic Spiker? Also, Poison Point needs luck to activate; Natural Cure is the superior ability to erase status upon leaving battle:
    -Toxic Spikes
    -Sleep Powder
    -Leaf Storm/Grass Knot/Giga Drain
    -Hidden Power (Fire/Ice)
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Focus Sash/Life Orb
    Ability: Natural Cure

    You can consider Bulk Up, SubPunch or SubSeed on Breloom:
    -Bulk Up
    -Spore
    -Seed Bomb
    -Drain Punch
    Nature: Careful
    EVs: 236 HP/212 Def/60 Spe
    Item: Toxic Orb
    Ability: Poison Heal

    or
    -Spore
    -Substitute
    -Focus Punch
    -Seed Bomb/Stone Edge/Facade
    Nature: Adamant
    EVs: 12 HP/244 Atk/252 Spe
    Item: Toxic Orb
    Ability: Poison Heal

    or
    -Spore
    -Substitute
    -Leech Seed
    -Focus Punch
    Nature: Adamant
    EVs: 236 HP/56 Atk/216 Def
    Item: Toxic Orb
    Ability: Poison Heal

    While Ferrothorn can use Curse somewhat effectively, it shouldn't be done without a recovery move. That, and its Fire and Fighting weaknesses somewhat hinder it, considering that 2/3rds of your team are weak to Fire. Use Leech Seed instead of Curse and Spikes instead of Stealth Rock (because Heatran already provides Stealth Rock). The EV spread of 252 HP/88 Def/168 SDef with a Relaxed nature should be used too for Ferrothorn to have balanced bulk.
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      #3    
    Old June 25th, 2012 (8:01 AM).
    pokemonpal7's Avatar
    pokemonpal7 pokemonpal7 is offline
       
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      Quote:
      Originally Posted by PlatinumDude View Post
      While Ninetales can set up sun for the team, it only makes things worse by enhancing the Fire weaknesses of most, if not all, your team members. Use Heatran instead; it synergizes well with Grass Pokemon:
      -Fire Blast
      -Earth Power
      -Hidden Power (Ice/Grass)
      -Stealth Rock
      Nature: Modest/Timid
      EVs: 252 SAtk/4 SDef/252 Spe
      Item: Life Orb/Air Balloon

      or
      -Lava Plume
      -Toxic/Will-o-Wisp
      -Roar
      -Protect
      Nature: Calm
      EVs: 248 HP/252 SDef/8 Spe
      Item: Leftovers
      Okay. I see what you're saying there, and I think I'll use the first set. I have too much experience against Heatran, after a 6 Sceptile vs 6 Heatran match. I came close but not close enough. So yeah, I know a bit about Heatran. Also, Air Balloon would probably be my choice.

      Quote:
      Originally Posted by PlatinumDude View Post
      Change Sceptile's set to this; it no longer needs SolarBeam because of the replacement of Ninetales:
      -Leaf Storm
      -Focus Blast/Earthquake
      -Hidden Power (Ice/Fire)
      -Dragon Pulse/Earthquake
      Nature: Timid/Hasty
      EVs: 4 HP/252 SAtk/252 Spe
      Item: Life Orb
      Ability: Overgrow

      or
      -Substitute
      -Leech Seed
      -Giga Drain
      -Hidden Power (Fire)
      Nature: Timid
      EVs: 252 HP/28 SDef/232 Spe
      Item: Leftovers
      Ability: Overgrow
      I would probably go with the first set, but I kinda dislike using Leaf Storm, as SAtk hinderances are bad. Would Energy Ball be an acceptable replacement, do you think? Timid is my preferred nature there.

      Quote:
      Originally Posted by PlatinumDude View Post
      Since Stealth Rock is covered by Heatran and Spikes will be covered by Ferrothorn (more later), how about making Roserade more of a Toxic Spiker? Also, Poison Point needs luck to activate; Natural Cure is the superior ability to erase status upon leaving battle:
      -Toxic Spikes
      -Sleep Powder
      -Leaf Storm/Grass Knot/Giga Drain
      -Hidden Power (Fire/Ice)
      Nature: Timid
      EVs: 4 HP/252 SAtk/252 Spe
      Item: Focus Sash/Life Orb
      Ability: Natural Cure
      Yeah, I get the Poison Point / Natural Cure thing, but I don't switch much, so I thought PP would be better. Otherwise I think I'll keep Petal Dance, but get rid of Weather Ball for Toxic Spikes. Natural Cure is better in this situation I suppose.

      Quote:
      Originally Posted by PlatinumDude View Post
      You can consider Bulk Up, SubPunch or SubSeed on Breloom:
      -Bulk Up
      -Spore
      -Seed Bomb
      -Drain Punch
      Nature: Careful
      EVs: 236 HP/212 Def/60 Spe
      Item: Toxic Orb
      Ability: Poison Heal

      or
      -Spore
      -Substitute
      -Focus Punch
      -Seed Bomb/Stone Edge/Facade
      Nature: Adamant
      EVs: 12 HP/244 Atk/252 Spe
      Item: Toxic Orb
      Ability: Poison Heal
      Less effective version of mine, as Spore works as the Sub. Seed Bomb is the attack if Spore doesn't work.

      or
      -Spore
      -Substitute
      -Leech Seed
      -Focus Punch
      Nature: Adamant
      EVs: 236 HP/56 Atk/216 Def
      Item: Toxic Orb
      Ability: Poison Heal
      I did consider Drain Punch, but I figured Focus Punch would work as well, coupled with Leech Seed and Poison Heal. I think I prefer my Breloom as it is.

      Quote:
      Originally Posted by PlatinumDude View Post
      While Ferrothorn can use Curse somewhat effectively, it shouldn't be done without a recovery move. That, and its Fire and Fighting weaknesses somewhat hinder it, considering that 2/3rds of your team are weak to Fire. Use Leech Seed instead of Curse and Spikes instead of Stealth Rock (because Heatran already provides Stealth Rock). The EV spread of 252 HP/88 Def/168 SDef with a Relaxed nature should be used too for Ferrothorn to have balanced bulk.
      okay.
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      Current Team
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        #4    
      Old June 25th, 2012 (8:25 AM).
      PlatinumDude's Avatar
      PlatinumDude PlatinumDude is online now
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      Quote:
      Originally Posted by pokemonpal7 View Post
      Okay. I see what you're saying there, and I think I'll use the first set. I have too much experience against Heatran, after a 6 Sceptile vs 6 Heatran match. I came close but not close enough. So yeah, I know a bit about Heatran. Also, Air Balloon would probably be my choice.


      I would probably go with the first set, but I kinda dislike using Leaf Storm, as SAtk hinderances are bad. Would Energy Ball be an acceptable replacement, do you think? Timid is my preferred nature there.


      Yeah, I get the Poison Point / Natural Cure thing, but I don't switch much, so I thought PP would be better. Otherwise I think I'll keep Petal Dance, but get rid of Weather Ball for Toxic Spikes. Natural Cure is better in this situation I suppose.


      I did consider Drain Punch, but I figured Focus Punch would work as well, coupled with Leech Seed and Poison Heal. I think I prefer my Breloom as it is.


      okay.
      Giga Drain is used often nowadays because of the recovery. The slight decrease in power doesn't matter much.

      Petal Dance may seem tempting, because it has the same BP as Outrage and Thrash, but you really shouldn't be using it because Grass has worse coverage than Dragon. If you KO something with Petal Dance, do you want a Fire, Bug or Steel Pokemon to come in and tank the rest of your Petal Dance attacks, then be confused after a turn or two? Stick with Giga Drain or Grass Knot.
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        #5    
      Old June 26th, 2012 (12:21 PM).
      pokemonpal7's Avatar
      pokemonpal7 pokemonpal7 is offline
         
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        Quote:
        Originally Posted by PlatinumDude View Post
        Giga Drain is used often nowadays because of the recovery. The slight decrease in power doesn't matter much.
        I meant instead of Leaf Storm. Sp.Atk lowering can render it pretty useless, as it isn't very bulky. I think Energy Ball would be better, because I can combine it with Dragon Pulse, unlike Giga Drain which requires it to e learnt as a Treecko.
        Quote:
        Originally Posted by PlatinumDude View Post
        Petal Dance may seem tempting, because it has the same BP as Outrage and Thrash, but you really shouldn't be using it because Grass has worse coverage than Dragon. If you KO something with Petal Dance, do you want a Fire, Bug or Steel Pokemon to come in and tank the rest of your Petal Dance attacks, then be confused after a turn or two? Stick with Giga Drain or Grass Knot.
        yeah, good point. I think it will be Giga drain.
        __________________
        ULTIMATE GRASS MONOTYPE
        [Kanto] - Johto - Hoenn - Sinnoh - Unova
        Current Team
        Fleur the Venusaur, Lv34
        Toad the Parasect, Lv30
        Vickee the Victreebel, Lv 30
          #6    
        Old June 26th, 2012 (12:53 PM).
        Dark Azelf's Avatar
        Dark Azelf Dark Azelf is offline
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        Keep Leaf Storm, its your most powerful move and lets you beat walls. Also you should switch out at -2 tbh lol and the funny thing is its still stronger than Energy Ball at -2 iirc.
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