Resources Everything you need to help make your game can be found in here. You can also post your own resources. Remember to give credit!
The thread revival limit does not apply here.

Reply
 
Thread Tools
  #101    
Old June 4th, 2017 (9:42 AM).
Defiled Defiled is offline
     
    Join Date: Jun 2017
    Posts: 2
    This is all great stuff, the only problem I've had is that the gen 7 backsprites are way too big. Is there an easy way to go about resizing them?
    Reply With Quote

    Relevant Advertising!

      #102    
    Old June 8th, 2017 (7:53 AM).
    Nathan2439 Nathan2439 is offline
       
      Join Date: Jun 2017
      Posts: 2
      I'm not 100% sure why... and it's probably just something I'm doing wrong, but whenever I spawn a Pokemon in, the Pokemon itself will appear.. but the sprite will not appear..
      Reply With Quote
        #103    
      Old June 8th, 2017 (8:34 AM).
      Marin's Avatar
      Marin Marin is offline

      Not Bored

      • Moderator
       
      Join Date: Nov 2016
      Location: The Netherlands
      Gender: Male
      Nature: Bashful
      Posts: 440
      Quote:
      Originally Posted by Nathan2439 View Post
      I'm not 100% sure why... and it's probably just something I'm doing wrong, but whenever I spawn a Pokemon in, the Pokemon itself will appear.. but the sprite will not appear..
      If you're using EBS, were you prompted to have your sprites automatically reformatted?
      __________________

      Reply With Quote
        #104    
      Old June 8th, 2017 (8:58 AM).
      Nathan2439 Nathan2439 is offline
         
        Join Date: Jun 2017
        Posts: 2
        i am not currently using EBS just because the version of rpg maker im using it 15.9.. I'm using it because its the only version compatible with some old scripts I'm also using..
        if i need EBS.. i could probably find a work around with time..
        Reply With Quote
          #105    
        Old June 10th, 2017 (12:33 PM).
        Defiled Defiled is offline
           
          Join Date: Jun 2017
          Posts: 2
          I wasn't really specific about my backsprite problem, sorry! The gen 7 sprites take up pretty much the whole screen, while all other backsprites are fine. If I scale them down, the other backsprites become way too small. Is there a quick fix or would I just have to resize each one manually? I'm using EBS and there wasn't an option to reformat them. I'd post screenshots but it won't let me
          Reply With Quote
            #106    
          Old June 28th, 2017 (8:11 AM).
          herorule herorule is offline
             
            Join Date: Jun 2015
            Gender: Male
            Posts: 2
            Can i ask that this gen 7 is use with pokemon essentials V16.2 or pokemon essentials gen 6 ?
            Reply With Quote
              #107    
            Old June 28th, 2017 (12:31 PM).
            Marin's Avatar
            Marin Marin is offline

            Not Bored

            • Moderator
             
            Join Date: Nov 2016
            Location: The Netherlands
            Gender: Male
            Nature: Bashful
            Posts: 440
            Quote:
            Originally Posted by herorule View Post
            Can i ask that this gen 7 is use with pokemon essentials V16.2 or pokemon essentials gen 6 ?
            It was made for Pokémon Essentials v16.2 and should be 100% compatible with generation 6 PBS. Can't promise that for items, though.
            __________________

            Reply With Quote
              #108    
            Old July 11th, 2017 (7:25 AM).
            DoomKiller13's Avatar
            DoomKiller13 DoomKiller13 is offline
               
              Join Date: Apr 2017
              Posts: 11
              I can't find the shiny back sprites in the download, where can I get them?
              __________________

              Reply With Quote
                #109    
              Old July 11th, 2017 (11:12 AM).
              anonymoushominus anonymoushominus is offline
                 
                Join Date: Oct 2016
                Gender: Male
                Posts: 5
                Has anyone figured out how to implement the new Mega Evolution speed mechanic from Sun and Moon where the speed change from Mega Evolving is taken into account for calculating move order?
                Reply With Quote
                  #110    
                Old July 17th, 2017 (2:54 PM).
                RuneBlad3 RuneBlad3 is offline
                   
                  Join Date: Feb 2017
                  Gender: Male
                  Posts: 3
                  So i've been getting this error when i try to load items during testing.

                  Spoiler:
                  ---------------------------
                  Pokemon Essentials Gen 6
                  ---------------------------
                  Exception: RuntimeError

                  Message: Field Fighting Memories is not a positive integer

                  File PBS/items.txt, line 596

                  1,0,"A memory disc that contains Fighting-type data. It changes the type of a specific Pokémon.",0,0,0,





                  Compiler:219:in `csvPosInt!'

                  Compiler:476:in `pbGetCsvRecord'

                  Compiler:472:in `each'

                  Compiler:472:in `pbGetCsvRecord'

                  Compiler:817:in `pbCompileItems'

                  Compiler:816:in `pbCompilerEachCommentedLine'

                  Compiler:615:in `each_line'

                  Compiler:615:in `pbCompilerEachCommentedLine'

                  Compiler:612:in `open'

                  Compiler:612:in `pbCompilerEachCommentedLine'



                  This exception was logged in

                  C:\Users\Dell\Saved Games/Pokemon Essentials Gen 6/errorlog.txt.

                  Press Ctrl+C to copy this message to the clipboard.
                  ---------------------------
                  OK
                  ---------------------------
                  Reply With Quote
                    #111    
                  Old July 18th, 2017 (11:03 AM).
                  Marin's Avatar
                  Marin Marin is offline

                  Not Bored

                  • Moderator
                   
                  Join Date: Nov 2016
                  Location: The Netherlands
                  Gender: Male
                  Nature: Bashful
                  Posts: 440
                  Quote:
                  Originally Posted by RuneBlad3 View Post
                  So i've been getting this error when i try to load items during testing.

                  Spoiler:
                  ---------------------------
                  Pokemon Essentials Gen 6
                  ---------------------------
                  Exception: RuntimeError

                  Message: Field Fighting Memories is not a positive integer

                  File PBS/items.txt, line 596

                  1,0,"A memory disc that contains Fighting-type data. It changes the type of a specific Pokémon.",0,0,0,





                  Compiler:219:in `csvPosInt!'

                  Compiler:476:in `pbGetCsvRecord'

                  Compiler:472:in `each'

                  Compiler:472:in `pbGetCsvRecord'

                  Compiler:817:in `pbCompileItems'

                  Compiler:816:in `pbCompilerEachCommentedLine'

                  Compiler:615:in `each_line'

                  Compiler:615:in `pbCompilerEachCommentedLine'

                  Compiler:612:in `open'

                  Compiler:612:in `pbCompilerEachCommentedLine'



                  This exception was logged in

                  C:\Users\Dell\Saved Games/Pokemon Essentials Gen 6/errorlog.txt.

                  Press Ctrl+C to copy this message to the clipboard.
                  ---------------------------
                  OK
                  ---------------------------
                  Use the latest version of Pokémon Essentials; version 16.2.
                  __________________

                  Reply With Quote
                    #112    
                  Old July 18th, 2017 (6:59 PM).
                  RuneBlad3 RuneBlad3 is offline
                     
                    Join Date: Feb 2017
                    Gender: Male
                    Posts: 3
                    Quote:
                    Originally Posted by M3rein View Post
                    Use the latest version of Pokémon Essentials; version 16.2.
                    Thank you!~
                    I actually figured this out a lot earlier today playing around with the files.
                    I did, however, find 2 errors in the Items PBS the Decidium Z, and Flyinganium Z is missing a "," after the item description.
                    Reply With Quote
                      #113    
                    Old 2 Weeks Ago (11:45 AM).
                    TheLuiz TheLuiz is offline
                       
                      Join Date: Nov 2016
                      Gender: Male
                      Posts: 2
                      Dude, i tried everything but you Item list always crash the editor
                      Reply With Quote
                        #114    
                      Old 2 Weeks Ago (11:55 AM).
                      Marin's Avatar
                      Marin Marin is offline

                      Not Bored

                      • Moderator
                       
                      Join Date: Nov 2016
                      Location: The Netherlands
                      Gender: Male
                      Nature: Bashful
                      Posts: 440
                      Quote:
                      Originally Posted by TheLuiz View Post
                      Dude, i tried everything but you Item list always crash the editor
                      ...With a descriptive message? It's likely something that's already been mentioned in this here thread.
                      __________________

                      Reply With Quote
                        #115    
                      Old 2 Weeks Ago (10:27 AM). Edited 2 Weeks Ago by Marin.
                      IvyMe's Avatar
                      IvyMe IvyMe is offline
                      My Twitter: @_IvyMe
                         
                        Join Date: Jul 2017
                        Location: Galicia
                        Gender: Male
                        Nature: Timid
                        Posts: 11

                        2 errors:

                        In Liquid Voice script, i think you are missing the ability, your code is:

                        Code:
                            if attacker.hasWorkingAbility && isSoundBased?
                              atype=getConst(PBTypes,:WATER) || 0
                            end

                        but after attacker.hasWorkingAbility, I think that should be an (:LIQUIDVOICE), and the result should be:

                        Code:
                            if attacker.hasWorkingAbility(:LIQUIDVOICE) && isSoundBased?
                              atype=getConst(PBTypes,:WATER) || 0
                            end

                        When i had used this code without "(:LIQUIDVOICE)", on each attack that my enemy or I made shows an error, puting that fix it, I don't know how to code, but looking other scripts I think that putting that will fix the problem.
                        _______________________________

                        The move Aurora Veil is during only one turn, ignoring how many turns i put on "attacker.pbOwnSide.effects[PBEffects::AuroraVeil]"

                        BTW great job! :D

                        Oh, I think that it will be a hard work but a Pokémon PBS file including all 1-6gen Pokémon with their respective changes (moves, etc) and 7gen changes to moves or abilities (such gale wings or leech life) would be great!

                        Reply With Quote
                          #116    
                        Old 2 Weeks Ago (12:48 PM).
                        Marin's Avatar
                        Marin Marin is offline

                        Not Bored

                        • Moderator
                         
                        Join Date: Nov 2016
                        Location: The Netherlands
                        Gender: Male
                        Nature: Bashful
                        Posts: 440

                        Quote:
                        Originally Posted by IvyMe View Post
                        2 errors:

                        In Liquid Voice script, i think you are missing the ability, your code is:

                        Code:
                            if attacker.hasWorkingAbility && isSoundBased?
                              atype=getConst(PBTypes,:WATER) || 0
                            end

                        but after attacker.hasWorkingAbility, I think that should be an (:LIQUIDVOICE), and the result should be:

                        Code:
                            if attacker.hasWorkingAbility(:LIQUIDVOICE) && isSoundBased?
                              atype=getConst(PBTypes,:WATER) || 0
                            end

                        When i had used this code without "(:LIQUIDVOICE)", on each attack that my enemy or I made shows an error, puting that fix it, I don't know how to code, but looking other scripts I think that putting that will fix the problem.
                        _______________________________

                        The move Aurora Veil is during only one turn, ignoring how many turns i put on "attacker.pbOwnSide.effects[PBEffects::AuroraVeil]"

                        BTW great job! :D

                        Oh, I think that it will be a hard work but a Pokémon PBS file including all 1-6gen Pokémon with their respective changes (moves, etc) and 7gen changes to moves or abilities (such gale wings or leech life) would be great!

                        I was already aware of that, yeah.

                        I'm not really looking to do PBS changes, as that's repetitive work which isn't all that relevant to this project.

                        Anyway, I'm glad that I can say that I'm currently in the process of recreating every single script. It'll be for v17, once that comes out. I've mainly just started doing some moves, which I should be able to transfer over no problem. It'll also contain everything regarding gen 6.

                        __________________

                        Reply With Quote
                          #117    
                        Old 1 Week Ago (11:05 AM).
                        RPD490's Avatar
                        RPD490 RPD490 is offline
                           
                          Join Date: Jan 2009
                          Location: Blackthorn City, Johto
                          Gender: Male
                          Nature: Relaxed
                          Posts: 179
                          Anyone implement the MoveEffect for Disguise? Since it acts like Substitute without draining your HP and changing the sprite to the Substitute Doll, can one take some of the code from Substitute's MoveEffect and tweak it into Disguise?
                          __________________

                          This signature has been disabled.
                          Signature is over 600px wide :(
                          Please review and fix the issues by reading the signature rules.

                          You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

                          Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.

                          Reply With Quote
                            #118    
                          Old 1 Week Ago (4:02 PM).
                          GT-Baka GT-Baka is offline
                             
                            Join Date: Jul 2008
                            Posts: 35
                            I believe Disguise was covered here:
                            https://www.pokecommunity.com/showthread.php?t=393760
                            Reply With Quote
                              #119    
                            Old 1 Week Ago (5:07 PM).
                            RPD490's Avatar
                            RPD490 RPD490 is offline
                               
                              Join Date: Jan 2009
                              Location: Blackthorn City, Johto
                              Gender: Male
                              Nature: Relaxed
                              Posts: 179
                              Quote:
                              Originally Posted by GT-Baka View Post
                              I believe Disguise was covered here:
                              https://www.pokecommunity.com/showthread.php?t=393760
                              Tried following it, I can't figure it out considering how it is posted.

                              I keep getting an error involved in PokeBattle_Battler and I tried to follow what was posted exactly but its just confusing how it is structured.

                              Anybody else have luck getting Disguise in?
                              __________________

                              This signature has been disabled.
                              Signature is over 600px wide :(
                              Please review and fix the issues by reading the signature rules.

                              You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

                              Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.

                              Reply With Quote
                                #120    
                              Old 1 Week Ago (3:41 AM).
                              BlazingGold BlazingGold is offline
                                 
                                Join Date: Jul 2017
                                Posts: 2
                                According to the install guide for Triage, I need to find pbSuccessCheck, but It's not listed in the script list. Is that a mistake on my part or something else?
                                Reply With Quote
                                  #121    
                                Old 15 Hours Ago (6:11 AM).
                                Carboncino Carboncino is offline
                                   
                                  Join Date: Jun 2017
                                  Posts: 2

                                  I have a problem with Sparkling Aria. When I use it, it doesn't work, 'cause it doesn't attack :c
                                  Any solution?

                                  Reply With Quote
                                    #122    
                                  Old 14 Hours Ago (7:28 AM).
                                  GT-Baka GT-Baka is offline
                                     
                                    Join Date: Jul 2008
                                    Posts: 35

                                    Quote:
                                    Originally Posted by Carboncino View Post
                                    I have a problem with Sparkling Aria. When I use it, it doesn't work, 'cause it doesn't attack :c
                                    Any solution?

                                    Did your opponent have the ability Water Absorb, Storm Drain, Dry Skin, or Soundproof?

                                    Reply With Quote
                                    Reply
                                    Quick Reply

                                    Sponsored Links
                                    Thread Tools

                                    Posting Rules
                                    You may not post new threads
                                    You may not post replies
                                    You may not post attachments
                                    You may not edit your posts

                                    BB code is On
                                    Smilies are On
                                    [IMG] code is On
                                    HTML code is Off

                                    Forum Jump


                                    All times are GMT -8. The time now is 9:39 PM.