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Mystery Man

Don't be like me!

Age 23
Seen 10 Hours Ago
Posted 1 Day Ago
183 posts
7.5 Years





Mostly unchanged Kanto and Sevii Islands with a few new additions and different Pokemon.
Background
I thought it would make for an interesting experience playing through Kanto with Unova Pokemon. Interesting really is the best word for this idea by itself, so along with these changes, if the idea itself sounds monotonous, you can be entertained by the many additions to the regions in this hack. Such includes battle facilities (i.e. battle factory equivalent) and small mini-games that net you rare items. Finally, and I would say one of its most salient points, the Pokemon in this hack have far more options available to them in aim to make previously mediocre Pokemon more viable to use--no nerfs whatsoever sans arguably Archeops (no Defeatist (not fun to have), but weaker offensive stats).

Features

• A world of only 5th and 6th generation Pokemon, the only exception being Eevee. The 5th generation Pokemon are all in Kanto while the 6th generation Pokemon are all in the Sevii islands.
• Many, many move tutor moves. There are probably more move tutor moves than TMs in this hack. They're intended to open up more strategies.
Difficulty rating system. What it does is rate your difficulty according to the settings you have picked. The settings you can toggle are: bosses with EVs and boss strategy levels. For now, it only encompasses bosses, but it is intended to be more expansive in the future.
• In addition to the physical/special split, new generation moves, abilities, and battle items.
Sevii Islands! This time, you could visit them after defeating Lt. Surge! They contain the 6th generation Pokemon.
Battle facilities! I'll just say this: talk to the guy with black and white hair in Celadon Mansion. The other battle facilitity you'll find by unlocking Seven Island.
• Mini-games. Go to the Two Island Game Corner to play them. Later on, you'll be able to use them to EV train quickly.
Working VS Seeker. This time, it charges instantly, so no need to take 100 steps for each battle.
• More, of course. You'll need to play through the hack to discover everything it has to offer.

Order of events and boss levels:
Spoiler:
Boss – Strongest Pokémon Level – Type
Gym Leaders:

Brock – 12 - Rock
Misty – 20 – Ice (switched with Lorelei)
Lt. Surge – 25 – Electric

Sevii Islands quest #1 can be completed. Do start it, follow Bill's instructions.

Erika – 34 – Grass

TALK TO THE GUY WITH BLACK AND WHITE HAIR IN CELADON MANSION.[/SIZE]

Koga – 43 - Bug (hardly any Poison types in generation 5)
Sabrina – 50 – Psychic

Sevii Islands quest #2 can be completed (retrieving one of the stones). Completing this will unlock the other islands.

Blaine – 55 - Normal (Agatha specializes in Fire due to the type having more difficult Pokémon to deal with)
Giovanni – 58 - Dark (due to a lack of Ground types)

Elite Four:
Lorelei – 63 - Water, Ice (more Water-type Pokémon than Ice-type Pokémon)
Bruno – 64 - Steel, Fighting (if Fighting, team would be identical to Marshal’s)
Agatha – 65 - Fire, Ghost (if Ghost, team would be identical to Shauntal’s)
Lance – 66 - Dragon
Champion – 68 (might be 70 in other difficulties)

Sevii Islands quest #3, retrieving the last gem, can be completed. This unlocks Seven Island.


Elite Four Rematch:
Lorelei – 72
Bruno – 73
Agatha – 74
Lance – 75
Champion – 78

All Rush Tower trainers have fully EV trained teams. These levels are taken from the normal difficulty. Challenge and omega mode have slightly higher levels towards the end (difference: +2).


Difficulty modes:
Spoiler:

To toggle the difficulty settings, interact with the console in your room.
Kanto Black uses a difficulty rating system, a system that rates your difficulty according to the settings you have chosen. Because of this, difficulty is not "packaged", so to speak. Stronger sets and trainers with EVs do not come together with one option. Rather, you'll be able to toggle which ones you want to enable. If you want bosses to use stronger and smarter sets, but not let them take advantage of EVs, you can do so with this system. Consequentily, battle style (set/shift) is also accounted for, so if you change it to set mode, your difficulty rating increases, and the higher the number, the more difficult it is. With each number, a word describing the difficulty will be outputted.
0 - Simple
1 - Moderate
2 - Challenge
3 - Hard
4 - Very Hard
5 - Chaos
Chaos is the most difficult mode available, and to make it chaos, all difficulty settings have to be turned on. More is planned for the future, but I hope with these, your difficulty needs are satisfied.

Settings:
Normal (default) - easiest mode. Rather than strategic sets, boss teams have a bigger focus on matching their generation 1 teams i.e. Lorelei will have a Cryogonal instead of a stronger Ice type to match Jynx. A lot of Pokemon are given abilities and moves that make them more usable. In this mode, for the most part, boss Pokemon do not use moves and abilities that they cannot learn in the official games. The only held items their Pokemon have are Sitrus Berries, Also, their movesets are dumb so to match vanilla bosses. To put it concisely, if you do not want to be surprised by the new strategies open to the new Pokemon, and also prefer an easier time, pick this mode.

Challenge (+1) - medium mode, relatively. Bigger focus on strategy than matching. Boss Pokemon use the better ability and some even use abilities that they can only have in this hack (i.e. Sturdy Bisharp). Movesets are also far more lethal than in the normal difficulty. Bosses are also not restricted to Sitrus Berries, like obligated in the official games. They have one more Pokemon relative to what their amount in vanilla.

Omega (+2) - hardest trainer mode. Best focus on strategy compared to the other modes. All bosses have 6 Pokemon. Bosses use 6th generation Pokemon even before you get the national dex. They focus on one type, but will have other elements to counter their weaknesses. They also start using legendary Pokemon towards the end of the game.

Effort Values (EVs) (+2) - By default, it is off. All boss Pokemon have an EV spread assigned to them. In order for this to take effect, the player has to enable them. The amount of effort values on boss Pokemon progresses as you advance, so towards the end of the game, you will be fighting Pokemon that are fully EV trained.

Set mode (+1) - By default, it is off. Turning this on will block the option of switching Pokemon in a trainer battle after you defeat one of their Pokemon. It's fairer this way because trainers cannot switch after they defeat one of your Pokemon. :)

Media
Spoiler:
Version 2.0:
Spoiler:






Before big update:
Spoiler:




Notes

Bugs and Oddities
Spoiler:

• I have not changed the habitats of the Pokémon.
• The Pokémon in the slot machines have not been changed.
• Aerodactyl and Kabutops are still displayed in the Pewter Museum.
• Choice Scarf may not be working as desired. More details on this would be greatly appreciated.
• Some Pokemon do not have cries. When I say some, I mean a tiny amount, not more than half. List: Pyroar (female), Helioptile.
• Something in the game might be changing the difficulty settings. I suspect it is the Hall of Fame special or the credits. More details on this would be greatly appreciated.
• A weird red exclamation mark appears above the player after using the VS Seeker. Nothing fatal, just not like the original.
• Some abilities, moves, and items don't work as they should completely (i.e. Defiant, Competitive, Sturdy), but for the most part, they have their essences.
• If a Pokemon cannot learn a move they normally can, report it. Also, if a Pokemon can learn a move that absolutely makes no sense, report it too. Oversights can happen, you know, especially since it is only me off of my spare time working on this project.
• Assurance can hit a Pokemon using Dig or Fly. I haven't bothered to investigate this yet, but it is a thing.
• Berry Juicer multichoice has two options that do nothing. This is temporary for until I finish the items.
• Some berries have the names of the damage reducing berries from the later generations. Right now, they do nothing.
• Unavailable formes: Meloetta (pirouette), Keldeo (resolute), Kyurem (Black & White)
These are not all of the errors. If you encounter one not on this list, report it so I can add it.


List of Move Tutors, Legendary Pokemon locations, Misc...
Spoiler:

List of Move Tutors
• See Q&A / FAQ.

]Legendary Pokemon hints
*Roaming Pokémon on routes 12, 13, 14, and 17 when it’s raining with thunderstorms.
*Roaming Pokémon on routes 19 and 21 when it’s raining with thunderstorms.
• Portal in Unknown Dungeon 2F. Must have Tornados and Thundurus in your party.
• Portal in Unknown Dungeon 2F. Must have Virizion, Cobalion, and Terrakion in your party.
• Portal in Unknown Dungeon 2F. Must have Reshiram and Zekrom in your party.
• Many in Navel Rock. See Prof. Oak aid in Rush Tower when you have 60 Pokemon registered as caught.
• One in Birth Island (you get the ticket in Unknown Cave)
• Mt. Ember
• Lost Cave
• Altering Cave (yes, the puzzle is solvable without referencing braille.)
• Tanoby Chambers
*Do not search for them in the wild grass. Their overworld sprites generate when it rains in the routes specified. They will appear after you have obtained the 6th badge.

Misc
• Most alternate forms are in, not all.
• All Pokémon with 600 BSTs can be used in the battle facilities. This means that Genesect, Meloetta, Keldeo, and Victini are allowed, all of which are banned in the main games.
• Secret Power has been changed to deal special damage rather than physical.
A second stone merchant can be found in front of the gym in Saffron City. He sells the remaining evolutionary stones, plus the Trade Stone for Pokémon that normally evolve by trade.
An elderly woman in Route 23's trainer house will give you the Reveal Glass if you have Tornadus, Thundurus, or Landorus in your team.
• TALK TO THE GUY WITH BLACK AND WHITE HAIR IN CELADON MANSION.



Questions & Answers

https://www.pokecommunity.com/showpost.php?p=10002538&postcount=536

Releases

Base: 1636 - Pokemon Fire Red (U)(Squirrels)
Note: Version 0.94 is not compatible with 2.0 and up. You'll have to make a new save file.

Version 2.08 Beta
http://www.mediafire.com/file/zdpjt58loiiowx8/Pokemon_Kanto_Black_2.08.ips
http://www.pokecommunity.com/attachment.php?attachmentid=80303&stc=1&d=1475970570
SAVE IN A POKEMON CENTER BEFORE UPDATING TO THIS FROM A 2.0-2.05 VERSION. If you are updating from 2.06 or 2.07, you should be fine.
Changes from 2.07 to 2.08:
Spoiler:

- Gave Floette (eternal form) a proper icon.
- Foul Play is added with its own animation. Tested. Should work properly. Finally, Klefki and a few other Pokemon can be useful without me being too liberal with their stats/abilities. Credits to DizzyEgg.
- Freeze Dry is also added and appears to work correctly. This move also improves the usability of many Pokemon (Cryogonal is slightly better with it), hence why I added these two over others. Credits to KDS.
- Nulled out the special that activates the roaming Pokemon (which are now just weird Pokemon). If you have already completed the Sevii Islands quest, they might still be roaming around. What I did is just stopped it from activating.
- Added on to some messages that previously only talked about a lack of access to an area.


Older releases:
Spoiler:

Version 2.07 Beta
SAVE IN A POKEMON CENTER BEFORE UPDATING TO THIS FROM A 2.0-2.05 VERSION. If you are updating from 2.06, you should be fine.
Spoiler:
http://www.mediafire.com/file/l57slbgek5g8m4u/Pokemon_Kanto_Black_2.07_Update.ips
http://www.pokecommunity.com/attachment.php?attachmentid=80256&stc=1&d=1475286135
Quick fix 9/30/2016:
- VS SEEKER -> VS Seeker
- After defeating Sabrina, you'll get a script informing you of some happenings in the Sevii Islands.

Changes from 2.06 (2) to 2.07:
Spoiler:
- Reveal Glass woman now checks for Landorus too.
- Tornadus should have its correct sprite, icon, and stats. Apparently, this was due to Tornadus using Deoxys' slot, and that particular slot has a bunch of routines linked to it to accomodate for the version exclusive formes.
- Raised Alomomola's Sp. Atk to 70 so players are not stuck with its horrendous physical attack movepool.
- Challenge mode trainers have one more Pokemon relative to the amount they had in vanilla Firered. This makes it more in tune with B2W2's challenge mode. In the same realm in terms of difficult, I've also changed some of the trainers' Pokemon data, which may have made those few more difficult (just off the top of my head, Bruno.)
- Bond Sphere and Tactic Sphere pool of Pokemon has been updated and corrected. The Eevee evolutions are now part of it and I've also removed Hoopa Unbound from the pool because it has base stats higher than 600.
- Hoopa Unbound now has a learnset.
- Corrected the sprite positions of many Pokemon.
- Vaporeon's cry should be fixed.
- Renamed PKMN Master to Grand Master.
- You should now be able to fight the Bond Sphere boss (do this by doing the challenge in Lv. 50 or Open Level & in that challenge, eviscerate 49 trainers.)
- Move tutors (for some moves i.e. Stealth Rock and Metronome) should no longer reject teaching your Pokemon for no reason.


Version 2.06 Beta
SAVE IN A POKEMON CENTER BEFORE UPDATING TO THIS FROM A 2.0X VERSION.
http://www.mediafire.com/download/3l5538mbzz30g78/Pokemon_Kanto_Black_2.06_Fix_2.ips
http://www.pokecommunity.com/attachment.php?attachmentid=80212&stc=1&d=1474935109
Spoiler:
Quick fix 09/26/16:
- (AAGGGGHHHHH!!!) Mt. Moon has normal borders now instead of yellow rocks.
- Bisharp can learn Knock Off via move relearner.

Quick fix 09/25/16:
- Mt. Moon (2nd floor) is no longer filled with yellow rocks.
- Corrected a BP Merchant display error where the multichoice box would say Life Orb when it is supposed to be a Life Seed. (You'll be able to get Life orb later ;))

Changes 2.05 to 2.06:

- Regenerator is fixed.
- The game should no longer crash when selecting Oshawott.
- Fixed a few buffers. Problems with buffers can cause the wrong text to be loaded in scripts.
- Fixed the text error in Cinnabar Island ("eam" -> "An amber pipe!"
- Eevee and all of its evolutions are obtainable now! The secondary abilities of some of them may be a bit too powerful as they were intended to be postgame Pokemon initially. I'll make further judgements for this later.
- To evolve Eevee into Umbreon, Espeon, Leafeon, or Glaceon, you must find mystery rocks. Here are their locations: Unknown Cave (Rainbow Isle), Three Isle Port (beyond the cave), Icefall Cave, and Altering Cave.
- Added an NPC in Icefall Cave just to provide a hint.
- Fixed movement permission errors in Three Isle Port.
- Victoryticket item now disappears.
- Another hint provided to lead you to the cave in Rainbow Isle. This one is not as subtle.
- EV checker is obtainable in Rush Tower.
- Victini's cry should work now.
- Moved the Trick House to Rainbow Isle for the following reasons: 1) When you can first enter it, you do not have Cut. 2) Another step towards making Kanto appear more intact by concentrating most of the new features into Rainbow Isle. 3) Better justification for why the trainers have Sevii Island Pokemon.
- The guy that sales the Rainbow Isle ticket has a unique overworld sprite and is in the first floor in an effort to make it less missable.



Version 2.05 Beta
http://www.mediafire.com/download/f6th8861vs0bs58/Pokemon_Kanto_Black_2.05_Fix.ips
http://www.pokecommunity.com/attachment.php?attachmentid=80117&stc=1&d=1474153926
Changes from 2.04 to 2.05:
Spoiler:
- Xerneas changed to its proper typing.
-Zebstrika and Gigalith are no longer genderless. Unfortunately, if you already have Zebstrika/Gigalith, they will stay without gender as they were generated that way.
- Changed around Audino's held items.
- Fixed the sprite positions of a few Pokemon.
- Various spelling and punctuation fixes.
- Some giveitem/givepokemon scripts have been fixed. Report the ones that goof up.
- Hydration should work properly now. Credits to NewDenverCity.
- Blocked Lucre Tour for until I can inspect it further.
- Changed Rainbow Isle around to hint people to where the cave is at.
- Victory Ticket relocated to Unknown Cave temporarily.


Version 2.04 Beta
http://www.mediafire.com/download/1u6a8is8mmewyc6/Pokemon_Kanto_Black_2.04.ips
http://www.pokecommunity.com/attachment.php?attachmentid=80043&stc=1&d=1473386464
Changes from 2.03 to 2.04:
Spoiler:

- TOTALLY AND COMPLETELY CORRECTED THE ERROR THAT MADE THE CHANNELER BLOCK YOUR PATH TO THE UPPER LEVELS OF THE POKEMON TOWER FOREVER EVEN IF YOU HAVE THE SILPH SCOPE.
- Trades have been edited as well. Many of them are far more sensible then they were in the previous releases. Issues with the trainer not accepting your Pokemon, even if it is the species he/she asks for, have been corrected too.
- Continuing on about trades, Emolga no longer holds its replacements item--Stick.
- Unfezant (F) no longer uses Groundon's icon sprite. LOL
- Rock Tunnel is dark once again so as to prevent issues for Flash users. This should be the only time you'll need Flash.
- Decapitalized a few moves in battle strings.
- Menu descriptions (Pokedex and Pokemon) have been fixed.


Version 2.03 Beta
http://www.mediafire.com/download/1c26lk4wtzb0cvg/Pokemon_Kanto_Black_2.03_REAL_FIX.ips
http://www.pokecommunity.com/attachment.php?attachmentid=79944&d=1473119956
Changes from 2.02 to 2.03:
Spoiler:

- IF A CHANNELER BLOCKS YOU FROM GOING UPSTAIRS IN LAVENDER TOWER AFTER YOU HAVE THE SILPH SCOPE, REDOWNLOAD PLEASE!
- The Klefki girl in Six Island rewards Big Mushrooms instead of Luxury Balls.
- Selphy's script is fixed. She also rewards Blue Shards, Big Mushrooms, or Heart Scales.
- Rainbow Isle text corrections: "Colisseum" -> "Coliseum"
- Changed the trainer's text who asks for a Unfezant to be more specific: male Unfezant. I'll correct the issues with the trading trainers later.
- Silph Scope is now required to go to the higher levels in Lavender Town.
- Posters in the Two Island Game Corner should no longer bring up the original games.
- Sign in the lower level of Rush Tower should no longer display gibberish.
- Xerneas is Fairy type once again.
- Various fixes to grammar and punctuations.
- Gym statues of the 4th, 5th, and 6th Gym Leader should now work correctly.
- Stealth Rock tutor should work now. The tutor also no longer teaches all Steel type Pokemon.
- Battle facility should now check whether your bag is going to be full to proceed with the BP transaction. You can also buy the IV seeds from them now (Attack, Mind (Sp. Attack), and Agility (Speed) Seed can be purchased in Rush Tower.)
- If you obtain a Kalos Pokemon before upgrading the Pokedex to national mode, the Kalos Pokemon should be able to evolve now withou it.
- Inkay and Malamar learn Psychic like they are supposed to.
- Fixed text error in a trainer class (Crush Kin).
- Changed an instance of Diglett to Drilbur.
- Rush Tower BP Merchant's message should close if you refuse to buy anything.
- Shortened Mega Launcher to M. Launcher to stop the text in the status screen from glitching out.
- Coin merchant (Game Corner) sells Shelmet like it says in its multichoice and not Klink.


Version 2.02 Beta
http://www.mediafire.com/download/brnl5my7poqrrrb/Pokemon_Kanto_Black_2.02.ips
http://www.pokecommunity.com/attachment.php?attachmentid=79678&stc=1&d=1471038189
Changes from 2.01 to 2.02
Spoiler:
- Changed Omega Erika's strategy a little bit to make her more difficult.
- Frost Breath details should appear now when you select it in the multichoice prompted by the Red Shard tutor.
- Keldeo learns Aura Sphere via move relearner for once I can add Secret Sword.
- Along with Cinnabar Mansion, Deino can also be found in Route 23.
- Serperior's second ability is now Defiant instead of Shed Skin. Should be fun when used in conjunction with Dragon Dance via move relearner.
- Raised Watchog's defenses.
- Woobat, if it has not evolved through happiness, will evolve at Lv. 25.
- The Scraggy line can have Moxie again. Hooray!
- Furfrou learns Wish instead of Recover to make it more in line with Pokemon of similar species.
- Emolga's second ability is now Prankster.
- TM compatbility fixes for: Gothita line, Archen line, Sigilyph, Tirtouga line, Boldore and Gigalith.
- The Reveal Glass should work correctly now, but I'm not too certain. Please let me know how it is working now if you have immediate access to it. Also, REVERT YOUR -ORUS TO THEIR INCARNATE FORME BEFORE SWITCHING TO THIS PATCH! OTHERWISE, YOU WILL NOT BE ABLE TO SWITCH IT BACK!
- Lucre Tour will temporarily cost 5000 Pokeyen for until I fully explore the script. In my immediate tests, it worked fine, but I have received several reports of it not working. If you play the game, please save before playing.
Version 2.01 Beta
http://www.mediafire.com/download/5xcocdcyy0kum59/Pokemon_Kanto_Black_2.01.ips
http://www.pokecommunity.com/attachment.php?attachmentid=79455&stc=1&d=1470033877
Changes from 2.0 to 2.01:
Spoiler:
-Switched around a few of Minccino and Cinccino's moves. Most notably, it learns Fury Swipes. Reasoning: slightly stronger than Doubleslap, but not as strong as Tail Slap.
- You should be able to play the Two Island Game Corner mini-games now.
- Edited the Wonder Egg script. Made it a little more rewarding.
- TM compatibility fixes for: Lilligant, Herdier, and Emolga.

Version 2.0 Beta
Spoiler:
http://www.mediafire.com/download/7ix5jlrbibm27zt/Pokemon_Kanto_Black_2.0%282%29.ips
This update greatly expands the hack. I'm only going to list some of the notable bug fixes.
- U-Turn and Volt Switch do not pass stat changes anymore.
- The house south of Fuchsia City no longer freezes the game. No clue why this was happening in the first place.
- VS Seeker rematches no longer have level hikes. The device also charges instantly.
- Skill Link MAY be fixed. My knowledge in battle scripts is very limited; not very certain if the change I made creates no other issues. It SHOULD work fine. For those wondering what the issue was: Skill Link + multi-hit moves failed if used with 1 PP.
- I thought of a new level balance system for reference and applied it to this update. Level disparities have been mitigated--balance should be a lot better this time.


(OLD, BUGGY, AND KANTO ONLY. YOU WILL HATE ME IF YOU PLAY THIS) Version 0.94
Spoiler:
www.mediafire.com/download/0z22azj9aavgmrg/Pokemon+Kanto+Black+0.94.ips
- Tynamo evolves into Eelektrik like it is supposed to.
- Dragon Rush has been corrected. It flinches now and its PP is 10.
- Male Frillish should no longer evolve into Female Jellicent.
- Added Chip Away. It has also been integrated into the level up moves of the Pokemon that normally learn it that way.
- Updated Hidden Power and Spite. Credits to KDS!
- Leftovers (and maybe other moves/items that heal every turn) and Flare Blitz w/ Sheer Force should now be fixed. Big thanks to KDS for posting the fixes!
- All fully evolved Pokemon have new moves added to their level up moves, mostly egg moves as I will not expect people to use breeding facilities once accessible. Most of the moves are learned via move relearner. Some of the moves are learned are learned at high levels, 50 through 70 for most Pokemon. I might provide a list sometime in the future.
- Some of the Elite Four Pokemon have had their items switched around. The challenge should now be slightly more difficult. Lance's team might change in the next update.
- A few of you may have encountered an oddity with the move tutor where not all level up moves were in the selection. One such example was Simisear -- before this update, Nasty Plot was not in the move relearner menu. I did not find out about this until after I moved the level up moves data to 980000. The move relearner only reads the first 20 moves in the Pokemon's level up moveset. What I did to remedy this is basically trim down the amount of moves Pokemon learn through this method, mostly eliminating moves that were hardly of any value to the Pokemon i.e. Darmanitan with defensive moves :|
- The Landorus portal should appear even if Thundurus and Tornadus are in their therian forme.
- Growth should be fixed now.

Credits
MrDollSteak’s Decap. & Attack ROM base
The DS-style 64x64 Pokémon Sprite Resource
The Quick Development and Research Thread
The Ability Resource Thread
The ASM Resource Thread
The 6th Gen Sprite Resource
ASM – FBI Agent, Doesntknowhowtoplay, Hidoranblaze, daniils, davidjcobb, JPAN (hacked engine), Hackmew, Jambo51 (ASM Resource Center), Hopeless Masquerade, Mastermind_X, Knizz, KDS, Darthatron, kearnseyboy6, azurile13, Sagiri, Spherical Ice, NewDenverCity, jiangzhengwenjzw, DizzyEgg
Overworld sprites – Kymotonian, c2c-A7X, 2and2makes5, , Pokegirl4ever, TyranitarDark, Getsuei-H, kdiamo11, Chocosrawloid, Sneakertheotter, Pokebook
Cries: Jambo51, Chaos Rush
Exp. box - LeiAlcantara025/Pokemon Addicts
Bug fixes - InfiniteZero, KDS, Tlachtli
Thread logo: BT
If I have forgotten you, let me know. My notes are a mess, so I'll be adding on to this as I compile them.

Closing Message
This project took a LOT of time and effort. I'm very willing to make changes to this project. Report the errors, send me your suggestions, inundate me with your grievances, etc. I'll respond as soon as I can. I hope you enjoy.

Male
Seen March 4th, 2016
Posted October 5th, 2015
36 posts
6.4 Years
This was an amazing experience for someone like me, whom has never played 5th gen. I really enjoyed this ROM hack and found that the level curves were reasonable as I never had to grind for one particular area other than the Elite 4, and the gym leaders were quite difficult, specifically Sabrina. Plus it was cool that the TMs were yellow colored; made it all the easier collecting all 50 of 'em. The only two things that I would like to see is : more variety in fishing, 99% of the time it's a Basculin. I would additionally prefer if gym leaders had a full set of six pokemon, from Brock to Giovanni, just something I've been accustomed to from other hacks. Other than that, this was a very good ROM hack, cheers~

Edit; I think it would be better if the trade evolution items were available sooner.
Male
Seen January 10th, 2019
Posted May 4th, 2017
216 posts
5.9 Years
Great hack, really gives a new feeling on FR :)
There's an oddity on growth though, it always rise sharply attack/sp attack wich makes it overpowered

Mystery Man

Don't be like me!

Age 23
Seen 10 Hours Ago
Posted 1 Day Ago
183 posts
7.5 Years
Thanks looks interesting! Time for another nuzlocke!
Let me know how that goes. :3

This was an amazing experience for someone like me, whom has never played 5th gen. I really enjoyed this ROM hack and found that the level curves were reasonable as I never had to grind for one particular area other than the Elite 4, and the gym leaders were quite difficult, specifically Sabrina. Plus it was cool that the TMs were yellow colored; made it all the easier collecting all 50 of 'em. The only two things that I would like to see is : more variety in fishing, 99% of the time it's a Basculin. I would additionally prefer if gym leaders had a full set of six pokemon, from Brock to Giovanni, just something I've been accustomed to from other hacks. Other than that, this was a very good ROM hack, cheers~

Edit; I think it would be better if the trade evolution items were available sooner.
Thanks! I have invested quite the time into making the gym leaders reasonably difficult.

I'll definitely be doing that for the next update. I guess, at the time, I couldn't think of anymore Pokemon other than Basculin :)

Gym leader's having 6 Pokemon is a good suggestion, though it would entail many repeated Pokemon due to my Unova only limit for the main quest. I might do that if I decide to add a more difficult mode.

I'll be considering that, due to Pokemon like Karrablast and Shelmet being a little difficult to use during the mid game.

Great hack, really gives a new feeling on FR :)
There's an oddity on growth though, it always rise sharply attack/sp attack wich makes it overpowered
Ah, good catch. That shall be corrected in the next update. Thank you!
Male
Seen January 10th, 2019
Posted May 4th, 2017
216 posts
5.9 Years
By the way, since you're using MrDollSteak's Patch, you should fix the substitute and snow warning problems.

To fix sub' : Go to 0x90C320 and insert : 58 20 10 4B 1B 78 58 43 0C 18 20 34 20 78 06 B4 66 28 14 D0 00 21 0C 4B 1B 88 0C 48 0C 4A 4C 00 A4 18 24 88 A3 42 0A D0 84 42 01 D0 01 31 F6 E7 06 BC 58 20 50 43 50 31 40 18 06 49 08 47 06 BC 05 48 00 47 6B 3D 02 02 4A 3D 02 02 FF FF 00 00 00 48 90 08 D9 F5 01 08 29 F6 01 08 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 58 20 10 4B 1B 78 58 43 0C 18 20 34 20 78 06 B4 66 28 14 D0 00 21 0C 4B 1B 88 0C 48 0C 4A 4C 00 A4 18 24 88 A3 42 0A D0 84 42 01 D0 01 31 F6 E7 06 BC 58 20 50 43 50 31 40 18 06 49 08 47 06 BC 05 48 00 47 6B 3D 02 02 4A 3D 02 02 FF FF 00 00 00 48 90 08 ED F6 01 08 E9 F7 01 08 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF (Credit to KDS).

To fix snow warning : Go to the offset 0x909AF5 and replace FD 1B FE with FD 1A FE (Credit to InfiniteZero).

Fix found in MrDollSteak's RomBase thread.

Oh and there's also ability fix in the ability resource thread but every time I try to insert ability it doesn't work, so you'll have to do this yourself x)
Male
Seen 3 Days Ago
Posted February 5th, 2017
91 posts
4.6 Years
I am going to play this, considering that I really liked Gen 5 and the amount of hacks with this many features aren't very common. I'll probably leave more thoughts at a later date when I play the game, however.

Judging from what I do see, however, it looks really polished and cool and stuff. Nice work.

Loved Pokemon Glazed? Try my hack, Blazed Glazed!
Male
Seen 3 Days Ago
Posted February 5th, 2017
91 posts
4.6 Years
Ok, i'm back with some feedback:

Drilbur doesn't evolve at level 31 as it is supposed to, but by moon stone. Is this intentional? This does give the player the opportunity to have something with 135 attack before the 2nd gym, so it should probably be changed to level up anyways.

Herdier learns Take Down, a 90 power STAB attack, way too early, although this occurs in official Pokemon games. It's also bulky enough to avoid the 2 hit KO from most of the Pokemon you can get at the time. I think you should reduce the amount of Herdiers that Trainers have around the Vermillion City part of the game. The Watchogs and Liepards in that part could also be problematic to some players as well, but maybe it was just me, as at that point my only evolved Pokemon was a Dewott.

Giovanni's last Pokemon at the Rocket Hideout is a bit overleveled. He has a level 36, while my party was floating around levels 28 to 32, and his other two Pokemon are 31 and 32 respectively. I lucked out because it missed a metal claw and it died to a +3 brick break, but if it didn't miss, it would be very problematic.

One more thought: You might want to lower the levels some of the Pokemon evolve at. The worst offenders of Unova's late evolution trend are probably the ones that evolve in the 50s. Meinfoo, Pawniard, Rufflet, Vullaby, and Deino should evolve around late 30s or early 40s, Larvesta maybe late 40s, and Zweilous in the 50s. At least that's what I think.

That's all the thoughts I have for now, as I have just finished Rocket Hideout.

Loved Pokemon Glazed? Try my hack, Blazed Glazed!

Mystery Man

Don't be like me!

Age 23
Seen 10 Hours Ago
Posted 1 Day Ago
183 posts
7.5 Years


Version 0.91 is up. The changes are as follows:
Spoiler:
- fixed Snow Warning and Substitute
- Subsitute tutor no longer heals your Pokemon.
- added the proper alternates for the following Pokemon: Frillish, Jellicent, Basculin, Unfezant.
- ameliorated Unfezant's (M) icon.
- added more variety to the Pokemon you can fish.
- fixed a few movement permission errors.
- changed the Archen line's ability to Run Away.
- trainers on the routes to Cinnabar Island have had their levels incremented and some of their Pokemon changed.
- Drilbur now evolves like it is supposed to.
- Giovanni's Excadrill is now level 34, same level as Erika's strongest Pokemon.
- Herdier now learns Crunch at Lv. 15 and Take Down at Lv. 24. Base power 90 + STAB is a very ridiculous for that point of the game.
- less trianers have Watchog at the Vermillion City point.
- Mienfoo evolves at level 44, Pawniard at level 46, Rufflet at levl 45, Vullaby at 45, and Deino at 40.
- you now receive the fossil Pokemon at level 35
- the Cinnabar Island merchant has moved to Saffron City (after you defeat Team Rocket).


By the way, since you're using MrDollSteak's Patch, you should fix the substitute and snow warning problems.

To fix sub' : Go to 0x90C320 and insert : 58 20 10 4B 1B 78 58 43 0C 18 20 34 20 78 06 B4 66 28 14 D0 00 21 0C 4B 1B 88 0C 48 0C 4A 4C 00 A4 18 24 88 A3 42 0A D0 84 42 01 D0 01 31 F6 E7 06 BC 58 20 50 43 50 31 40 18 06 49 08 47 06 BC 05 48 00 47 6B 3D 02 02 4A 3D 02 02 FF FF 00 00 00 48 90 08 D9 F5 01 08 29 F6 01 08 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 58 20 10 4B 1B 78 58 43 0C 18 20 34 20 78 06 B4 66 28 14 D0 00 21 0C 4B 1B 88 0C 48 0C 4A 4C 00 A4 18 24 88 A3 42 0A D0 84 42 01 D0 01 31 F6 E7 06 BC 58 20 50 43 50 31 40 18 06 49 08 47 06 BC 05 48 00 47 6B 3D 02 02 4A 3D 02 02 FF FF 00 00 00 48 90 08 ED F6 01 08 E9 F7 01 08 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF (Credit to KDS).

To fix snow warning : Go to the offset 0x909AF5 and replace FD 1B FE with FD 1A FE (Credit to InfiniteZero).

Fix found in MrDollSteak's RomBase thread.

Oh and there's also ability fix in the ability resource thread but every time I try to insert ability it doesn't work, so you'll have to do this yourself x)
Thank you. Subsitute and Snow Warning have been fixed. I might attempt to add the abilities in that thread later. Mold Breaker and Sacred Sword are pretty enticing. :3

Ok, i'm back with some feedback:

Drilbur doesn't evolve at level 31 as it is supposed to, but by moon stone. Is this intentional? This does give the player the opportunity to have something with 135 attack before the 2nd gym, so it should probably be changed to level up anyways.

Herdier learns Take Down, a 90 power STAB attack, way too early, although this occurs in official Pokemon games. It's also bulky enough to avoid the 2 hit KO from most of the Pokemon you can get at the time. I think you should reduce the amount of Herdiers that Trainers have around the Vermillion City part of the game. The Watchogs and Liepards in that part could also be problematic to some players as well, but maybe it was just me, as at that point my only evolved Pokemon was a Dewott.

Giovanni's last Pokemon at the Rocket Hideout is a bit overleveled. He has a level 36, while my party was floating around levels 28 to 32, and his other two Pokemon are 31 and 32 respectively. I lucked out because it missed a metal claw and it died to a +3 brick break, but if it didn't miss, it would be very problematic.

One more thought: You might want to lower the levels some of the Pokemon evolve at. The worst offenders of Unova's late evolution trend are probably the ones that evolve in the 50s. Meinfoo, Pawniard, Rufflet, Vullaby, and Deino should evolve around late 30s or early 40s, Larvesta maybe late 40s, and Zweilous in the 50s. At least that's what I think.

That's all the thoughts I have for now, as I have just finished Rocket Hideout.
Drilbur evolving via Moon Stone was definitely not intentional. It's fixed now. :)

I do agree that Take Down is a bit overpowered and very annoying to deal with at that point of the game, especially with STAB. Herdier now learns Take Down later (level 24), but now learns Crunch at level 15. It's much weaker than Take Down with STAB and not much stronger than a move it learns earlier (Bite).

The Excadrill has had its level reduced by 2. :)

Meinfoo, Pawniard, Rufflet, Vullaby, and Deino now evolve earlier. It should be 10-15 levels from the levels they can be caught. I am going to leave Zweilous and Larvesta the same -- their evolutions are some of the most powerful Pokemon in the 5th generation. The way I see it, they are supposed to be a pain to train, but very rewarding once evolved.

Thank you for your suggestions. Most of them have been applied to version 0.91.

Have you done any stat or type changes to any of the pokemon?
I believe I did tweak a bit of their stats in the very beginning. Only the weaker Pokemon. None of the Pokemon have intentional type changes. The Cottonee line uses their 6th generation type (Grass/Fairy).
Male
Seen 1 Week Ago
Posted April 12th, 2015
10 posts
6.9 Years
Well, it makes very interesting. I'm very curious how you modify a "Sevii Islands" quest I and II. You will try change that Ruby and Sapphire on DarkStone/Root of Life (Xerneas) and LightStone/ Coccon of Destruction (Yvetal) respectively, and add a item connected with Zygarde? You know, I don't mean add a lot Kalos Pokemon in Sevii, but only 3 legends of Kalos. Just for curiosity I ask.

kunobi

Female
Seen June 4th, 2018
Posted June 29th, 2017
16 posts
4.6 Years
Just downloaded the hack and I'm going to start playing now, but it seems pretty promising! Definitely looking forward for the second quest too, though. Gen 5 and Gen 6 have some of my favorite Pokemon.
A question, though: do we get a ditto at any point to help with breeding?
Way too picky about hacks to be healthy, considering I don't even know how to make them.

Mystery Man

Don't be like me!

Age 23
Seen 10 Hours Ago
Posted 1 Day Ago
183 posts
7.5 Years
I think it would be a cool idea to add Red as a final opponent; hidden somewhere after having beaten the Elite 4.
Playing as Red is better. :P
As for final opponents, maybe the protagonist of Black & White; like Red, they are known to be masters of their generation. Ideally, after the second quest, much like GSC. At this time, though, I would rather not add any stronger opponents.

Well, it makes very interesting. I'm very curious how you modify a "Sevii Islands" quest I and II. You will try change that Ruby and Sapphire on DarkStone/Root of Life (Xerneas) and LightStone/ Coccon of Destruction (Yvetal) respectively, and add a item connected with Zygarde? You know, I don't mean add a lot Kalos Pokemon in Sevii, but only 3 legends of Kalos. Just for curiosity I ask.
If I do decide to complete the Sevii Island's quest, all 6th generation legendaries will be in, including Diancie, Hoopa, and Volcanion (which I could see resting on Mt. Ember in Moltres' place). That certainly is an interesting idea, since the two legendaries move energy around. It seems fitting.

I found a description bug for the move Torment; The user emits a powerful, dark aura. It may make the target flinch.

Which it's the description for, what I'm guessing, dark pulse or something. The move in itself works as normally as far as I can notice; being Torment.
Yeah, it certainly is Dark Pulse. I shall get to correcting that soon. Thank you!

Congrats! Linear yet awesome game with functional advanced mechanics (this at a time when the section was getting filled with broken Emerald/Fire Red roms desguised as sideshow hacks). One question though: does this only have 5th gen mons? Cause I'd love to have a Lucario in my team :P
Thank you. :)
As of right now, it is only 5th generation Pokemon. I have no plans of adding any Pokemon from prior generations except for maybe Ditto for breeding reasons.

Btw when Gurdurr evolve? I want a Conkeldurr so badly, lol.

Nice hack man, congrats. Something interesting for a change.

Talking about leveling is there any Lucky egg in the game, or just train old school?

Thanks in advance.

Ps: Where i can find a Dawn stone? Whismicott is so needed at this point.
Thank you!
Gurdurr, as well as other trade evolutions, evolve by use of the Trade Stone. A second stone merchant that sells that stone, as well as a few others, can be found in Saffron City, in front of the Poke Mart after you have defeated Team Rocket.

The Lucky Egg can be obtained after you defeat Team Rocket at Silph Co. Talk to the president's secretary for it.

The Dawn Stone, as well as a few others, can be bought at the Celadon department store.

Mystery Man

Don't be like me!

Age 23
Seen 10 Hours Ago
Posted 1 Day Ago
183 posts
7.5 Years
Just downloaded the hack and I'm going to start playing now, but it seems pretty promising! Definitely looking forward for the second quest too, though. Gen 5 and Gen 6 have some of my favorite Pokemon.
A question, though: do we get a ditto at any point to help with breeding?
Breeding is still in the same place as vanilla Firered -- Four Island. It's inaccessible in the current version. Once that is moved around, I'll definitely be adding Ditto to facilitate breeding.

kunobi

Female
Seen June 4th, 2018
Posted June 29th, 2017
16 posts
4.6 Years
Breeding is still in the same place as vanilla Firered -- Four Island. It's inaccessible in the current version. Once that is moved around, I'll definitely be adding Ditto to facilitate breeding.
I'll be crossing my fingers for that second quest and for the breeding, then!

I'm going to Viridian Forest so far, taking it easy and trying to get some EVs while I go. It's pretty fun to play so far, so good job! If I find anything odd, I'll let you know!
Way too picky about hacks to be healthy, considering I don't even know how to make them.
Male
Seen 3 Days Ago
Posted February 5th, 2017
91 posts
4.6 Years
Holy cheese balls this is awesome, if I start a game now and you come out with an update later, will I be able to use my old save or will I have to start over an entirely new game?
Just keep your save, patch to a new rom, make sure the new rom has the same name as the old one you used, and the save should be compatible with that one.

By the way, Mystery Man, Tornadus and Thundurus appear in thunderstorms, not just regular rain, right? Because it's just raining in route 21, but there is no Thundurus.

Loved Pokemon Glazed? Try my hack, Blazed Glazed!
Male
Seen November 30th, 2016
Posted September 1st, 2016
15 posts
9.9 Years
Playing as Red is better. :P
As for final opponents, maybe the protagonist of Black & White; like Red, they are known to be masters of their generation. Ideally, after the second quest, much like GSC. At this time, though, I would rather not add any stronger opponents.



If I do decide to complete the Sevii Island's quest, all 6th generation legendaries will be in, including Diancie, Hoopa, and Volcanion (which I could see resting on Mt. Ember in Moltres' place). That certainly is an interesting idea, since the two legendaries move energy around. It seems fitting.



Yeah, it certainly is Dark Pulse. I shall get to correcting that soon. Thank you!



Thank you. :)
As of right now, it is only 5th generation Pokemon. I have no plans of adding any Pokemon from prior generations except for maybe Ditto for breeding reasons.



Thank you!
Gurdurr, as well as other trade evolutions, evolve by use of the Trade Stone. A second stone merchant that sells that stone, as well as a few others, can be found in Saffron City, in front of the Poke Mart after you have defeated Team Rocket.

The Lucky Egg can be obtained after you defeat Team Rocket at Silph Co. Talk to the president's secretary for it.

The Dawn Stone, as well as a few others, can be bought at the Celadon department store.
Thanks for the answer, i found the trade stone with the merchant in front of Zaffron market, but the dawn stone isn't anywhere, lol. Not the department Store of Celadon (has the regulars and a shiny stone) and neither the guy in Zaffron.

Juts got my Conkeldurr so i'm happy, hey!
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