• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[ASM & Hex] What Makes the Pokemon Sprite Jump on Status Screen

45
Posts
11
Years
  • Seen Jun 26, 2023
So I've decided to take a new approach in making wild Pokemon jump at the start of a battle just like how they do on the status screen (Fire Red). Can someone point me in the right direction to what makes this happen? I'm using the file pokemon_data.asm from the disassembly to guide me through this but I can only find some data ("anim_poke_1" seems to be partially responsible in that changing some of the values makes the Pokemon disappear altogether). Any help would be appreciated. Thanks.
 
Back
Top