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Old 2 Weeks Ago (6:49 AM).
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Nina Nina is offline
 
Join Date: Nov 2007
Age: 27
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General Art

Warning!
Spoiler:


Game Development Art
If available, you can check out these games on my itch.io in my signature.

Dream Hop


Valkrie's Quest Unfinished


Untitled


Unfinished Electric Clicker
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Old 2 Weeks Ago (6:28 PM).
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Nina Nina is offline
 
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Working on a weekly jam

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Old 2 Weeks Ago (6:58 PM).
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Logiedan Logiedan is offline
     
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    I like your use of limited palettes. It inspires me to make something with colour restrictions. What's your explanation of your choice to make your pieces, or the majority of your showcase here, with colour restrictions?
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    Old 2 Weeks Ago (6:39 AM).
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    Kitty Kitty is offline
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    good to see you around again :)

    your pixels are great, i love how you manage to use limited amounts of colors in creating something aesthetically pleasing!
    i think my favourite so far is the lightning bolt. simple, yet bold in it's execution.
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    Old 2 Weeks Ago (10:24 AM). Edited 2 Weeks Ago by Nina.
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    Nina Nina is offline
     
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    Quote:
    Originally Posted by Logiedan View Post
    I like your use of limited palettes. It inspires me to make something with colour restrictions. What's your explanation of your choice to make your pieces, or the majority of your showcase here, with colour restrictions?
    Quote:
    Originally Posted by Kitty View Post
    good to see you around again :)

    your pixels are great, i love how you manage to use limited amounts of colors in creating something aesthetically pleasing!
    i think my favourite so far is the lightning bolt. simple, yet bold in it's execution.
    Most of these projects are for game jams, so I only have 3 days to a week to create art while also programming myself, so I chose to go with a smaller palette that I find easier, besides liking the look. For time's sake I also reused tilesets between the games to start with, so that also dictates the style and limitation. (and the one that wasn't me as the only programmer had a 3 color limitation) The electric one was a week long one and was going to be all UI and that screen only, so I could afford to make higher quality sprites.
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    Old 1 Week Ago (10:47 AM). Edited 1 Week Ago by Nina.
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    Nina Nina is offline
     
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    Finished it. I spent a lot of time on art which is unfortunate because the actual gameplay is lacking. Check it out on itch.io in my signature.
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