Do you mean it doesn't constantly walk even when you aren't moving? Make sure you have
$PokemonTemp.dependentEvents.add_following_time
in the right spot in Game_Player_ script section.
The script looks ok..the problem i have is with the grafic of the dependent event.
It is a 4x4 sprite of the pokemon and it follow me well but when it is walking it makes the same movement! I.e. Stop and left leg on.
Instead if i do a common event with the same grafic "020" and i set the move route,it walk well!
i.e. Stop, left leg on, right leg on, stop.
That's all! I dont know if it's because of a script issue.. Help please :-)
PS: i disabled the stepping animation, i dont think that it's for this!