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Age 25
Seen 6 Hours Ago
Posted 1 Week Ago
623 posts
2.2 Years
You can do it with PGE, you just change the cry pointer of the pokemon to 0xD10000, I don't remember why this offset specifically but it works.
Adding onto that, if the cries are in a table then you could change all 411 pointers to 0xD10000 by using a "fill with" button in your hex editor :)
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