I chose Blastoise because On a recent playthrough of Leaf Green I used both Charizard and Venusaur plus Blastoise is my second favorite Kanto starter.
Blastoise - Great water type and effective on the first gym.
Blastoise
Ability: Torrent
Quiet Nature
- Ice Beam (TM13)
- Surf (HM03)
- Skull Bash (Lv. 55) / Return(TM)
- Earthquake (TM 26)
Raichu - A decent electric type and effective for the second gym
Raichu
Ability: Static
Hasty Nature
- Thunderbolt (Lv. 26)
- Slam (Lv. 20)
- Thunder Wave (Lv. 8)
- Brick Break (Move Tutor - Rock Tunnel)
Nidoking - Can't not use my boy. Long live the king!
Nidoking
Ability: Poison Point
Naive Nature
- Earthquake (TM26)
- Sludge Bomb (TM36)
- Megahorn (Lv. 43)
- Flamethrower (TM35)
Arcanine - Among my top favorite Pokémon from the originals and my second favorite fire type second only to Charizard.
Arcanine
Ability: Intimidate
Hasty Nature
- Flamethrower (Lv. 49 - Growlithe or TM35)
- Dig (TM28)
- Extreme Speed (Lv. 49 - Arcanine)
- Iron Tail (TM23)
Exeggutor - Decent Pokémon no real reason for choosing him other than good typing
Exeggutor
Ability: Chlorophyll
Rash Nature
- Giga Drain (TM19)
- Leech Seed (Lv. 13)
- Psychic (TM29)
- Sludge Bomb (TM36)
Dragonite - OG pseudo... enough said
Dragonite
Ability: Inner Focus
Hasty Nature
- Fly (HM02)
- Outrage (Lv. 56 - Dragonair)
- Hyper Beam (Lv 75 or TM15)
- *TBD*
An alternate member of the team would be Persian, Useful for Extra Money
Persian @ Amulet Coin
Ability: Limber
Jolly Nature
- Fake Out (Lv. 59)
- Aerial Ace (TM 40)
- Pay Day (Lv. 28)
- Return (TM) / Slash (Lv. 53)
Any and all suggestions for improvements are more than welcome!
I'm just going to be honest with you: this team is pretty bad. I wouldn't use it personally. Defensively, half your team is weak to Ground-type and Ice-type moves, which isn't good at all, and you have no Dragon or Dark-type resistances. Not only is half your team weak to types that are common coverage, but your team also can't resist some of the strongest types in the earlier generations, which is Dragon and Dark. I would definitely revise your team to make it better defensively. Try replacing some Pokémon with more of your favorites that could remove half your team from being weak to the common coverage of Ground and Ice. Offensively, your team seems to be able to cover everything except Ghost-type Pokémon, which is pretty good. However, you want to cover everything as much as you possibly can. You might also struggle hitting Psychic-type Pokémon with variety, as only Nidoking is capable of doing that with Megahorn. Even then, it is risky because Nidoking is weak to Psychic and Megahorn is very inaccurate. Even though Psychic-types are not broken anymore by Gen 3, they're still powerful. I would recommend getting more Ghost and Psychic coverage. For Nidoking, replace Flamethrower with Shadow Ball. That way, you can get a bit of Ghost-type coverage to handle other Ghosts. For Dragonite, teach it Ice Beam for more coverage. The rest of the Pokémon can't even learn moves that can cover Ghost or Psychic types unless you want to settle for Thief, which is a weak move. I mean, the choice is still yours, but I personally wouldn't use this team at all. I would completely revamp it for fewer weaknesses and more coverage.
Oh, I see that you're new. Welcome to the forums, by the way!