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  #26    
Old January 13th, 2016 (5:22 PM).
Florio's Avatar
Florio Florio is offline
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    Hey, I get this error when I'm trying to use the Reveal Glass on any of the Forces of Nature (Tornadus, Thundurus, Landorus).
    Spoiler:
    Quote:
    ---------------------------
    Pokemon Crimson Skies
    ---------------------------
    Exception: TypeError

    Message: cannot convert Fixnum into String

    FollowingPokemon:271:in `+'

    FollowingPokemon:271:in `change_sprite'

    FollowingPokemon:267:in `each'

    FollowingPokemon:267:in `change_sprite'

    FollowingPokemon:250:in `refresh_sprite'

    FollowingPokemon:186:in `pbToggleFollowingPokemon'

    FollowingPokemon:1404:in `update'

    Scene_Map:68:in `main'

    Scene_Map:65:in `loop'

    Scene_Map:72:in `main'



    This exception was logged in

    C:\Users\User\Saved Games/Pokemon Crimson Skies/errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------
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      #27    
    Old January 13th, 2016 (6:45 PM).
    mej71's Avatar
    mej71 mej71 is offline
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    Quote:
    Originally Posted by Florio View Post
    Hey, I get this error when I'm trying to use the Reveal Glass on any of the Forces of Nature (Tornadus, Thundurus, Landorus).
    Fixed, redownload scripts
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      #28    
    Old January 14th, 2016 (11:28 AM).
    crispybacon1234's Avatar
    crispybacon1234 crispybacon1234 is offline
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      There seems to be an issue when switching Pokémon while surfing where non-water types can become followers.
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        #29    
      Old January 14th, 2016 (6:47 PM).
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      Anova Anova is offline
         
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        Thanks working great now.
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          #30    
        Old January 15th, 2016 (1:27 AM).
        mej71's Avatar
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        Quote:
        Originally Posted by crispybacon1234 View Post
        There seems to be an issue when switching Pokémon while surfing where non-water types can become followers.
        No there isn't. You can cycle through the followers, yes, this is intentional, but the Sprite does not show. You may be able to talk to the follower still, I can't remember if I checked that or not. However, if that is your concern, you did not say so. If you're going to report things, please be specific.
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          #31    
        Old January 15th, 2016 (8:36 AM).
        crispybacon1234's Avatar
        crispybacon1234 crispybacon1234 is offline
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          Just recreated the problem to confirm if it is still happening, and it is. To be specific, I'm using Kleinstudio's Essentials BW v3.1.1 (which is essentially v15.1), and when I switch Pokémon while surfing, the sprite will appear behind me, even if it is not a water-type Pokémon.

          I tested this twice, once with a water-type Pokémon at the front of my party and once with a non water-type Pokémon at the front of my party. When I switched Pokémon while surfing in both scenarios, the switched Pokémon would appear behind my character (regardless of it's type).

          I hope this is specific enough, and apologies for being vague earlier.

          EDIT: Though when the problem occurs you can't talk to the non-water-type follower.
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            #32    
          Old January 15th, 2016 (7:00 PM).
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          Quote:
          Originally Posted by crispybacon1234 View Post
          Just recreated the problem to confirm if it is still happening, and it is. To be specific, I'm using Kleinstudio's Essentials BW v3.1.1 (which is essentially v15.1), and when I switch Pokémon while surfing, the sprite will appear behind me, even if it is not a water-type Pokémon.

          I tested this twice, once with a water-type Pokémon at the front of my party and once with a non water-type Pokémon at the front of my party. When I switched Pokémon while surfing in both scenarios, the switched Pokémon would appear behind my character (regardless of it's type).

          I hope this is specific enough, and apologies for being vague earlier.

          EDIT: Though when the problem occurs you can't talk to the non-water-type follower.
          Oh, switching from the party screen. This script provides the functionality to rotate your party while in the OW, I assumed that was what you meant. Its fixed now
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            #33    
          Old January 16th, 2016 (4:46 AM).
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          crispybacon1234 crispybacon1234 is offline
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            Thanks for the fix, but I noticed that even if WATERPOKEMONCANSURF is false, switching a water-type Pokémon to the front of your party (while surfing) will still cause it to appear behind you and you can still talk to it.

            Apart from that, the fix works perfectly.
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              #34    
            Old January 16th, 2016 (7:01 AM).
            rizakh rizakh is offline
               
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              Exception: NoMethodError
              Message: undefined method `>' for nil:NilClass
              RPG__Sprite:124:in `effect?'
              RPG__Sprite:435:in `effect?'
              RPG__Sprite:434:in `each'
              RPG__Sprite:434:in `effect?'
              AnimationSprite:31:in `update'
              AnimationSprite:88:in `pheno_old_update'
              AnimationSprite:87:in `each'
              AnimationSprite:87:in `pheno_old_update'
              BW_Phenomenos:362:in `water_old_update'
              KleinWaterBubbles:169:in `old_update'

              how to solve? this happens when i talk to pokemon. Using v15.1(bw essentials 3.1)
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                #35    
              Old January 16th, 2016 (11:33 AM).
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              Florio Florio is offline
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                I get this error when I black out and get sent to he Pokemon Center. The pokemon follower sprite doesn't reappear and when you press CTRL it still doesn't reappear but you get forces to talk to your "Follower" when you press Enter and it isn't even there. You get this game crashing error:

                Spoiler:
                Quote:
                ---------------------------
                Pokemon Crimson Skies
                ---------------------------
                Exception: NoMethodError

                Message: undefined method `-' for nil:NilClass

                FollowingPokemon:585:in `talk_to_pokemon'

                FollowingPokemon:1386:in `update'

                Scene_Map:68:in `main'

                Scene_Map:65:in `loop'

                Scene_Map:72:in `main'

                Main:49:in `mainFunctionDebug'

                Main:27:in `mainFunction'

                Main:27:in `pbCriticalCode'

                Main:27:in `mainFunction'

                Main:59



                This exception was logged in

                C:\Users\User\Saved Games/Pokemon Crimson Skies/errorlog.txt.

                Press Ctrl+C to copy this message to the clipboard.
                ---------------------------
                OK
                ---------------------------
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                  #36    
                Old January 17th, 2016 (8:50 AM).
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                Richard PT Richard PT is offline
                   
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                  I've got this error but i don't change any line.
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                    #37    
                  Old January 19th, 2016 (10:34 AM).
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                  Quote:
                  Originally Posted by Florio View Post
                  I get this error when I black out and get sent to he Pokemon Center. The pokemon follower sprite doesn't reappear and when you press CTRL it still doesn't reappear but you get forces to talk to your "Follower" when you press Enter and it isn't even there. You get this game crashing error:
                  This is fixed now. For some reason the starting over method removes dependencies.
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                    #38    
                  Old January 20th, 2016 (1:49 PM).
                  Florio's Avatar
                  Florio Florio is offline
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                    Got this error when using Dig and game crashed. If it matters, the Pokemon I tried to use it with was fainted (I think).
                    Spoiler:
                    Quote:
                    ---------------------------
                    Pokemon Crimson Skies
                    ---------------------------
                    Script 'FollowingPokemon' line 946: NameError occurred.

                    uninitialized constant MetadataEscapePoint
                    ---------------------------
                    OK
                    ---------------------------
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                      #39    
                    Old January 20th, 2016 (2:48 PM).
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                    mej71 mej71 is offline
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                    Quote:
                    Originally Posted by Florio View Post
                    Got this error when using Dig and game crashed. If it matters, the Pokemon I tried to use it with was fainted (I think).
                    This is fixed, and I fixed Escape Rope not working with a follower as well
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                      #40    
                    Old January 21st, 2016 (4:53 AM).
                    mewlover22's Avatar
                    mewlover22 mewlover22 is offline
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                      so do we just re download the script because i have the pokemon center issue to?
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                        #41    
                      Old January 21st, 2016 (12:40 PM).
                      EdR_Almeida EdR_Almeida is offline
                         
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                        The script is great and I can use it without any problens even, but, the Pokémon does not seem to be moving on the map, seems to be dragged, would that be a mistake?
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                          #42    
                        Old January 23rd, 2016 (8:42 AM).
                        Richard PT's Avatar
                        Richard PT Richard PT is offline
                           
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                          I'm having this error when i open my game. What i must do to fix this?
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                            #43    
                          Old January 23rd, 2016 (2:40 PM).
                          rizakh rizakh is offline
                             
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                            Quote:
                            Originally Posted by EdR_Almeida View Post
                            The script is great and I can use it without any problens even, but, the Pokémon does not seem to be moving on the map, seems to be dragged, would that be a mistake?
                            You downloaded the sprites? I think it occurs because you dont have the sprites
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                              #44    
                            Old January 24th, 2016 (6:48 PM).
                            EdR_Almeida EdR_Almeida is offline
                               
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                              Quote:
                              Originally Posted by rizakh View Post
                              You downloaded the sprites? I think it occurs because you dont have the sprites
                              Yes, I have all the sprites, but the Pokémon not appear to be moving, wanted to know if this is normal because I thought he should move as the character, but does not seem be walking, and yes, sliding on the map.
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                                #45    
                              Old January 26th, 2016 (1:36 PM). Edited January 27th, 2016 by Pokébook.
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                              Pokébook Pokébook is offline
                              Marene
                                 
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                                I got this Error, I put everything as you mentioned in the right places. :

                                Spoiler:

                                ---------------------------
                                Pokemon Deluxe
                                ---------------------------
                                Script 'Interpreter' line 276: RuntimeError occurred.

                                Script error within event 39, map 48 (Your house):

                                Exception: NoMethodError

                                Message: Section189:166:in `refresh_sprite'undefined method `egg?' for #<PokeBattle_Pokemon:0x9be6a98>

                                ***Full script:

                                pbPokemonFollow(39)


                                Interpreter:243:in `pbExecuteScript'

                                Following Pokemon:983:in `pbPokemonFollow'

                                (eval)in `pbExecuteScript'

                                Interpreter:1607:in `eval'

                                Interpreter:243:in `pbExecuteScript'

                                Interpreter:1607:in `command_355'

                                Interpreter:494:in `execute_command'

                                Interpreter:193:in `update'

                                Interpreter:106:in `loop'

                                Interpreter:198:in `update'


                                ---------------------------
                                Aceptar
                                ---------------------------



                                Now I deleted all Scripts from PokémonFollowing and I can't open the Pause Menu and I got this Error every time I go outside:
                                Spoiler:

                                ---------------------------
                                Pokemon Deluxe
                                ---------------------------
                                Script 'Game_Character' line 206: NoMethodError occurred.

                                undefined method `*' for nil:NilClass
                                ---------------------------
                                Aceptar
                                ---------------------------
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                                  #46    
                                Old January 30th, 2016 (9:28 PM).
                                Ryz's Avatar
                                Ryz Ryz is offline
                                   
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                                  Has anyone gotten this bug with calling the follower update scripts?

                                  ---------------------------
                                  Pokemon Essentials
                                  ---------------------------
                                  Exception: RuntimeError

                                  Message: Script error within event 26, map 48 (Bedroom):

                                  Exception: NoMethodError

                                  Message: Section003:123:in `effect?'undefined method `>' for nil:NilClass

                                  ***Full script:

                                  $PokemonTemp.dependentEvents.refresh_sprite


                                  Interpreter:243:in `pbExecuteScript'

                                  RPG__Sprite:434:in `effect?'

                                  RPG__Sprite:433:in `each'

                                  RPG__Sprite:433:in `effect?'

                                  AnimationSprite:31:in `update'

                                  AnimationSprite:88:in `follower_update'

                                  AnimationSprite:87:in `each'

                                  AnimationSprite:87:in `follower_update'

                                  Follower Pokemon:1669:in `update'

                                  Scene_Map:51:in `updateSpritesets'



                                  Interpreter:276:in `pbExecuteScript'

                                  Interpreter:1606:in `command_355'

                                  Interpreter:494:in `execute_command'

                                  Interpreter:193:in `update'

                                  Interpreter:106:in `loop'

                                  Interpreter:198:in `update'

                                  Scene_Map:103:in `follow_update'

                                  Scene_Map:101:in `loop'

                                  Scene_Map:114:in `follow_update'

                                  Follower Pokemon:1517:in `update'



                                  This exception was logged in

                                  C:\Users\Ryan\Saved Games/Pokemon Essentials/errorlog.txt.

                                  Press Ctrl+C to copy this message to the clipboard.
                                  ---------------------------
                                  OK
                                  ---------------------------

                                  If I replace the animations datafile it fixes it with the one you provided. Once. I try again then it does it again.

                                  Also: I having the same problem as another guy, the Pokemon being dragged. Only happens after I transfer.
                                  Which I'm assume could be fixed by calling one of those scripts. Both crash the game with the same error message.
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                                    #47    
                                  Old February 2nd, 2016 (10:55 PM).
                                  msun641 msun641 is offline
                                     
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                                    Hello! I'm having trouble with follower sprites not being animated in the circumstance of a bridge passing over water tiles underneath. The sprites seem to teleport onto the game_player for every bridge tile over water.
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                                      #48    
                                    Old February 4th, 2016 (6:28 PM). Edited February 6th, 2016 by Maruno.
                                    Anova's Avatar
                                    Anova Anova is offline
                                       
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                                      I am also waiting for a fix for walking over bridges from right to left and over puddles, but that doesn't bother me as much as the footprints script... I would love to figure out how to make it so the invisible following pokemon doesn't have footprints.

                                      I also had a SystemStackError when trying to enter the Cycling Road, but I did find a work around. All I did was make the $game_switches[Toggle_Following_Switch]=false before going on the Road and true when going back.
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                                        #49    
                                      Old February 14th, 2016 (5:20 AM).
                                      Anova's Avatar
                                      Anova Anova is offline
                                         
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                                        Well I think I have a fix for walking over bridges.... But not Puddles yet...
                                        Just place it under the code for Fix for followers having animations (grass, etc) when toggled off in Script
                                        Code:
                                        def pbGetTerrainTag(event=nil,countWater=false)
                                          ret=follow_pbGetTerrainTag(event,countWater)
                                          if event && event!=$game_player
                                            for devent in $PokemonGlobal.dependentEvents
                                              if event.id==devent[1] && !$game_switches[Toggle_Following_Switch]
                                                ret = PBTerrain.isWater?(tag) 
                                                break
                                              end
                                            end
                                          end
                                          return ret
                                        end
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                                          #50    
                                        Old February 14th, 2016 (11:27 AM).
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                                        Joltik Joltik is offline
                                           
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                                          Hi!

                                          I tried to change the files directory to be a subfolder inside of Graphics/Characters. However, I realized that there is a comment in the scripts explicitly saying not to do so (and indeed it doesn't work if one tries). Why not? It would make the Characters folder much tidier if there weren't 1400 OW images on it.
                                          Is it possible to toggle the script a little bit to get the files in, say, Graphics/Characters/OWs ?
                                          Thank you very much!

                                          J
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