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Old January 4th, 2019 (4:27 AM). Edited January 7th, 2019 by AceTrainerGecx.
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AceTrainerGecx AceTrainerGecx is offline
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    These are some sprites featured in my fangame Labyrinth
    "Fakemon concepts by: AceTrainerGecx, LoveSamuraiForever & HypermadDj, Iluustrations & Art Direction by: LoveSamuraiForever, and Spriting by: AceTrainerGecx"
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    Old January 6th, 2019 (4:46 AM).
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    AceTrainerGecx AceTrainerGecx is offline
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      Here are some more, Enjoy:smile:
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      Old January 6th, 2019 (6:42 AM).
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      Kitty Kitty is offline
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      :O I love your sprite designs. How you manage to get so much detail on such a tiny piece astounds me.
      I think my favourite so far is the first two of the latest batch. The silhouettes are clear and they look like epic boss monsters to me. :D
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      Old January 7th, 2019 (6:07 AM).
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      Logiedan Logiedan is offline
         
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        I really like these designs. And with enough practice and knowledge I think you will be able to make some even better quality sprites. This is my extensive tips to you and hopefully you can make use of it.

        My edit is on the left and your original is on the right.

        I can narrow the critique into a few general notes that can help you improve your future sprites.

        1. Try not to use banding for shading, even if it realistically makes sense. It doesn't work well as it seems.
        Here is an example of your banding vs. my fix


        Banding is pretty much when pixels line up and they look too uniform and clustered together. It doesn't look as natural and makes the overall sprite/piece look robotic and too uniform. Of course, personally I would say this isn't a rule to follow always as there will be times even I find that I have pixels line up. It happens and sometimes it just works to a smaller degree. But generally it is something to avoid especially in single small sprites like this.

        2. Use less colours, there are are a few shades on the blue fur that is difficult to see and therefore unnecessary.
        From my edit you can see I've narrowed it down to pretty much 3 colours vs. 5 colours. I would say the colour count isn't the overlying issue but more so the colour choice. Try to provide contrast between the colours

        Here are 4x Zooms of the sprites so you can see the difference easier.
        Spoiler:

        FULL LIST OF EDITS:
        1. Changed and reused some colours so they contrast
        2. Removed some of the colours especially ones that I deemed were unnecessary (ones that were very close to hue and saturation)
        3. Added a small amount of texture to the fur and manes to add a realistic factor
        4. Did not do anything to the green fins
        5. Lineart actually had 3 or so colours, and I changed it all to 1 solid dark colour. The main reason I changed the fur colour because it was TOO close to the lineart.
        6. Minor edits to lineart and did some improvement on lineart shading



        There are a few other things to note, so I wouldn't mind going over them if you'd like but I'll leave it off here. Don't forget there are amazing resources online that you can look for to help you improve. For Pokemon/Fakemon pixel artists I always recommend to study and look at the original sprites themselves. I believe the main point is to keep the same style to the originals (as they are fan games/rom hacks).
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        Old January 7th, 2019 (9:34 AM).
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        AceTrainerGecx AceTrainerGecx is offline
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          Wow, thanks for the tips, ill try and apply these in the future when spriting, thanks for taking time to help me.
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          Old January 7th, 2019 (4:20 PM).
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          Fairy Fairy is offline
           
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          I am going to second Logiedan's critiques. Make sure you take care to pay attention to banding and sel-shading. Your sprites are strong and have distinct silhouettes, they just need a little more technical skill to really make them excel. Make sure to have established color ramps to work with before you start on your coloring! :)
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          Old January 7th, 2019 (4:24 PM).
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          Cloche Cloche is offline
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            I can't really add much else as Fairy, Kitty and Logedian have covered it beautifully.
            My favorite sprite, hands down is this one


            I may be a bit biased, as Naga/Lamia are my bread and butter and favorite species in fantasy worlds.

            Your sprites have this certain air to them that makes me want to keep seeing more. You are well on your way to becoming an excellent pixel artist/spriter.
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            Old 4 Weeks Ago (8:13 PM).
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            AceTrainerGecx AceTrainerGecx is offline
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              Quote:
              Originally Posted by Cloche View Post
              I can't really add much else as Fairy, Kitty and Logedian have covered it beautifully.
              My favorite sprite, hands down is this one


              I may be a bit biased, as Naga/Lamia are my bread and butter and favorite species in fantasy worlds.

              Your sprites have this certain air to them that makes me want to keep seeing more. You are well on your way to becoming an excellent pixel artist/spriter.
              Credits to HyperMadDJ for the design, and thanks for the praise :D
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              Old 4 Weeks Ago (2:30 PM).
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              Fairy Fairy is offline
               
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              I hope you decide to give names and stats to these guys, btw. :)
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              Old 4 Weeks Ago (3:05 PM).
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              AceTrainerGecx AceTrainerGecx is offline
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                Quote:
                Originally Posted by Fairy View Post
                I hope you decide to give names and stats to these guys, btw. :)
                they all have names, Rapterrain, Verndray, Kibakiba, Pharura, Syreidim, Huskimere, Impcoin
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