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[PKMN OPEN] Pokémon Odyssey: Search For Cresselia (OOC + SU)

SV

See You Space Cowboy
3,393
Posts
13
Years
  • Seen Feb 7, 2022
PO4.png


Rated: T (For Blood, Violence, Language, and Some Content)

Note: This takes place on a completely made up region. No names of places from the games or shows exist here. Also, no humans exist in the RP. This is a world of Pokemon.


Plot

"Harmony never truly dies, and neither does chaos. If chaos returns to the world, light will follow in its rebirth."

Once upon a time, in a world ruled by Pokemon, there existed a nation that united Pokemon under the slogans of freedom, love, and peace. This nation eventually became known as Valkaria, and the government that ruled it the Alpha Alliance. The core of the Alpha Alliance is what kept the nation together. They were the Gold Tribe, a group of elite Pokemon peacekeepers who protected the Alpha Alliance and made it a place of harmony and happiness. For years, the Gold Tribe defended the Alpha Alliance from a multitude of threats. However, none have been as prominent as the Dark One, Darkrai.

The history of the fighting with Darkrai began over 2000 years ago. At that time, he was defeated at the cost of many lives. Darkrai was successfully imprisoned and hidden away from the world in a small but powerful device known as the Silver Crystal. However, Darkrai's will was too powerful to be contained even in the Silver Crystal, and eventually, portions of his might began to pour into the world again, despite still being trapped. Wars were fought and much blood was spilled as Pokemon fell under his command and slaughtered all in their path. For Darkrai's power is fueled by the darkness, chaos and malice of this world. It is through these traits that he could control and corrupt other Pokemon, and it is through these traits that he could return. The violence fueled him, and when he had gotten enough power, he broke out of his prison and returned to the world once more.

Thirty years ago, the Pokemon of the Alpha Alliance managed to stop the Dark One after he was finally released from his prison in the Silver Crystal. With the help of the Gold Crystal, the Silver Crystal's counter, he was defeated. Yet he was not destroyed, and he vowed one day to return:

"Darkness and chaos. These will always exist. I will never become just a memory."

Instantly, plans were made to ensure that should he ever return, they would be ready. Yet the Pokemon of Valkaria understood that finding and fighting Darkrai would only benefit him. Open war would be exactly what he would have wanted, as violence would fuel his strength. Instead, the Pokemon of the Alpha Alliance decided to try and find another solution.

The last, and perhaps only solution they had left.

Since Darkrai fled, much has happened in an effort to be prepared. In order to achieve complete transparency on the enemy, Pokemon began moving about the country to spread the message about Darkrai and the history of their battles. Records from the Golden Catacombs (the unofficial, private library of the Gold Tribe) were made public, and all across, Pokemon became more knowledgeable about the Dark One.

Yet this knowledge wasn't just kept inside the borders of Valkaria. Soon, expeditions were sent outside of the borders of their home by multiple groups, including the Gold Tribe and the Seekers. While they varied in their approaches, they had two overlapping goals: to spread the tales and terror of Darkrai, and to search for signs of Cresselia (whose energy was inside the Gold Crystal), the counterbalance of Darkrai, and the supposed one Pokemon who could stop the spread of Darkrai's chaos.

As the years passed by, Darkrai's presence had begun to strangely decrease. Sightings of his minions or the Dark One himself became less common. Then they became rare. Eventually, not a whisper was heard of him at all. Some from the younger generation began to question whether he had ever existed at all, while the old veterans continue to cling onto the dark memories of long past.

You

It has been exactly thirty years since Darkrai was defeated in Gold City by the Pokemon of Valkaria. Things have remained relatively quiet, though whispers and rumors of strange activities beyond Valkaria's borders have begun to reach their ears. Regardless, a large festival and party is scheduled to be held in Gold City to commemorate the 30th anniversary of the victory, in which Pokemon from all walks of life are invited.

The festival coincides with the announcement that Benedict "Scar" Tiberius, second-in-command of the Gold Tribe, will be retiring and the leader of the Gold Tribe, Lyn "Guardia" Reed, will choose a new second-in-command. Guardia has also declared that the day immediately following the party, she will lead a new, more aggressive expedition beyond Valkaria to find additional signs of Cresselia...or Darkrai. The expedition is open to more than just the Gold Tribe.

You will be arriving in Gold City to attend the 30th Anniversary of Darkrai's Defeat, whether as a member of the Gold Tribe (Valkarian or Beatrucian), Seekers, Sharp-Eye Corporation, or Thieves.

Sign Up Sheet


Name:
Age:
Gender:
Title: (if Gold Tribe)
Species:
Faction: (Valkarian or Beatrucian Gold Tribe, Thief, SEC, or Seeker)
Appearance: (if any distinctions from normal)
Personality:
History:
Moveset: (6 max)
RP Sample: (Taken from recent RP post or newly written)

Accepted Characters/Players



Rules


  1. All Standard PC Rules Apply
  2. All Standard RP rules apply
  3. Respect your fellow RPers. No godmodding, bunnying, etc.
  4. No post length below what is written in the RP rules
  5. Try to remain active! Obviously, things can come up, but be sure to keep me in the loop so that I can accommodate you.
  6. Most importantly, have fun!

Important NPCs


  • Lyn "Guardia" Reed/Zangoose - Leader of the Gold Tribe since the end of the Silver War thirty years ago.
  • Benedict "Scar" Tiberius/Mienshao - Current second-in-command of the Gold Tribe. Used to be a corrupted servant of Darkrai known as a Sentinel during the Silver War, but was saved.
  • General Grett/Sceptile - One of the three Generals of the Alpha Alliance. By far the youngest elected General in Alpha Alliance history, after being elected last month to power.
  • General Riken/Conkeldurr - One of the three Generals of the Alpha Alliance. As a Commander back in the Silver War, he helped the Alpha Alliance reclaim their homeland.
  • Former Commander Thomas Blake/Hypno - Former Commander of the Alpha Alliance and current leader of the movement known as the Valkarian Exposure. They believe that Darkrai did not appear in the closing moments of the Silver War and that the story was a cover-up of Gold Tribe members betraying their own tribesman and creating the Silver Tribe. Thomas Blake ran against Grett in the election for General a month prior to the beginning of the RP.



Map


Spoiler:


Playable Sides


Alpha Alliance

Alpha Alliance Army/Citizenry
The Alpha Alliance is the nation of peace and prosperity. They are protected at their core by the Gold Tribe, but the Alpha Alliance itself has most of the army under its command. They have upgraded their weaponry to feature protected, powerful Hyper Beam Cannons throughout the cities of Valkaria. The Alpha Alliance is led by three different Generals, who are appointed by the Pokemon citizens. Players can choose to be an Alpha Alliance soldier, citizen, or one of the three Generals (only one General spot is available).
The Gold Tribe
The Gold Tribe is a group of elite, highly-trained Pokemon who are and were the core of the Alpha Alliance. They are peacekeepers, the Alpha Alliance's first and last line of defense against powerful enemies, and those who threaten the peace and freedom of the Alpha Alliance. Members of the Gold Tribe treat each other like family, often referring to each other as fellow 'brothers' and 'sisters' of the tribe. The Gold Tribe is selfless, putting the Alpha Alliance and their citizens above all else, even their own safety. They have a deep sense of honor and duty, and treat Pokemon, especially other members, with respect. The Gold Tribe is usually led by a leader, elected often by the previous leader to whom they believe is most worthy. This person on many occasions is a son or daughter of the previous leader, but not always. There is also a second-in-command. Gold Tribe members tend to be identified by Golden emblems/insignias that each member wears somewhere on their bodies, either as a necklace, a bracelet, an armband, etc.

There are two major differences which have occurred in the Gold Tribe in the last 30 years. The first is that acceptance into the Gold Tribe has become more rigorous. The trials of the Gold Tribe trainees were always difficult, but the current leader, Lyn "Guardia" Reed, has also ensured that they are a test not just of ones physical and mental capabilities, but also an analysis of the content of one's character. For this reason, many Pokemon who would have gotten in on their strength alone were turned away. The second major difference is that they no longer encompass just Valkaria. The Gold Tribe has become a true international entity, having ties, alliances, and even bases in multiple nations and countries. Players can choose to be a member of the Valkarian Gold Tribe or the Beatrucian Gold Tribe.​

Sharp-Eye Corporation (SEC)​
The Share-Eye Corporation, or SEC, is a business developed and constructed by Hanso SharpEye, formerly 'TrueStriker' of the Gold Tribe. After the Silver War, Hanso left the Gold Tribe, and began acting a mercenary and guard for hire. From there, after discovering a sizeable wealth left in his nearly-destroyed mansion, he utilized it to hire mercenaries, soldiers, contractors, and advisors to the Alpha Alliance as a third party agent, as well as invest in technologies by a Raichu scientist named Demas. Of those technologies include a machine which allows the Pokemon exchange a move they know for a new one (TM swap), as well as many other useful technologies that help in defending the Alpha Alliance.

One of the most important tools Hanso and the SEC have brought to the public is something they refer to as the Network. The Network is a psychic link between Pokémon. Basically, a team of psychics are set up in every major city, and some minor ones. The Psychic Pokemon link their minds in such a way that creates mental barrier across that city to prevent teleportation willingly, greatly strengthening their defenses in most cities. The Network also makes travelling easier for allies, who can travel between cities, being identified by the city's psychics as someone who is allowed to pass, and then teleported by one city's psychics to another. The Network has gone beyond Valkaria too, being established at or nearby cities of other nations/countries, should they have accepted iit. However, as the SEC is seen as a third party rather than part of the Alpha Alliance government, most countries generally have allowed their presence to some degree. This has been crucial in establishing alliances and bonds with the other countries, and demonstrates how important the SEC has been.

Non Affiliated Organizations/Factions

The Seekers
Formerly known as the Affiliates, an underground criminal group, the Seekers are a group created by Penance "The Madman" Malum, a former Gold Tribe member. As the Affiliates, the group operated mostly against the Gold Tribe in order to further Penance's goals. The Gold Tribe and the Affiliates often were on opposite sides, tangling on multiple occasions in Cape City prior to the Silver War. After the war began, the two sides temporarily joined together to defeat a common enemy. When Darkrai was defeated, Penance created the Seekers with this main goal in mind: to seek Cresselia wherever she may be. They would do this by going out into the lands and spreading the tales and messages of what they had encountered.

To become a Seeker, one must go through a rigorous test, which begins with a year long course on the nature of inner darkness, the manner by which it exists in every Pokemon, and how to fight it. If they pass the tests, they are admitted as Seekers. The new seeker is then enlisted in one of the three branches: become a teacher to help others fight against darkness, a defensive soldier who protects cities from those who are corrupted, and those who go out and spread the mission, as well as fight against any corrupted they meet.​

The Thieves
The thieves have been the natural enemies of the Gold Tribe for many, many years. There was once a Lucario named Arnold who sought to change the norm of society completely in the Alpha Alliance. Instead of rules and regulations and laws, he advocated for the abolition of every law and rule known to Pokemon. He believed then the Alpha Alliance would become a completely free society, and everyone could rule themselves. The view had quite a bit of supporters, who followed Arnold. But it had harsh criticism too, believing it to be too rash, and too heartless. In this system, burglary, assault, murder and all other crimes would become second nature, as if nothing was wrong with it, and nothing could stop it. But Arnold wanted to go ahead with his plans. Gathering up all of his supporters, he attempted to launch a revolution that would bring his dream to reality. The Gold Tribe fought this rebellion and ultimately finished it. Those who managed to avoid captivity fled to Eden Forest and made it their home. The forest was like a labyrinth, and eventually the Gold Tribe stopped immediate pursuit of Arnold. There had been multiple attempts over time to burn them out to stop them, but the forest seemed to have a life of its own, always somehow putting out fires and replenishing the forest. The forest became almost independent of the Alpha Alliance, coming solely under the jurisdiction of those inside, as they were the only ones who learned how to navigate it. Over time, it became a safe haven for all types of criminals (excluding murder) and those inside renamed it the Thieves Forest.

The Gold Tribe and the Thieves have occasionally gotten into a few bouts over the years, including during the Silver War. However, after the thieves were nearly annihilated by the Silver Tribe, they allied themselves temporarily with the Alpha Alliance to bring the Silver Tribe down. When the war was over, Lyn "Guardia" Reed, leader of the Gold Tribe, decided to pardon the remaining thieves for their previous actions on the condition that they not resume their previous activities as renegades. Snype, new leader of the Thieves, brought back all the survivors to the forest, and since then, they've been relatively quiet, being spotted only on a handful of occasions. It is rumored that Snype somehow managed to expand the Thieves to other countries, but that has yet to be confirmed...or denied.​

Non-playable countries


Karn
Karn was said to have been built on the bones of a thousand Pokemon, and kept with the blood of a thousand more. The Pokemon of the Empire of Karn are as cold as the land they inhabit. Winter is common in Karn, being present in the nation most of the year. Karn's capital is the city of Daggen, which has been destroyed and rebuilt over a dozen times. They are and have always been a warring nation, valuing strength and power above all else. Those with strength should utilize it, and those without strength should move aside, or be swept aside. It would not be an uncommon act to see a Pokemon challenge another to a duel upon the street, as most arguments or debates are often settled with duels, and often more than not, they are to the death. It is considered an insult to decline a duel with anyone. Fighting is also a means to rise from desolation. In Karn, strength is all that defines you, including your position in the empire. The lines between the rich and the poor are blurred because it is not the rich in power and the poor that are starving. It is the strong that control the government. Here lies one of the most unique aspects for opportunity in Karn. Even the poorest Pokemon in all of the land could rise to the top. The Empire is ruled by the Emperor, who is not chosen by divine right but rather by blood and victory, through combat. The Emperor of Karn is quite often the strongest Pokemon in all of Karn, until their rule is challenged, usually through a duel. Directly underneath the Emperor are the 5 Grand Generals, the 5 Pokemon thought to be second in strength and power to the Emperor of Karn. It is often one of them that are typically challenging the Emperor for the throne.

Because the Empire is ruled by the strong rather than those who are most fit to rule, like the wise or the intelligent, the Empire is constantly in turmoil. There have been hundreds of new governments and Emperors that rose through coups and duels. As is often the case, these new Emperors are not in power very often. An example of a recent government that rose and fell is the Order of Neoverse, where Emperor Galleon reigned on the throne of Karn. Furthermore, the country is constantly in economic strife and civil war. In fact, it is often jested that a year without some sort of unrest or turmoil in Karn is a bad omen. However, beyond all of the trouble the country is constantly in, Karn has one of the most powerful armies of any country. The current Emperor, Edgar Rionart, is the second longest reigning emperor in the history of Karn.

Alliances: The Alpha Alliance was initially hesitant in pursuing any sort of relationship with Karn given the history of the two countries. For many years, the Gold Tribe avoided them altogether. However, with the Seekers failing to establish any foothold in the country, the leader of the Gold Tribe, Lyn "Guardia" Reed, decided to take a group of Gold Tribe members into the borders to make contact about 17 years ago. The contact began violently, but ended with a surprising acceptance of the Gold Tribe by the Emperor. The Emperor listened to the Gold Tribe's tales of Darkrai, and permitted limited travel into his borders, as long as the traveling parties were Gold Tribe.
Currently: Officially neutral with the Alpha Alliance. Encourages open persecutions of Seekers upon sight. Allows limited SEC Network presence in one location outside of the capital solely for Gold Tribe usage. No relation with Tollen. Still technically at war with Anatellia, but currently an armistice. Bad relationship with Beatruce, who has been at war with Karn many times in the past.​

Tollen
Tollen is a kingdom located north of Valkaria. It's capital is Argime, and has been ruled by the bloodline of Narron for over four centuries. However, despite its status as a monarchy, the citizens of Tollen have enjoyed a variety of privileges, including the suffrage on decisions of the state, as well as guaranteed protection and well-being. Most of the rulers of Tollen over the years have been benign, and often adhering to the will of the Pokemon they rule, though occasionally some of the nobility have been known to abuse their power. They are Pokemon of civility, being just in their causes, and unfaltering in their determination.

However, they are also a Pokemon of country and duty, believing in the necessity of service beyond all else, particularly to the crown. For this reason, there is compulsory military service expected of every Pokemon for a minimum of two years. During those two years, Pokemon are evaluated based on their service. If it is found that you perform your duty poorly, your commanding officer will elect to keep you in the military for an extended period of time, and move you to areas closer to Tollen's borders, where the most danger resides. They are officially called the Guardians of the Borders, but many have nicknamed them the Hellguards. It is consistently considered the least favorable outcome of military service, though there have been cases of a minuscule amount embracing their roles. If your duty is thought to be performed adequately, you are allowed to be discharged from military service and re-enter civilian life. However, if it is found that you have performed your military service exceptionally, your commanding officer is allowed to give a recommendation for you to join the Royal Knights of Tollen. The Knights are the royal guards of the Monarchy and the capital, and considered to be the best of the best. The position is highly prestigious, but the more appealing benefit is the sizable income a knight receives upon joining, as well as the benefit and safety of being stationed in the capital. However, many officers are known to take bribes, so many soldiers who are recommended to the Royal Knights end up being from wealthy families rather than based on their merits or skills. The Royal Commander of the Royal Knights is the highest military authority in the land, having control over all of the Royal Knights, the military and soldiers, and the Guardians of the Borders.

Tollen has its own history with Darkrai. Over 100 years ago, Royal Knights were sent from Tollen to Argos to participate in the Dark Tournament along with the Gold Tribe from Valkaria. Their reason for participating was the sudden sickness of their King, which they believed the Ultimate Power could cure. However, like everyone else in the tournament, they were deceived and soon found themselves in a fight for their lives. The emissaries of Tollen fought side by side with the Gold Tribe and prevailed, but upon victory, both the Gold Tribe and the Knights agreed that bringing home the full stories of the horrors of Argos would be unwise. The Knights of Tollen returned and relayed the story of Argos, but told the entire tale only to the ailing King and his successor, though stories of the brave Pokemon of the Gold Tribe are still occasionally told among the Royal Knights.

Alliances: Upon re-contact with the Kingdom of Tollen by the Pokemon of Valkaria about 26 years ago, many were split upon their feelings. Much of the nobility of Tollen viewed the Gold Tribe as part of the reason the Royal Knights were unable to obtain the Ultimate Power over a century ago, and thus the reason then King Reylas Narron died of his sickness. Thus, they grew to not trust them. However, King Sofon (King 26 years ago), knowing the full story in Argos, quickly accepted an alliance with the Gold Tribe and Valkaria. King Sofon accepted both the SEC and the Seekers as acceptable organizations within their borders, seeing the importance to spread the tale of Darkrai. SEC's Network was also accepted and three points of entry were established in Tollen (one in Argime).

However a few months ago, King Sofon had passed away due to old age. His son had died some years before in a hunting accident, leaving the crown in the hands of his young daughter Aleena. Since Aleena's coronation, relations between Valkaria and Tollen have been strange and somewhat strained. Talks between Tollen and Valkaria became less common, with the last one having taken place nearly a month ago. Two of the Network points have been closed permanently, and the last one had been "temporarily severed", as the Tollenians put it, due to "internal imbalance". Most of the Seekers who were found were removed, with the reason given being "population management."​

Currently: Strained alliance with Valkaria, Gold Tribe, and the Seekers. One open access point through SEC's Network, but currently disabled. No relationship with Anatellia. Historically disdaining of Karn, but maintains neutrality. Trade agreements and small alliance with Beatruce, but recently they've backed off on it as well.​

Anatellia
Anatellia is a most peculiar country, if one can even call it a country to begin with. It has no singular central authority to form a united government, mostly because there are about dozen different factions within Anatellia gunning for some level of control. These separate "sects" have been warring with each other over all manner of ideals and traits, such as politics, Pokemon species, and type. Yet none have been fought for more prominently than religion. Anatellia is one of the most religious regions known to Pokemon, and also one of the most religiously diverse. Here, Pokemon worship many different legendaries besides Arceus. Some worship one or two additional legendaries along with Arceus. Some worship all the legendaries along with Arceus. Some even choose not to acknowledge Arceus as a higher power at all. The creation myth for Pokemon can be heard a hundred different ways in Anatellia. There are also many shrines and temples which have been erected that are dedicated to the different Pokemon the Anatellians worship.

There have been approximately half a dozen primary sects that have continuously held the most strength in Anatellia. These sects are further divided between the 'warrior zealots', who handle the crusading on behalf of their religious sect, and the priests, who handle the prayers and interpretations of the messages of the legendaries. In some cases, those priests believed to be enough spiritually in touch with the legendaries were said to have communicated with them.

Over the past few decades however, a slow change began to envelop Anatellia. A young Pokemon named Gaiyo Nyys, (more commonly now referred to as The Historian) began to rise through the ranks of one of the sects. Using his sharp wit, talented persuasion capabilities and constant pursuit of knowledge and truth beyond anything else, Gaiyo began to bridge loose alliances and pacts between the sects. Violence began to decrease, though not entirely vanish. Many Pokemon became less extremist and more in pursuit of knowledge and spirituality. The sects of Anatollia slowly began to be morphed into more of a gang-like structure, with the Historian controlling the largest one, the Sons of Arceus. Many took The Historian's direction of the gangs, with numerous members now seeing their sect as a measure of pride rather than religious devotion (though religious faith still runs deeply in many gangs). Now, the closest thing Anatollia would have to a government and ruler would be through the Historian and the Sons of Arceus, who control the capital of Reverence and much of the eastern part of Anatellia. Gaiyo prefers to see himself as a mediator between the gangs and their current loose, shaky alliance, which has been the closest thing to peace and stability the region has ever had. Many are slowly accepting his system, though many too still resent it.

Alliances: The Historian is extremely cautious on who he lets within Anatellia. Many outside influences are seen as a threat to the loose order he has created. When the Gold Tribe attempted to come to Anatellia 22 years ago, he firmly barred them. Any future attempts by them or the Alpha Alliance has been met with hostility. However, the Historian has taken a liking to the Seekers, particularly interested in what they had to say about Darkrai, whom he had never trusted as a legendary. He developed a strong friendship with the leader of the Seekers, Penance Malum. However, Karn has always been enemies with Anatellia, practically regardless of the sect.​

Currently: No relationship/hostile to the Alpha Alliance and the Gold Tribe. In an alliance with the Seekers. Allows SEC presence for Seeker usage. Currently the Sons of Arceus and close allied gangs have trade agreements and a semi-alliance with Beatruce. Still technically in open war with Karn, though no major battles have been fought in some time. No relationship with Tollen.​

Beatruce
Beatruce, beyond anything else, is a country of endurance. Over the course of its existence, it has been the target of famine, war, and disease. Yet still, over their many years as a nation, the Pokemon of Beatruce have continued to press on. Through their hardships and their experiences, however, they have grown wise and calculated. They are an open country, willing to establish relationships with anyone granted that the costs of such a relationship would not outweigh the benefits. Beatruce is not a nation of honor or blind pride, but rather one of fairness. Among their most sacred laws is equivalence, whether in trade, benevolence, or crime. Fairness is something they pride themselves on, whether it be delivering an equitable punishment or a just reward. Debt is something they also believe in repaying, and expect too to be repaid.

Beatruce has had the chance for a grand set of experiments of governments throughout its existence, including the identity as a kingdom, dictatorship, and oligarchy. They eventually decided that the most fair way to govern is to allow the Pokemon whom they govern the power to make decisions of the state: a democracy. The country was therefore split up into fifteen districts, each with a representative chosen by the people. The fifteen representatives are considered the Senate of Beatruce. The Senators also elect among them by vote someone to represent them and the country at large, whom they call the Overseer. The current Overseer, Julian Oriah, has been in power for 3 years.

Alliances:Upon first contact with Beatruce 25 years ago, the Gold Tribe were surprised to learn that they were quite receptive to them. Though the Beatrucians didn't quite believe in the tale of Darkrai, they quickly came to arrangement with the tribe after witnessing their skills in combat in helping them put down a minor rebellion, and again when a relatively large bandit strike threatened one of the north districts of Beatruce. The Gold Tribe was allowed to stay within Beatruce as honored guests, and eventually after a few years establish a permanent base in the capital of Surina. It also helped their reputation that they had fought and defeated the Order of Neoverse in the past, with Karn and Beatruce being long and bitter enemies. SEC and the Seekers were extended the same courtesy, with Network points being established in a handful of cities where the districts voted for them.​

Currently: Alliance with the Alpha Alliance, with bases for the Gold Tribe, Seekers, and SEC inside the country. Maintained trade agreements and small alliance with Tollen until recent developments within Tollen alienated them. Maintains trade agreements and semi-alliance with Anatellia. Bad relationship with Karn.​

History of the War with Darkrai


Spoiler:
 
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<Challenger>

Goodbye PC...for now.
2,479
Posts
11
Years
*doesn't even read anything*
Ermahgerd! FIRST! RESERVE ME SV!

Name: Warren Karkanos
Age: 54
Gender: Male
Title: Devastator
Species: Blastoise
Faction: Valkarian Gold Tribe

Appearance: A couple of links are provided. Other than the average Blastoise, he is a bit bulkier, and far more fit for close quarters combat.

Normal

Getting Ready to Charge

Personality:
"Why can't everyone just shut up and have a drink?"

Warren is going to be the "hardened veteran" this time around. This guy saw some serious sh*t during the previous war with Darkrai, and he's even seen a bit of sh*t since then. He is a hardened warrior, meaning his discipline on the battlefield is stronger than his love of alcohol, which is astronomical. When on downtime he may be found in the local tavern, the camp ale storage, or the training ground. Although Warren is a drunkard and a brawler, he's an honorable and courageous drunkard and brawler. His dedication to the Gold Tribe is unquestionable, and his hatred of evil emanates off of him tangibly. Although he drinks a lot, he likes to get things done. Warren does what he does to the best of his ability, and that's destroy everything he possibly can.

Warren is both loud and rowdy: The life of the party. He'll be the first to lead the bar in a drinking song. He's friendly in an odd sort of way. He's kind to newcomers. He'll show them around the camp, introduce them to people of note, and, finally, seal the deal with a mug of ale. Warren will not consider himself friends with you until you toasted mugs of ale together. This Blastoise has a strange appreciation for one who is willing to sit down and swap battle stories, something he excels at from his years in the Alpha Alliance. To him there is nothing more honorable than fighting in a cause that you believe in. That's why he fights so avidly for peace.

In battle, Warren does what he wants. There's really no particular strategy for it, but he doesn't really need it, considering that his cannons decimate everything in his path, and his physical prowess exceeds that of most soldiers. If he took part in a fantasy RPG party, he would be the tank. He's fond of protecting those smaller than himself, and is willing to dive into the depths of Hell and back to bring his friends to safety. Or his acquaintances. He really doesn't discriminate. As long as you have a drink with him, he thinks the world of you.

History:

Ability: Torrent

Moveset: Hydro Pump, Aqua Jet, Skull Bash, Earthquake, Ice Beam, and Flash Cannon

RP Sample: A reason post from Gimmiepie's Fragmented.
http://www.pokecommunity.com/showpost.php?p=8325663&postcount=23
 
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GastlyGibus

I'm battin' a thousand!
174
Posts
10
Years
rsrvplzkthxbai

Name: Joshua Vensworth
omg there's no gender slot plshalp
Age: 22
Title: "Watchman"
Species: Swadloon
Faction: Gold Tribe (Nationality TBA)
Personality: (Work in progress)
History: (Work in progress)
Moveset: (I said work in progress damnit!)
RP Sample: (Will add when the rest is done)
 
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SV

See You Space Cowboy
3,393
Posts
13
Years
  • Seen Feb 7, 2022
Haha, sorry about that guys. Added gender and species into the SU sheet.

<Challenger> and GastlyGibus are reserved!

I also realize that there's a lot of info here, so if anyone has any questions about their SU, or anything at all, feel free to ask here, or in PM/VM. I can also help in creating a character if need be.
 

SV

See You Space Cowboy
3,393
Posts
13
Years
  • Seen Feb 7, 2022
Sure thing Logical Cabbage, you're reserved!

I should probably make a list in the first post of all reservations.
 

Nakuzami

[img]https://i.imgur.com/iwlpePA.png[/img]
6,896
Posts
13
Years
Naku is here and asks for a reservation
Naku promises to try and stay here for the whole thing this time
Pretend Naku doesn't have a history of disappearing randomly
Naku appreciates this.

To the Faithful Gold Tribe


Name: Alizai Arashi
Gender: Female
Age: 30
Species: Absol
Faction: Valkarian Gold Tribe
Title: [float="Future" in Old Norse]Skuld[/float]
Moveset: Perish Song - Play Rough - Stone Edge - Sucker Punch - Substitute - Thunder

Appearance

Due to her lineage featuring various different pokemon species, such as Liepard and Zebstrika, Zai holds a number of features that set her apart from normal Absol. She has blue eyes, a tail that's a bit longer than average and far more maneuverable, and overall she's larger and more gracefully built than most Absol. The fur from her paws to her knees is thicker than normal, like a Liepard's, and it's darker in color. She also has various dark spots across her body that resemble a Liepard. She wears a large blue gem-like stone that was given to her by her uncle around her neck, although it's often tucked beneath her wild mane, and her Gold Tribe insignia is worn as an anklet around her right foreleg.​

Personality

Zai is a very kindhearted and compassionate being, but she is also stalwart, courageous, and has a strong sense of justice; qualities that allow her to fit in well with the Gold Tribe. She was raised on the morals of the Gold Tribe, and follows them without wavering. But she is also an individual, and follows her own path of righteousness. She has nothing against anyone, and is very understanding. She'll happily befriend anyone from any place or faction, so long as she sees goodness in them.

She's a calm, level-headed individual and is rather outgoing. She's not afraid to speak up for what she believes in or defend those that she cares for. She's an incredibly intelligent and tactical person, and her reflexes have become a honed weapon that she is well known for. She has a fun sense of humor that can be crude at times, sometimes causing her to laugh in inappropriate situations.

Zai has a weakness for children, caring for any as if she were their mother and protector. She also adores sweet foods, painting by using mashed-up berries, and she likes to collect shiny objects such as gemstones. She's not a fan of hot weather and she despises bigotry with a passion. Her horn generally lowers and angles backward when she's annoyed, and she has an odd tendency to stare off into space at seemingly random moments.​

History

Zai and her twin brother Mordekai were born in the Valkarian wilderness during the Silver War, when their mother and grandmother had been in hiding while their father, aunt, and uncle were off fighting. It wasn't long before the war had ended and they were able to return to Gold City, but only Zai's uncle, Raishuma Arashi, had survived; her father and aunt had both been killed during the course of the war. They had all fought bravely, and Rai had even been a part of the final battle against Darkrai, and he continued his work in the Gold Tribe after the end of the war. He was eventually able to move his whole family into a mansion, now known as Arashi Manor, in Gold City. Here Zai was raised alongside her brother by her mother, uncle, and grandparents. They were even joined a few years later by Rai's newborn son, a Houndoom named Gaia. Thanks to all of this, they grew up rather privileged, but they were also raised upon the values of the Gold Tribe from the very start, so they learned to never take their privileges for granted.

Thanks to the peace brought on by the defeat of Darkrai, Zai's early life was rather uneventful, but not always without its dangers. She was trained as a member of the Gold Tribe from a very young age, providing her with skills and knowledge beyond the average pokémon. She was taught the signature move of her family, Thunder, by her uncle, and by the age of thirteen she had mastered it. At sixteen she passed the trials required to become a full-fledged member of the Gold Tribe, and from then on she went on various missions for the Gold Tribe. It was also at that point that her uncle gave her the peculiar stone that he had found at the end of the Silver War, when he had gone and rescued her grandfather. He did not know what it was, but he told her that he felt that she was meant to have it, and that it might bring her luck, at the very least, and so she has worn it around her neck ever since. Through the years, she has risen through the ranks of the Gold Tribe, and is now considered a character of some esteem, with enough renown to at least be recognizable to many of the citizens of Gold City, and heard of by many others throughout Valkaria. Her title of Skuld was given to her by her uncle, and her brother received the title of Elpis. Together they are known as the twins of "Future" and "Hope," and they are often regarded as a deadly and inseparable team, despite the fact that they often work on missions apart from one another.

When Zai was only six, she met an Eevee named Tebra, who would quickly become her best friend. They met when Zai and Kai had been out with their uncle, who was teaching them the ways of the Gold Tribe. Tebra was the daughter of an ex-renegade from the Thieves' Forest, and it was pure coincidence that they ran into each other on that day. But they did, and they immediately hit it off. Zai was not allowed to enter the Thieves' Forest, however, and so they were unable to see each other every day. In order to remedy this issue, Tebra would often randomly appear in Gold City and seek out Zai, and that was how their relationship grew over the years. Tebra eventually evolved into an Umbreon, and she and Zai would often slip off in the middle of the night and hone their stealth skills; an area in which Tebra had much experience and a lot to teach Zai. At first Zai's family was unsure of her relationship with a child from the Thieves' Forest, but they soon warmed to Tebra's kind heart and amiable personality, welcoming her as part of the family. Tebra's family likewise warmed to Zai, and even allowed her into the Thieves' Forest on a handful of occasions, the first being when Zai was eighteen. This gave Zai some ability to navigate the Thieves' Forest, but not enough to know it like she did Gold City. Even if she were to learn its layout, she swore to Tebra's family that she would never lead the Gold Tribe into the forest, and due to her being so close to Tebra and her family, as well as being one to never break a promise, she upheld her solemn oath.

When Zai was nineteen, she encountered a small group of Seekers while out on a mission. At first she was wary of them, but when the leader of the Seeker trio, a Pyroar named Desmond, offered to lend his group's assistance, she accepted. They fought alongside each other against a group of corrupted, and at that point formed a friendly alliance with each other. The trio, which was rounded out by a Sawsbuck named Argent and Manectric known as Caius, often assisted Zai against any corrupted that she was tasked with fighting. It wasn't long before Zai and Desmond grew close, and were eventually mated. Desmond came to live with Zai at Arashi Manor, and when Zai was twenty-three, she gave birth to an Absol pup and a baby Litleo. The Absol pup was a male that they named Ortaia, and the Litleo was a female they named Vaitra. They would later adopt two more children.

Eona, Ryder, and Sly were three orphaned children that roamed around Gold City. Zai and Kai encountered them one day when the three attempted to pull a rather elaborate heist to rob a bit of money from the Gold Tribe twins. The twins caught them and confronted them, but they were lenient as the children were only about six and seven years old. After a little bit of deliberation, Zai and Desmond adopted Eona, a female Espurr, and Ryder, a male Skiddo, and Kai and his mate Selta, a member of the Sharp-Eye Corporation, adopted Sly, a Zorua. Zai and Kai were twenty-six at this point.

Going back a few years, to when Zai was sixteen and had just been inducted into the Gold Tribe, her uncle took her and her brother to the top of a mountain on the outskirts of Valkaria. Here they were introduced to Sergius, who was a Delphox and an oracle. Apparently he had taken up residence on the mountain shortly after the end of the Silver War, claiming to have been called there. He had contacted Zai's uncle about a year after appearing on the mountain, claiming to be in contact with Kyusu "Kasey" Fuella Arashi, Zai's aunt that had supposedly perished during the Silver War. Being a very young Ninetales, she had been able to salvage a portion of her essence and remain in this world, but not as a corporeal being. As a psychic, Sergius had been able to communicate with Kasey, and over the years she had been gathering energy, allowing her to manifest and communicate as a spirit by the time Zai was a teenager. Rai would often visit her to talk to and learn from her, and eventually he introduced Zai and Kai to her. From then on Zai and her brother made a point of visiting their aunt every now and then, and when they did Kasey would often teach them the skills of a proper psychic, regale them with tales from the Silver War, and tell them of their father, who she could speak with via the spirit realms. Eventually Kasey gained enough energy to occasionally contact them through telepathy, even when they were no where near her mountain.

Now Zai remains in Gold City, with Desmond and their four children. They all reside in Arashi manor along with their uncle and his mate, their cousin, grandparents, Zai's brother and his mate and children, and occasionally Tebra and her mate when they visit the city.​

RP Sample


background image by darkheroic of deviantART, edited by me
 
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3,411
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  • Age 28
  • Seen Apr 9, 2024
This looks so much fun, great! I expected nothing less. May Darkrai grant you strength to finish this one as well. :D
 
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Turnip

Magnificent Turnip
693
Posts
11
Years
Urp reservation because lots of other people are GUP GUP GUP THAT'S THE SOUND OF THE HYPE TRAIN

Erm... Righty. SU in a bit. Okey-doke. That seems to be done.

Spoiler:
 
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Greiger

A mad mind... hehe
2,016
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12
Years
  • Age 33
  • Seen Oct 1, 2023
Heh, I don't NEED a reservation. I'm Penance b**ch. xD I'll get my SU up today so you can all see him in all his glory!
 

SV

See You Space Cowboy
3,393
Posts
13
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  • Seen Feb 7, 2022
Naku, Xilfer, Greigs, welcome back! Glad you're in too True Epicness! You guys are reserved.
 
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443
Posts
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  • Age 30
  • Seen Dec 11, 2023
Just a placeholder/reservation, If that's all right.


Name: Cassius Omin
Age: 35
Gender: Male
Species: Dusknoir
Faction: Seeker
Personality:
History:
Moveset:

Fire Punch - Curse
Will O' Wisp - Shadow Punch
Dark Pulse - Ice Beam

RP Sample: (Taken from recent RP post or newly written)
 
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SV

See You Space Cowboy
3,393
Posts
13
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  • Seen Feb 7, 2022
You're reserved, Julius Caesar! If your character isn't Gold Tribe, you can take out the 'title' part of the SU.

Also, I forgot to add in the Appearance part of the SU, so feel free to put that in. It's not that big of an issue though if your character doesn't have any big distinctions from the species.
 

Sephear

Believe in the you that believes in cheese
1,319
Posts
13
Years
HNNNNNGGGGGGG A pokemon Odyssey! I missed out on all the others I can't miss out on this one! RPs that have finished *drools* Please reserve me SV ol' buddy ol' pal ol' friend! I did an SU thing!



Callimer Vian
uQE6zCe.jpg

Age: 36

Gender: Male

Title: The Emerald Sentinel (Usually just called Sentinel)

Species: Dragonite

Faction: Valkarian Gold Tribe

Appearance: Cal certainly stands out in a crowd (Not just because he's 8 feet tall and 500 pounds of muscle either) He's almost what you'd see of a shiny Dragonite (if that's what they call'em in this world) but his sparkling scales are a much deeper emerald green, and the membranes of his wings a royal purple. The only other physical difference Cal has from other Dragonites is slightly larger wings that don't look so small on his body by comparison like the rest of his kind.

Personality: When Cal was younger he was very gentle, and kind of skittish, partially thanks to his size. After the deaths of his and Kaveri's parents he became a bit more outgoing, but his self esteem didn't go up much thanks to feeling like a burden on his sister.

Nowadays Cal is a far cry from his old self, he's confident, and never backs down from a challenge. Sometimes he can seem cold and no-nonsense or even downright aggressive, but only if he thinks someone is being rude or presents a threat. So far the only one Cal can let down his veil of strength around is Kaveri, he's always very gentle and kind with her or children. After spending so much of his early life having to be protected by Kaveri and Wildfire he refuses to let anyone around him have to fight if he can help it, and would gladly take on danger himself to keep others from it, especially his sister.

In a serious battle Cal has no mercy and will pound his opponent into the ground with overwhelming strength and ferocity until they cannot fight anymore one way or the other, or if they can prove they're not a threat to his allies. Everything Cal has done since his final evolution has been to transition from the protected to a protector, and nothing matters more to him than keeping those important to him safe. He still has the same gentleness of his youth in him, but he won't hesitate to crush anyone who tries to hurt those under his guard.

History: Callimer was still practically an infant Dratini when the war with the silver tribe erupted and their father died not too long after, leaving him to watch helplessly as their mother wasted away and his sister was forced to do everything she could to keep them going. Since there was nothing he could do to keep them afloat financially he always tried his hardest to keep there spirits up. Kaveri was always a great big sister but their mother... she'd completely checked out, she was so devastated by her husband's death even her children seemed to cease being important to her. Despite their best efforts their mother's inner pain eventually seeped into her physical being and she literally died of a broken heart.

The siblings were sent to an orphanage so they could at least have some semblance of stability as they grew up. The orphanage was very close to a cemetery specifically for members of the Gold Tribe and, although he was too young to know much about the tribe or the war Kaveri was a different story. Cal didn't like being away from his sister and after her first few trips to the cemetery he started to go with her, and every time they went she would tell him as much as she knew about the Gold Tribe and what great heroes they were. A fire had been lit in Kaveri's belly by a member of the Gold Tribe she'd met on one of her solitary trips to the cemetery, and her determination to become like her inspired Cal a bit as well.

The next year-and-a-half at the orphanage was surprisingly uneventful for the siblings considering how hard they were working, partially because Cal wasn't much of a sparring partner. But Kaveri grew a lot in both senses of the word, and it made Cal proud to see the kind of pokemon his big sister was becoming. After the revival of H.A.S was announced the siblings went on yet another trip to the cemetery, and this time Cal finally got to meet Wildfire himself. There was something very inspiring but simultaneously somber and sad about the Infernape, and it really hit home when Kaveri asked her why she always came there and they were told about Hunter.

Wildfire apparently wondered about the siblings herself, because as soon as she finished telling them about Darius and her goal to keep training future generations she asked Kaveri why they came to the cemetery so much. When she heard about their predicament, she declared she would adopt them, she'd been an orphan herself and wanted to save them the same way Hunter had saved her.

While Wildfire wasn't exactly the gentlest or most easygoing mother, she didn't lack for devotion to the children, and they loved her for it. She taught them how to fight, even if her overuse of the life flames kept her from using battle moves, and she made plenty of time for them to learn more academic and mundane lessons as well. When Cal was 12 Kaveri enrolled at H.A.S to finally pursue their dreams, sadly Cal was too young just then, and had to wait another two years to join her.

When Cal finally got into H.A.S it wasn't going too well for quite a while, Cal excelled at the academic aspects of the school, but even with Wildfire's training he struggled at everything physically oriented. However he managed to just barely struggled through with rigorous training from Wildfire and what help Kaveri could give him, until his second year at H.A.S and Kaveri's final. In the middle of a class Wildfire's usage of the Life Flames finally caught all the way up with her and she collapsed in front of all her students, a month later she was dead, gone just like that. Cal had lost his mother again, if anything it was much worse than the first time, he understood it more and he loved Wildfire more than he'd loved their real mother. Wildfire, at least, never abandoned them. They struggled with their grief for a little bit, but Cal was determined to make Wildfire proud of him and he didn't allow himself to mourn for long.

Not much time passed between Wildfire's death and Kaveri's graduation from H.A.S, Cal cheered louder than anyone else and was so proud of her, but for the first time he realized she couldn't help him anymore and felt truly alone. At the beginning of his third year at H.A.S Cal evolved and it felt so good, he could finally keep up with the other trainees in the more physical trials, for the first time in his life Cal felt competent on his own. His next two years went rather smoothly, until his final exam. The knowledge portion of the test was easy, but when it came time for the battle test he seemed to lose his composure. The only thing that turned things around for him was the thought of letting down Wildfire after she'd done so much for them, she'd always given him just as much of her attention in training as Kaveri, even though he'd always been so useless.

Cal released a twister to slow down his proctor and gathered as much of his energy and determination as possible, and just as his opponent crashed into him he pulled off a use of Draco Meteor, the onslaught of energy projectiles and small explosions did the trick. Cal passed, and even though he didn't notice at the time his teacher made sure to mark down that the Draco Meteor's had glowing blue cores and were wreathed in black flames, Cal later claimed his Draco Meteor was "a gift from his mother".

Finally it came time for Cal to sit down with Guardia, the leader of the Gold Tribe herself. Surprisingly the whole thing actually went fairly uneventfully except for it's ending. Eventually the topic of Cal's ultimate goals came up, and after his impassioned speech about wanting to be a protector for once instead of being protected, and his intent to keep his sister safe. A bit of observation on his sparkling green scales and his seemingly one-track mind in being a guardian she thought of a title for him herself. At the suggestion of being "The Emerald Sentinel" Cal knew it was perfect, and with that out of the way she seemed satisfied.

After what felt like an eternity of being a useless burden, he'd done it, not only had he made something of himself but he was in the Gold Tribe! Cal took the opportunity to link back up with Kaveri, and from then on the two siblings did as many missions as possible together, and made a formidable team.

During Kaveri and Cal's 7th and 5th years respectively in the Gold Tribe, they were sent with one other member on a recon mission to investigate stories that some ancients had survived the war. In reality the stories were not idle gossip, but neither were they true. Some bandits with a grudge against the Gold Tribe had circulated the story of surviving ancients in an attempt to set up the perfect ambush. They appeared and attacked so quickly that Kaveri and their comrade were wounded and disabled quickly, with enemies closing in on them as their vision faded, only Cal made it through the first attack relatively unscathed thanks to his serpentine body. They woke up a short while later to the sight of a deep-green Dragonite fighting all the bandits by himself, and most of them had already been taken out.

With the team back together again they quickly dispatched the rest of the bandits, when they returned Cal''s title was decidedly earned. Everyone who heard what happened was astounded by the fact that he'd kept any of the bandits from getting to Kaveri and the other member before they could fight again, despite how many hits he took in the process.

For the next 13 years both siblings continued their service in the Tribe, rising through the ranks and gaining their individual reputations, and a reputation for how devastating they were when fighting together. Every chance he got Cal threw himself into danger to keep others from harm, he never lacks for confidence anymore.

Moveset: Ice Punch, Roost, Extremespeed, Superpower, Outrage, Draco Meteor

Ability: Inner Focus

RP Sample: http://www.pokecommunity.com/showpost.php?p=7938571&postcount=111

And this one!: http://www.pokecommunity.com/showpost.php?p=7962441&postcount=115

Yes I know three sample is overkill but I LOVE THOSE POSTS SO MUCH, and maybe you'll enjoy them enough to want to read all three anyways, so here: http://www.pokecommunity.com/showpost.php?p=8030718&postcount=119
 
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SV

See You Space Cowboy
3,393
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@Lord Sephear, Glad to have you aboard, you're reserved!
 

Fort PokePower

Muffins forever
967
Posts
13
Years
Forget not joining any other RPs, reserve me for the Gold Tribe please :'D

Name: Kaveri Vian (Sometimes called Caviar by her friends)

Age: 38

Gender: Female

Title: Jetstream

Species: Floatzel

Faction: Valkarian Gold Tribe

Appearance:
Spoiler:

Personality: Kaveri has always been incredibly optimistic and cheerful, always having a smile on her face and a sparkle in her eyes. Perhaps an offset of her constant optimism, or maybe the cause of it, Kaveri has seemingly boundless energy and can act quite childish at times, pulling silly, harmless little pranks, often in an attempt to lighten the mood or cheer someone up; these pranks sometimes include her practicing her pick-pocketing skills she learned from Wildfire, thought she always returns what she takes right away, and she only does this with her friends. There's very little that can get her down; even when her parents and Wildfire died, she only mourned for a short time before bouncing right back to her lively self, determined to keep living her life to the fullest. Once Kaveri decides something's not going to deter her, she'll push her way through until she makes it to the other side. Even when the obstacle seems impossible, she'll find a way to overcome it. Besides having unwavering determination, Kaveri also has utmost confidence in her abilities. But then, she's good at what she does, so why wouldn't she be? Even when she's beaten, she doesn't dwell on it too much, and her confidence always remains. After all, she reasons, if she goes into battle doubting herself, then she's certain to lose. This confidence has a way of infecting others, as she always gives her comrades the most encouragement she can, in her own way.

While a serious Kaveri isn't something that is usually seen, she knows when it's time to get down to business and stop goofing off. She had learned responsibility at an early age, so she took her duties very seriously. However, even when she is serious, she doesn't always appear to be. The smile never leaves, and there's always a laugh or joke on the tip of her tongue; she simply can't stand tense atmospheres, after all. When fighting, she prefers to get things done quickly - but of course, she had to call them a few names and just get on their nerves before taking them down. While she works well with just about anyone she's paired with, she prefers fighting alongside Callimer and there's no one she trusts more than him.

Anger isn't something Kaveri usually shows, but if you do wanna tick her off, all you need to do is make some terrible joke about parentless kids, or degrade your own parents. When her parents died, she was at just the right age for it to hit her hard, even if she did keep up a strong appearance at the time for the sake of her family. She won't outright smash your face in, but if you continue on and ignore her warnings, you'll learn what it's like to go up against an enraged Floatzel of the Gold Tribe.

History: Kaveri was a 6-year-old Buizel when the war with the Silver Tribe began. Her father, a Floatzel in the Alpha Alliance army, died during the first invasion, leaving Kaveri and her younger brother Callimer in the care of their Dragonair mother. However, their mother went into a state of depression after her husband's death and pretty much gave up on life. As the older sibling, Kaveri learned responsibility pretty quickly, as it was up to her to keep the small family together, as she watched out for Cal and tried to encourage her mother to start moving forward. It wasn't enough, however; their mother eventually faded away and died of a broken heart. Only a month later, the Gold Tribe defeated the Silver Tribe and ended the war.

Kaveri and Cal were sent to live in an orphanage, which just so happened to be near the cemetery where all Gold Tribe members were buried. Kaveri was enthralled by these great Pokemon, envisioning them as mighty heroes, and she would often go to the cemetery just to stand by the gate in respectful silence. It was here that she met Daricka "Wildfire" Cambar of the Gold Tribe, and one of the ones who had fought against Darkrai. Wildfire was there to visit the grave of her mentor, Darius "Hunter" Chalmers, but when Kaveri came upon her, she was attempting - and failing - to gather enough energy to create a Focus Blast.

Kaveri was completely enamored by Wildfire, confidently stating that one day, she wanted to be like her. Wildfire was at a bit of a loss at first, but the black-flamed Infernape seemed to resolve herself soon enough and left Kaveri with these words: "If you really do want to be like us, don't wait until you're older to start working toward it. Start building your character now; then when you're ready, look for me at H.A.S. I'll be waiting."

Kaveri took Wildfire's words to heart, and from then on worked to change herself from the inside out. She was still the ever optimistic, confident, teasing, hyperactive Buizel that even her parents deaths hadn't been able to change, and she'd already learned a great deal about responsibility after watching over Cal for nearly two years. However, she also started to develop a more caring and courageous personality, and even became just the slightest bit more humble. When she was able to, she'd even practice fighting; this never went well, however, and she didn't really have anyone to practice with, since Cal wasn't much of a sparring partner. Basically, she was aiming to become what she imagined a member of the Gold Tribe should be.

A year and half later, news spread throughout Valkaria that the Heroes Alliance School (H.A.S.) had been successfully revived by through the efforts of Gold Tribe members Wildfire and Blitzkrieg. A few days after the news reached Kaveri once again went to the Gold Tribe cemetery, this time bringing Cal along with her. To Kaveri's delight , Wildfire was there visiting Hunter's grave again. Kaveri was curious as to why Wildfire kept coming back to this particular grave, and especially why she was back here now when she hadn't been for over a year. Wildfire explained that Hunter had taken her in when she was but a young Chimchar, living on the streets of Gold City. As for why she was only returning to his grave now, she told Kaveri that the last time the Buizel had seen her at the cemetery, she had made a promise to Hunter: to do her part to prepare future generations to bring Darkrai down once and for all. And when H.A.S. had been revived, she felt the need to return here and let Hunter know that she was one step closer to fulfilling her promise.

Kaveri wasn't the only curious one; Wildfire questioned why she came here so often, and if Kaveri and Cal's parents would even approve of them being out on their own when they were still so young. When she learned that they were orphaned during the war, she contemplated their situation in silence for a few moments before announcing that she would adopt the both of them, her reason being that she sympathized with them, having lost her parents at an early age as well, and she also respected Kaveri's spirit.

While Wildfire was more of a mentor than a mother, she may as well have been both to Kaveri and Cal, young as they were. Kaveri didn't care that Wildfire didn't cook them spectacular homemade meals or tuck them in at night. What mattered to Kaveri was that Wildfire made the time to train her and Cal. Most of said training involved basic martial arts and not much actual battling with moves, since Wildfire wasn't actually capable of using any moves. When Kaveri and Cal asked about the reason for this, she told them about her Life Flames. The Life Flames were basically an especially powerful from of the Blaze ability, and they could be activated at any time; however, they drained the user's life force. Wildfire had used her Life Flames one time too many during the war with the Silver Tribe, causing her to lose the ability to summon energy for moves, which is why she hadn't been able to create a Focus Blast back when Kaveri first met her. Since this forced her to retire from full-time participation in Gold Tribe activities, she made up for it by refounding H.A.S.

Wildfire may or may not have also taught Kaveri some of her less... savory skills from her days on the streets. Pick-pocketing being one of them.

When Kaveri turned 14, she enrolled in H.A.S. Having been training with Wildfire for the past 5 years, she at first believed that she would be leagues ahead of all of the other students. However, she soon learned that she still had much to learn; not just about fighting and strategy, but also about discipline, respect, and honor. Cal joined a few years after Kaveri, and the older sister continued to look out for her younger brother all through their time together at the school.

In the middle of Kaveri's final year at H.A.S., Wildfire's overuse of her Life Flames finally caught up to her and she collapsed in the middle of overseeing one of the battle training classes at H.A.S. A month later, she died. Kaveri mourned Wildfire's death, of course; but she didn't stay down for too long. Even if she wasn't related to Wildfire by blood, she had to uphold the Infernape's legacy and keep moving forward! With Wildfire gone, Kaveri took on her mentor's promise to Hunter as her own: she would do whatever she had to do to make sure that one day, Darkrai was taken down for good.

Kaveri graduated from H.A.S. when she was 18, and was accepted into the Gold Tribe the same year; she was given the title Jetstream for her speed, and the way she seemed to fly when she ran. The first thing she did after being accepted was go to Wildfire's grave to let her know. A few years later, Cal joined her in the Gold Tribe.

During a recon mission with Cal and another Gold Tribe member to check out some rumors of some Ancients that had somehow managed to survive the war, they ran into some unexpected trouble. The rumors, it ends up, were spread by a group of bandits who had a grudge against the Gold Tribe (but then, what evildoers don't?). Normally, the three Gold Tribe members wouldn't have had a very hard time taking down what was a rather small group of bandits. However, the bandits were prepared; they ambushed the Gold Tribe the recon group, hitting Kaveri and the other Gold Tribe member from behind before they could react. Fortunately for Cal, he was still a Dragonair, and his slim body made for a harder target. But he wasn't a Dragonair for much longer when he saw Kaveri was taking a little longer than usual to get back up, and he evolved into a Dragonite right then and there. By the time Kaveri returned to her senses, Cal had already taken out most of the bandits; the siblings then double teamed the rest of them, ending the fight quickly.

Over the course of the past 20 years in the Gold Tribe, Kaveri has risen in reputation, some Gold Tribe veterans even recognizing her fighting style as being similar to Wildfire's. When she isn't off on missions for the Gold Tribe, Kaveri helps out with teaching classes at H.A.S., feeling a connection with the school not only because she had once been a student there, but because of her connection with Wildfire, who was often called the founder of the new H.A.S. alongside Blitzkrieg.

Moveset: Aqua Jet | Ice Fang | Rain Dance | Dig | Water Pulse | Agility

Ability: Swift Swim

RP Sample:
 
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Greiger

A mad mind... hehe
2,016
Posts
12
Years
  • Age 33
  • Seen Oct 1, 2023
Yay! So many familiar faces and so many new! :3 It is a reunion!
 

タイラー

Stress
313
Posts
10
Years
  • Seen Dec 18, 2014
AHH! i scroll down saying first and then i realize im not even close :(. well please Reserve Me

EDIT: Ill just put this here

Name: Liam Verr
Age: 19
Gender: Male
Species: Linoone
Faction: SEC
Appearance: Has thin stripes going down his back, and his brown parts are darker than most.
Personality:
History:
Moveset: (6 max)
RP Sample: (Taken from recent RP post or newly written)
 
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