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[BW] Rate my First Team

In-Game Team Help Can't defeat the Elite Four with your current team? Need help improving your Battle Subway team? This is the place for team help concerning in-game and casual play. Teams focused on the more competitive aspect of Pokémon must be posted in the Competitive Team Help sub-forum.

 
 
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  #1    
Old June 12th, 2011 (9:54 PM). Edited June 12th, 2011 by XxSweetDreamsxX.
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XxSweetDreamsxX XxSweetDreamsxX is offline
From the shadows~
     
    Join Date: May 2011
    Location: Watching quietly. Watching silently.
    Age: 19
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    Nature: Quiet
    Posts: 670
    Yo.
    This is my first EV trained team. I worked hard to get them all to level 100. Now, don't sugar-coat things, and just flat-out tell me if I did a good or a bad job. Its my first time trying to make a competetive team, actually, so bare with me.

    If you find anything that could be corrected when it comes to movesets/items, please say something. Or if you'd like to suggest another Pokemon altogether.

    I had some sort off an inspiration to create a beast-themed team. All of them are somewhat bigger Pokemon, except for the last one. He's kind off a pokemon I use for emergencies.


    Jacob/Aggron
    HP - 280
    Attack- 270
    Defense- 334
    Sp. Atk- 195
    Sp. Def- 161
    Speed- 115
    Ability- Sturdy
    Held Item- Quick Claw
    Nature- Gentle
    Move Set- Toxic, Autotomize, Earthquake, Iron Head

    Aiden/Charizard
    HP - 324
    Attack- 203
    Defense- 198
    Sp. Atk- 247
    Sp. Def- 178
    Speed- 258
    Ability- Blaze
    Held Item- Charcoal
    Nature- Lax
    Move Set- Rock Slide, Heat Wave, Flamethrower, Aerial Ace

    Hazard/Hydreigon
    HP - 381
    Attack- 202
    Defense- 201
    Sp. Atk- 319
    Sp. Def- 220
    Speed- 238
    Ability- Levitate
    Held Item- White Herb
    Nature- Modest
    Move Set- Draco Meteor, Dragon Pulse, Thunder Wave, Crunch

    Dreamer/Salamence
    HP - 328
    Attack- 312
    Defense- 180
    Sp. Atk- 290
    Sp. Def- 197
    Speed- 220
    Ability- Intimidate
    Held Item- Quick Claw
    Nature- Docile
    Move Set- Dragon Claw, Thunder Fang, Doube-Edge, Zen Headbutt

    Violet/Haxorus
    HP - 277
    Attack- 361
    Defense- 210
    Sp. Atk- 140
    Sp. Def- 185
    Speed- 254
    Ability- Mold Breaker
    Held Item- Dragon Fang
    Nature- Sassy
    Move Set- Brick Break, Substitute, Dragon Dance, Dragon Claw

    Leroy/Jolteon
    HP - 287
    Attack- 153
    Defense- 167
    Sp. Atk- 299
    Sp. Def- 199
    Speed- 301
    Ability- Volt Absorb
    Held Item- Wide Lens
    Nature- Modest
    Move Set- Thunder Wave, Volt Switch, Thunder, Flash

    Thanks~
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      #2    
    Old June 12th, 2011 (10:00 PM).
    darr123 darr123 is offline
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      It's a preety good start but a fast Ice pokemon would destroy your team you also dont need 2 physical dragon attackers so I suggest getting rid of either Haxorous or Salamence and putting in something else.
        #3    
      Old June 13th, 2011 (6:56 AM).
      deoxys121's Avatar
      deoxys121 deoxys121 is offline
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      First of all, having 3 Dragon-types is not a good thing. I would suggest replacing two of them with a Water-type and a Grass-type. But, if you're dead-set on this team, here's the best I can do with the movesets:

      Jacob/Aggron
      HP - 280
      Attack- 270
      Defense- 334
      Sp. Atk- 195
      Sp. Def- 161
      Speed- 115
      Ability- Sturdy
      Held Item- Quick Claw
      Nature- Gentle
      Move Set- Toxic, Autotomize, Earthquake, Iron Head
      Autotomize is good for increasing his Speed and reducing vulnerability to moves like Grass Knot and Low Kick. However, if you want to expand your types of attacks, you may want to teach him Shadow Claw, or even Rock Slide or Stone Edge for STAB.

      Aiden/Charizard
      HP - 324
      Attack- 203
      Defense- 198
      Sp. Atk- 247
      Sp. Def- 178
      Speed- 258
      Ability- Blaze
      Held Item- Charcoal
      Nature- Lax
      Move Set- Rock Slide, Heat Wave, Flamethrower, Aerial Ace
      I would suggest replacing a few moves here: Replace Aerial Ace with Air Slash (teachable via Move Relearner) to take advantage of his higher Sp. Atk and the move's higher base power. Also, you don't need Heat Wave AND Flamehtrower, since Heat Wave only has 5 more base power and doesn't have 100% accuracy. I would suggest replacing it with another Special move such as Focus Blast.

      Hazard/Hydreigon
      HP - 381
      Attack- 202
      Defense- 201
      Sp. Atk- 319
      Sp. Def- 220
      Speed- 238
      Ability- Levitate
      Held Item- White Herb
      Nature- Modest
      Move Set- Draco Meteor, Dragon Pulse, Thunder Wave, Crunch
      I would initially suggest Dark Pulse here, but that's only obtainable through breeding, so it's too late now. I would say replace Draco Meteor with Surf since you don't have any other Water moves, and then change his held item to BlackGlasses to enhance the power of Crunch and make up for his lower Attack.

      Dreamer/Salamence
      HP - 328
      Attack- 312
      Defense- 180
      Sp. Atk- 290
      Sp. Def- 197
      Speed- 220
      Ability- Intimidate
      Held Item- Quick Claw
      Nature- Docile
      Move Set- Dragon Claw, Thunder Fang, Doube-Edge, Zen Headbutt
      Provided you have high happiness on this Pokemon, which you should, I would suggest replacing Double-Edge with Return. With max happiness, Return's base power is 101, just 19 lower than Double-Edge and you don't have recoil damage. Everything else is fine.

      Violet/Haxorus
      HP - 277
      Attack- 361
      Defense- 210
      Sp. Atk- 140
      Sp. Def- 185
      Speed- 254
      Ability- Mold Breaker
      Held Item- Dragon Fang
      Nature- Sassy
      Move Set- Brick Break, Substitute, Dragon Dance, Dragon Claw
      I never use Substitute, myself. I, personally, would replace Substitute with X-Scissor. Bug moves are more useful than most people realize, strong against Grass, Psychic, and Dark. Then, I would replace Dragon Dance with Swords Dance to up his Attack two stages in one turn. Then, you can hit really strong on the next turn.

      Leroy/Jolteon
      HP - 287
      Attack- 153
      Defense- 167
      Sp. Atk- 299
      Sp. Def- 199
      Speed- 301
      Ability- Volt Absorb
      Held Item- Wide Lens
      Nature- Modest
      Move Set- Thunder Wave, Volt Switch, Thunder, Flash
      Thunder has bad accuracy without the aid of Rain Dance. So, replace Thunder with Thunderbolt which has 100% accuracy. Flash is more or less useless in my book; replace that with Shadow Ball. As far as Volt Switch, if you like to hit and run, keep it. But, thinking through Jolteon's limited move pool as far as types, you could go for Light Screen defensively, or Hyper Beam offensively.
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        #4    
      Old June 13th, 2011 (7:19 AM). Edited June 13th, 2011 by XxSweetDreamsxX.
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      XxSweetDreamsxX XxSweetDreamsxX is offline
      From the shadows~
         
        Join Date: May 2011
        Location: Watching quietly. Watching silently.
        Age: 19
        Gender: Female
        Nature: Quiet
        Posts: 670
        What Water type/Grass type might be good for my team? I don't know a lot of good ones with high stats.

        Aggron - Ok, I guess it would be good to replace Iron Head with one of those moves.

        Charizard- So get rid of which one? And replacing Aerial Ace won't be a big deal. Thanks~

        Hydreigon- Yeah, I forgot completely about Dark Pulse when breeding him for the right nature. :/
        I made his attack low on purpose. The White Herb is his held item so that if I use Draco Meteor, it will eliminate the stat change, therefore enabling him to use it twice if I have to. I could swap the items and change Draco Meteor, but then a lot of power might be wasted due to his high Sp. Attack

        Salamence- I can do that~

        Haxorus- I'll think about it. But personally I thought that Substitute would work well incase he has trouble with a ice type, or so that he can power up with Dragon dance without taking too much damage. I'll think about the swords dance move change, though.

        Jolteon- His Wide Lens ups his accuracy so he can use Thunder like an upgraded Thunderbolt. And sure, I'll switch the flash with another move. Thanks again~
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          #5    
        Old June 13th, 2011 (7:35 AM).
        deoxys121's Avatar
        deoxys121 deoxys121 is offline
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        As far as Aggron, I would keep Iron Head and Earthquake and replace one of the other moves.

        Sorry for being unclear with Charizard; replace Heat Wave.

        You could try Jellicent for a Water-type, that is, Water/Ghost for added STAB, and teach him/her Surf, Ice Beam, Shadow Ball, and Psychic or Energy Ball. Or you could use another Water-type you feel comfortable with. Remember, this advice is just what I would do.

        For a Grass-type, you have several options there, too, but I would go with a Leavanny knowing Swords Dance, X-Scissor, Leaf Blade, and Shadow Claw. I have as wide a variety of types of moves as possible in my teams.
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          #6    
        Old June 13th, 2011 (7:49 AM).
        darr123 darr123 is offline
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          For grass type you could also go for Virizion. Thats got me out of alot of trouble in a few battles.
            #7    
          Old June 13th, 2011 (8:48 AM).
          XxSweetDreamsxX's Avatar
          XxSweetDreamsxX XxSweetDreamsxX is offline
          From the shadows~
             
            Join Date: May 2011
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            Age: 19
            Gender: Female
            Nature: Quiet
            Posts: 670
            Is Virizion non-uber? I thought it was a legendary.
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              #8    
            Old June 13th, 2011 (9:27 AM).
            deoxys121's Avatar
            deoxys121 deoxys121 is offline
            White Kyurem Cometh
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            Virizion is legendary, but it's not an "uber" Pokemon. According to this page, the Musketeer Trio (except Keldeo) and Kami Trio are not banned.
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