I started this thread because I'm planning to create a Dragon Ball based hack.
In order to do so I started creating some fighter sprites and scripts, and I thought to share them as resources, just in case someone else wants to do something similar.
The sprites are arranged in rows of 4 images, respectively:
front shiny sprite
back shiny sprite
For now the shiny sprites are the same as the normal ones, it isn't my priority to make them at the moment, but sooner or later I'll start making them too.
Bacterian, Giran, King Chappa, Man-Wolf and Pintar
'It needs 2 asm routines, directly linked where they are needed.
'Some things can be done better or generalized, I'll do that soon, but for now I wanted to make a working one!
msgbox @select1 0x2
'check if the selected pokemon is correct
compare 0x8005 <fusee1 species>
if 0x1 goto @selectOther
msgbox @error 0x2