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Tutorial Magnius Guide to Pokemon Music Hacking Page 13

Started by Magnius January 3rd, 2008 9:58 PM
  • 184663 views
  • 374 replies

drew6464

Spriter and composer

Male
US
Seen August 20th, 2016
Posted January 5th, 2014
52 posts
12 Years
It says vbalcbex6.ocx is missing for Sappy. I tried downloading that, but it said it can't create an object and vbalcbex6.ocx is outdated.

EDIT: Fixed previous problem by changing the compatibility to XP, but now every time I open a ROM, it crashes. Help?
9 years going strong!
Female
Seen May 13th, 2011
Posted March 24th, 2011
34 posts
9 Years
This is a great tutorial, but when I do the silly command promt thing with the vbalCbEx6.ocx- This error message shows up ->

"The module "C:\windows\system32\vbalCbEx6.ocx" was loaded but the call to DIIRegisterServer failed with error code 0x80004005."

This sounds like the vbalCbEx6.ocx I downloaded wasn't compatible with Vista? If so, may I please ask of you to give me a download link to a version that works with Vista? Or if that's not the case, then please let me know what's wrong! Thank-You!

Sotaku

Pokémon Expert

Male
United States
Seen 1 Week Ago
Posted January 18th, 2011
4 posts
8.9 Years
I've recently read in some posts that you need to put vbalCbEx6.ocx, vbalExpBar6.ocx, and cPopMenu6.ocx, and to register SSubTmr6.dll for Sappy to open, but I still can't figure out why it crashes everytime I open a GBA file.

EDIT: I have Windows 7 Home Premium (64-bit OS), and an Intel Pentium Processor in my ASUS Laptop K52F/K62F series with 3 GBs of RAM, I wonder if it has the same problem Vista does?







When life gives you despair, expect good things to happen.

Magnius

Pokemon Music Hacking Guru

Seen February 17th, 2014
Posted February 10th, 2014
295 posts
14.4 Years
Help please! I'm a begginer at this >.<

I remember magnius saying something about Base Offset. Could someone help me at finding a free base offset for the songs? And how to find them please!!!
Well, if you're only testing, you could "xDDDDDD" for your offset. But if you actually have a project and you're inserting music, you could basically use free space as your Base Offset.
Check out my original music on my youtube channel:
http://www.youtube.com/user/MagniusKun?feature=mhee
Male
Seen June 15th, 2016
Posted July 21st, 2011
12 posts
9.9 Years
Sappy crashes when I click the play, stop or volume buttons and when I click "Assemble that ugly thing!". Could someone help me? ;)
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Male
Seen July 4th, 2015
Posted February 10th, 2014
3 posts
8.7 Years
I'm pretty sure this question has been asked many times before, but I still get the errors:

Run-time error '429:'
ActiveX component can't create object
and

Run-time error '372:'
Failed to load control 'vbalCboEx' from vbalCbEx.ocx. Your version of vbalCbEx6.ocx may be outdated. Make sure you are using the version of the control that was provided with your application.
Before you tell me, yes, I have registered vbalCbEx6.ocx, since I had gotten a different error before I did. I've searched everywhere for the newest version, but I already have it, it seems like. If anyone could help me, that'd be great.

(I am also trying to import a midi of Onett from Earthbound, although that would make a difference for this error, would it)

EDIT: Downloaded a new version of Sappy, and it worked. :D
Male
Seen August 11th, 2011
Posted August 11th, 2011
3 posts
8.7 Years
normally, it should take some seconds xD

er...now I have a problem too.
With sappy (05?) I was never able to play the music, I was just able to import/export/assemble.
Now I downloaded sappy 06, I was able to play the sounds! (yeah..happy!).
But then I tried assembling a song---> crash!
I thought..okay, maybe it's too long. But then I tried a 2 track-song and it crashed again!
it doesn't matter which song I choose, sappy crashes when assembling.
So I wanted to assemble the song via sappy 05, which always worked before.
You may have guessed: Now it crashes if I try to assemble.

I've read through this thread to look at all the errors and possiblilties for crashin, but..it's not the song.
And I've read about the possibility that my kernel32.dll has crashed?
How can you recognize that, since I see it in my system32 folder but dunno if it's okay.

So..what can I do now?
I'm quite depressed since I finally understood how to loop songs, but now I can't even try it out...
I had that EXACT same problem. I found it was because, like clonex said, the file had become associated with the text editor. To fix this, I managed to find a program that disassociates the file type. So in effect it makes it "forget" what program to open it with. I removed the .s file association all together and that seemed to fix it :D

Alf Stewart

Champion

Male
Summer Bay
Seen May 7th, 2011
Posted May 7th, 2011
7 posts
8.8 Years
As the title says, I have worked on some music to mke it sound like FRLG in an awsome program called AnvilStudios 2011, You can make Pallet Town have accordions instead of what instrument it actually has. I have edited Super Mario Land music, Pokemon Black and White, Mario and Luigi Superstar Saga and other songs like I gotta feeling so if this works I'll insert them into my hack titled Pokemon MarioRed (Hack of FireRed). Thanx!
G'day I'm Alf Stewart!

stocko

Toast Engineer

Male
Sydney, NSW, Australia
Seen May 29th, 2017
Posted February 22nd, 2013
38 posts
8.7 Years
hey guys, I have been getting the problem with all that 'vbalCbEx6.ocx' crap. I have registered the file with my computer but I am still getting errors whilst trying to open sappy. The two errors are:

1. "Run-time error '429'
ActiveX component can't create object"

2.Run-time error '372':
Failed to load control 'vbalCboEx' from vbalCbEx6.ocx. Your version of vbalCbEx6.ocx may be outdated. Make sure you are using the version of the control that was provided with your application.

I have been searching all over the internet and found nothing :(
Can you please help me?????

Pokepal17

More cowbell~

Age 25
Male
Steeltown
Seen July 7th, 2011
Posted May 22nd, 2011
1,517 posts
11.2 Years
hey guys, I have been getting the problem with all that 'vbalCbEx6.ocx' crap. I have registered the file with my computer but I am still getting errors whilst trying to open sappy. The two errors are:

1. "Run-time error '429'
ActiveX component can't create object"

2.Run-time error '372':
Failed to load control 'vbalCboEx' from vbalCbEx6.ocx. Your version of vbalCbEx6.ocx may be outdated. Make sure you are using the version of the control that was provided with your application.

I have been searching all over the internet and found nothing :(
Can you please help me?????
Basically, you'll have to go to the official Sappy site and download from there. That should fix the problem as it will reinstall Sappy and add all the proper installation files. :3
Pokémon Stardrop
Seen October 9th, 2019
Posted August 6th, 2012
275 posts
9.4 Years
At Pokemon Games:
-5 Direct Sound instrument simultaneously
-1 instrument for each GB channel
I thought it was a maximum of five tracks that use Direct Sound, but with a maximum of 6 Direct Sound notes playing at any given moment.

(You can have more Direct Sound notes than there are tracks -- chords count as multiple notes.)

ipatix

Sound Expert

Male
Germany
Seen April 26th, 2018
Posted August 3rd, 2017
146 posts
11.6 Years
Because of dynamic allocation of the DirectSound channels it doesn't matter if you use for example 1 DirectSound note on each 5 tracks or 5 DirectSound notes on 1 track. If using more than 5 DirectSound notes simultanously the notes with the lowest priority won't play.
Track 1/0 has the highest prority and the last tracks has the lowest priority.

You can have up to 10 tracks (fanfares only 9), but which notes you use on them is something completly different.
Visit my YouTube channel (music hacking and other stuff): http://www.youtube.com/user/theipatix

Lord Varion

Guess who's back?

Age 25
Non-binary
Seen January 6th, 2015
Posted January 6th, 2015
2,643 posts
10.8 Years
When I try to open up Sappy, I get this error:

Run-time error '339':

Component 'vbalCbEx6.ocx' or one of it's dependencies not correctly registered: a file is mossing or invalid.

I'm using Windows 7 Ultimate.
Any help?
Go onto google and search for 'vbalCbEx6.ocx free download' once downloaded place it in your sappy folder.

I'm not 100% sure if it would work. Because with me sappy does not work on windows 7 starter and up.
gone.

RichterSnipes

TFW Your Game Has Snivy In It

Age 26
Male
USA
Seen 6 Days Ago
Posted 2 Weeks Ago
446 posts
8.1 Years
Go onto google and search for 'vbalCbEx6.ocx free download' once downloaded place it in your sappy folder.

I'm not 100% sure if it would work. Because with me sappy does not work on windows 7 starter and up.
Actually, the Fire Emblem Community released a great Sappy mod that is actually fully functional on Windows Vista/7 computers. It also comes with a voice table editor to boot, which is coming to great use in what I'm trying to achieve in my (currently) personal hack.

The link and instructions are in DavidJCobb's music inserting tutorial on this same forum; it should be near the top. Install it on top of a regular Sappy install to get it working flawlessly.

DrerAhv

She That Derps in the Night

Age 23
Female
NH, USA
Seen April 26th, 2013
Posted November 11th, 2011
9 posts
8.7 Years
I've got an issue of my own.
I am trying to import the Myst theme as the title screen theme for Pokemon Ruby. I acquired the midi from the midimole website (I would post urls to show you exactly what I'm talking about, but it appears I'm not authorized to do so.)
I can manage to get the file into .s format easily, but when I try to Assemble the song Sappy freezes.

I've changed the instruments in the song numerous times, and the current setup is Pizzicato Strings, Timpani, Synth Bass 1, and Acoustic Grand Piano. I've tried various different programs and methods to insert this song into the game and so far nothing has worked. Please help.
The philosopher Didactylos has summed up an alternative hypothesis as "Things just happen. What the hell."

ipatix

Sound Expert

Male
Germany
Seen April 26th, 2018
Posted August 3rd, 2017
146 posts
11.6 Years
Well make sure when converting the MIDI that the file only use these characters:
- "A-Z"
- "a-z"
- "0-9"
- "." , "_"

That should prevent Sappy form crashing.
For the second problem:
On this sound-engine you are limited to 128 MIDI programs and the MIDI percussion-MIDI-channel won't change anything and so program "0 - Acoustic Grand Piano" is usually used as a percussion kit.
When you want to use the piano use the program "1 - Bright Acoustic Piano" , but make sure your voicegroup contains all these instruments.

Hope you understood my English ;-)
Visit my YouTube channel (music hacking and other stuff): http://www.youtube.com/user/theipatix

DrerAhv

She That Derps in the Night

Age 23
Female
NH, USA
Seen April 26th, 2013
Posted November 11th, 2011
9 posts
8.7 Years
Well make sure when converting the MIDI that the file only use these characters:
- "A-Z"
- "a-z"
- "0-9"
- "." , "_"

That should prevent Sappy form crashing.
For the second problem:
On this sound-engine you are limited to 128 MIDI programs and the MIDI percussion-MIDI-channel won't change anything and so program "0 - Acoustic Grand Piano" is usually used as a percussion kit.
When you want to use the piano use the program "1 - Bright Acoustic Piano" , but make sure your voicegroup contains all these instruments.

Hope you understood my English ;-)
Alright, I've tried that.
I'm using the voicegroup offset of 0x43B8A0, which is;
0x43B8A0

01 - Bright Acoustic
09 - Glockenspiel
35 - Fretless Bass
45 - Pizzicato Strings
46 - Harp
47 - Timpani
48 - Strings
60 - French Horn
73 - Flute
My instrument setup, after some fiddling, contains only Pizzicato Strings, Flute, Timpani, and Fretless Bass.
I'm using an empty offset as the Base Destination.
When I press "Assemble that Ugly Thing", I get an error message that reads:

"Run-time error '13':
type mismatch"

once I hit either OK or X on that message, Sappy closes and a new error message appears that reads:

"Run-time error '-2147418105 (80010007)':
Automation error
The callee (server [not server aplication]) is not available and disappeared; all connections are invalid. The call may have executed."

Upon hitting OK/X for that message it closes and nothing else appears.
What do I do to avoid this?
The philosopher Didactylos has summed up an alternative hypothesis as "Things just happen. What the hell."
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