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  #1    
Old April 8th, 2010 (3:11 PM). Edited May 12th, 2010 by PokemonPlatnum.
PokemonPlatnum's Avatar
PokemonPlatnum PokemonPlatnum is offline
nomnomnom.
     
    Join Date: Apr 2008
    Location: Ireland
    Age: 23
    Gender: Male
    Nature: Sassy
    Posts: 259


    ------------------------------------------------------------------------------------------------------------------------------------
    Instructions:

    1. To use this script simply place it above main
    2. To call the script use Class_MysteryGift.new

    If you can find some cool way you've used the script please post a screenshot
    Any problems? Talk to me on this thread :D

    -----------------------------------------------------------------------------------------------------------
    Scripts
    ----------------------------------------------------------------------------------------------------------
    Version 1.0 *OLD*
    Spoiler:

    Code:
    #######################################################################
    # Mystery Gift System v1.0 for Pokemon Essentials                          #
    # By PokemonPlatnum for the PokeCommunity                             #
    # Using ALOT of help from Wichu                                       #
    # 8/04/2010                                                           #
    #If you are having trouble with this script contact me on my profile, #
    #by pm or on the thread, thanks                                       #
    #######################################################################
    =begin

    To call this script simply use this: Class_MysteryGift.new

    =end class Class_MysteryGift def initialize getPassword end

    def getPassword password=pbEnterText(_INTL("Enter the password"),8,8) case password when "PASSWORD" #You can choose yor password on this line Kernel.pbMessage(_INTL("Correct password!")) #This is the text after inputting the password. Kernel.pbReceiveItem(PBItems::MEMBERSPASS) #You can change this item if needed. when "adhosdgf" #You can choose yor password on this line Kernel.pbMessage(_INTL("Correct password!")) #This is the text after inputting the password. Kernel.pbReceiveItem(PBItems::OAKSLETTER) #You can change this item if needed. when "adhosdgf" #You can choose yor password on this line #You can insert your own items and messages here else Kernel.pbMessage(_INTL("Incorrect password...")) end end end


    Version 2.0 NEW*
    Spoiler:
    It's here.
    Mystery Gift System 2.0
    Whats New:

    • You can select between different items which is then followed by a password unlock.
    • Slightly easier to add more than 2 items.

    Code:
    #######################################################################
    # Mystery Gift System 2.0                                             #
    # For Pokemon Essentials                                              #
    # By PokemonPlatnum and Crazyninjaguy(Most by him :L)                 #
    # Using ALOT of help from Wichu                                       #
    # http://www.planetdev.net                                            #
    # 12/05/2010                                                          #
    #If you are having trouble with this script contact me on my profile, #
    #by pm or on the thread, thanks                                       #
    #######################################################################
    =begin

    To call this script simply use this: Class_MysteryGift.new

    =end class MysteryGift def initialize(menu_index = 0) @menu_index = menu_index @sprites={} @sprites["spriteset"]=Spriteset_Map.new end def main commands=[ _INTL("Potion"), _INTL("Elixir"), _INTL("Ether"), _INTL("Exit") ] @command = Window_CommandPokemon.new(commands, 160) @text = Window_UnformattedTextPokemon.new("Which gift would you like?") @text.y = Graphics.height - @text.height @command.x = Graphics.width - @command.width Graphics.transition loop do Graphics.update Input.update update if $scene != self break end end Graphics.freeze pbDisposeSpriteHash(@sprites) end def update @command.update if @command.active update_command end end def update_command if Input.trigger?(Input::B) $scene = Scene_Map.new end if Input.trigger?(Input::C) case @command.index when 0 password=pbEnterText(_INTL("Enter the password"),8,8) case password when "PASSWORD" Kernel.pbMessage(_INTL("Correct password!")) Kernel.pbReceiveItem(PBItems::POTION) else Kernel.pbMessage(_INTL("Incorrect password...")) end end when 1 password=pbEnterText(_INTL("Enter the password"),8,8) case password when "adhosdgf" Kernel.pbMessage(_INTL("Correct password!")) Kernel.pbReceiveItem(PBItems::ELIXIR) else Kernel.pbMessage(_INTL("Incorrect password...")) end end when 2 password=pbEnterText(_INTL("Enter the password"),8,8) case password when "pwnage91" Kernel.pbMessage(_INTL("Correct password!")) Kernel.pbReceiveItem(PBItems::ETHER) else Kernel.pbMessage(_INTL("Incorrect password...")) end end when 3 $scene = Scene_Map.new end end end


    What's going to be in 3.0?

    • Mystery gift background image.
    • Mystery gift BGM Audio.
    • Access from the 'New Game' screen
    • If you would personally like any features to be added reply on this thread

    REMEMBER TO CREDIT CRAZYNINJAGUY, ME AND WICHU FOR THIS SCRIPT.
    Thank you

    Credits:
    -----------
    CRAZYNINJAGUY : Teaching me and making the bulk of the script.
    ME : I'd like to thank me fro starting this project and making version 1.0
    WICHU : Giving me some scripting help :p


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      #2    
    Old April 11th, 2010 (8:12 AM).
    キラキラ's Avatar
    キラキラ キラキラ is offline
    KiraKira
       
      Join Date: Jul 2009
      Age: 25
      Gender: Male
      Nature: Modest
      Posts: 48

      Would it be possible to change the amount of characters needed? I can't use a 5 character password, or else it doesn't enter.
      I'm fine with making the passwords have space at the end though, I'm just curious.

      Thank you so much for the script, I'll be using it. :]
      Credits to yourself and Wichu.

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        #3    
      Old April 11th, 2010 (8:37 AM).
      PokemonPlatnum's Avatar
      PokemonPlatnum PokemonPlatnum is offline
      nomnomnom.
         
        Join Date: Apr 2008
        Location: Ireland
        Age: 23
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        Nature: Sassy
        Posts: 259

        Quote:
        Originally Posted by キラキラ View Post
        Would it be possible to change the amount of characters needed? I can't use a 5 character password, or else it doesn't enter.
        I'm fine with making the passwords have space at the end though, I'm just curious.

        Thank you so much for the script, I'll be using it. :]
        Credits to yourself and Wichu.

        Simple
        Go to this section of the script:
        Code:
          password=pbEnterText(_INTL("Enter the password"),8,8)
        This is what this can be translated as
        Code:
        def pbEnterText(helptext,minlength,maxlength,initialText="")
        I used the underline and bold to help
        So simply change the 8 to a 5
        Like so:
        Code:
          password=pbEnterText(_INTL("Enter the password"),5,5)
        Done
        -PP

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          #4    
        Old April 11th, 2010 (8:45 AM).
        キラキラ's Avatar
        キラキラ キラキラ is offline
        KiraKira
           
          Join Date: Jul 2009
          Age: 25
          Gender: Male
          Nature: Modest
          Posts: 48

          I was looking at that, wasn't sure though. Thanks! Script works wonderfully and useful for events "pbAddForeignPokemon".

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            #5    
          Old April 11th, 2010 (8:51 AM).
          PokemonPlatnum's Avatar
          PokemonPlatnum PokemonPlatnum is offline
          nomnomnom.
             
            Join Date: Apr 2008
            Location: Ireland
            Age: 23
            Gender: Male
            Nature: Sassy
            Posts: 259

            Quote:
            Originally Posted by キラキラ View Post
            I was looking at that, wasn't sure though. Thanks! Script works wonderfully and useful for events "pbAddForeignPokemon".
            I'm glad I helped and that you enjoy the script
            -PP

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              #6    
            Old April 28th, 2010 (1:21 AM).
            Urugamosu's Avatar
            Urugamosu Urugamosu is offline
            Happy, and Searching.
            • Crystal Tier
             
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            Location: Perth, Australia
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            Posts: 556

            Wow.. Amazing. Thanks to you, I can do this!

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              #7    
            Old May 1st, 2010 (12:50 PM).
            PokemonPlatnum's Avatar
            PokemonPlatnum PokemonPlatnum is offline
            nomnomnom.
               
              Join Date: Apr 2008
              Location: Ireland
              Age: 23
              Gender: Male
              Nature: Sassy
              Posts: 259

              Quote:
              Originally Posted by westfieldfishblue View Post
              Wow.. Amazing. Thanks to you, I can do this!
              Glad to help If you need any help please reply on this thread.
              -PP

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                #8    
              Old May 5th, 2010 (2:53 PM).
              Umbra's Avatar
              Umbra Umbra is offline
              • Platinum Tier
               
              Join Date: Aug 2009
              Location: Nearby my feet.
              Age: 20
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              Nature: Calm
              Posts: 1,745

              i cant get it 2 work with 2 or more events help. well i mean i got it to work but not with more than 2 passwords it doesnt do the 2nd 1 srry this is on a psp so im lazy on it.

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                #9    
              Old May 7th, 2010 (11:23 PM).
              PokemonPlatnum's Avatar
              PokemonPlatnum PokemonPlatnum is offline
              nomnomnom.
                 
                Join Date: Apr 2008
                Location: Ireland
                Age: 23
                Gender: Male
                Nature: Sassy
                Posts: 259

                Quote:
                Originally Posted by hansiec View Post
                i cant get it 2 work with 2 or more events help. well i mean i got it to work but not with more than 2 passwords it doesnt do the 2nd 1 srry this is on a psp so im lazy on it.
                Emm...make a new event above main and put this in it It hasn't been tested so tell me if it works Remember now to call Class_MysteryGift2.new, this time
                Code:
                #######################################################################
                # Mystery Gift System for Pokemon Essentials                          #
                # By PokemonPlatnum for the PokeCommunity                             #
                # Using ALOT of help from Wichu                                       #
                # 8/04/2010                                                           #
                #If you are having trouble with this script contact me on my profile, #
                #by pm or on the thread, thanks                                       #
                #######################################################################
                =begin

                To call this script simply use this: Class_MysteryGift2.new

                =end class Class_MysteryGift2 def initialize getPassword end

                def getPassword password=pbEnterText(_INTL("Enter the password"),8,8) case password when "PASSWORD" #You can choose yor password on this line Kernel.pbMessage(_INTL("Correct password!")) #This is the text after inputting the password. Kernel.pbReceiveItem(PBItems::MEMBERSPASS) #You can change this item if needed. when "adhosdgf" #You can choose yor password on this line Kernel.pbMessage(_INTL("Correct password!")) #This is the text after inputting the password. Kernel.pbReceiveItem(PBItems::OAKSLETTER) #You can change this item if needed. when "adhosdgf" #You can choose yor password on this line #You can insert your own items and messages here else Kernel.pbMessage(_INTL("Incorrect password...")) end end end

                emm...might update this soon

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                  #10    
                Old May 9th, 2010 (8:18 PM). Edited May 9th, 2010 by Blinde.
                Blinde Blinde is offline
                   
                  Join Date: May 2010
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                  how do you make it go on the start up menu?

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                    #11    
                  Old May 10th, 2010 (10:10 AM).
                  Umbra's Avatar
                  Umbra Umbra is offline
                  • Platinum Tier
                   
                  Join Date: Aug 2009
                  Location: Nearby my feet.
                  Age: 20
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                  Nature: Calm
                  Posts: 1,745

                  k it works, ty. oh and maki
                  g it on the titlescreen edit pokemonload script.

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                    #12    
                  Old May 10th, 2010 (11:30 AM).
                  Blinde Blinde is offline
                     
                    Join Date: May 2010
                    Gender: Male
                    Posts: 19

                    ok... were on pokemonload do i put it? everyplace i put it it starts Immediately when i start the game.

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                      #13    
                    Old May 12th, 2010 (11:06 AM).
                    PokemonPlatnum's Avatar
                    PokemonPlatnum PokemonPlatnum is offline
                    nomnomnom.
                       
                      Join Date: Apr 2008
                      Location: Ireland
                      Age: 23
                      Gender: Male
                      Nature: Sassy
                      Posts: 259

                      It's here.
                      Mystery Gift System 2.0
                      Whats New:

                      • You can select between different items which is then followed by a password unlock.
                      • Slightly easier to add more than 2 items.

                      Code:
                      #######################################################################
                      # Mystery Gift System 2.0                                             #
                      # For Pokemon Essentials                                              #
                      # By PokemonPlatnum and Crazyninjaguy(Most by him :L)                 #
                      # Using ALOT of help from Wichu                                       #
                      # http://www.planetdev.net                                            #
                      # 12/05/2010                                                          #
                      #If you are having trouble with this script contact me on my profile, #
                      #by pm or on the thread, thanks                                       #
                      #######################################################################
                      =begin

                      To call this script simply use this: Class_MysteryGift.new

                      =end class MysteryGift def initialize(menu_index = 0) @menu_index = menu_index @sprites={} @sprites["spriteset"]=Spriteset_Map.new end def main commands=[ _INTL("Potion"), _INTL("Elixir"), _INTL("Ether"), _INTL("Exit") ] @command = Window_CommandPokemon.new(commands, 160) @text = Window_UnformattedTextPokemon.new("Which gift would you like?") @text.y = Graphics.height - @text.height @command.x = Graphics.width - @command.width Graphics.transition loop do Graphics.update Input.update update if $scene != self break end end Graphics.freeze pbDisposeSpriteHash(@sprites) end def update @command.update if @command.active update_command end end def update_command if Input.trigger?(Input::B) $scene = Scene_Map.new end if Input.trigger?(Input::C) case @command.index when 0 password=pbEnterText(_INTL("Enter the password"),8,8) case password when "PASSWORD" Kernel.pbMessage(_INTL("Correct password!")) Kernel.pbReceiveItem(PBItems::POTION) else Kernel.pbMessage(_INTL("Incorrect password...")) end end when 1 password=pbEnterText(_INTL("Enter the password"),8,8) case password when "adhosdgf" Kernel.pbMessage(_INTL("Correct password!")) Kernel.pbReceiveItem(PBItems::ELIXIR) else Kernel.pbMessage(_INTL("Incorrect password...")) end end when 2 password=pbEnterText(_INTL("Enter the password"),8,8) case password when "pwnage91" Kernel.pbMessage(_INTL("Correct password!")) Kernel.pbReceiveItem(PBItems::ETHER) else Kernel.pbMessage(_INTL("Incorrect password...")) end end when 3 $scene = Scene_Map.new end end end


                      What's going to be in 3.0?

                      • Mystery gift background image.
                      • Mystery gift BGM Audio.
                      • Access from the 'New Game' screen
                      • If you would personally like any features to be added reply on this thread

                      REMEMBER TO CREDIT CRAZYNINJAGUY, ME AND WICHU FOR THIS SCRIPT.
                      Thank you

                      __________________


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                      --------------------------------------------------------
                      Update Patch 4 Coming Soon.

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                        #14    
                      Old May 12th, 2010 (1:07 PM).
                      Cilerba Cilerba is offline
                      the hearts of lonely people
                      • Silver Tier
                       
                      Join Date: Feb 2010
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                      Age: 20
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                      Nature: Quiet
                      Posts: 1,171

                      Wow. This is really good
                      I had a script similar to this a while back, but your script is a lot better then mine. However, you should add comments in the lines just to maybe help people if they want to add new passwords, add new gifts, etc.

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                        #15    
                      Old May 12th, 2010 (1:41 PM).
                      Crazyninjaguy's Avatar
                      Crazyninjaguy Crazyninjaguy is offline
                      I'm back.
                         
                        Join Date: May 2008
                        Location: England
                        Age: 25
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                        Posts: 663

                        Yeah, i'll add that in the next version
                        Customization is always important.

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                          #16    
                        Old May 12th, 2010 (1:47 PM). Edited May 12th, 2010 by PokemonPlatnum.
                        PokemonPlatnum's Avatar
                        PokemonPlatnum PokemonPlatnum is offline
                        nomnomnom.
                           
                          Join Date: Apr 2008
                          Location: Ireland
                          Age: 23
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                          Posts: 259

                          Quote:
                          Originally Posted by Cilerba View Post
                          Wow. This is really good
                          I had a script similar to this a while back, but your script is a lot better then mine. However, you should add comments in the lines just to maybe help people if they want to add new passwords, add new gifts, etc.
                          Thanks
                          Yeah I did that for Version 1 and I must of forgot :O

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                            #17    
                          Old May 12th, 2010 (4:50 PM).
                          Lucario_XP's Avatar
                          Lucario_XP Lucario_XP is offline
                             
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                            I get error:
                            ? 62? SyntaxError ??????
                            in line 62 where it says:
                            When 1 #on this is the line error
                            password = pbEnterText (_INTL ("Enter the password"), 8,8)

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                              #18    
                            Old May 12th, 2010 (4:55 PM).
                            Cilerba Cilerba is offline
                            the hearts of lonely people
                            • Silver Tier
                             
                            Join Date: Feb 2010
                            Location: Massachusetts
                            Age: 20
                            Gender: Male
                            Nature: Quiet
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                            Quote:
                            Originally Posted by Lucario_XP View Post
                            I get error:
                            ? 62? SyntaxError ??????
                            in line 62 where it says:
                            When 1 #on this is the line error
                            password = pbEnterText (_INTL ("Enter the password"), 8,8)

                            You shouldn't have a space between "pbEnterText" and "(_INTL"

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                              #19    
                            Old May 12th, 2010 (5:06 PM).
                            Lucario_XP's Avatar
                            Lucario_XP Lucario_XP is offline
                               
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                              Gender:
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                              Quote:
                              Originally Posted by Cilerba View Post
                              You shouldn't have a space between "pbEnterText" and "(_INTL"

                              I'm sorry, I wrote wrong in the previous message.
                              but in the script so I have no spaces.
                              what which is not the problem.

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                                #20    
                              Old May 12th, 2010 (5:23 PM).
                              Cilerba Cilerba is offline
                              the hearts of lonely people
                              • Silver Tier
                               
                              Join Date: Feb 2010
                              Location: Massachusetts
                              Age: 20
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                              Nature: Quiet
                              Posts: 1,171

                              Quote:
                              Originally Posted by Lucario_XP View Post
                              I'm sorry, I wrote wrong in the previous message.
                              but in the script so I have no spaces.
                              what which is not the problem.

                              Hmm...well then I cannot help you. Ask Pokemon Platnum for help with the script. :\

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                                #21    
                              Old May 13th, 2010 (10:47 AM).
                              PokemonPlatnum's Avatar
                              PokemonPlatnum PokemonPlatnum is offline
                              nomnomnom.
                                 
                                Join Date: Apr 2008
                                Location: Ireland
                                Age: 23
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                                Nature: Sassy
                                Posts: 259

                                Ok, i'm also having issues with this script Please do NOT use this script until CNG gets home and work on this script properly

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                                  #22    
                                Old May 23rd, 2010 (5:20 AM).
                                majorgames's Avatar
                                majorgames majorgames is offline
                                Master trainer
                                   
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                                  Location: thats for me to know and you to not find out
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                                  Nature: Relaxed
                                  Posts: 76

                                  Quote:
                                  Originally Posted by PokemonPlatnum View Post

                                  ------------------------------------------------------------------------------------------------------------------------------------
                                  Instructions:

                                  1. To use this script simply place it above main
                                  2. To call the script use Class_MysteryGift.new
                                  If you can find some cool way you've used the script please post a screenshot
                                  Any problems? Talk to me on this thread :D
                                  -----------------------------------------------------------------------------------------------------------
                                  Scripts
                                  ----------------------------------------------------------------------------------------------------------
                                  Version 1.0 *OLD*
                                  Spoiler:

                                  Code:
                                  #######################################################################
                                  # Mystery Gift System v1.0 for Pokemon Essentials                          #
                                  # By PokemonPlatnum for the PokeCommunity                             #
                                  # Using ALOT of help from Wichu                                       #
                                  # 8/04/2010                                                           #
                                  #If you are having trouble with this script contact me on my profile, #
                                  #by pm or on the thread, thanks                                       #
                                  #######################################################################
                                  =begin

                                  To call this script simply use this: Class_MysteryGift.new

                                  =end class Class_MysteryGift def initialize getPassword end

                                  def getPassword password=pbEnterText(_INTL("Enter the password"),8,8) case password when "PASSWORD" #You can choose yor password on this line Kernel.pbMessage(_INTL("Correct password!")) #This is the text after inputting the password. Kernel.pbReceiveItem(PBItems::MEMBERSPASS) #You can change this item if needed. when "adhosdgf" #You can choose yor password on this line Kernel.pbMessage(_INTL("Correct password!")) #This is the text after inputting the password. Kernel.pbReceiveItem(PBItems::OAKSLETTER) #You can change this item if needed. when "adhosdgf" #You can choose yor password on this line #You can insert your own items and messages here else Kernel.pbMessage(_INTL("Incorrect password...")) end end end


                                  Version 2.0 NEW*
                                  Spoiler:
                                  It's here.
                                  Mystery Gift System 2.0
                                  Whats New:

                                  • You can select between different items which is then followed by a password unlock.
                                  • Slightly easier to add more than 2 items.
                                  Code:
                                  #######################################################################
                                  # Mystery Gift System 2.0                                             #
                                  # For Pokemon Essentials                                              #
                                  # By PokemonPlatnum and Crazyninjaguy(Most by him :L)                 #
                                  # Using ALOT of help from Wichu                                       #
                                  # http://www.planetdev.net                                            #
                                  # 12/05/2010                                                          #
                                  #If you are having trouble with this script contact me on my profile, #
                                  #by pm or on the thread, thanks                                       #
                                  #######################################################################
                                  =begin

                                  To call this script simply use this: Class_MysteryGift.new

                                  =end class MysteryGift def initialize(menu_index = 0) @menu_index = menu_index @sprites={} @sprites["spriteset"]=Spriteset_Map.new end def main commands=[ _INTL("Potion"), _INTL("Elixir"), _INTL("Ether"), _INTL("Exit") ] @command = Window_CommandPokemon.new(commands, 160) @text = Window_UnformattedTextPokemon.new("Which gift would you like?") @text.y = Graphics.height - @text.height @command.x = Graphics.width - @command.width Graphics.transition loop do Graphics.update Input.update update if $scene != self break end end Graphics.freeze pbDisposeSpriteHash(@sprites) end def update @command.update if @command.active update_command end end def update_command if Input.trigger?(Input::B) $scene = Scene_Map.new end if Input.trigger?(Input::C) case @command.index when 0 password=pbEnterText(_INTL("Enter the password"),8,8) case password when "PASSWORD" Kernel.pbMessage(_INTL("Correct password!")) Kernel.pbReceiveItem(PBItems::POTION) else Kernel.pbMessage(_INTL("Incorrect password...")) end end when 1 password=pbEnterText(_INTL("Enter the password"),8,8) case password when "adhosdgf" Kernel.pbMessage(_INTL("Correct password!")) Kernel.pbReceiveItem(PBItems::ELIXIR) else Kernel.pbMessage(_INTL("Incorrect password...")) end end when 2 password=pbEnterText(_INTL("Enter the password"),8,8) case password when "pwnage91" Kernel.pbMessage(_INTL("Correct password!")) Kernel.pbReceiveItem(PBItems::ETHER) else Kernel.pbMessage(_INTL("Incorrect password...")) end end when 3 $scene = Scene_Map.new end end end

                                  What's going to be in 3.0?
                                  • Mystery gift background image.
                                  • Mystery gift BGM Audio.
                                  • Access from the 'New Game' screen
                                  • If you would personally like any features to be added reply on this thread
                                  REMEMBER TO CREDIT CRAZYNINJAGUY, ME AND WICHU FOR THIS SCRIPT.
                                  Thank you

                                  Credits:
                                  -----------
                                  CRAZYNINJAGUY : Teaching me and making the bulk of the script.
                                  ME : I'd like to thank me fro starting this project and making version 1.0
                                  WICHU : Giving me some scripting help :p

                                  Thanks dude i needed mystery gift in some way shape or form and you gave it to me, i have a request for V.3 and a question

                                  request - would it be possible for you to make it so that mystery gift works only when i start say a particular server maby via a script or program that i start. then when the people find out about the event they can go to mystery gift and access the event without pass word but rather straight from the server that i set up.

                                  question - when is V.3 comming out

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                                    #23    
                                  Old May 24th, 2010 (3:22 PM).
                                  Neo-Spriteman's Avatar
                                  Neo-Spriteman Neo-Spriteman is offline
                                  or goloog. that works too.
                                     
                                    Join Date: Mar 2009
                                    Location: MD
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                                    Quote:
                                    Originally Posted by PokemonPlatnum View Post

                                    What's going to be in 3.0?[/SIZE]

                                    • Mystery gift background image.
                                    • Mystery gift BGM Audio.
                                    • Access from the 'New Game' screen
                                    • If you would personally like any features to be added reply on this thread

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                                    Thank you

                                    I personally think you should allow the use of the sprites for items (ex. Enigma Crystal, Azure Flute ect.)

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                                      #24    
                                    Old May 29th, 2010 (4:30 AM).
                                    PokemonPlatnum's Avatar
                                    PokemonPlatnum PokemonPlatnum is offline
                                    nomnomnom.
                                       
                                      Join Date: Apr 2008
                                      Location: Ireland
                                      Age: 23
                                      Gender: Male
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                                      Posts: 259

                                      Quote:
                                      Originally Posted by majorgames View Post
                                      Thanks dude i needed mystery gift in some way shape or form and you gave it to me, i have a request for V.3 and a question

                                      request - would it be possible for you to make it so that mystery gift works only when i start say a particular server maby via a script or program that i start. then when the people find out about the event they can go to mystery gift and access the event without pass word but rather straight from the server that i set up.

                                      question - when is V.3 comming out

                                      1. No problem
                                      2. I'll look into your request
                                      3. It'll be out when it's out atm V2.0 doesn't work :L

                                      Quote:
                                      Originally Posted by Neo-Spriteman View Post
                                      I personally think you should allow the use of the sprites for items (ex. Enigma Crystal, Azure Flute ect.)
                                      Yeah, good idea Thanks man

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