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  #251    
Old May 4th, 2009 (1:24 PM).
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Giratina the master Giratina the master is offline
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    Whats a pointer i made the script but it tells me i need a pointer
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      #252    
    Old May 7th, 2009 (9:01 AM).
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      this tut0rial surely helped me~

      - a n g i e : D
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        #253    
      Old May 15th, 2009 (9:15 AM).
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      Mate this isn't the script help thread. Ask there xD
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        #254    
      Old May 16th, 2009 (8:13 PM).
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        special 0x16F

        flag for the national dex for firered
          #255    
        Old May 19th, 2009 (9:36 AM).
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        Where?
           
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          msgbox @text2 0x6
          where can i find the other pointers like 0x5 and 0x6?
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            #256    
          Old May 25th, 2009 (7:21 AM).
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            It's a very good scripting tutorial.
            Thanks a lot, it help me because I'm a scripter too.
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              #257    
            Old May 26th, 2009 (2:35 AM).
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            Now I see where bad scripting knowledge come from...

            Code:
            #org @start
            lock
            faceplayer
            msgbox @yesno 0x5
            if 0x1 goto @yes
            if 0x0 goto @no
            release
            end
            That's wrong and won't work. You can't use two ifs like that and there's not even a compare so the two ifs are pointless anyway. Also, some parts of the tutorial aren't updated for the newest XSE yet. So I would suggest the author fixing everything so people will have less problem with scripting. Thanks in advance.
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              #258    
            Old May 28th, 2009 (9:12 AM).
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            Back to Hacking after exams!!!
               
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              Can anyone make a script or explain me how to make a script to change the starting point of the game?
              like in fire red i dont want to begin the game in my room...i want to begin the game in another place...so can anyone help me?
                #259    
              Old May 28th, 2009 (10:43 AM).
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                as usual i probly over looked something, but it saves as a seperate file, right, so how does it get on the rom? or does it save to .XXX file and add script to rom?
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                  #260    
                Old May 28th, 2009 (12:52 PM).
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                Quote:
                Originally Posted by darkrom View Post
                as usual i probly over looked something, but it saves as a seperate file, right, so how does it get on the rom? or does it save to .XXX file and add script to rom?
                You compile the script into the rom, you save it to make a backup or to work on the script later.
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                  #261    
                Old May 28th, 2009 (11:52 PM).
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                s m i l e :)
                   
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                  Thanks. This surely helped me alot.. Thank you for posting!
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                    #262    
                  Old May 29th, 2009 (5:17 AM).
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                    Quote:
                    Quote:
                    Originally Posted by darkrom
                    as usual i probly over looked something, but it saves as a seperate file, right, so how does it get on the rom? or does it save to .XXX file and add script to rom?

                    You compile the script into the rom, you save it to make a backup or to work on the script later.
                    Erm.... how do i do that? cuz pokewitch does some thinfgs, then other times it say something about text offset... then im stuck on getting it into the rom, i found a tutorial but it wasnt that clear, plz help!
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                      #263    
                    Old May 30th, 2009 (8:24 AM).
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                      How would you do a dream in the begning of game and how would you do a wild pokemon battle but the wild pokemon can only have one gender also how can you do the only one gender thing with give pokemon script?
                        #264    
                      Old June 26th, 2009 (10:44 AM).
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                        This is the one tutorial out of all the others that has actually got me to script as the others didn't work when I tried them. Anyway THANKS!!!
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                          #265    
                        Old June 26th, 2009 (11:19 AM). Edited June 26th, 2009 by .Seth.
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                        Quote:
                        Originally Posted by Baby Cynda View Post
                        This is the one tutorial out of all the others that has actually got me to script as the others didn't work when I tried them. Anyway THANKS!!! :)
                        Thank you, I appreciate the comment.

                        Quote:
                        Originally Posted by Gold Man View Post
                        How would you do a dream in the begning of game and how would you do a wild pokemon battle but the wild pokemon can only have one gender also how can you do the only one gender thing with give pokemon script?
                        Uhm, first of all, you'd change the starting map, and put your scripts in the map for the dream, then you'd warp the player to the original starting map. I guess.

                        There's a parameter in the command wildbattle. XSE will help you if you have the latest XSE.
                        Quote:
                        Originally Posted by darkrom View Post
                        Erm.... how do i do that? cuz pokewitch does some thinfgs, then other times it say something about text offset... then im stuck on getting it into the rom, i found a tutorial but it wasnt that clear, plz help!
                        I'm not even sure what the heck you're talking about. If you mean compiling scripts, just click the gear button.

                        Quote:
                        Originally Posted by Yasumin View Post
                        Thanks. This surely helped me alot.. Thank you for posting!
                        Thank you. I appreciate the comment.

                        Quote:
                        Originally Posted by DarkPrince304 View Post
                        Can anyone make a script or explain me how to make a script to change the starting point of the game?
                        like in fire red i dont want to begin the game in my room...i want to begin the game in another place...so can anyone help me?
                        You use a tool by HackMew call Starting Map Changer.

                        Quote:
                        Originally Posted by HackMew View Post
                        Now I see where bad scripting knowledge come from...

                        Code:
                        #org @start
                        lock
                        faceplayer
                        msgbox @yesno 0x5
                        if 0x1 goto @yes
                        if 0x0 goto @no
                        release
                        end
                        That's wrong and won't work. You can't use two ifs like that and there's not even a compare so the two ifs are pointless anyway. Also, some parts of the tutorial aren't updated for the newest XSE yet. So I would suggest the author fixing everything so people will have less problem with scripting. Thanks in advance.
                        I'll do my best to update everything, HackMew. I know most of the things are wrong.

                        Announcements

                        1. DO NOT POST YOUR SCRIPTS HERE!!! THIS IS NOT A SCRIPT HELP THREAD!

                        2. I am updating this tutorial, so please wait on using this tutorial for your scripting needs until further notice.

                        3. If you have advice or information on scripting that you want me to know, please just send me a private message, instead of posting here.

                        Also, please do not post in this thread. You have the script help thread for scripts, and you can PM me anything you want me to add to the tutorial. You have no reason to post here, so please do not!
                          #266    
                        Old June 29th, 2009 (4:04 AM). Edited June 29th, 2009 by Rocka210.
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                          Thanks for the tutorial but on yesno scripts
                          When you put
                          msgbox @yesno 0x5
                          It should be
                          msgbox @yesno
                          boxset 0x5

                          Quote:
                          Originally Posted by ~Poke~ View Post
                          I posted that in the script help thread, but no-one's helped me... Can you help?
                          On the space put

                          Unknown change 0000
                          to 0300

                          Var Number change 0000
                          to 4050

                          It should work
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                            #267    
                          Old June 29th, 2009 (5:28 AM).
                          destinedjagold's Avatar
                          destinedjagold destinedjagold is offline
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                          Quote:
                          Originally Posted by Rocka210 View Post
                          Thanks for the tutorial but on yesno scripts
                          When you put
                          msgbox @yesno 0x5
                          It should be
                          msgbox @yesno
                          boxset 0x5
                          msgbox @yesno 0x5 is the updated XSE command now...
                          The one with boxsets is an old version of XSE.
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