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  #1    
Old January 5th, 2010 (11:32 PM). Edited January 5th, 2010 by davidthefat.
davidthefat davidthefat is offline
I Love C++
     
    Join Date: Dec 2009
    Age: 23
    Gender: Male
    Posts: 437
    Ok I think this section needs a C/C++ Thread.

    IDE:
    DevC++ - http://www.bloodshed.net/devcpp.html
    Really good and easy IDE based on Mingw port of gcc compiler, I use this.

    Code::Blocks - http://www.codeblocks.org/
    Really versatile IDE, its great, and many programmers use it.

    Visual C++ Express - http://www.microsoft.com/Express/VC/
    The Free version of Microsoft's IDE and compiler, I dont recommend since its a pain in the butt to distribute the actual program using this, but great great IDE, just port it to DevC++ or something before distributing the program.

    APIs:
    SDL - http://www.libsdl.org/
    This is a pretty basic library thats cross platform, which means you can use it on the main OSs without modification

    OpenGL - http://www.opengl.org/
    This is the main competitor of Direct3D, its a graphics library, and not a game library, keep that in mind. It has many extensions and can be used with SDL for more functionality. Its also Cross Platform and it had its own Data types to deal with the OS's different sizes for the data types

    Allegro - http://alleg.sourceforge.net/
    This is a game library, it has graphics and sound and all the good stuff in one package, but not very good with 3d, it supports it, but I just recommend OpenGL if you want 3d.

    DirectX - http://www.microsoft.com/games/en-US/aboutGFW/pages/directx.aspx
    DirectX is the package of libraries that Microsoft provides, only supports Windows OS. It has 3D and sound and all the good stuff in one, also the main API used by most commercial PC games.

    Irrlicht 3D Engine - http://irrlicht.sourceforge.net/
    Really fast 3D engine, easy to use, it uses OpenGL and DirectX to get the best of both worlds

    Ogre3D - http://www.ogre3d.org/
    Rival to Irrlicht, also best of both worlds.

    Other Tools:
    Unreal Dev Kit
    - http://www.udk.com/
    Yes, that the one, the famous one... Just try it out

    Blender 3D - http://www.blender.org/
    The best free 3D editor available, even directly competes with Maya and 3DS, Really expensive comercial 3D editors.

    GIMP - http://www.gimp.org/
    Its an image editor, really great if you don't have photoshop.

    Books:
    C++: The Complete Reference - http://search.barnesandnoble.com/C/Herbert-Schildt/e/9780072226805/?itm=3&USRI=c%2b%2b
    I really recommed this one, over 1000 pages, I own it my self. Covers C and C++

    C++ for Dummies - http://search.barnesandnoble.com/C-For-Dummies/Stephen-Randy-Davis/e/9780470317266/?itm=1&USRI=c%2b%2b+dummies
    Always a great series, I read it myself, its great, can even teach a 12 year old...

    Beginning C++ Through Game Programming - http://search.barnesandnoble.com/Beginning-C-through-Game-Programming/Michael-Dawson/e/9781598633603/?itm=3&USRI=learning+c%2b%2b
    Really good series.

    Learn To Program With C++ - http://search.barnesandnoble.com/Learn-to-Program-with-C/John-Smiley/e/9780072225358/?itm=1&USRI=c%2b%2b+smiley
    Its a really great book, it takes you inside a college class room and just get it if you are a beginner, absolutely easy to understand... even a 12 year old can learn from it.

    Beginning Direct X 9 - http://search.barnesandnoble.com/Beginning-DirectX-9/Wendy-Kumen-Jones/e/9781592003495/?itm=1&USRI=directx
    Even though its an older version of Direct X, its has good fundementals.

    OpenGL Super Bible - http://search.barnesandnoble.com/OpenGL-SuperBible/Benjamin-Lipchak/e/9780321498823/?itm=2&USRI=opengl+superbible
    Book is just EPIC, Just EPIC, I put it in the same level as the C++ complete Reference Book.

    Ebooks:
    Mastering C++ (1999)

    Teach Yourself C++ in 21 Days (2nd ed)

    Online Tutorials:
    NeHe OpenGL Tutorial - http://nehe.gamedev.net/
    BEST OpenGL tutorial online, hands down.

    LazyFoo's SDL Tutorial - http://www.lazyfoo.net/SDL_tutorials/
    Best SDL tutorial on the web.

    General C++ Tutorial - http://www.cplusplus.com/doc/tutorial/
    Just great in general

    Allegro Newbie Tutorial - http://www.loomsoft.net/resources/alltut/alltut_index.htm
    Pretty good

    Allegro Game Programming Tutorial - http://www.cppgameprogramming.com/cgi/nav.cgi?page=index
    Pretty good itself

    Blender 3D: From Noob To Pro - http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro
    Really helpful Blender 3D tutorial, must read for noobs.


    Spriting:
    Quote:
    Originally Posted by zeid
    Ok, so pixel art tutorials are always fun looking for, alot of newbie game programmers get into pixel art when making the graphics for their games (which is good) and decide they are good enough to share their gift (which is bad)... this 'gift' of theirs can actually be counter productive when put in tutorial form and send others on the wrong track art wise. So throughout the ages (millenia i believe) I have accumulated a number of good tutorials and made a few of my own. I think some might benefit from this, it's basically a massive tutorial referencing thread for learning pixel art and pixel art techniques.

    Some tutorials by me (shameless self promotion, please ignore my dead but still twitching forum):

    Lesson 1 - Basics
    Overview of lesson 1
    Lesson 2 - Colour
    The Demons of Pixel Art

    Provided bellow is a listing of useful art tutorials by others (these cover alot of things mine don't, I think it might also work vice-versa but it's been a while since I last read any of these links):

    Pixel Art
    Derek Yu - http://derekyu.com/extras/pixel01.html
    Gas 13 - http://gas13.ru/v3/tutorials/

    The above are highly recommended
    Mark's - http://www.natomic.com/hosted/marks/mpat/
    Drubudu's - http://www.drububu.com/tutorial/index.htmlhttp://www.rhysd.com/tutorial/
    Rhys - http://www.rhysd.com/tutorial/
    Alex - [1 2 3]
    St0ven - [1 2 3]

    Unfortunately a number of St0ven's tutorials aren't online anymore since his main site is down.
    Zoggles - http://www.zoggles.co.uk/asp/tutorials.asp?show=index
    Tsugumo - http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/
    CMR - http://subtutorial.bravehost.com/

    Pixel Movies - http://www.wayofthepixel.net/pixelation/in...hp?topic=2144.0

    I highly recommend this site for people looking for heavy critique on their art. If you approach this forum, do so with a mature attitude and willingness to make large changes to your art or you will not last long.
    An excellent tiles tutorial by Marco Vale - http://video.google.com/...

    Animation
    Idle Worm - http://www.idleworm.com/how/index.shtml
    Larry's - http://www.awn.com/tooninstitute/lessonplan/lesson.htm#top
    Manning - http://www.manningkrull.com/pixel_art/tutorials/walking.asp

    These sites provide some interesting information on animation in general.

    Other Art Tutorials
    Itch Studios - http://www.itchstudios.com/psg/index.htm
    Itchy Animation - http://www.itchy-animation.co.uk/light.htm

    Getting a good grasp of art in general will aid when approaching pixel art.

    Also these communities will help you hone your skills with intense critique:
    Pixeljoint
    Pixelation

    Its from a different forum, the focus is not pokemon but its general spriting. Its great, I seen some crap sprites made from scratch. Read

    http://gas13.ru/v3/tutorials/sywtbapa_almighty_grass_tile.php

    Go step away from the traditional pokemon look, the grass is crap in pokemon IMHO its just green repeated over and over. You can argue its supposed to be cartoon like, but still boring

    And sorry if you cant read my post very well... a mod can clean up my post and make it pretty...
    Well the credit goes to the respectable authors and creators of this books and programs and stuff... Its all in the link


    Also I will be adding to these, that are TONS of stuff out there I can put in, there are Youtube tutorials, TONS of stuff... I just dont have the time right now
    Reply With Quote

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      #2    
    Old January 6th, 2010 (3:44 AM).
    Wichu's Avatar
    Wichu Wichu is offline
    Project Amethyst
       
      Join Date: Sep 2007
      Location: North Herts, England
      Age: 24
      Gender: Male
      Nature: Naive
      Posts: 2,051
      I'm not sure what spriting tutorials are doing in a C++ thread...

      Anyway, SFML is a pretty good alternative to SDL, especially if you're into object-oriented programming.

      Xcode is another IDE option if you're using a Mac or want to make an iPhone game.
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        #3    
      Old January 6th, 2010 (4:45 AM).
      Alexandre's Avatar
      Alexandre Alexandre is offline
         
        Join Date: Mar 2005
        Age: 22
        Nature: Lonely
        Posts: 401
        Anyone know a nice little help application I can download for C#? Sort of like the one that comes with the Ruby package which is an ebook form of the Programming Ruby : The Pragmatic Programmer's guide.
        Reply With Quote
          #4    
        Old January 6th, 2010 (9:36 AM).
        davidthefat davidthefat is offline
        I Love C++
           
          Join Date: Dec 2009
          Age: 23
          Gender: Male
          Posts: 437
          Quote:
          Originally Posted by Alexandre View Post
          Anyone know a nice little help application I can download for C#? Sort of like the one that comes with the Ruby package which is an ebook form of the Programming Ruby : The Pragmatic Programmer's guide.
          http://www.csharp-station.com/Tutorial.aspx
          http://www.programmersheaven.com/2/CSharpBook
          Like that?
          Reply With Quote
            #5    
          Old January 8th, 2010 (1:05 AM). Edited January 8th, 2010 by KingCharizard.
          KingCharizard's Avatar
          KingCharizard KingCharizard is offline
          C++ Developer Extraordinaire
             
            Join Date: Dec 2009
            Location: Pennsylvania
            Age: 28
            Gender: Male
            Nature: Bold
            Posts: 1,250
            I actually like C# but Its not supported like C++ is right now, I forsee it becoming the industry standard eventually...

            Below is an assortment of resources that you can use to learn to Program C++ and create 3d models

            Programming books - Links Coming later their uploading

            This File contains:
            C++ Programming
            C# Programming
            Multiplayer Programming
            Open GL/SDL programming
            and many more books
            Over 30 books are included

            3D Modeling Books - Links Coming later their uploading

            This file contains:
            3ds MAX books
            Maya Books
            Terrain Books
            3D World building books
            And many more books
            Over 30 Books Are included

            Here is a complete list of the books included! PLEASE NOTE: This list may not be current but it is a basic list of the books included
            Spoiler:

            3D Computer Graphics - A Mathematical Introduction with OpenGL.pdf
            3D Game Engine Architecture.pdf
            3D Game Engine Design .pdf
            3D Game Engine Programming .pdf
            3D Game Programming All In One.pdf
            3D Geometry Tuts.rar
            3D Math Primer for Graphics and Game Development Souce Code.rar
            3D Math Primer for Graphics and Game Development.pdf
            3ds Max 2009 Beyond the Basics.rar
            3DS Max 2009 Bible.pdf
            3DS Max 2009 Essential Training.rar
            3ds Max 6 Bible.pdf
            A First Course in Linear Algebra.pdf
            A Theory Of Fun In Game Design.pdf
            Adobe Creative Suite 2 Classroom In A Book.chm
            Adobe GoLive CS2 Classroom in a Book.chm
            Adobe Illustrator CS2 Classroom in a Book.chm
            Adobe InDesign CS2 Classroom in a Book.chm
            Adobe Photoshop CS2 Classroom in a Book.chm
            Advanced 3D Game Programming All in One.pdf
            Advanced 3D Game Programming with DirectX 9.0.pdf
            Advanced Animation with DirectX.pdf
            Advanced Graphics Programming Techniques Using Opengl.pdf
            Advanced Graphics Programming Using OpenGL.pdf
            Advanced WinSock Multiplayer Game Programming Multicasting.pdf
            AI for Game Developers - David M. Bourg, Glenn Seeman.pdf
            AI for Game Developers Examples.rar
            AI For Game Developers.pdf
            AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm
            AI Game Development.chm
            AI Game Engine Programming.pdf
            AI Game Wisdom.pdf
            Algorithms And Networking For Computer Games.pdf
            Animating Real-Time Game Characters.pdf
            Artificial Intelligence for Games Source Code.rar
            Artificial Intelligence for Games.pdf
            Beginning 3D Game Programming.chm
            Beginning C# Game Programming Source Code.rar
            Beginning C# Game Programming.pdf
            Beginning C++ Game Programming.pdf
            Beginning C++ Game Programming.chm
            Beginning Direct3D Game Programming, Second Edition.pdf
            Beginning DirectX 9.pdf
            Beginning Game Art In 3DS Max 8.pdf
            Beginning Game Audio Programming.chm
            Beginning Game Level Design.pdf
            Beginning Game Programming.pdf
            Beginning Math and Physics for Game Programmers .chm
            Beginning Math and Physics for Game Programmers.chm
            Beginning OpenGL Game Programming Source Code.rar
            Beginning OpenGL Game Programming.pdf
            C++ Module I.pdf
            C++ Module II.pdf
            Character Development and Storytelling for Games.pdf
            Chris Crawford on Game Design.chm
            Collision Detection in Interactive 3D Environments.pdf
            Computer Gaming World - Mar 2006.pdf
            Computer Organization And Design The Hardware Software Interface.pdf
            Core Techniques And Algorithms in Game Programming.chm
            Core Techniques and Algorithms in Game Programming.pdf
            Creating Games In C++ - A Step By Step Guide.chm
            Creating Professional Animation with 3ds Max, Lightwave, and Maya.pdf
            CryENGINE 2 Features.pdf
            Cutting Edge Direct3D Programming.chm
            Data Structures for Game Programmers.pdf
            Deconstructing the Elements with 3ds Max 2nd Ed.pdf
            Digital Animation Bible.pdf
            Digital Character Design & Painting The Photoshop CS Edition.chm
            Digital Lighting and Rendering.pdf
            DirectX 3D Graphics Programming Bible.pdf
            DirectX 8.1 Programming for C PlusPlus.chm
            DirectX 8.1 Programming for C++.chm
            DirectX 9 Graphics - The Definitive Guide to Direct3D.pdf
            Directx 9 User Interfaces - Design and Implementation.pdf
            DotNET Game Programming with DirectX 9.0.pdf
            Easy Guide to Photoshop CS2 Image Editing.pdf
            Essential Mathematics for Games and Interactive Applications 2nd Edition.pdf
            Essential Mathematics for Games and Interactive Applications.pdf
            Evolution of GPUs.pdf
            Example Design Documents.rar
            Facial Modeling and Animation Done Right.pdf
            Focus On 3D Models.pdf
            Focus on Mod Programming In Quake III Arena.pdf
            Focus On Photon Mapping.chm
            Focus on SDL.pdf
            Fundamentals of Audio and Video Programming for Games.chm
            Game Architecture and Design.pdf
            Game Character Design Complete.pdf
            Game Coding Complete 2nd ed.chm
            Game Coding Complete.chm
            Game Design Foundations.chm
            Game Design Theory and Practice.chm
            Game Developer - Game Career Guide Fall 2005.pdf
            Game Developer - Game Career Guide Fall 2008.pdf
            Game Development and Production.pdf
            Game Engine Toolset Development.pdf
            Game Physics Engine Development Source Code.rar
            Game Physics Engine Development.pdf
            Game Physics.pdf
            Game Programming All in One.pdf
            Game Programming Gems 1.pdf
            Game Programming Gems 2.pdf
            Game Programming Gems 3.pdf
            Game Programming Gems 4.pdf
            Game Programming Gems 6.pdf
            Game Programming Golden Rules.pdf
            Game Programming Tricks of the Trade.pdf
            Game Programming with DirectX 9.0.pdf
            Game Programming with Python, Lua, and Ruby.chm
            Game Scripting Mastery.pdf
            GameProgrammingGems5-CDROM.rar
            GameProgrammingGems6-CDROM.rar
            GeForce 8800 GPU Architecture Technical Brief .pdf
            GPU Gems 1.djvu
            GPU Gems 2.djvu
            GPU Gems 3.chm
            GPU Programming Guide.pdf
            Graphics Gems 1.pdf
            Graphics Gems 2.pdf
            Graphics Gems 3.pdf
            Graphics Gems 4.pdf
            Graphics Gems 5.pdf
            Graphics Gems Series Source Code.rar
            Graphics Programming Black Book.pdf
            Graphics Programming with DirectX 9 Module I.pdf
            Graphics Programming with DirectX 9 Module II.pdf
            Hacking Photoshop CS2.pdf
            Half Life 2 Mods For Dummies.pdf
            Hardcore AI for Computer Games and Animation.pdf
            How GPUs Work.pdf
            Inside Direct3D.chm
            Introducing 3ds Max 2008.pdf
            Introducing 3ds Max 9.pdf
            Introduction to 3D Game Programming with DirectX 9.0 Source Code.rar
            Introduction to 3D Game Programming with DirectX 9.0c Shader Approach Source Code.rar
            Introduction to 3D Game Programming with DirectX 9.0c Shader Approach.chm
            Introduction to 3D Game Programming with DirectX 9.pdf
            Introduction to Game Programming with C++.chm
            Isometric Game Programming With DirectX 7.pdf
            Learn Vertex and Pixel Shader Programming With DirectX 9.pdf
            Level of Detail for 3D Graphics.pdf
            Level of Detail for 3D Graphics.pdf
            Linear Algebra Demystified.pdf
            Linux 3D Graphics Programming.pdf
            Linux Games Programming.pdf
            Lumenex Engine Technical Brief.pdf
            Managed DirectX 9 Kick Start - Graphics and Game Programming.chm
            Math Course Description.pdf
            Mathematical Physics - A Modern Introduction To It's Foundations.pdf
            Mathematics for 3D Game Programming and Computer Graphics, Second Edition.pdf
            Mathematics for Computer Graphics.pdf
            Mathematics for Game Developers.pdf
            Memory Management - Algorithms And Implementation In C-C++.pdf
            Microsoft DirectX 10 Technical Brief.pdf
            Model Rig Animate With 3ds Max 7.chm
            Modeling a Character in 3DS Max, 2nd Edition.pdf
            MUD Game Programming.chm
            Multiplayer Game Programming.pdf
            Networking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf
            OpenGL Game Development.pdf
            OpenGL Programming Guide.pdf
            OpenGL Red Book and Blue Book.rar
            OpenGL Reference Manual.pdf
            OpenGL Shading Language 2nd Edition.chm
            OpenGL Shading Language.chm
            OpenGL Super Bible.pdf
            OpenGL SuperBible 4th Edition.pdf
            OpenGL.Shading.Language.2nd.Edition.(Orange.Book).2006.pdf
            Physically-Based Rendering - From Theory To Implementation.pdf
            Physics Course Description.pdf
            Physics for Game Developers.pdf
            Polygon Collision Tutorials.rar
            Postmortems From Game Developers.pdf
            Probability for Dummies.pdf
            Probability Theory - The Logic of Science.pdf
            Programming AI by Example Source Code.rar
            Programming Game AI by Example.pdf
            Programming Multiplayer Games.pdf
            Programming Role Playing Games with DirectX, 2nd Edition.pdf
            Programming Role-Playing Games With DirectX 8.pdf
            Quake 4 Mods For Dummies.pdf
            Real Time Shader Programming.chm
            Real-Time Collision Detection.pdf
            Real-time Rendering 2nd ed.djvu
            Real-Time Rendering Tricks and Techniques in DirectX.pdf
            Real-Time Shader Programming.chm
            Shaders for Game Programming and Artists.pdf
            ShaderX1 - Vertex and Pixel Shader Tips and Tricks.pdf
            ShaderX2 - Introductions and Tutorials with DirectX9.pdf
            Shaderx2 - Shader Programming Tips & Tricks With Directx 9.pdf
            ShaderX3 - Advanced Rendering with DirectX and OpenGL.pdf
            Software Engineering - for Game Developers.pdf
            Software Engineering and Computer Games.chm
            Source Engine Infosheet.pdf
            Special Effects Game Programming With DirectX Source Code.rar
            Special Effects Game Programming with DirectX.pdf
            Strategy Game Programming With Directx 9.0.chm
            Teach Yourself Game Programming in 24 Hours.chm
            The Elements of Euclid.pdf
            The Game Animator's Guide To Maya.pdf
            The Official Guide to Learning Opengl Programming.pdf
            The Official Guide to Learning OpenGL, Version 2.1.pdf
            The Official Guide to Learning OpenGL.pdf
            Tricks of the 3D Game Programming Gurus - Advanced 3D Graphics and Rasterization.pdf
            Tricks of the Windows Game Programming Gurus - Fundamentals of 2D and 3D Game Programming.pdf
            Tricks of the Windows Game Programming Gurus, Second Edition.chm
            Ultimate Game Design Building Game Worlds.pdf
            Using Opengl In Visual C++.pdf
            Vector Game Math Processors Source Code.rar
            Vector Game Math Processors.pdf
            Visualizing Quaternions.pdf
            Zen of Graphics Programming - Michael Abrash.rar

            Im curious why the hell is Epic games releaseing the unreal engine free? It bothers me cause I had t go through alot just to get Unreal Engine 2
            __________________
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              #6    
            Old January 8th, 2010 (2:33 PM). Edited January 8th, 2010 by davidthefat.
            davidthefat davidthefat is offline
            I Love C++
               
              Join Date: Dec 2009
              Age: 23
              Gender: Male
              Posts: 437
              Quote:
              Originally Posted by KingCharizard View Post
              I actually like C# but Its not supported like C++ is right now, I forsee it becoming the industry standard eventually...

              Below is an assortment of resources that you can use to learn to Program C++ and create 3d models

              Programming books - Links Coming later their uploading

              This File contains:
              C++ Programming
              C# Programming
              Multiplayer Programming
              Open GL/SDL programming
              and many more books
              Over 30 books are included

              3D Modeling Books - Links Coming later their uploading

              This file contains:
              3ds MAX books
              Maya Books
              Terrain Books
              3D World building books
              And many more books
              Over 30 Books Are included

              Here is a complete list of the books included! PLEASE NOTE: This list may not be current but it is a basic list of the books included
              Spoiler:

              3D Computer Graphics - A Mathematical Introduction with OpenGL.pdf
              3D Game Engine Architecture.pdf
              3D Game Engine Design .pdf
              3D Game Engine Programming .pdf
              3D Game Programming All In One.pdf
              3D Geometry Tuts.rar
              3D Math Primer for Graphics and Game Development Souce Code.rar
              3D Math Primer for Graphics and Game Development.pdf
              3ds Max 2009 Beyond the Basics.rar
              3DS Max 2009 Bible.pdf
              3DS Max 2009 Essential Training.rar
              3ds Max 6 Bible.pdf
              A First Course in Linear Algebra.pdf
              A Theory Of Fun In Game Design.pdf
              Adobe Creative Suite 2 Classroom In A Book.chm
              Adobe GoLive CS2 Classroom in a Book.chm
              Adobe Illustrator CS2 Classroom in a Book.chm
              Adobe InDesign CS2 Classroom in a Book.chm
              Adobe Photoshop CS2 Classroom in a Book.chm
              Advanced 3D Game Programming All in One.pdf
              Advanced 3D Game Programming with DirectX 9.0.pdf
              Advanced Animation with DirectX.pdf
              Advanced Graphics Programming Techniques Using Opengl.pdf
              Advanced Graphics Programming Using OpenGL.pdf
              Advanced WinSock Multiplayer Game Programming Multicasting.pdf
              AI for Game Developers - David M. Bourg, Glenn Seeman.pdf
              AI for Game Developers Examples.rar
              AI For Game Developers.pdf
              AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm
              AI Game Development.chm
              AI Game Engine Programming.pdf
              AI Game Wisdom.pdf
              Algorithms And Networking For Computer Games.pdf
              Animating Real-Time Game Characters.pdf
              Artificial Intelligence for Games Source Code.rar
              Artificial Intelligence for Games.pdf
              Beginning 3D Game Programming.chm
              Beginning C# Game Programming Source Code.rar
              Beginning C# Game Programming.pdf
              Beginning C++ Game Programming.pdf
              Beginning C++ Game Programming.chm
              Beginning Direct3D Game Programming, Second Edition.pdf
              Beginning DirectX 9.pdf
              Beginning Game Art In 3DS Max 8.pdf
              Beginning Game Audio Programming.chm
              Beginning Game Level Design.pdf
              Beginning Game Programming.pdf
              Beginning Math and Physics for Game Programmers .chm
              Beginning Math and Physics for Game Programmers.chm
              Beginning OpenGL Game Programming Source Code.rar
              Beginning OpenGL Game Programming.pdf
              C++ Module I.pdf
              C++ Module II.pdf
              Character Development and Storytelling for Games.pdf
              Chris Crawford on Game Design.chm
              Collision Detection in Interactive 3D Environments.pdf
              Computer Gaming World - Mar 2006.pdf
              Computer Organization And Design The Hardware Software Interface.pdf
              Core Techniques And Algorithms in Game Programming.chm
              Core Techniques and Algorithms in Game Programming.pdf
              Creating Games In C++ - A Step By Step Guide.chm
              Creating Professional Animation with 3ds Max, Lightwave, and Maya.pdf
              CryENGINE 2 Features.pdf
              Cutting Edge Direct3D Programming.chm
              Data Structures for Game Programmers.pdf
              Deconstructing the Elements with 3ds Max 2nd Ed.pdf
              Digital Animation Bible.pdf
              Digital Character Design & Painting The Photoshop CS Edition.chm
              Digital Lighting and Rendering.pdf
              DirectX 3D Graphics Programming Bible.pdf
              DirectX 8.1 Programming for C PlusPlus.chm
              DirectX 8.1 Programming for C++.chm
              DirectX 9 Graphics - The Definitive Guide to Direct3D.pdf
              Directx 9 User Interfaces - Design and Implementation.pdf
              DotNET Game Programming with DirectX 9.0.pdf
              Easy Guide to Photoshop CS2 Image Editing.pdf
              Essential Mathematics for Games and Interactive Applications 2nd Edition.pdf
              Essential Mathematics for Games and Interactive Applications.pdf
              Evolution of GPUs.pdf
              Example Design Documents.rar
              Facial Modeling and Animation Done Right.pdf
              Focus On 3D Models.pdf
              Focus on Mod Programming In Quake III Arena.pdf
              Focus On Photon Mapping.chm
              Focus on SDL.pdf
              Fundamentals of Audio and Video Programming for Games.chm
              Game Architecture and Design.pdf
              Game Character Design Complete.pdf
              Game Coding Complete 2nd ed.chm
              Game Coding Complete.chm
              Game Design Foundations.chm
              Game Design Theory and Practice.chm
              Game Developer - Game Career Guide Fall 2005.pdf
              Game Developer - Game Career Guide Fall 2008.pdf
              Game Development and Production.pdf
              Game Engine Toolset Development.pdf
              Game Physics Engine Development Source Code.rar
              Game Physics Engine Development.pdf
              Game Physics.pdf
              Game Programming All in One.pdf
              Game Programming Gems 1.pdf
              Game Programming Gems 2.pdf
              Game Programming Gems 3.pdf
              Game Programming Gems 4.pdf
              Game Programming Gems 6.pdf
              Game Programming Golden Rules.pdf
              Game Programming Tricks of the Trade.pdf
              Game Programming with DirectX 9.0.pdf
              Game Programming with Python, Lua, and Ruby.chm
              Game Scripting Mastery.pdf
              GameProgrammingGems5-CDROM.rar
              GameProgrammingGems6-CDROM.rar
              GeForce 8800 GPU Architecture Technical Brief .pdf
              GPU Gems 1.djvu
              GPU Gems 2.djvu
              GPU Gems 3.chm
              GPU Programming Guide.pdf
              Graphics Gems 1.pdf
              Graphics Gems 2.pdf
              Graphics Gems 3.pdf
              Graphics Gems 4.pdf
              Graphics Gems 5.pdf
              Graphics Gems Series Source Code.rar
              Graphics Programming Black Book.pdf
              Graphics Programming with DirectX 9 Module I.pdf
              Graphics Programming with DirectX 9 Module II.pdf
              Hacking Photoshop CS2.pdf
              Half Life 2 Mods For Dummies.pdf
              Hardcore AI for Computer Games and Animation.pdf
              How GPUs Work.pdf
              Inside Direct3D.chm
              Introducing 3ds Max 2008.pdf
              Introducing 3ds Max 9.pdf
              Introduction to 3D Game Programming with DirectX 9.0 Source Code.rar
              Introduction to 3D Game Programming with DirectX 9.0c Shader Approach Source Code.rar
              Introduction to 3D Game Programming with DirectX 9.0c Shader Approach.chm
              Introduction to 3D Game Programming with DirectX 9.pdf
              Introduction to Game Programming with C++.chm
              Isometric Game Programming With DirectX 7.pdf
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              Im curious why the hell is Epic games releaseing the unreal engine free? It bothers me cause I had t go through alot just to get Unreal Engine 2
              Lots of books there... but is it legal? LOL but seriously, I think they make it free because they want support or something, Not alot of games are made with that engine, but those that are, they are amazing



              edit: I can argue about your opinion on C#, it wont, because its only used for Windows
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                #7    
              Old January 8th, 2010 (10:22 PM).
              KingCharizard's Avatar
              KingCharizard KingCharizard is offline
              C++ Developer Extraordinaire
                 
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                Quote:
                Originally Posted by davidthefat View Post
                Lots of books there... but is it legal? LOL but seriously, I think they make it free because they want support or something, Not alot of games are made with that engine, but those that are, they are amazing



                edit: I can argue about your opinion on C#, it wont, because its only used for Windows

                all the books were bought by me, and my friends but Im not sure if sharing them is legal... so I've decided not to share them, unless someone tells me it is...
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                  #8    
                Old November 17th, 2010 (9:59 PM).
                davidthefat davidthefat is offline
                I Love C++
                   
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                  A bunch of Lectures from Stanford about a ton of stuff for free on Youtube:

                  http://www.youtube.com/user/StanfordUniversity#g/p

                  Programming Abstractions:
                  http://www.youtube.com/user/StanfordUniversity#grid/user/FE6E58F856038C69

                  Programming Methodology:
                  http://www.youtube.com/user/StanfordUniversity#grid/user/84A56BC7F4A1F852

                  Programming Paradigms:
                  http://www.youtube.com/user/StanfordUniversity#grid/user/9D558D49CA734A02

                  There are other Computer related classes on there, but mostly practical for toward robotics.

                  MIT Classes:
                  http://www.youtube.com/user/mit?blend=1&ob=4#g/p

                  Intro to Computer Science & Programming:
                  http://www.youtube.com/user/MIT#grid/user/4C4720A6F225E074
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