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  #251    
Old August 8th, 2017 (10:07 AM).
Drake Baku's Avatar
Drake Baku Drake Baku is offline
Draconian Dragon Prince
     
    Join Date: Jul 2016
    Location: holland
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    Nature: Serious
    Posts: 65
    can someone help me
    i have been wreaking my brain for the last 2 hours on how but my hex understanding is at lvl 0

    I am trying to make new move effects for some signature moves
    Reborn for moltress, supposed to use both soft boiled and Aroma therapy effects

    and for celebi, time portal
    using wish and future sight, or something similar to moltress reborn but adding damage and only effects celebi

    officially i wanted moltress reborn to work like a full restore, but seems that is impossible

    anyway, just trying to find the first line/ code is too much, the tutorial gives the code for damage attacks to work from, but i see to many different codes for non damage attacks

    plus just looking at the codes, with for example soft boiled effect, which seems to be to go from 69a1 to 75d1 (may not be fully accurate), which seems way to big to be correct

    so yeah, I am lost here
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      #252    
    Old 2 Weeks Ago (8:04 PM).
    Enlightened Star Enlightened Star is offline
       
      Join Date: Oct 2017
      Posts: 1
      Hello
      I am trying to make new effect bytes, but i want to ask something
      is it possible to run a custom asm routine using a move?.
      I recently made an asm routine, that heals all your pokemon in the party.
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        #253    
      Old 2 Weeks Ago (10:24 PM).
      ghoulslash's Avatar
      ghoulslash ghoulslash is offline
         
        Join Date: Mar 2016
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        Quote:
        Originally Posted by Enlightened Star View Post
        Hello
        I am trying to make new effect bytes, but i want to ask something
        is it possible to run a custom asm routine using a move?.
        I recently made an asm routine, that heals all your pokemon in the party.
        Yep! You could use the callasm command. You'll need to insert the command yourself, it can be found here. So your move effect would look something like (in battle script pro)

        #org @start
        attackcanceler
        ppreduce
        attackstring
        callasm 0x8[your_offset +1]
        goto 0x1D694E
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          #254    
        Old 2 Weeks Ago (2:13 AM).
        Delta231's Avatar
        Delta231 Delta231 is offline
        A noob
           
          Join Date: May 2016
          Location: India
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          Can anyone make a tutorial similar to this one? The images are dead.
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