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  #8151    
Old February 6th, 2009 (8:37 AM).
Andryandrew Andryandrew is offline
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    Quote:
    Originally Posted by Lyzo View Post
    Is there a way to use the behaviour hidden without making the game restart?
    mmm... i don't know... but i think no
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      #8152    
    Old February 6th, 2009 (8:47 AM).
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    destinedjagold destinedjagold is offline
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    Quote:
    Originally Posted by Lyzo View Post
    Is there a way to use the behaviour hidden without making the game restart?
    er... try adding a level script in the map where it hides the person with the command 'hidesprite'...
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      #8153    
    Old February 6th, 2009 (8:54 AM).
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    Tropical Sunlight Tropical Sunlight is offline
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      Quote:
      Originally Posted by Tropical Sunlight View Post
      I change a pallete in APE, then I check in UnLZ.GBA. The pallete is corrupted. How do I fix those kind of things?

      I imported a 16-color pal.

      This is how it looks in UnLZ.GBA:


      This is how it looks in APE:
      Plz... I need to know...
      I'd like to insert Fakemon into my hack...
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        #8154    
      Old February 6th, 2009 (3:01 PM).
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      I got some qusetions.

      1) At which offset in the Ram in Fire Red, is the player's palette byte stored?
      2) What is the offset for the irls backsprites for Fire Red in Tile Molester?
      3) How do I change the trainer cards in Fire Red?
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        #8155    
      Old February 6th, 2009 (3:05 PM).
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        I've got a glitch in my game, I'm not sure what caused it, but here goes:

        It's a script that involves a battle between two team Rocket grunts, after the battle everything looks glitched.

        Spoiler:


        The things with circles around them shouldn't be there. Can anyone tell me what the problem is? The script goes on though... but the glitched stuff stays there.
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          #8156    
        Old February 6th, 2009 (3:45 PM).
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          I've got some glitchy images in my pause menu:



          I've used AdvanceMap, Overworld Editor RE, Starter Map Chooser Advance, Title-Screen Cry Changer, and XSE on the hack so far. It looks this glitchy from the moment the game starts, so I doubt it's any of the scripts that are making things look funny. (Plus, there's only one script in this version of the hack, and it's a simple talking script.) Of the above tools, I'm most inclined to suspect the Title-Screen Cry Changer for causing this, because I haven't heard of any similar problems with any of the other tools, but I haven't heard any testimonial about the Title-Screen Cry Changer at all.

          If this is the biggest problem my hack has, I'll be perfectly happy, since this is relatively minor, and I think that any players who are searching for ROM hacks have a pretty good knowledge of what the items in the Start menu do. Still, if it's indicative of a bigger glitch just waiting to kick in, I'd rather know now.
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            #8157    
          Old February 6th, 2009 (4:39 PM). Edited February 6th, 2009 by Destrozone.
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          Destrozone Destrozone is offline
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            Can someone tell me what the offset in Unlz (fire red) the I can find the question mark sprite?? Or where I can find it on the internet. You know, the one that is for a pokemon that doesn't exist? It is a question mark inside of a circle, and it is black and white. I'm sure you have seen it once or twice. Here is the backsprite, but I cannot find the front sprite.
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              #8158    
            Old February 6th, 2009 (6:35 PM).
            Darthatron's Avatar
            Darthatron Darthatron is offline
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            Quote:
            Originally Posted by Destrozone View Post
            Can someone tell me what the offset in Unlz (fire red) the I can find the question mark sprite?? Or where I can find it on the internet. You know, the one that is for a pokemon that doesn't exist? It is a question mark inside of a circle, and it is black and white. I'm sure you have seen it once or twice. Here is the backsprite, but I cannot find the front sprite.
            If I'm not mistaken they are the same image for front and back sprites.
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              #8159    
            Old February 6th, 2009 (6:44 PM).
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            SonicBlazePlatinum SonicBlazePlatinum is offline
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            Is there a trainer editor for Pokemon red and Pokemon Gold? Because I want to hack Kanto and Johto.
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              #8160    
            Old February 6th, 2009 (7:26 PM). Edited February 6th, 2009 by Destrozone.
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            Destrozone Destrozone is offline
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              Quote:
              Originally Posted by Darthatron View Post
              If I'm not mistaken they are the same image for front and back sprites.
              Which means that I can copy it from that image and paste it, correct?
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                #8161    
              Old February 6th, 2009 (9:04 PM).
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              sky_queen3 sky_queen3 is offline
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                Err, does anyone have Pokecry by itself? I've d/l 3 elite maps and no Pokecry. (No Dexter either.)
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                  #8162    
                Old February 6th, 2009 (9:11 PM).
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                  So I'm leading a hack project. No, it doesn't have a thread on PC, but it might eventually, when we have enough done to start advertising.

                  There are a couple issues I need cleared up early on in the project. Here are my questions...

                  Is it possible to add a new element? If not, is it possible to overwrite the ??? type?

                  Is it possible to add new attacks?

                  Is it possible to edit the graphics used in attack animations?

                  Is it possible to add new abilities with the effects of existing abilities?

                  Is it possible to edit the screwy FRLG Pokedex system so that it reads "Kailou Dex" rather than "Kanto Dex"? For that matter, are there any Pokemon-data-editing programs that can change a Pokemon's assigned habitat?

                  Is it possible to edit the Gengar/Nidorino fight scene in the FRLG intro?

                  Those pictures of Prof. Oak and the rival in Oak's intro - is it possible to edit them? For that matter, is it possible to change the intro beyond the text and Pokemon?

                  What is the cheapest and most plausible way to go about creating Pokemon cries?

                  Where can I get Cyclone?

                  Where can I find a ROM map, or whatever document outlines the location of certain data, for FRLG?

                  If anyone could answer any of these questions, I would be eternally grateful.
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                    #8163    
                  Old February 6th, 2009 (9:14 PM).
                  Darthatron's Avatar
                  Darthatron Darthatron is offline
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                  Quote:
                  Originally Posted by Destrozone View Post
                  Which means that I can copy it from that image and paste it, correct?
                  What do you mean "copy it from that image"? What did you want to do?
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                    #8164    
                  Old February 6th, 2009 (9:22 PM).
                  sky_queen3's Avatar
                  sky_queen3 sky_queen3 is offline
                  Mimikyu is cute :3
                     
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                    Quote:
                    Originally Posted by Darthatron View Post
                    What do you mean "copy it from that image"? What did you want to do?
                    Cut the ? in a circle and paste it on a blank canvas, save it, then import into the game somehow?
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                      #8165    
                    Old February 6th, 2009 (9:47 PM).
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                    SonicBlazePlatinum SonicBlazePlatinum is offline
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                    Is there a trainer editer for Pokemon Red and Pokemon Gold? Because I want to make a Pokemon hack.
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                      #8166    
                    Old February 6th, 2009 (10:06 PM).
                    Viper Jay 5 Viper Jay 5 is offline
                       
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                      Quote:
                      Originally Posted by BlazeTehKin View Post
                      Is there a trainer editer for Pokemon Red and Pokemon Gold? Because I want to make a Pokemon hack.
                      My question is kind of the same. I changed the main hero of Pokemon Red into Silver (The rival in Gold/Silver) However, I'd like to change the trainer picture itself in Pokemon Red to reflect him. It can be the exact look from Pokemon Gold. How can I copy it over without doing anything too complicated. I have a hex editor and if I knew what to find in Pokemon Gold and what to replace in Pokemon Red, I think I'd be okay.
                        #8167    
                      Old February 6th, 2009 (10:50 PM).
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                        I'm hacking Pokemon Blue cause my FR rom got deleted and the site I get roms from is down, so I need a program to edit Blue. Pokemap wont work on my computer (I've got vista)
                        If anyone has another program I'll be grateful.

                        Oh, I also need a Scripting program (also for Blue) and a text editor (again for Blue)

                        Btw, how many tools are out for Blue?

                        Thanks in advance
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                          #8168    
                        Old February 7th, 2009 (4:03 AM). Edited February 7th, 2009 by Tropical Sunlight.
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                        Tropical Sunlight Tropical Sunlight is offline
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                          I'll just try replacing another Pokemon, then.


                          How do you change this:
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                            #8169    
                          Old February 7th, 2009 (5:49 AM).
                          mrhiyuck's Avatar
                          mrhiyuck mrhiyuck is offline
                          //
                             
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                            Hope this is a valid question.

                            Is there any way to have another character follow you throughout a map? Through scripting, or hex editing, perhaps?
                              #8170    
                            Old February 7th, 2009 (6:14 AM). Edited February 7th, 2009 by Andryandrew.
                            Andryandrew Andryandrew is offline
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                              Quote:
                              Originally Posted by Tropical Sunlight View Post
                              I'll just try replacing another Pokemon, then.


                              How do you change this:
                              by deleting this level script and adding a new one... A.map search the offset for the level script bank automatically

                              Quote:
                              Originally Posted by mrhiyuck View Post
                              Hope this is a valid question.

                              Is there any way to have another character follow you throughout a map? Through scripting, or hex editing, perhaps?
                              uhm... pheraps by resizing pg's overworld and adding the person you want to follow you behind pg...
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                                #8171    
                              Old February 7th, 2009 (6:38 AM).
                              magna15 magna15 is offline
                                 
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                                How do you play hacked games on an emulator?I keep trying and mine refuses t owork. I've been using visual boy advance. It's driving me nuts.
                                  #8172    
                                Old February 7th, 2009 (6:56 AM).
                                IIMarckus's Avatar
                                IIMarckus IIMarckus is offline
                                   
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                                  Quote:
                                  Originally Posted by BlazeTehKin View Post
                                  Is there a trainer editer for Pokemon Red and Pokemon Gold? Because I want to make a Pokemon hack.
                                  I don’t know of any trainer editing programs available for those games. However, they can be modified with a hex editor—see this trainer editing tutorial.
                                  Quote:
                                  Originally Posted by Viper Jay 5 View Post
                                  My question is kind of the same. I changed the main hero of Pokemon Red into Silver (The rival in Gold/Silver) However, I'd like to change the trainer picture itself in Pokemon Red to reflect him. It can be the exact look from Pokemon Gold. How can I copy it over without doing anything too complicated. I have a hex editor and if I knew what to find in Pokemon Gold and what to replace in Pokemon Red, I think I'd be okay.
                                  Gold, Silver, and Crystal use a different compression format for images, so you cannot simply copy bytes from ROM to ROM and get a usable image.

                                  Trainer and Pokémon images can be extracted from Red, Blue, and Yellow ROMs with rbgfx.c, but there is no tool available to compress new images. Pokémon Brown gets around this by using assembly to bypass the decompression routine in the ROM, making it load uncompressed images instead.
                                  Quote:
                                  Originally Posted by hazzamon View Post
                                  I'm hacking Pokemon Blue cause my FR rom got deleted and the site I get roms from is down, so I need a program to edit Blue. Pokemap wont work on my computer (I've got vista)
                                  If anyone has another program I'll be grateful.
                                  Redmap? You can get it from Presea’s archive.
                                  Quote:
                                  Originally Posted by hazzamon View Post
                                  Oh, I also need a Scripting program (also for Blue) and a text editor (again for Blue)
                                  No scripting program exists for Pokémon Red, Blue, and Yellow, because those games do not have a scripting engine. In‐game events must be edited in ASM.

                                  In general, the best option for editing text is to use a table file with a hex editor.
                                  Quote:
                                  Originally Posted by hazzamon View Post
                                  Btw, how many tools are out for Blue?
                                  Not many. You can do quite a lot with a hex editor, but that has a learning curve (although it is far from impossible for beginners).

                                  I would recommend hacking Pokémon Gold instead if you’re a novice. It has a similar format to Pokémon Blue, but is organized more cleanly—and yes, it does have more tools available for it.
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                                    #8173    
                                  Old February 7th, 2009 (7:55 AM).
                                  Destrozone's Avatar
                                  Destrozone Destrozone is offline
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                                    Quote:
                                    Originally Posted by Darthatron View Post
                                    What do you mean "copy it from that image"? What did you want to do?
                                    Oh never mind I figured it out.
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                                      #8174    
                                    Old February 7th, 2009 (8:58 AM).
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                                    HackMew HackMew is offline
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                                    Quote:
                                    Originally Posted by Lyzo View Post
                                    Is there a way to use the behaviour hidden without making the game restart?
                                    There are different options. If you need to hide a person who is far away, then a setflag [PersonID] will work fine. If the person is in the near, then you can still use setflag but you need an hidesprite command too. And eventually a fadescreen.


                                    Quote:
                                    Originally Posted by mrhiyuck View Post
                                    Hope this is a valid question.
                                    Is there any way to have another character follow you throughout a map? Through scripting, or hex editing, perhaps?
                                    The only way to do so would be ASM hacking. Scripting wasn't designed to support follow-me-like scripts.


                                    Quote:
                                    Originally Posted by Tropical Sunlight View Post
                                    I'll just try replacing another Pokemon, then.


                                    How do you change this:
                                    Simply by editing the level script. Enable the Professional Header View, then go to the Header Tab, copy the Map Script Offset there and paste it into XSE. Check the Level Script option (the button near the Decompile one in the toolbar) and voilà.


                                    Quote:
                                    Originally Posted by Sunnybeam View Post
                                    So I'm leading a hack project. No, it doesn't have a thread on PC, but it might eventually, when we have enough done to start advertising.

                                    There are a couple issues I need cleared up early on in the project. Here are my questions...

                                    1. Is it possible to add a new element? If not, is it possible to overwrite the ??? type?

                                    2. Is it possible to add new attacks?

                                    3. Is it possible to edit the graphics used in attack animations?

                                    4. Is it possible to add new abilities with the effects of existing abilities?

                                    5. Is it possible to edit the screwy FRLG Pokedex system so that it reads "Kailou Dex" rather than "Kanto Dex"? For that matter, are there any Pokemon-data-editing programs that can change a Pokemon's assigned habitat?

                                    6. Is it possible to edit the Gengar/Nidorino fight scene in the FRLG intro?

                                    7. Those pictures of Prof. Oak and the rival in Oak's intro - is it possible to edit them? For that matter, is it possible to change the intro beyond the text and Pokemon?

                                    8. What is the cheapest and most plausible way to go about creating Pokemon cries?

                                    9. Where can I get Cyclone?

                                    10. Where can I find a ROM map, or whatever document outlines the location of certain data, for FRLG?

                                    If anyone could answer any of these questions, I would be eternally grateful.
                                    1-7: Yes, everything is possible. But I guess you were more interested about how to do such things, aren't you?
                                    8. Using a sound editor/recorder that can produce 8bit Wave files at 11KHz.
                                    9. Here for example.
                                    10. I doubt anything like that was ever made honestly...

                                    Quote:
                                    Originally Posted by ckret2 View Post
                                    I've got some glitchy images in my pause menu:


                                    [...]

                                    If this is the biggest problem my hack has, I'll be perfectly happy, since this is relatively minor, and I think that any players who are searching for ROM hacks have a pretty good knowledge of what the items in the Start menu do. Still, if it's indicative of a bigger glitch just waiting to kick in, I'd rather know now.
                                    What about a backup? Do you have some of them?
                                    The menu graphics got corrupted, maybe after inserting a tileset?


                                    Quote:
                                    Originally Posted by Lyzo View Post
                                    I've got a glitch in my game, I'm not sure what caused it, but here goes:

                                    It's a script that involves a battle between two team Rocket grunts, after the battle everything looks glitched.

                                    Spoiler:


                                    The things with circles around them shouldn't be there. Can anyone tell me what the problem is? The script goes on though... but the glitched stuff stays there.
                                    Got backups? If not, what about posting the script? Also, is that the only way to get the glitch? Or you've got similar problems other times perhaps? Please provide more details.


                                    Quote:
                                    Originally Posted by Tropical Sunlight View Post
                                    I change a pallete in APE, then I check in UnLZ.GBA. The pallete is corrupted. How do I fix those kind of things?

                                    I imported a 16-color pal.

                                    This is how it looks in UnLZ.GBA:
                                    Well... you should be aware of the fact not all LZ77-compressed palette use 16 colors.
                                    Like that Pineco, for example. In this case you need to find a 16-color palette to edit and repoint the Pineco one to the one you found. Then you edit the colors as usual and you're done.


                                    Quote:
                                    Originally Posted by 12345 View Post
                                    I'm sorry.
                                    I can't compile a script.
                                    Help me, please.
                                    See my post in the Tools Factory.
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                                      #8175    
                                    Old February 7th, 2009 (11:17 AM).
                                    Cy-Chan's Avatar
                                    Cy-Chan Cy-Chan is offline
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                                      By quoting Sunnybeam, I lead the masses, hurrah!

                                      Quote:
                                      Originally Posted by Sunnybeam View Post
                                      Is it possible to add a new element? If not, is it possible to overwrite the ??? type?
                                      It is. Quite easily too (at least in FireRed). The problem lies with the Physical/Special split. By default, any new types you add past the ???-type will be Special. Is this hardcoded in ASM guys? Is it possible to adjust it?

                                      Quote:
                                      Is it possible to add new attacks?
                                      Yes. There's a table of attacks, it's just a case of repointing the table and adding more onto the end. There's a limit of like, 200 extra attacks before it'll cap out.

                                      Quote:
                                      Is it possible to edit the graphics used in attack animations?
                                      Yes. The problem comes with new attacks. The animations, of course, are programmed via ASM. These is so they're animated (no duh). When a new attack is added, there's no default animation. What happens?

                                      Game go poof!

                                      Now, any pointers to images used in the animations are in the middle of some ASM. Not useful. Can anyone shed some light on this, either to how the pointer system works for attack animations, or straight-up how to set it up so newly-added attacks will use an animation (new or old)?

                                      Quote:
                                      Is it possible to add new abilities with the effects of existing abilities?
                                      Yes, but abilities are ASM. It's a tedious process; I personally have no clue how the abilities are organised (bar the names). The only thing one can go off on are pointers near the ability name pointers, possibly leading to the ability code.

                                      Quote:
                                      Where can I find a ROM map, or whatever document outlines the location of certain data, for FRLG?
                                      Hell yes. Someone make one of these, instead of another XSE or mapping tutorial.
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