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Script Limitation in Flags (I am confused)

Started by Calistrotic22 February 12th, 2020 12:00 AM
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__fred__40

fred

Male
mt silver
Seen 1 Hour Ago
Posted 1 Day Ago
163 posts
174 Days
your first flag should go as follow
setflag 0x200
or if you are using it to make a NPC disappear write 0200 in the ID box in A-Map
anyway here https://www.pokecommunity.com/showthread.php?t=302347 is a link to KarateKid study on flags and vars
Pokemon Secret Diaries
https://www.pokecommunity.com/showthread.php?t=431016

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Dr. Seuss

Aesthetic  Kaktus

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Guatemala City
Seen 22 Hours Ago
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6.1 Years
The documentation from Karatekid's post appears to be kinda incomplete. Here is more detailed information about available flags form FireRed. It might be useful to better understand what flags should be used. https://github.com/pret/pokefirered/blob/master/include/constants/flags.h
I'm just a normal romhacker c:

__fred__40

fred

Male
mt silver
Seen 1 Hour Ago
Posted 1 Day Ago
163 posts
174 Days
The documentation from Karatekid's post appears to be kinda incomplete. Here is more detailed information about available flags form FireRed. It might be useful to better understand what flags should be used. https://github.com/pret/pokefirered/blob/master/include/constants/flags.h
So,are all the flags under unused available for use(56-120,200-230,300-380,circa)?or should i still only use the ones between 200-230 ?
Pokemon Secret Diaries
https://www.pokecommunity.com/showthread.php?t=431016

Join me on discord https://discordapp.com/channels/682966771221004319/682966771812270153

This is the trailer for my new hack rom Pokémon Secret Diaries,check It out!!
https://youtu.be/jxvk8605cVY
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