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[Gen V] Help out my stall team?

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Old April 26th, 2012 (8:43 PM). Edited April 26th, 2012 by Walleh~.
Walleh~ Walleh~ is offline
     
    Join Date: Apr 2012
    Gender: Male
    Posts: 4
    I recently got back into Pokemon and decided to make a stall team, but I'm in need of some help. Is this team competitive enough? Can you please help me out and suggest changes for me?

    Well, here is the team.

    Potato (Hippowdon) (M) @ Leftovers
    Trait: Sand Stream
    EVs: 176 HP / 84 Def / 248 SDef
    Impish Nature (+Def, -SAtk)
    - Stockpile
    - Roar
    - Slack Off
    - Stealth Rock

    My lead. Stockpile to raise his defense and sp defense. Stealth Rock for entry hazards. Slack Off to heal. And spam Roar. Used for the Sandstorm.

    Eggy (Blissey) (F) @ Leftovers
    Trait: Natural Cure
    EVs: 252 HP / 252 Def / 4 SDef
    Bold Nature (+Def, -Atk)
    - Wish
    - Protect
    - Flamethrower
    - Toxic

    Pretty straight forward. Flamethrower just in case she needs to attack. My main healer.

    Gingi (Skarmory) (M) @ Leftovers
    Trait: Sturdy
    EVs: 252 HP / 252 Def / 4 SDef
    Impish Nature (+Def, -SAtk)
    - Spikes
    - Whirlwind
    - Roost
    - Brave Bird

    Same strategy as Hippowdon. Spikes for entry hazards and spam Whirlwind. Roost when needed and Brave Bird if he
    needs to attack. SkamBliss combo.

    Bunnilla (Cradily) (M) @ Leftovers
    Trait: Suction Cups
    EVs: 252 HP / 116 Def / 140 SDef
    Impish Nature (+Def, -SAtk)
    - Stockpile
    - Recover
    - Toxic
    - Rock Slide

    Stockpile to raise defense and sp defensive. Recover while stalling the enemy with Toxic. Rock Slide if I need to attack. He's on my team just in case other teams decide to Roar/Whirlwind me.

    Nespi (Ferrothorn) (M) @ Leftovers
    Trait: Iron Barbs
    EVs: 252 HP / 88 Def / 168 SDef
    Relaxed Nature (+Def, -Spd)
    - Leech Seed
    - Gyro Ball
    - Power Whip
    - Protect

    Pretty straightfoward.

    Dat Jelleh (Jellicent) (M) @ Leftovers
    Trait: Water Absorb
    EVs: 252 HP / 36 Def / 220 SDef
    Calm Nature (+SDef, -Atk)
    - Scald
    - Recover
    - Will-O-Wisp
    - Ice Beam

    Will-O-Wisp to hurt steel or poison enemies who can't get poisoned. Recover for healing. Ice Beam/Scald for Gliscor and stuff since my team seems to have a problem with him.

    Concerns: taunting, entry hazards, and going against other stall teams. Please help me out since I'm still getting used to competitive play again.

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      #2    
    Old April 26th, 2012 (8:53 PM).
    Ephemeral Euphoria's Avatar
    Ephemeral Euphoria Ephemeral Euphoria is offline
       
      Join Date: Dec 2009
      Age: 24
      Gender: Male
      Posts: 3,818
      I'd replace Stockpile with Earthquake on Hippowdon so it can attack when needed to and won't end up being Taunt bait. I'd also replace Rock Slide and Stockpile on Cradily for Giga Drain and Stone Edge and finally Seismic Toss to replace Flamethrower on Blissey for the same reasons as I stated with Hippowdon. Everything else looks solid if you ask me.
       
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