Advertiser Content

avalypuff

Legendary

Seen 3 Days Ago
Posted September 3rd, 2019
4 posts
139 Days
I'm trying to add lights to my windows at night. I created a fog the same size as my map, implicated it with the "Change Map Settings" event as seen here
Spoiler:




It fits like a glove on the map it's supposed to be on
Spoiler:




But then when I go to any other map it's there too, like so
Spoiler:





Please can anyone tell my why this is happening, and how to fix it? I'd really like to include lighted windows at night

mgriffin

Seen 2 Hours Ago
Posted 1 Day Ago
708 posts
5.5 Years
Hmm, that's strange. Are you sure you've configured your fog correctly? I'd only expect it to repeat a little bit onto the immediately adjacent routes. AFAIK the fog should only be displayed while the player is still standing on the map with the fog. Which is why, when you're crossing into another map you can still see the fog—you'll still be standing on the map until ~50% of another map is onscreen.

avalypuff

Legendary

Seen 3 Days Ago
Posted September 3rd, 2019
4 posts
139 Days
Hmm indeed.. 😕
I'll go ahead and try your initial suggestion anyways and see if that works, and even if it doesn't at least I've tried. Though knowing my luck once I figure this one out I'll encounter the same problem when I do the next city's light fog. lol
Regardless, thank you for your help

Edit:
Yea, that didn't work either.. It just changed how far I have to travel before it repeats again
Advertiser Content