Man. I hate bothering people with noob questions. Anyway. My script completely works untill the end.
When I talk with the trainer after the battle the messagebox with "Can you feel the despair" does not appear.
This is my script:
Maybe you still use XSE 126.96.36.199
If that is the case, instead of msgbox @pointer 0x6
with \L you can make a new line.
with \p you can open a clear new msgbox.
If you use \p once, you must use \n and then \l afterwards :)
Thanks - that worked, if it doesn't take a huge amount of time, could you explain how flags work too. I go to prof.birch's lab to get Riolu but before that I could go onto the route and see Missingno (i'm not 100% sure if this is what flags are).
Flags are nothing else than "checkers" in a Pokémon Game.
If someone gives you an item, you set a flag, that he can't give it to you twice, three times, endless.
It works this way..
if 0x1 call @got_it <---- this checks if the flag 0xyour_flag is set. If 0x1 (yes), call a pointer.
giveitem 0xItem 0xAmount 0x0 0x0 0x0
setflag 0xyour_flag <---- Sets a flag. I prefer starting at 0x450 up to 0x7FF and 0x900-0xFFF
Well, if you click the person again, it will automatically jump to @got_it and the script ends.
Attention! You can set every flag only once!
If you set for example setflag 0x500, you can check this flag everytime, to remove it, type
Hope I helped :)
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