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Avara

Female
Izantine
Seen 5 Hours Ago
Posted 3 Days Ago
1,071 posts
7.8 Years
Planning, writing, tile inserting, scripting, spriting, working with data entry - there's so many different tasks that make up the ROM hacking process. Everyone's got their strengths, weaknesses and preferences. There's always one aspect in any kind of project that we'll find mind numbingly dull!

For me, mapping is my least favourite thing to do. I'm not that great at it, I get bored of it easily, I find it too time consuming, and frankly I'd rather be doing something else for my projects.
***

Over to you! Which aspect of ROM hacking is a bit of a chore for you, and why?

Child Amnesiac

Music hacker

Age 19
Male
Colorado
Seen 1 Hour Ago
Posted 1 Hour Ago
206 posts
187 Days
Item creation, and certain parts of music hacking.

Item creation is just kind of tedious, (at least the sprite inserting part of it, FSF doesn't work in my circumstances, and I have to close out of HXD every time).
But after you insert all the stuff, it ain't so bad, but that first part is irritating.

I like music hacking to an extent, but drum sounds are just the worst. Also looping can be kind of finicky to get right, not because of where to put the start of the loop. The end can be kind of tough though, since Anvil Studio only goes in seconds, but with a little playing around it can sound good.

Drum sounds on the other hand, are just annoying. Add up not knowing what's compatible with the game your using, on top of not being able to find any good info on them for the tool your using to edit your music, and the fact that you can't hear whether or not you have invalid drum sounds until you hear it in game (my love/hate relationship with sappy is showing here), and you get a nightmare for me at least.

SlowbroMusicyo

Kumquat

Male
Fruit Tree
Seen 1 Week Ago
Posted 1 Week Ago
82 posts
1.2 Years
Item creation, and certain parts of music hacking.

Item creation is just kind of tedious, (at least the sprite inserting part of it, FSF doesn't work in my circumstances, and I have to close out of HXD every time).
But after you insert all the stuff, it ain't so bad, but that first part is irritating.

I like music hacking to an extent, but drum sounds are just the worst. Also looping can be kind of finicky to get right, not because of where to put the start of the loop. The end can be kind of tough though, since Anvil Studio only goes in seconds, but with a little playing around it can sound good.

Drum sounds on the other hand, are just annoying. Add up not knowing what's compatible with the game your using, on top of not being able to find any good info on them for the tool your using to edit your music, and the fact that you can't hear whether or not you have invalid drum sounds until you hear it in game (my love/hate relationship with sappy is showing here), and you get a nightmare for me at least.
I completely relate to the drums, but my technique is to use Kermalis' GBAMusicStudio to do the hardcore edits like volume and modulation while editing songs in FL for that Piano Roll action
A good tip is to not go all out when it comes to drums, AKA no Hi-hats (Use noise), No Timbale, bongos, etc.
My solution around that is to take a frlg sf2 and using it while making the song to make the whole thing 99% easier, now I haven't had drum problems for months!

To answer the question tho, the 5 DirectInstrument limit is anger inducing when I wanna make a cool drum thing >:(
=============================
staying up till' 4:00 was my pastime

(btw a new fl remix dump (they're sf2 things and short, Imma learn to loop later)
; https://soundcloud.com/user-152487276)
Male
Medan, Indonesia
Seen 4 Days Ago
Posted 6 Days Ago
83 posts
319 Days
Scripting.

You write em script.
You test it, it is busted.
You be like, wow what do wrong.
Then you look carefully at your own script.
You figure it out, oh this be wrong.
You fix it, you test em again.
This time something else wrong.
You be like, okay lemma just watch some cat video first.
From cat video you suddenly find yourself in the deep southwest part of Youtube full of weird German dank memes.
Procrastinate stats +10 points
You start to question your own sanity as em USSR national anthem won't stop echoing in your head.
You be like, okay, Let's back script.
You figure it out, oh this be wrong.
This time depends on your concentration, it either go well or wrong.
If go wrong, you be like watch cat video again.
If go well, you be like.
Why am i wasting 1 hour for this 30 seconds script and you start to re-evaluate your life choices.

Based on true story

TheBatPrince

Male
Azalea Town
Seen 2 Hours Ago
Posted 2 Hours Ago
62 posts
7 Days
Ah, well I'm actually good at Programming as I'm in School for it! :P.

I also have an amazing Art Sense, however just have weird mental blocks in my Mind stopping me from being able to Draw, whether it be Digital or Traditional. Once I sort those out I should be good to go....

I'm a lover of Writing and Reading, so I can make amazing Plots and Dialogue sequences.

I know a lot about Music, various Genres and stuff....but as to actually working the Software to Compose it, I'm not so sure. I'd probably Compose it in real life, and then modify it afterwards. But it still is lots of fun doing Digital Composing. However, I DO have fantastic Musical idea on it's own.

The only real tricky thing is just putting aside time to do it! And figuring out what I want to do. I'm currently working on a big Game Boy Colour Project, to sweep out a lot of this "Advance" era stuff. I find it just isn't the direction Pokemon should go! But by all means the Engine alone is fine to work with I'm sure. I just feel it isn't paying proper respect to the World to use the Advance Engine :P.
Male
Seen 3 Hours Ago
Posted 4 Hours Ago
43 posts
208 Days
Finding a great feature someone has posted, but then they don't give you enough information on how to actually add said feature, often because they are a high level hacker posting high level stuff (or even low level stuff for other high level hackers). So then I spend hours either trying to learn how to properly add said feature, then get nothing but wasted time, frustration and a headache, or all of that stuff I just said but instead I'm just tying to figure out what it is I'm even need to learn to add said feature in the first place.

And trying to get help for said feature, and getting "just use pret/pokeemerald" as a response. I 100% agree that any new hacks should be using the disassembles, but that is not what I want to hear when adding a small feature into a well develop hack. At that point I go from adding a minor feature to days recreating an entire game.

Also when you find glitch that came from nowhere (like corrupted pointers for sprites when you didn't even touch any Pokemon data since your last patch, or a stray 00 becomes FF in the middle of nowhere, breaking an important event), and then wondering what other glitches are now there that you didn't find.
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