leveling is fun for me, but i get sad when there's no more growth to be had and nothing else to do, you know? so i don't like getting to level 100. i usually slow down around 70-80. not that i don't have pokemon at level 100 or even chillin in their 90's, but it still just kind of makes me sad.
and yeah, no vs seeker makes it a pain. audino grinding in bw/2 was alright but your EVs end up skewed if you're trying to raise new party members solely off those and then like. it just gets boring after a while. i found the most convenient leveling up was the restaurants in xy tbh. that's largely how i raised new teams and finished my pokedex by leveling everyone up. i have a lot of hours in x for someone that doesn't like gen VI much lmfao
I'm actually kinda irritated that rematching trainers isn't a thing in Gen 7 (and XY, too? I'm not sure since I haven't played it in a long time). Would've made my training to LV. 100 so much easier instead of just hunting for Chansey all day. @_@
also I'mma randomly chuck this thread somewhere since it's been a while sooooooooo
edit: speaking of pokemon gaming, I hope everyone likes doing Challenges!
Hey, what is this thread doing in my section? It brings attention!
So what was the most challenging run you ever had?
I've never completed any nuzlocke run so probably that? If you mean completed runs though I had some trouble with a Gift Challenge in Pokémon Yellow, mostly because I wasn't familiar at all with the sloppy gen 1 mechanics and battles.
The world was full of cravens who pretended to be heroes; it took a queer sort of courage to admit to cowardice as he had.
I feel like doing any sort of challenging run in Gen 7 is impossible because the games are made to be really easy and friendly. Even if you start limiting yourself on things it just becomes really easy. I've given up on 2 nuzlockes and a wonderlocke after 3-4 gyms because I just didn't care for how easy it was.. Now if we're talking about a challenge, I ask anyone to try playing a game with Shuckle.. I did a solo once on Emerald using one and while it has good defensive stats, in Emerald you get about one decent move and that's rollout, so you spend most of the game using X-accuracys and X-Attacks then spamming rollout on your opponents.
Got to say that while I've done over 50+ Solo's in Emerald, I've got to agree with Jd that monotypes are great, I'd probably rank them higher than solos purely because of how difficult or easy one can be. Depending on the game and the type, some are incredibly easy and a breeze while other types and other games can be a real pain to go through, this contrasting of difficulty makes you feel a lot more accomplished than having an overleveled mon beating everything in 1-2 hits.
I advise anyone wanting to do some fun and unique challenges to consider Type-Lockes and EliminationLockes. Type locks are probably easier for newer people and add a real nice twist to a nuzlocke.
I've only written a few chapters of Pokemon fanfiction. Damn lack of motivation has held me back, but my partner and I are watching the anime atm so if my Oblivion obsession wears off soon (lol no), Pokemon will probably be next on the list, haha. Rin doesn't really want to be known but I want her to be known. And she hates me for it. x3
Haven't yet, but planning too. Already got some ideas in my head that I might start developing soon.
Ooh, ideas are fun! I don't really have anything particularly interesting except having a character who's more into saving and rescuing Pokemon, as well as the idea to make it more "realistic" (Pokemon licenses at 18, very rarely people are actually given "starters" -- only certain people in more privileged or ones near research labs -- and there are real animals, too. Yay kitties alongside my Houndoom~ :3333). Other than that, there's so much to do that I can't focus on any one idea, haha
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