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Hack Series Pokémon Eternal X & Wilting Y [Version 2.34 Released]

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Old February 3rd, 2016 (4:42 AM). Edited 2 Days Ago by Buffel Saft.
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Buffel Saft Buffel Saft is offline
     
    Join Date: Sep 2013
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    Posts: 321


    Hack of: Pokémon X & Pokémon Y
    Released: 4th February 2016
    Last Updated: 18th August 2018
    Current Version: 2.34

    NOTE: If you're updating from an earlier version to 2.34 or later, you will need to completely uninstall the hack before updating, or make sure that you delete the code.bin file from your 3DS SD card after updating. The code.bin file has been replaced with a patch, and the hack won't work if both files are present.

    Overview:

    Eternal X & Wilting Y are typical difficulty/721 hacks; all Pokémon are obtainable in all versions of the games, trade evolutions are optional and they are, of course, more difficult than the base games. Both EX and WY come in four versions: the Legal Version makes useful Hidden Abilities easily available, and adds many egg and tutor moves to almost every Pokémon's level up moves, all of which are legal in the official games (hence the name). The Rebalanced Version includes all of these changes, as well as many base stat, type and movepool changes intended to make weaker Pokémon more fun to use. The third version available is Insanity Mode; this is essentially the Rebalanced Version with more challenging Trainer battles. Finally, the Online Version of the hack sacrifices a few features to make every Pokemon you catch legal, and can be used to play online.

    Note that all versions of the hack expect you to play with the EXP Share ON.

    Legal Version:
    This version of the hack is for those of you who don't like fan-made changes to Pokemon; Delibird and friends are just as weak as Game Freak intended, and no random reptilian Pokemon have suddenly gained the Dragon type. Pokemon encountered in this version will only ever have moves and abilities they could legally have in X and Y; the only exceptions are a few gen V and VI Pokemon who are compatible with the new Sucker Punch TM.
    Features:
    Spoiler:
    • A reasonable level curve designed around leaving the EXP Share on at all times
    • Trainer teams that make sense: no trainers will ever use cover legendaries, but like the battle facilities, certain classes like Veterans and the Elite Four will sometimes use "lesser" legendaries later in the game
    • Catch'em all without trading; Pokemon that evolve by trade now have alternate evolution methods
    • Important Trainers have stronger teams, and many will now use Mega Evolution
    • Six new TMs: Fire Punch, Thunder Punch, Ice Punch, Sucker Punch, Drain Punch and Giga Drain have replaced six less useful TMs (see the documentation for details)
    • All Mega Stones (except Mewtwonite X/Y) are obtainable before the Elite Four
    • All Fossils are conveniently held by wild Pokémon in or near Glittering Cave
    • Competitive items can be found on wild Pokémon or in Snowbelle City
    • All but two TMs are available before the Elite Four
    • Fully documented changes (except for the rival's teams)
    • Restaurant Trainers with Audino and Blissey teams; these can be battled over and over for quick EXP gains
    • Weaker Pokémon level up faster, making them more powerful than usual later in the game
    • All level up learnsets have been updated to match ORAS where possible
    • Many Pokémon now have their Hidden Ability available as one of their two regular abilities
    • Most Pokémon will be able to learn egg moves by level up, or from the move reminder
    • Easy access to ability capsules, allowing you to switch your Pokemon's abilities at will
    • An optional balance patch to tone down the initial battle with Viola; she can be made to battle with four Pokemon instead of six


    Rebalanced Version:

    This is more or less the same as the Legal Version of the mod, but with changes made to many Pokemon. Some trainers will also have slightly different rosters to take advantage of these changes.
    Features:
    Spoiler:
    • Everything in the Legal Version
    • Type, base stat, ability and movepool changes have been made to many weaker Pokémon, with the intention of making them more fun to use (see the documents for details)
    • Some weak or useless moves have been changed; for example, Cut is now a Grass-Type move that will always result in a critical hit, and Arm Thrust now has 25 base power
    • As of version 2.1, stat, ability and movepool changes from Ultra Sun and Ultra Moon are included in this version. This means you can play with things like Sand Stream Gigalith, Dragon Dance Flygon and even Sticky Web Slurpuff in Kalos!


    Insanity Mode:

    This version of the hack is intended to provide a greater challenge than the other versions. It's often unfair and is deliberately poorly balanced, but if you're looking for a challenge, this is the version for you. It's available with or without the Pokemon changes from the Rebalanced Version.
    Features:
    Spoiler:
    • All the features of the Rebalanced Version or Legal Version
    • Rivals, Gym Leaders, Team Flare leaders, etc. all use more powerful teams, sometimes including Legendary Pokémon. Their teams don't always make sense flavor-wise, but they do make the game significantly more challenging. See the documents for details.
    • Double, triple and rotation battles are more common
    • Unimportant trainers will frequently (but not always) have custom movesets, and some will also utilize held items
    Note that some trainers in the legal version of insanity mode may have illegal movesets; this is because this version was released as an edit of the original insanity mode, which was based on the rebalanced version. While I'm 99% sure the boss battles will be fine, some unimportant trainers might have illegal moves that slipped past me. If you encounter a trainer with a move they shouldn't have, please report it so I can fix them.


    Online Version:

    This is essentially "EXWY lite." It removes ALL Pokemon related changes - meaning no improved level up moves, no changes to Pokemon available in the wild, and no access to most hidden abilities. In exchange, every Pokemon you encounter is legal for use online and with Pokemon bank. Additionally, thanks to Pokecommunity users MightyBirdy and buley, these versions can be used to play online.
    Features:
    Spoiler:
    • Viola nerf built in: with the limited options available to the player in this version, Viola's full team would be a bit excessive, so she will only use four Pokemon in her initial battle.
    • Fast hatch eggs: If you opt to add the wild Pokemon changes from the other versions, breeding the Pokemon you catch will result in legal offspring. This change speeds up that process significantly.
    • Mart and trainer changes from the legal version of the hacks are retained; you'll still be able to get most TMs and Mega Stones before defeating the Pokemon League
    • Access to online features allows you to browse the wasteland that is the XY GTS, receive countless Zigzagoons from wonder trade, and battle your friends while retaining most of EXWY's changes


    Screenshots:

    Spoiler:

    If there are problems with the images below, screenshots can also be found here.



















    Downloads:

    Game files and documents can be found here.

    Downloading from Drive can be a bit slower than other options, but it has the benefit of allowing you to skim through the documentation to see if you like the changes first. Enjoy!

    WARNING: Because the hacks don't support title updates, the Lumiose save glitch is still in the games; do NOT save in the North or South Boulevard. Saving inside a building is perfectly safe, however.

    How to Play:


    Download the game files from the link above, then follow one of the included installation guides. If you have Luma custom firmware, I highly recommend using the Quick Install guide; this is a simple drag-and-drop process, and doesn't require you to build anything.
    If you don't have custom firmware, you can either head over to https://3ds.guide/ to get Luma set up, or play via the homebrew channel and HANS, which you can find out about here: http://smealum.github.io/3ds/. Note that your firmware version may be unable to run homebrew if you've kept it up-to-date.

    Videos/Let's plays/etc:
    Wilting Y: Legal Version boss fights by destinedjagold

    Gameplay Tips:
    Spoiler:
    • Leave the EXP Share ON at all times; you'll end up underlevelled very quickly without it.
    • The Santalune City mart sells a variety of TMs that will make Viola's team much more manageable. If they're too expensive, you can sell the Stones held by the wild Pansage, Pansear and Panpour found in Santalune Forest.
    • Wild Munchlax outside the daycare will always hold Leftovers, which you can steal with the Thief TM given to you in Camphrier Town.
    • The two on one battle vs Celosia and Bryony in Lysandre Labs is completely optional; it's also pretty ridiculous in all versions, so you might want to save before taking them on.
    • The two on one battle vs Shauna and Tierno on Route 19 is not optional; they can't use Mega Evolution, though, so use this to your advantage.


    KNOWN BUGS:
    Spoiler:
    • Entering a triple battle with less than three Pokemon will cause your game to crash. The earliest triple battle is the first battle against Professor Sycamore on Insanity Mode, so it is recommended that you have at least three Pokemon in your party before then (even if you don't intend to use two of them). There are more triple and rotation battles later in the game, so it would be a good idea to keep a party of at least three Pokemon from that point on.


    FAQ:
    Spoiler:

    The wild Pokemon and mart changes aren't showing up for me, but everything else is - what gives?
    The title update for Pokemon X/Y replaces the files that hold this information, and the update will take priority over the hack's changes. You can fix this by uninstalling the update.

    How do I uninstall a title update?
    On your 3DS, go to system settings =>data management =>3DS =>add-on content, then select Pokemon X or Y, and click delete.

    Are Pokemon from the Legal Version safe for use online?
    In most cases, no. This is because met locations and levels will likely be wrong, and because I had to replace a regular ability with the hidden ability to make them available for many Pokemon. If you want to transfer your Pokemon to Pokemon Bank, you'll need to edit them with pkhex to make them legal first, or play the online version instead.

    I've just downloaded the latest version of the game and something isn't working, is it my fault?
    Probably not! Either I've broken the game with the latest update, or you've still got the official XY update installed. If it's the former, please post in this thread or PM me so I can fix it as soon as possible. If it's the latter, uninstall the update and launch the game again. Please include which version you were playing in your post (X or Y, and legal, rebalanced or insanity), because I can't help you without knowing that first.


    Changelog:
    Spoiler:

    18/08/18: V2.34
    Spoiler:

    All Versions:
    • Replaced the code.bin file with an ips patch
    • Updated documents with the new title image
    Rebalanced Versions:
    Steelix no longer learns Sandstorm, Tackle, Defense Curl or Rock Throw by level up. This fixes a crash with the move reminder, as Steelix previously had too many level up moves.

    Legal Versions:
    As with the legal version, Steelix no longer learns Sandstorm, Tackle or Defense Curl by level up, to fix a memory issue with the move reminder.


    08/07/18: V2.33
    Spoiler:

    Legal and Rebalanced Versions:
    Wild held items added in ORAS are now available in EXWY, but usually at much higher frequencies e.g. wild Seedot now have a 50% chance of holding a Power Herb, and wild Pelipper have a 5% chance of holding a Lucky Egg.


    30/04/18: V2.32
    Spoiler:

    Online Versions:
    Eternal X now has an edited code.bin file that will work with the official title update, meaning you can use the update and keep the hacks mart changes.


    08/04/18: V2.31
    Spoiler:

    All versions:
    Mawile and Mega Mawile are now in the Medium-Fast experience group as intended; they were previously in Medium-Slow and Fast respectively.


    05/03/18: V2.3
    Spoiler:

    Rebalanced versions:
    Level up movesets for 130+ Pokemon have been rearranged so that they will actually learn the moves they gained in the generation 7 games.
    Additionally, more Pokemon changes have been made:
    Spoiler:

    Pokemon Changes:

    Wartortle
    Swapped levels of Rapid Spin and Water Pulse, so you aren't stuck with Bubble until level 28.

    Pidgey line
    Now learns moves much faster
    Pidgeot: +10 SpA

    Fearow
    Keen Eye => Intimidate as in documents

    Jumpluff
    +20 Spe

    Cacturne
    Sand Veil replaced with Sand Rush

    Zangoose
    +10 Def, SpDef

    Seviper
    +40 Spe
    +Dragon Dance

    Pachirisu
    +20 Def

    Unfezant
    Big Pecks replaced with Tough Claws. Now learns Drill Peck.

    Audino
    +20 Def

    Heliolisk
    Now has slightly higher SpA, and a smaller increase to its defense stat.


    Also, Drill Peck now has an increased Critical Hit ratio.


    22/02/18: V2.23
    Spoiler:

    Rebalanced versions:
    Octillery can now now actually learn Recover, as per the documentation.


    17/02/18: V2.22
    Spoiler:

    Rebalanced versions:
    Aipom can now have Skill Link instead of Pickup, allowing it to make better use of Tail Slap.


    31/01/18: V2.21
    Spoiler:

    Legal:
    Fixed an issue where Pokemon changes from the rebalanced version had unintentionally made it into the legal version. Hopefully one day I'll release an update that doesn't need a bug fix immediately.

    Documents:
    Updated quick install guide.


    19/01/18: V2.2
    Spoiler:

    All versions:
    Eggs will now hatch in a single cycle.

    Insanity:
    Insanity mode now has a second version without the Pokemon changes from the Rebalanced version.


    26/12/17: V2.11
    Spoiler:

    All versions:
    Wild Legendary Pokemon with extremely low encounter rates (1% -4%) will now be encountered at higher levels than every other Pokemon in the area. This will make them the only Pokemon that can appear while using Repels and having an appropriately levelled Pokemon in the front of your party.


    22/11/17: V2.1
    Spoiler:

    All versions:
    Most gift Pokemon now have completely random IVs again, as in the vanilla games. An additional set of .cro files are provided on EXWY's Google Drive if you would prefer to have gift Pokemon with perfect IVs instead.

    Rebalanced and Insanity:
    Updated all learnsets to include additional level up and egg moves from Pokemon Ultra Sun and Ultra Moon. Newly added moves appear at the end of the listed level up moves in the documentation. Note that Pokemon who acquired Defog via the new tutor will not learn it in EXWY, as very few opponents use entry hazards, so the move is unnecessary in most battles.


    6/11/17: V2.031
    Spoiler:

    Insanity:
    Fixed an item/Pokemon error in Grant's gym battle. He now correctly has a Sitrus Berry Cradily in both versions.


    5/11/17: V2.03
    Spoiler:

    Very minor update that corrects a few errors in the following documents:
    • Wild Pokemon Locations
    • Important Trainer Parties, Insanity

    Insanity:
    Fixed a moveset error in Clemont's gym battle (Nasty Plot + Assault Vest was not intentional)


    20/07/17: V2.02
    Spoiler:

    This is another minor update with a couple of small bug fixes. I've also removed the need to "layer" the versions on top of each other when installing the game, which will hopefully resolve reported issues with the title screen. The downside to this is that the downloads are now more than twice the size they used to be, as there are now three copies of the title screen file in each download pack.

    Insanity:
    Fixed an AI setting error that caused certain Rangers on Route 14 to attack their own Pokémon


    11/05/17: V2.01
    Spoiler:

    This is a minor update with a couple of significant bug fixes, as well as a few corrections to the documentation.
    Insanity:
    Fixed an AI setting error that caused Grant and Clemont to attack their own Pokémon
    Made a few small changes to trainer parties; more will likely be on the way, as I'm finally getting around to play testing this version


    25/04/17: V2.0
    Spoiler:

    Added a fourth version of the hacks that supports online play.


    22/04/17: V2.0
    Spoiler:

    This is the biggest update EXWY has ever had. There are a lot of minor changes, but the major ones are as follows:
    • Added support for the new game patch feature in Luma3DS 7.1; the games can now be installed very quickly. An installation guide is included.
    • Insanity has received a complete overhaul; I've made changes to almost every trainer in the game
    • Sun and Moon Pokemon changes are now included in the Rebalanced version
    • Made additional Pokemon changes in the Rebalanced version
    For every change, see the following:
    Spoiler:

    All Versions:
    • Gastly can now be found in Reflection Cave
    All Versions (CFW ONLY):
    Replaced the forced Pidgey encounter on Route 2 with a Hidden Ability Torchic holding Blazikenite. This
    is meant to emulate the event Torchic that was distributed when the games were released; you can even buy a Cherish Ball for
    it in Aquacorde Town. Note that Poke Balls cannot fail on Route 2, so it'll be an easy catch. You should also note that it
    completely breaks most of the single battles in the game, so if you're looking for a challenge, it might be best to box it.

    Rebalanced and Insanity:
    • Updated base stats, abilities, and movepools based on Sun and Moon (Jump Kick Dodrio, DD Flygon, Head Smash Sudowoodo, etc.) where possible
    • Updated moves based on Sun and Moon, and made some additional changes (see documents for details)
    • Fixed Sceptile's typing (wasn't Grass/Dragon as intended)
    • Made additional Pokemon changes, as follows:
      Spoiler:
      • Ponyta & Rapidash:
        Sap Sipper (originally Run Away) => Reckless
        Added Double Kick, Jump Kick and Double-Edge to level up move pool
      • Octillery:
        Changed base stats
        Old Stats: 75/105/75/105/75/45
        New Stats: 100/65/95/120/95/45 (+40 BST)
        Now learns Recover
      • Swellow:
        Increased SpA from 75 to 85
        Now learns Hurricane by level up, and can be taught Heat Wave by the move reminder
      • Masquerain:
        Base HP and SpD increased by 10 each
      • Emboar:
        Now learns Slack Off and Submission
        Changed base stats:
        Old stats: 110/123/65/100/65/65
        New stats: 110/123/80/70/80/65
      • Archen & Archeops:
        Can now have Klutz (ability two)
      • Karrablast & Escavalier:
        Now learn Leech Life by level up
      • Beartic:
        Can now have Sheer Force (ability two)
        Increased base speed from 50 to 70
      • Goodra:
        Now learns Recover

        Evolution level changes were made to the following Pokemon:
        Rufflet 54 => 34
        Vullaby 54 => 34
        Deino 50 => 40
        Zweilous 64 => 54
        Pawniard 52 => 42
        Mienfoo 50 => 40



    5/03/17: Version number corrections
    Spoiler:
    • Changed version numbers of the previous two updates to avoid confusion.
    I didn't think the changes in the latest updates were significant enough to warrant a new version number, so I left it at 1.4. In hindsight his wasn't a good idea, as pre-built versions of the games hosted on other sites appeared to be up to date, but were actually missing some very small (and mostly pointless) changes. The exception is the 'Viola nerf' versions, which weren't updated with the 1.4 trainer changes until quite some time after 1.4 was released, so pre-built files of this version are most likely missing these changes. I apologize for any inconvenience this may have caused.

    1/10/16: V1.42
    Spoiler:
    • Updated the Viola Nerf file sets to version 1.4
    • An alternate CFW installation guide is now available to make CFW installation simpler, and no longer dependant on Asia81's toolkit.

    28/8/16: V1.41
    Spoiler:

    Made some minor fixes to the Rebalanced version:
    • Lapras now learns Recover, as per the documents
    • Avalugg now learns Icicle Crash


    28/8/16: V1.4
    Spoiler:

    This is a major update; wall of text incoming!
    All Versions:
    • Misdreavus can now be found in Reflection Cave
    • Durant can now be found on Route 13
    • Charizardite X is no longer free in Wilting Y
    • Audino/Chansey/Blissey grinding is now available in restaurants Le Nah and Le Yeah. Grinding isn't necessary to keep up with the level curve, (unless you're doing a Nuzlocke) but it's there if you want it.
    • The levels of all Pokemon in Le Wow and Sushi High Roller have been increased by 20.
    • Wild Golett and Baltoy now have a 50% chance of holding Light Clay (5% previously)
    • The variety of Pokemon used by Team Flare Grunts has been improved; this means less Golbats and slightly less Swagger/Confuse Ray spam!
    • The price of all repel items has been reduced; Max Repels are now actually better than Super Repels
    • Ability Capsules can now be purchased cheaply after you obtain the Cliff Badge, allowing you to switch your Pokemon's Abilities at will.
    Legal:
    • Diantha has a brand new team
    • Reduced the levels of all of Shauna and Tierno's Pokemon on Route 19 by 3
    Rebalanced:
    • Larvesta now learns moves every five levels instead of every ten, so you'll actually be able to use it
    • Larvesta now learns Wild Charge instead of Bug Buzz (don't worry, Volcarona still learns Bug Buzz)
    • Ninetales is now Fire/Fairy and learns Moonblast and Dazzling Gleam
    • Aerodactyl now learns Brave Bird
    • Diantha has a brand new team
    • Trainers in Victory Road have had their teams adjusted to take advantage of the Pokemon changes made in this version
    • Submission actually has the changes listed in the document
    • Reduced the levels of all of Shauna and Tierno's Pokemon on Route 19 by 3
    • Modified the teams of some of the Trainers in Laverre City Gym
    Insanity:
    • Made minor adjustments to the Pokemon and movesets of quite a few trainers
    • Serena's Mega Kangaskhan no longer has Swords Dance in the Poke Ball Factory multi battle with Team Flare

    27/7/16: V1.3
    Spoiler:

    All Versions:
    • Made changes to the following trainers' teams: Grant, Korrina, Clemont, Olympia, Aliana, Mable, Lysandre, Wikstrom, Diantha
    • Druddigon can now actually be found in Glittering Cave
    • Venomoth evolved from Venonat with Run Away will now have Wonder Skin (should have been in 1.0)
    Rebalanced:
    • Petilil now learns some Fairy type moves by level up
    • Lilligant and the Togepi line now learn Moonblast
    • Luxray now learns Volt Tackle
    • Banette now actually learns Play Rough (was supposed to be added in 1.1), as well as Cotton Guard
    • Flabebe, Floette and Florges learn Leech Seed
    Insanity:
    Will not be updated to 1.3, but will be receive the following changes in the next release:
    • Clemont, Valerie and AZ will be given stronger teams
    • Item usage in battle will be restricted
    • Marts will sell single-use competitive items in place of healing items, as well as Sacred Ash (or something with the same effect) and Ability Capsules
    NOTE: 1.3 was released with a major game-breaking "bug" that affected the Rebalanced and Insanity versions, making them completely unplayable. It's since been fixed, but as far as version numbers go I'm just going to pretend it never happened (i.e. 1.3 works, no need to wait for 1.31). Sorry for any inconvenience!

    19/6/16: V1.23
    Spoiler:
    • Fixed Wilting Y's DllField.cro file. It should now be possible to build a working .cia file with the CRO changes included.
    • All versions: Wild Buizel can now be found in the regular grass on Route 7.

    4/6/16: V1.22
    Spoiler:

    This update is only useable for those of you using Reinand or Luma 3DS; if you don't know what those are, don't worry about it.
    • Xerneas/Yveltal are now encountered at level 60
    • Zygarde and Mewtwo are now encountered at level 90
    • The scripted Pidgey encounter on Route 2 is now a Starly with three perfect IVs
    • Articuno/Zapdos/Moltres are now encountered at level 85 and will have their hidden ability

    30/5/16: V1.21
    Spoiler:

    This update is only useable for those of you using Reinand or Luma 3DS; if you don't know what those are, don't worry about it.
    • Added cro files to change the levels and stats of gift Pokemon
    • Fossils now have perfect IVs when revived, and are at level 25
    • The Kanto starters given out by Sycamore and the free Lapras now have perfect IVs
      Cro files go in the root of the romfs folder.

    13/5/16: V1.2 (optional gameplay changes)
    Spoiler:
    • Updated installation guide document
    • Added extra files to address feedback: Viola can now be made to battle using a team of four instead of six if desired.

    10/5/16: V1.2 (no gameplay changes)
    Spoiler:
    • Updated installation guide document
    • Added an Exheader file to both download packs
    • renamed the code.bin file to .code.bin for easier installation

    18/4/16: V1.2
    Spoiler:
    • All versions: Nosepass can now be found in the grass on Route 10; it was previously (unintentionally) unobtainable.
    • All versions: Aegislash now learns King's Shield at level 52, one level after Doublade learns Sacred Sword.
    • Rebalanced and Insanity: Gogoat has received some significant BST changes; it is now much faster, but has slightly less SpA.
    • Legal and Rebalanced: The level and IVs of most of Viola's Gym Pokémon have been reduced (average level 15 => 14, IVs reduced by 22%); this reduces the need to grind if your team doesn't match up well against hers, as her Pokémon won't take hits nearly as well as they used to.
    • All versions: The Pokéballs sold in Aquacorde town have been replaced with Cherish Balls.
    • All versions: The Nest Balls sold in Cyllage City have been replaced with Flying Gems, for use with Acrobatics. The other Gems remain unavailable.
    • Created and uploaded a detailed installation guide.
    • Insanity Mode now has its own unique shortcuts when played via HANS.
    • Added a brief tips section to the OP.

    24/2/16: V1.11
    Spoiler:
    • Changed type, effects and accuracy of some HM moves (Rebalanced & Insanity only)
    • Changed some Trainer teams to take advantage of the new HMs (Rebalanced & Insanity only)
    • Fixed an error where the Rival's Absol had low IVs in some battles (all versions)
    • Changed the Rival's team slightly in Insanity Mode

    15/2/16: V1.1
    Spoiler:
    • Added optional "Insanity Mode," which trades flavour and balance for increased difficulty. It may not be quite as hard as the name suggests, but it's significantly harder than the standard versions of the game. Currently available only for the Rebalanced Versions.
    • Made additional changes to the following Pokémon in the Rebalanced Versions:
      • Farfetch'd now learns Aqua Jet by level up
      • Parasect now learns Crabhammer by level up
      • Banette now learns Play Rough by level up
      • Rayquaza now learns V-Create via Move Reminder
      • Purrloin now learns moves earlier
      • Liepard now learns Dark Pulse and Copycat by level up
      • Crustle now learns Crabhammer by level up
    • Fixed an issue where new TMs did not have their correct move descriptions
    • Fixed a few Trainer Pokémon with incorrect items
    • Updated icon files

    9/2/16: V1.02
    Spoiler:
    Fixed missing type and stat changes in the Rebalanced Versions of the game. This affects the following Pokémon: Flareon, Golduck, Arbok, Parasect, Noctowl, Misdreavus, Masquerain, Volbeat, Illumise, Lunatone, Luxray, Rampardos, Mismagius, Audino, Throh, Sawk, Crustle, Cohagrigus, Klink, Klang, Meowstic, Tyrantrum and Dedenne.


    Credits:
    • Kaphotics and SciresM (Project Pokémon): For pk3DS and its internal programs, which made this hack possible in the first place.
    • link6155 (GBATemp): For The SMDH Creator, which makes launching these hacks on the homebrew launcher much cleaner.
    • An anonymous helper: For the title screens and menu icons, and sharing the .code file for Pokémon Y.
    • Lithobraker: For pointing out all the files I'd forgotten to include in the updates, and for some excellent feedback.
    • MightyBirdy: For creating the update spoof .cia files that allow some versions of the hacks to be used online
    • Maël Hörz: For creating HxD, which was used to fix the problems with certain level up move sets.
    • buley: For creating the edited code.bin used in the Online version of Eternal X.
    __________________
    My Hacks:
    XY: Eternal X & Wilting Y
    USUM: Photonic Sun & Prismatic Moon

    Resources:
    Gen IV move editor (Nightmare module)
    Platinum decapitalisation patch/files
    Updated SDSME (in progress)
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      #2    
    Old February 3rd, 2016 (11:11 AM).
    Spherical Ice's Avatar
    Spherical Ice Spherical Ice is offline
     
    Join Date: Nov 2007
    Location: Bristol, UK
    Age: 20
    Posts: 5,221
    Quote:
    Originally Posted by Buffel Saft View Post
    Hack of: Pokémon X & Pokémon Y
    Hey, I've approved your thread but the images are all dead; I recommend reuploading them to a site like imgur instead.
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      #3    
    Old February 3rd, 2016 (2:16 PM).
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      Quote:
      Originally Posted by Spherical Ice View Post
      Hey, I've approved your thread but the images are all dead; I recommend reuploading them to a site like imgur instead.
      Hopefully that's fixed it. Thanks for the tip!
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        #4    
      Old February 4th, 2016 (7:54 PM).
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      Benedict87 Benedict87 is offline
         
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        I have a question. Is this gonna mess up my original x version and hack it where I won't be able to change it back, or will it make a copy of the original game where it will be the hacked version?
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          #5    
        Old February 4th, 2016 (11:27 PM).
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          Quote:
          Originally Posted by Benedict87 View Post
          I have a question. Is this gonna mess up my original x version and hack it where I won't be able to change it back, or will it make a copy of the original game where it will be the hacked version?
          It effectively makes a copy with all the hack's changes, your original X version will be fine. It does use the same save file as your actual game, but you can make a back up of that first and restore it whenever you want.
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            #6    
          Old February 8th, 2016 (4:41 AM). Edited February 8th, 2016 by Aussie Riolu.
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            Playing the Rebalanced version and none of the encounters have been changed. The Legal version folder has more files and has all the encounters there plus some other missing things. Never mind that part, found it says it in the installation instructions. Welp.

            EDIT: OK, putting in the legal files and then the rebalanced ones seems to work. Although Flareon's stats are unchanged oddly.
            EDIT 2: OK some Pokemon haven't been edited, or partially edited. Golduck isn't Water/Psychic for example.
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            Old February 8th, 2016 (5:17 PM).
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              Quote:
              Originally Posted by Aussie Riolu View Post
              OK some Pokemon haven't been edited, or partially edited. Golduck isn't Water/Psychic for example.
              Thanks for pointing that out, turns out quite a few changes didn't go through. Not sure what happened, but I've re-uploaded the game files with the fixes.

              Anyone playing the Rebalanced Version should re-download and reinstall the game (the Legal Version is unchanged, so no need to do anything). Sorry for the inconvenience!
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              Old February 15th, 2016 (6:28 AM).
              AnalogMan AnalogMan is offline
                 
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                I registered on this forum for two reasons. One, to say this is a great job. Not many people are active in the Gen 6 hacking, especially for X and Y as opposed to ORAS.

                The second reason is a request. There's only two XY hacks out that I know of and both have rebalanced difficulty and move pool changes. Would it be possible to make a Lite version which is just the 721 Pokémon encounters and their evolution changes? There currently is no vanilla 721 hack for either ORAS or XY and I think it would be massively popular.

                I've been planning to do one of my own until I saw this but I'd be starting from absolutely zero experience. If you oppose doing this kind of hack, that's fine, but I may prod you for some pointers when doing my own.
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                Old February 15th, 2016 (5:11 PM).
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                  Quote:
                  Originally Posted by AnalogMan View Post
                  I registered on this forum for two reasons. One, to say this is a great job. Not many people are active in the Gen 6 hacking, especially for X and Y as opposed to ORAS.
                  Thanks! The fact that there was only one XY hack at the time was one of the reasons I made this in the first place, it'd be nice to see some more Gen 6 hacks.

                  Quote:
                  The second reason is a request. There's only two XY hacks out that I know of and both have rebalanced difficulty and move pool changes. Would it be possible to make a Lite version which is just the 721 Pokémon encounters and their evolution changes? There currently is no vanilla 721 hack for either ORAS or XY and I think it would be massively popular.
                  The nice thing about Gen 6 hacking is that most of the things you can edit are stored in separate files. If you just wanted the wild encounters and evolution changes, you would simply omit all of the hack's files except for a/0/1/2 and a/2/1/5. The only problem with this is that the wild Pokémon would follow EXWY's level curve, so they'd all be a bit over levelled. Fixing that by hand would be very tedious (not something I'd want to do again for a while), but pk3DS has an option to change the levels of every encounter by a percentage, which would get them close enough to vanilla.
                  EX & WY have six different versions already, but it wouldn't be too much hassle to add something like this to the next update.

                  Quote:
                  I've been planning to do one of my own until I saw this but I'd be starting from absolutely zero experience. If you oppose doing this kind of hack, that's fine, but I may prod you for some pointers when doing my own.
                  I'd be happy to give you some pointers, feel free to PM me if you need help with something.
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                    #10    
                  Old February 15th, 2016 (6:25 PM). Edited February 15th, 2016 by Mikachu.
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                    I think I'll give this hack a shot ^^
                    Though are we able to play this on actual system or is it off an emulator?
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                    Old February 15th, 2016 (9:03 PM).
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                      Quote:
                      Originally Posted by Mikachu View Post
                      I think I'll give this hack a shot ^^
                      Though are we able to play this on actual system or is it off an emulator?
                      You can play it on an actual system, though you'll need to set up the homebrew launcher on it first.
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                        #12    
                      Old February 17th, 2016 (11:42 AM).
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                        Quote:
                        Originally Posted by Buffel Saft View Post
                        You can play it on an actual system, though you'll need to set up the homebrew launcher on it first.
                        Ah alright, I'll do it on my old 3ds then ^^ Thank you
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                        Old February 18th, 2016 (2:24 AM).
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                          Hello! I've been playing this with the Rebalanced version the past few days, and it's been pretty fun! X and Y were pretty easy games, so having a harder version to play them again with is pretty nice!

                          I think if I had to criticize something, though, the first gym might be a bit harsh for how early it is, with Viola's six Pokemon with great moves and items.
                          But that might just be my fault. Given I also put my Battle setting on Set, refuse to use items in battle, and completely forgot the first town's Farfetch'd trade, opting to catch my own...

                          Other than that though, it's been a pretty fun and challenging adventure so far! So great job on this!
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                          Old February 18th, 2016 (5:35 PM).
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                            Quote:
                            Originally Posted by Krawky398 View Post
                            Hello! I've been playing this with the Rebalanced version the past few days, and it's been pretty fun! X and Y were pretty easy games, so having a harder version to play them again with is pretty nice!

                            I think if I had to criticize something, though, the first gym might be a bit harsh for how early it is, with Viola's six Pokemon with great moves and items.
                            But that might just be my fault. Given I also put my Battle setting on Set, refuse to use items in battle, and completely forgot the first town's Farfetch'd trade, opting to catch my own...

                            Other than that though, it's been a pretty fun and challenging adventure so far! So great job on this!
                            Thanks, I'm glad you like it so far! Yeah Viola was hard to balance, I figured if anyone had trouble they could always grab the trade Farfetch'd to make it easier. Catching your own is probably better in the long run though, Quacklin' tends to stop obeying just before the second Gym.
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                            Old March 9th, 2016 (2:56 PM).
                            iForgot iForgot is offline
                               
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                              i saw a youtuber start a lets play on this rom hack and i just wanted to say so far it looks really promising i cant wait unil i get a 3ds and play this!
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                                #16    
                              Old March 10th, 2016 (4:24 PM).
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                                Quote:
                                Originally Posted by iForgot View Post
                                i saw a youtuber start a lets play on this rom hack and i just wanted to say so far it looks really promising i cant wait unil i get a 3ds and play this!
                                Thanks, hope you enjoy it when you get a chance to play!
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                                  #17    
                                Old March 19th, 2016 (7:49 PM).
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                                  Im using a new 3ds xl , can i play this game with it ?
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                                    #18    
                                  Old March 20th, 2016 (9:00 PM).
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                                    Quote:
                                    Originally Posted by faizkaixa View Post
                                    Im using a new 3ds xl , can i play this game with it ?
                                    You can, but you'll need to set up the homebrew launcher first, which could be difficult if you're on the latest firmware. If you haven't updated recently it should be pretty easy to do.
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                                      #19    
                                    Old March 24th, 2016 (4:52 PM).
                                    B-RadPee B-RadPee is offline
                                       
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                                      Is This Hack able to be played on my Tablet using The Drastic DS Emulator? If not, Is there a Emulator i can get that will play this?
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                                        #20    
                                      Old March 24th, 2016 (7:57 PM).
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                                        Quote:
                                        Originally Posted by B-RadPee View Post
                                        Is This Hack able to be played on my Tablet using The Drastic DS Emulator? If not, Is there a Emulator i can get that will play this?
                                        Unfortunately no. There's a 3DS emulator in the works that can boot XY, but it'll be quite some time before it's in a fully playable state (right now it's very slow and certain features don't work properly).
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                                          #21    
                                        Old March 30th, 2016 (4:13 PM).
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                                          Hey, the docs mention that Porygon-Z gets Techno Blast, but none of the Pory- family have any entries at all in the Level-Up Moves .txt file. What level does it learn it at?
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                                          Old March 30th, 2016 (9:22 PM).
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                                            Quote:
                                            Originally Posted by Lithobraker View Post
                                            Hey, the docs mention that Porygon-Z gets Techno Blast, but none of the Pory- family have any entries at all in the Level-Up Moves .txt file. What level does it learn it at?
                                            I just checked the level up moves file on Google Drive, they do have entries there, at least on my end. Did you search the document from the beginning? Some .txt file editors don't search in both directions at once; if you were reading another part of the file it may have missed the Pory- line's info.

                                            Either way, Porygon-Z learns Techno Blast at level one, so you'll need a Heart Scale (or a level one Porygon) to get it.
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                                              #23    
                                            Old April 5th, 2016 (4:53 PM).
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                                              Just checked, and yeah. Apparently I turned off "Wrap Around" in Notepad++'s search function.
                                              Thanks!
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                                                #24    
                                              Old April 7th, 2016 (3:37 AM). Edited April 7th, 2016 by Lithobraker.
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                                                Sorry to double post, but that apparently doesn't cause notifications to appear.
                                                So, I've got a suggestion for Hawlucha. I want to use one for my team, but Acrobatics is a bit of a pain in the neck because it's Hawlucha's only good Flying STAB move. In order to make good use of Acrobatics, Hawlucha cannot hold an item. This means that it sort of falls behind other members of my team, who can all hold Life Orbs and such. So, my suggestion is that you add type gems to a Pokemart somewhere. (You COULD add all 16, but that's a lot of shop slots you'd need to find, and most type gems aren't that useful apart from Flying gems, which specifically synergize with Acrobatics. I recommend you place the Flying Gems in Cyllage City, which is close to Route 10, along with Normal Gems, leaving Dusk Balls to still be purchasable there, or Lumiose City's North Boulevard, leaving Net Balls to still be purchasable there.)

                                                Edit: Oh, also, how do the TM learnsets work? Are the new TMs (save for listed additions and Sucker Punch) compatible with all Pokemon that learn them by tutor? (So, for example, does Eelektross learn Drain Punch through TM, as it is a tutor move in ORAS?) Or are all the TM compatibilites the same as before?
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                                                  #25    
                                                Old April 7th, 2016 (4:00 PM).
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                                                  Quote:
                                                  Originally Posted by Lithobraker View Post
                                                  Sorry to double post, but that apparently doesn't cause notifications to appear.
                                                  So, I've got a suggestion for Hawlucha. I want to use one for my team, but Acrobatics is a bit of a pain in the neck because it's Hawlucha's only good Flying STAB move. In order to make good use of Acrobatics, Hawlucha cannot hold an item. This means that it sort of falls behind other members of my team, who can all hold Life Orbs and such. So, my suggestion is that you add type gems to a Pokemart somewhere. (You COULD add all 16, but that's a lot of shop slots you'd need to find, and most type gems aren't that useful apart from Flying gems, which specifically synergize with Acrobatics. I recommend you place the Flying Gems in Cyllage City, which is close to Route 10, along with Normal Gems, leaving Dusk Balls to still be purchasable there, or Lumiose City's North Boulevard, leaving Net Balls to still be purchasable there.)

                                                  Edit: Oh, also, how do the TM learnsets work? Are the new TMs (save for listed additions and Sucker Punch) compatible with all Pokemon that learn them by tutor? (So, for example, does Eelektross learn Drain Punch through TM, as it is a tutor move in ORAS?) Or are all the TM compatibilites the same as before?
                                                  I do like the idea of having the type Gems, or at least the Flying Gem, available somewhere. I suppose I could replace the Nest Ball in the Cyllage City mart, seeing as they stop being useful pretty quickly. The only place that really has room for all of the Gems is the Pick Up table, and placing them there might ruin the ability for anyone who just wanted free items. Regardless, I'll make sure you can get Flying Gems somewhere in the next update; not sure when that will be, though, as updating all six versions is a bit of a pain.

                                                  As for the new TMs, they should be compatible with anything that can learn the moves they teach by any means (Egg move, tutor, old TM) in any other game. So yes, Eelektross will learn Drain Punch via the TM.
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