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  #126    
Old July 3rd, 2017 (10:16 AM). Edited July 3rd, 2017 by Criminon.
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    Quote:
    Originally Posted by Nisarg View Post
    The colors look dull.
    Use Bright colors like game freak does...
    Personally I really like the colors.


    Quote:
    Originally Posted by FBI View Post
    Yeah basically a Yes/No choice box like that. I think the textbox should be a similar style, but at the same time different from the battle textbox. Consider this:


    The textbox design and the option box design are different, yet in a similar style. I hope that made sense :P
    Can agree with what you're saying but would say it would be great having a unified hud throughout the game. Start Menu, Convos, Yes/No, Battle etc. Everything having the gray and yellow style would be A++


    Did some more mock ups.



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      #127    
    Old July 5th, 2017 (4:42 PM).
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      Quote:
      Originally Posted by Criminon View Post
      Personally I really like the colors.
      Can agree with what you're saying but would say it would be great having a unified hud throughout the game. Start Menu, Convos, Yes/No, Battle etc. Everything having the gray and yellow style would be A++
      Did some more mock ups.

      Dont about the hp box but the detailing, the things like atk and so are not so needed and look ugly there in battle menu!
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        #128    
      Old July 5th, 2017 (11:26 PM).
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        Quote:
        Originally Posted by The_learner View Post
        Dont about the hp box but the detailing, the things like atk and so are not so needed and look ugly there in battle menu!
        Could you reword that a bit? I don't understand.
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          #129    
        Old July 17th, 2017 (6:07 AM).
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          Did some mock-ups i'd love to see implemented!
          NewMock.png
          battle_textbox_action_select.png
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            #130    
          Old August 1st, 2017 (3:51 PM).
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            Quote:
            Originally Posted by Nisarg View Post
            Did some mock-ups i'd love to see implemented!
            Attachment 82512
            Attachment 82513
            Looks good! Only complaint I have is the icons for the types.
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              #131    
            Old August 1st, 2017 (9:04 PM).
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              Quote:
              Originally Posted by Criminon View Post
              Looks good! Only complaint I have is the icons for the types.
              Changeable.
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                #132    
              Old September 20th, 2017 (1:26 PM).
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                Hey there!

                I don't want to bother anyone, but, is this project still on developement?
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                  #133    
                Old September 21st, 2017 (3:38 AM).
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                  Originally Posted by BLAx501! View Post
                  Hey there!

                  I don't want to bother anyone, but, is this project still on developement?

                  Yes , I guess ;-;
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                    #134    
                  Old September 26th, 2017 (1:01 PM). Edited September 26th, 2017 by Lunos.
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                    Originally Posted by BLAx501! View Post
                    Hey there!

                    I don't want to bother anyone, but, is this project still on developement?
                    I didn't expected to see you here, Blax.
                    It's hard to tell, as of right now. The last thing that FBI said in the community's Discord was that he hasn't worked on it in a while because implementing the attacks was a boring task.
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                      #135    
                    Old October 23rd, 2017 (6:27 AM).
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                      I'll have some free time over the next few days - if there's any boring tasks that need handling to speed up development I'm more than happy to do them.
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                        #136    
                      Old November 11th, 2017 (10:58 PM).
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                      Hey, I've made some significant(?) progress in implementing some move mechanics! I'll post some video guides soon for anyone who wishes to help with adding new moves.
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                        #137    
                      Old November 11th, 2017 (11:41 PM).
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                        Hey, I've made some significant(?) progress in implementing some move mechanics! I'll post some video guides soon for anyone who wishes to help with adding new moves.
                        Count me in. :)
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                          #138    
                        Old November 22nd, 2017 (5:07 PM). Edited December 2nd, 2017 by FBI.
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                        Moves todo list



                        A todo list of all the moves which aren't implemented as of yet, but hopefully with some community help they all will. I've gone through each remaining move one by one and categorized them on difficulty to implement, so everyone no matter what skill can help make this process faster!
                        Q: Why is this being made before the video?
                        A: I need to use this for the video.


                        Easy difficulty


                        Moves in this category will generally only require an assignment or addition of a move_procs structure to get working. They're very simple! Note that it's possible some of the moves in this list are done simply by virtue of the engine. For example, Strength has no additional effect, just a power. This move would be done by the engine at no labor cost for the creator. I have listed such moves because the moves table is currently computer generated and it would be nice if someone can double check if everything about that specific move was generated correctly!

                        Spoiler:

                        Flamethrower Done
                        Water Gun Done
                        Hydro Pump Done
                        Ice Beam Done
                        Bubble Beam Done
                        Aurora Beam Done
                        Peck Done
                        Drill Peck Done
                        Submission Done
                        Strength Done
                        Mega Drain Done
                        Razor Leaf Done
                        Poison Powder Done
                        Stun Spore Done
                        Sleep Powder Done
                        String Shot Done
                        Thunder Shock Done
                        Thunderbolt Done
                        Rock Throw Done
                        Toxic Done
                        Confusion Done
                        Psychic Done
                        Hypnosis Done
                        Meditate Done
                        Agility Done
                        Quick Attack Done
                        Screech Done
                        Double Team Done
                        Recover Done
                        Harden Done
                        Smokescreen Done
                        Confuse Ray Done
                        Withdraw Done
                        Defense Curl Done
                        Egg Bomb Done
                        Lick Done
                        Smog Done
                        Sludge Done
                        Bone Club Done
                        Fire Blast Done
                        Hyper Beam Done
                        Frenzy Plant Done
                        Blast Burn Done
                        Hydro Cannon Done
                        Giga Impact Done
                        Rock Wrecker Done
                        Roar of Time Done
                        Prismatic Laster Done
                        Waterfall Done
                        Swift Done
                        Spike Cannon Done
                        Amnesia Done
                        Kinesis Done
                        Soft-Boiled Done
                        Glare Done
                        Poison Gas Done
                        Barrage Done
                        Leech life Done
                        Lovely Kiss Done
                        Bubble Done
                        Dizzy Punch Done
                        Spore Done
                        Flash Done
                        Splash Done
                        Acid Armor Done
                        Crabhammer Done
                        Fury Swipes Done
                        Bonemerang
                        Rock Slide Done
                        Hyper Fang Done
                        Sharpen Done
                        Slash Done
                        Flame Wheel Done
                        Aeroblast Done
                        Cotton Spore Done
                        Powder Snow Done
                        Mach Punch Done
                        Scary Face Done
                        Feint Attack Done
                        Sweet Kiss Done
                        Sludge Bomb Done
                        Mud-slap Done
                        Octazooka Done
                        Zap Cannon Done
                        Icy Wind Done
                        Bone Rush Done
                        Giga Drain Done
                        Charm Done
                        Swagger Done
                        Milk Drink Done
                        Spark Done
                        Steel Wing Done
                        Sacred Fire Done
                        Dynamic Punch Done
                        Mega Horn Done
                        Dragon Breath Done
                        Sweet Scent Done
                        Iron Tail Done
                        Metal Claw Done
                        Vital Throw Done
                        Morning Sun
                        Synthesis
                        Moonlight
                        Cross Chop
                        Twister
                        Crunch
                        Extreme Speed
                        Ancient Power
                        Shadow Ball Done
                        Rock Smash
                        Heat Wave
                        Flatter
                        Will-O-Wisp
                        Superpower
                        Tail Glow
                        Luster Purge
                        Mist Ball
                        Feather Dance
                        Teeter Dance
                        Blaze Kick
                        Needle Arm
                        Slack Off
                        Hyper Voice
                        Poison Fang
                        Crush Claw
                        Meteor Mash
                        Astonish
                        Fake Tears
                        Air Cutter
                        Overheat
                        Rock Tomb
                        Silver Wind
                        Metal Sound
                        Grass Whistle
                        Tickle
                        Cosmic Power
                        Signal Beam
                        Shadow Punch
                        Extrasensory
                        Muddy Water
                        Bullet Seed
                        Aerial Ace
                        Icicle Spear
                        Iron Defense
                        Howl
                        Dragon Claw
                        Bulk Up
                        Mud Shot
                        Poison Tail
                        Volt Tackle
                        Magical Leaf
                        Calm Mind
                        Leaf Blade
                        Dragon Dance
                        Rock Blast
                        Shock Wave
                        Water Pulse
                        Psycho Boost
                        Hammer Arm
                        Close Combat
                        Sucker Punch
                        Heart Swap
                        Flare Blitz
                        Fore Palm
                        Aura Sphere
                        Rock Polish
                        Dark Pulse
                        Night Slash
                        Aqua Tail
                        Seed Bomb
                        Air Slash
                        X-Scissor
                        Dragon Pulse
                        Power Gem
                        Drain Punch
                        Vacuum Wave
                        Focus Blast
                        Energy Ball
                        Brave Bird
                        Earth Power
                        Nasty Plot
                        Bullet Punch
                        Ice Shard
                        Shadow Claw
                        Thunder Fang
                        Ice Fang
                        Fire Fang
                        Shadow Sneak
                        Mud Bomb
                        Psycho Cut
                        Zen Headbutt
                        Flash Cannon
                        Rock Climb
                        Defog
                        Draco Meteor
                        Discharge
                        Lava Plume
                        Leaf Storm
                        Power Whip
                        Cross Poison
                        Gunk Shot
                        Iron Head
                        Magnet Bomb
                        Stone Edge
                        Chatter
                        Chargebeam
                        Wood Hammer
                        Aqua Jet
                        Attack Order
                        Defend Order
                        Heal Order
                        Head Smash
                        Double Hit
                        Spacial Rend
                        Dark Void
                        Seed Flare
                        Ominous Wind
                        Hone Claws
                        Psyshock
                        Autotomize
                        Flame Burst
                        Sludge Wave
                        Quiver Dance
                        Flame Charge
                        Coil
                        Low Sweep
                        Acid Spray
                        Scald
                        Heal Pulse
                        Circle Throw
                        Incinerate
                        Inferno
                        Water Pledge (no effect singles)
                        Fire Pledge (no effect singles)
                        Grass Pledge (no effect singles)
                        Struggle Bug
                        Bulldoze
                        Frost Breath
                        Dragon Tail
                        Work Up
                        Electro Web
                        Wild Charge
                        Drill Run
                        Dual Chop
                        Heart Stamp
                        Horn Leech
                        Razor Shell
                        Leaf Tornado
                        Cotton Guard
                        Nightdaze
                        Psystrike
                        Tail Slap
                        Head Charge
                        Gear Grind
                        Searing Shot
                        Secret Sword
                        Glaciate
                        Bolt Strike
                        Blue Flare
                        Fiery Dance
                        Snarl
                        Icicle Crash
                        V-create
                        Noble Roar
                        Parabolic Charge
                        Disarming Voice
                        Draining Kiss
                        Play Rough
                        Fairy Wind
                        Moonblast
                        Boomburst
                        Play Nice
                        Confide
                        Mystical Fire
                        Eerie Impulse
                        Happy Hour
                        Dazzling Gleam
                        Celebrate
                        Hold Hands
                        Baby-Doll-Eyes
                        Power-up Punch
                        Oblivion Wing
                        Land's Wrath
                        Light of Ruin
                        Origin Pulse
                        Precipice Blades
                        Hyperspace Fury
                        Ice Hammer
                        High Horsepower
                        Lea***e
                        Toxic Thread
                        Pollen Puff
                        Lunge
                        Fire Lash
                        Smart Strike
                        Trop Kick
                        Clanging Scales
                        Psychic Fangs
                        Dragon Hammer
                        Brutal Swing
                        Fleur Cannon
                        Shadow Bone
                        Accelerock
                        Liquidation
                        Tearful Look
                        Mind Blown
                        Plasma Fists
                        Zing Zap
                        Bug Buzz



                        Medium difficulty


                        Moves in this category require you to write one or more simple callback. If you're stuck with a move in this category feel free to post asking how to do it.

                        Spoiler:

                        Surf
                        Blizzard
                        Seismic Toss Done
                        Dragon Rage
                        Fire Spin
                        Earthquake
                        Rest Done
                        Clamp
                        Mean Look
                        Low Kick
                        Leech Seed
                        Growth
                        Psywave Done
                        Triple Kick
                        Counter (harder one)
                        Petal Dance (Copy Thrash)
                        Dig (copy Fly's callback algorithm)
                        Teleport (Copy Whirlwind)
                        Focus Energy
                        Haze
                        Self-Destruct
                        Nightshade
                        Skull Bash
                        Constrict (Copy wrap)
                        Tri Attack
                        Super Fang
                        Nightmare
                        Snore
                        Curse
                        Explosion
                        Flail
                        Reversal
                        Spite
                        Belly Drum
                        Foresight
                        Lock-On
                        Outrage (Copy Thrash)
                        False Swipe
                        Fury Cutter (Requires you to add 1 field to p_bank)
                        Heal Bell
                        Return
                        Present Done
                        Frustration
                        Pain Split
                        Magnitude
                        Pursuit
                        Dream Eater
                        Hidden Power
                        Psych Up
                        Whirlpool (copy wrap)
                        Upraor (Copy thrash)
                        Facade
                        Focus Punch (might be done already)
                        Smelling Salts
                        Follow Me
                        Revenge
                        Endeavor
                        Eruption
                        Imprison
                        Refresh
                        Dive (Copy Fly)
                        Arm Thrust
                        Aromatherapy
                        Water Spout
                        Sky Uppercut
                        Roost
                        Wake-up Slap
                        Gyro Ball
                        Brine
                        Acupressure
                        Payback
                        Assurance
                        Psycho Shift
                        Trump Card
                        Wring Out
                        Power Trick
                        Power Swap
                        Guard Split
                        Punishment
                        Last Resort
                        Aqua Ring
                        Dragon Rush
                        Avalanche
                        Captivate
                        Grass Knot
                        Crush Grip
                        Magma Storm (copy wrap)
                        Venoshock
                        Rage Powder
                        Smack Down (add a volatile)
                        Storm Throw
                        Heavy Slam
                        Syncronoise
                        Electro Ball
                        Foul Play
                        After You (Always fails in singles)
                        Round (add a volatile "used Round" and clear it in a residual effect like wrap)
                        Echoed Voice
                        Clear Smog Done
                        Stored Power
                        Quick Guard
                        Hex
                        Quash
                        Final Gambit (try recoil 100% and give move.dmg like NightShade)
                        Heat Crash
                        Steamroller
                        Freeze Shock (I may have already did this one)
                        Ice burn (Ditto top)
                        Fusion Flare (singles just check opp move)
                        Fusion Bolt (Ditto top)
                        Fell Stinger
                        Topsy-Turvy
                        Flower Shield
                        Steam eruption (Thaw on water move)
                        Water Shuriken (Ash Greninja! LOL! )
                        Aromatic Mist (Always fail singles)
                        Venom Drench
                        Powder (kind of hard)
                        Geomancy
                        Magnetic Flux
                        Hold Back
                        Infestation
                        Shore Up
                        First Impression
                        Fake Out
                        Sparkling Aria
                        Strength Sap (Mod move after it lands)
                        Spotlight
                        Gear Up
                        Throat Chop (set target's disabled moves with duration 2)
                        Power Trip
                        Purify
                        Revelation Dance
                        Beak Blast
                        Nature's Madness
                        Helping Hand (fails in singles)



                        Hard difficulty


                        These moves aren't supported by the engine and require various additions to it (in addition to regular callbacks) to work. Some of them don't require additions to the engine, but have complex callbacks. Lets face it, these are the moves that I will end up having to do. If you're feeling up to the task you can try. Some of these moves will move to medium when another is completed though. For example, when I do Rollout, Iceball will no longer be considered hard as you just copy Rollout.

                        Spoiler:

                        Rage (I don't even know what this move does)
                        Barrier Done
                        Light Screen Done
                        Mimic
                        Bide
                        Metronome Done
                        Mirror Move Done
                        Transform
                        Substitute
                        Sketch
                        Mind Reader (Might be medium)
                        Destiny Bond
                        Rollout (close to medium) Done
                        Attract
                        Sleep Talk (moves down to medium after metronome) Done
                        Encore
                        Mirror Coat
                        Future Sight Done
                        Beat Up
                        Stockpile
                        Spit Up
                        Swallow
                        Torment
                        Charge Done
                        Taunt
                        Wish Done
                        Assist Done
                        Ingrain
                        Magic Coat Done
                        Yawn Done
                        Grudge
                        Secret Power (not hard but can't be done until terrain)
                        Ice Ball Done
                        Snatch Done
                        Odor Sleuth
                        Doom Desire Done
                        Metal Burst
                        Heal Block
                        Lucky Chant
                        Me First Done
                        Copycat Done
                        Magnet Rise
                        Mirror Shot
                        Guard Split
                        Power Split
                        Telekinesis
                        Chipaway
                        Ally Switch
                        Sky Drop
                        Sacred Sword (stat change ignore)
                        Relic Song
                        Rototiller (grounded effect required)
                        Thousand arrows (Grounded effect)
                        Darkest Lariat (stat change ignore)
                        Laser focus (next turn crits)
                        Speed Swap (stat swap)
                        Instruct (move force and turn change)
                        Shell trap (phys dmg check)
                        Stomping Tantrum (check last move failed)
                        Photon Geyser (Stat higher based dmg)
                        Mist
                        Spikes
                        Perish Song
                        Sandstorm Done
                        Safe Guard
                        Rain Dance Done
                        Sunny Day Done
                        Hail Done
                        Nature Power
                        Brick Break Done
                        Water Sport
                        Mud Sport
                        Gravity
                        Miracle eye
                        Tailwind
                        Toxic Spikes
                        Trick Room
                        Stealth Rock
                        Wonder Room
                        Magic Room
                        Sticky Web
                        Grassy Terrain
                        Misty Terrain
                        Electric terrain
                        Psychic Terrain
                        Aurora Veil Done
                        Weather Ball
                        Hurricane
                        Thunder
                        Floral Healing
                        Reflect Done
                        Camouflage
                        Rapid Spin (needs to be finished later)
                        Conversion Done
                        Conversion 2 Done
                        Reflect Types Done
                        Soak Done
                        Flying Press Done
                        Trick-or-Treat Done
                        Ion Deluge Done
                        Forest's Curse Done
                        Electrify Done
                        Burn up Done
                        Protect Done
                        Detect Done
                        Endure Done
                        Feint Done
                        Wide Guard Done
                        Mat Block Done
                        Phantom Force Done
                        Crafy Shield Done
                        King's Shield Done
                        Hyperspace Hole Done
                        Spiky Shield Done
                        Baneful Bunker Done
                        Shadow Force Done




                        Currently impossible


                        These are moves that are currently impossible to implement. The engine simply doesn't support everything yet, and until support is added and tested these moves are impossible for one reason or another.

                        Spoiler:

                        Abilities for Pokemon need to be revisited and revamped. They were made before moves and the engine has changed too much to use the older code. I will revamp the abilities and their callback system. After that these moves can be implemented:
                        Spoiler:

                        Role Play
                        Skill Swap
                        Gastroo Acid
                        Worryseed
                        Simple Beam
                        Core Enforcer
                        Sunsteel Strike
                        Moongeist Beam
                        Entrainment


                        Items aren't implemented yet. So moves using items won't be doable until items are done. Such moves are:
                        Spoiler:

                        Multi-attack (Dependent on item)
                        Belch
                        Techno Blast (item)
                        Bestow (Item)
                        Bug Bite
                        Judgement
                        Embargo
                        Fling
                        Pluck
                        Natural Gift
                        Knock Off
                        Covet
                        Recycle
                        Theif
                        Trick
                        Switcheroo



                        Moves that can't be done until Switching is completed:
                        Spoiler:

                        Baton Pass
                        Memento
                        U-turn
                        Healing Wish
                        Volt Switch
                        Fairy Lock (Switch in prevention)
                        Thousand Waves (Switching)
                        Spirit Shackle (switching)
                        Anchor Shot (switching)
                        Spider Web
                        Block
                        Retaliate
                        Lunar Dance
                        Parting Shot


                        Moves that won't be done until much much later:
                        Z-moves



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                          #139    
                        Old November 22nd, 2017 (5:15 PM). Edited November 22nd, 2017 by FBI.
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                        Hey this is a video explaining the Battle engine move callbacks currently implemented and how they work. I've added a little more to these since making the video, but the concept is about the same!

                        It's 15 mins long and worth the watch if you plan to help or plan to use this engine. It is needed for medium difficulty moves, but not needed for easy ones. Next video will explain actually adding moves.


                        EDIT: First post has been updated with quick building information and the information posted so far.
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                          #140    
                        Old November 22nd, 2017 (9:05 PM).
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                        Adding basic moves:




                        Some more example procs



                        Ember:


                        Ice Beam:


                        Psybeam:


                        Shell Smash:
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                          #141    
                        Old November 25th, 2017 (2:01 PM). Edited November 25th, 2017 by ASDBUDDY.
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                          DID the first few easy moves namely
                          Flamethrower
                          Water Gun
                          Hydro Pump
                          Surf(callback req)
                          Ice Beam
                          Blizzard(callback req)
                          Bubble Beam(proc can be reused for constrict)
                          Aurora Beam(proc can be reused for playrough)
                          Peck
                          Drill Peck
                          sooo yeh
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                            #142    
                          Old November 25th, 2017 (7:25 PM).
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                          Quote:
                          Originally Posted by ASDBUDDY View Post
                          DID the first few easy moves namely
                          Flamethrower
                          Water Gun
                          Hydro Pump
                          Surf(callback req)
                          Ice Beam
                          Blizzard(callback req)
                          Bubble Beam(proc can be reused for constrict)
                          Aurora Beam(proc can be reused for playrough)
                          Peck
                          Drill Peck
                          sooo yeh
                          Thanks. Surf and Blizzard are moved to medium difficulty. If you spot these kinds of moves that require callbacks down the list let me know!
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                            #143    
                          Old November 25th, 2017 (9:26 PM).
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                            did another set of moves namely:

                            Submission
                            Seismic Toss(requires call back)
                            Strength
                            Mega Drain
                            Razor Leaf
                            Poison Powder
                            Stun Spore
                            Sleep Powder
                            String Shot
                            Dragon Rage (requires call back)
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                              #144    
                            Old November 25th, 2017 (10:46 PM).
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                            Quote:
                            Originally Posted by ASDBUDDY View Post
                            did another set of moves namely:

                            Submission
                            Seismic Toss(requires call back)
                            Strength
                            Mega Drain
                            Razor Leaf
                            Poison Powder
                            Stun Spore
                            Sleep Powder
                            String Shot
                            Dragon Rage (requires call back)
                            Thanks again. I've updated the moves post and moved Dragon Rage and Seismic Toss into Medium.
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                              #145    
                            Old November 26th, 2017 (2:09 AM).
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                            Delta231 Delta231 is offline
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                              I did the following moves for this engine.


                              Thunder Shock
                              Thunderbolt
                              Thunder Wave
                              Thunder
                              Confusion
                              Hypnosis
                              Meditate
                              Agility
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                                #146    
                              Old November 26th, 2017 (6:55 AM).
                              FBI's Avatar
                              FBI FBI is offline
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                              Quote:
                              Originally Posted by Delta231 View Post
                              I did the following moves for this engine.


                              Thunder Shock
                              Thunderbolt
                              Thunder Wave
                              Thunder
                              Confusion
                              Hypnosis
                              Meditate
                              Agility
                              Thanks. Thunder is marked currently impossible because Rain and field effects aren't completed yet. Additionally, I've moved Firespin (for it's lingering effect) and Earthquake (interaction with dig) into Medium difficulty.
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                                #147    
                              Old November 26th, 2017 (12:32 PM).
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                              ASDBUDDY ASDBUDDY is online now
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                                allright these following moves have been fixed and tested

                                Thunder Shock
                                Thunderbolt
                                Rock Throw
                                Toxic
                                Confusion
                                Psychic
                                Hypnosis
                                Meditate
                                Agility
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                                  #148    
                                Old November 26th, 2017 (3:24 PM). Edited November 26th, 2017 by FBI.
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                                Quote:
                                Originally Posted by ASDBUDDY View Post
                                allright these following moves have been fixed and tested

                                Thunder Shock
                                Thunderbolt
                                Rock Throw
                                Toxic
                                Confusion
                                Psychic
                                Hypnosis
                                Meditate
                                Agility
                                Alright, updated the post thanks. Adrevi also managed Screech to Fire Blast, so those have been updated. I move Barrier and lightscreen into hard for now. The `.heal` member got fixed as well, it's a percentage to heal now, so moves like recover set it to 50 for 50% heal.

                                EDIT: Recharge moves such as hyperbeam have been moved to easy and completed. Now attaching the FLAG_RECHARGE to the move will do the entire recharge effect without need for a callback.
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                                  #149    
                                Old November 27th, 2017 (1:43 AM).
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                                ASDBUDDY ASDBUDDY is online now
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                                  another batch done

                                  Waterfall
                                  Swift
                                  Spike Cannon
                                  Amnesia
                                  Kinesis
                                  Soft-Boiled
                                  Glare
                                  Poison Gas
                                  Barrage

                                  also changed
                                  posion_powder_procs to posion_100_procs

                                  nuzzle_procs to paralyze_100_procs

                                  twineedle_procs to poison_20_procs

                                  all of them have been readjusted in the respective moves using them and those moves have been tested

                                  double hitting moves causing errors
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                                    #150    
                                  Old November 27th, 2017 (3:45 AM). Edited November 27th, 2017 by ASDBUDDY.
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                                    another batch coming up, there you go:

                                    Leech life
                                    Lovely Kiss
                                    Bubble
                                    Dizzy Punch
                                    Spore
                                    Flash
                                    Splash
                                    Acid Armor
                                    Crabhammer
                                    Fury Swipes
                                    Rock Slide
                                    Hyper Fang
                                    Sharpen
                                    Slash

                                    bonemerang is done, but waiting on the double hitting move fix update

                                    Rest is done as well but it
                                    1.doesnt work if the user has any other status effect
                                    2.ability check(but abilities arent in yet so im not gonna sweat over that)

                                    Psywave requires call back
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