Research & Development Got a well-founded knack with ROM hacking? Love reverse-engineering the Pokémon games? Or perhaps you love your assembly language. This is the spot for polling and gathering your ideas, and then implementing them! Share your hypothesis, get ideas from others, and collaborate to create!

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  #1    
Old December 23rd, 2010 (2:56 AM).
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Hi-Techneon Hi-Techneon is offline
     
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    Black and White introduced the Dream World, where Pokemon with different abilities can be caught.
    Maybe it is possible to implement a special area in the GBA games where Pokemon will have different abilities. I experimented with the Wally event from RSE.

    Quote:
    Originally Posted by diegoisawesome
    There are four specials in that event you should be aware of: special 0x28, special 0x12F, special 0xA0, and special 0x29. special 0x28 saves your first Pokémon into memory for retrieval later, special 0x12F overwrites your first Pokémon with a specified Pokémon, special 0xA0 is the actual battle, and special 0x29 overwrites your first Pokémon with the one saved in memory.
    I was messing around with the event, and deleted special 0x29, which causes that after the event, you still have the Zigzagoon. However, there is something special about this Zigzagoon: it has no ability instead of Pickup.
    If we could import a special table that connects every Pokemon with its Dream World ability, and the game then checks when encountering the Pokemon where the player is, and when it's at a special place, the Pokémon will have that ability.
    I think all of this is possible by creating and editing ASM routines.
    What do you think? Is this a good idea? If you can help, please help. Maybe we could make our very own Dream World!

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      #2    
    Old December 23rd, 2010 (4:23 PM).
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    Quote:
    Originally Posted by Hi-Techneon View Post
    Black and White introduced the Dream World, where Pokemon with different abilities can be caught.
    Maybe it is possible to implement a special area in the GBA games where Pokemon will have different abilities. I experimented with the Wally event from RSE.

    I was messing around with the event, and deleted special 0x29, which causes that after the event, you still have the Zigzagoon. However, there is something special about this Zigzagoon: it has no ability instead of Pickup.
    If we could import a special table that connects every Pokemon with its Dream World ability, and the game then checks when encountering the Pokemon where the player is, and when it's at a special place, the Pokémon will have that ability.
    I think all of this is possible by creating and editing ASM routines.
    What do you think? Is this a good idea? If you can help, please help. Maybe we could make our very own Dream World!

    I would require a bit of hacking. Abilities in the Pokemon Structure in the RAM of the 3rd Generation is stored in a single bit (which can only have two values, 0 or 1).

    However, if you created sub-routines for EVERY routine that reads for Abilities, then it is possible to branch to a different table if certain criteria is met. But, I would assume, there are quite a few routine that do this.

    So yeah, it's possible, but I don't see anyone doing it for you unless they wanted it in their hack aswell.

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      #3    
    Old December 23rd, 2010 (4:56 PM).
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    Shiny Quagsire Shiny Quagsire is offline
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      It's possible, but, as Darthatron said, will take a lot of ASM hacking. Also, it might take a bit of space to make the table. In other words, I honestly don't think it's worth it.

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        #4    
      Old December 23rd, 2010 (5:27 PM). Edited December 23rd, 2010 by Darthatron.
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      Quote:
      Originally Posted by shiny quagsire View Post
      It's possible, but, as Darthatron said, will take a lot of ASM hacking. Also, it might take a bit of space to make the table. In other words, I honestly don't think it's worth it.

      With one extra ability per pokemon, it would only take up 386 bytes. But, you could not take up any extra space by using the padding at the end on the base-stats data structure. You could even add two extra abilities per pokemon without needing a table.

      Doing the above would also allow easier routine editing, as adding a simple check for a flag (or something), then branch into a slightly edited routine. Thus, not taking up too much extra space.

      EDIT: I looked into it a bit, and it seems most abilities are actually determined from a single routine. I don't have any assemblers installed on my laptop, but I'll set up my old desktop and see if I can get something done. The routine is at 0x40D38, btw.

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        #5    
      Old December 24th, 2010 (12:43 AM).
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      Hi-Techneon Hi-Techneon is offline
         
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        Oh, awesome! I already made a list of all the 439 index numbers with their Dream World ability, I then turned the decimal into hexadecimal, which gives you 0x0 until 0x1B7, now I'm gonna change all abilites introduced in Gen 4 or 5 into abilites with almost the same effect, and then turn them into their hexadecimal value. I'll post them once they're done.

        EDIT: Here are the first 2 lists, I forget I finished them already.
        All Pokémon with their Dream World Abilities:

        Spoiler:
        000 ?????????? -----
        001 Bulbasaur Chlorophyll
        002 Ivysaur Chlorophyll
        003 Venusaur Chlorophyll
        004 Charmander Solar Power
        005 Charmeleon Solar Power
        006 Charizard Solar Power
        007 Squirtle Rain Dish
        008 Wartortle Rain Dish
        009 Blastoise Rain Dish
        010 Caterpie Run Away
        011 Metapod Shed Skin
        012 Butterfree Tinted Lens
        013 Weedle Run Away
        014 Kakuna Shed Skin
        015 Beedrill Sniper
        016 Pidgey Pigeon Heart
        017 Pidgeotto Pigeon Heart
        018 Pidgeot Pigeon Heart
        019 Rattata Hustle
        020 Raticate Hustle
        021 Spearow Sniper
        022 Fearow Sniper
        023 Ekans Tension
        024 Arbok Tension
        025 Pikachu Lightningrod
        026 Raichu Lightningrod
        027 Sandshrew Sand Throw
        028 Sandslash Sand Throw
        029 Nidoran F Hustle
        030 Nidorina Hustle
        031 Nidoqueen Encourage
        032 Nidoran M Hustle
        033 Nidorino Hustle
        034 Nidoking Encourage
        035 Clefairy Friend Card
        036 Clefable Unaware
        037 Vulpix Drought
        038 Ninetales Drought
        039 Jigglypuff Friend Card
        040 Wigglytuff Frisk
        041 Zubat Slip Through
        042 Golbat Slip Through
        043 Oddish Run Away
        044 Gloom Stench
        045 Vileplume Effect Spore
        046 Paras Damp
        047 Parasect Damp
        048 Venonat Run Away
        049 Venomoth Miracle Skin
        050 Diglett Sand Strength
        051 Dugtrio Sand Strength
        052 Meowth Tension
        053 Persian Tension
        054 Psyduck Swift Swim
        055 Golduck Swift Swim
        056 Mankey Competitive Spirit
        057 Primeape Competitive Spirit
        058 Growlithe Heart of Justice
        059 Arcanine Heart of Justice
        060 Poliwag Swift Swim
        061 Poliwhirl Swift Swim
        062 Poliwrath Swift Swim
        063 Abra Magic Guard
        064 Kadabra Magic Guard
        065 Alakazam Magic Guard
        066 Machop Steadfast
        067 Machoke Steadfast
        068 Machamp Steadfast
        069 Bellsprout Gluttony
        070 Weepinbell Gluttony
        071 Victreebel Gluttony
        072 Tentacool Rain Dish
        073 Tentacruel Rain Dish
        074 Geodude Sand Veil
        075 Graveler Sand Veil
        076 Golem Sand Veil
        077 Ponyta Flame Body
        078 Rapidash Flame Body
        079 Slowpoke Regeneration
        080 Slowbro Regeneration
        081 Magnemite Analyse
        082 Magneton Analyse
        083 Farfetch'd Competitive Spirit
        084 Doduo Tangled Feet
        085 Dodrio Tangled Feet
        086 Seel Ice Body
        087 Dewgong Ice Body
        088 Grimer Poison Hand
        089 Muk Poison Hand
        090 Shellder Dust-proof
        091 Cloyster Dust-proof
        092 Gastly Levitate
        093 Haunter Levitate
        094 Gengar Levitate
        095 Onix Breakable Armor
        096 Drowzee Inner Focus
        097 Hypno Inner Focus
        098 Krabby Encourage
        099 Kingler Encourage
        100 Voltorb Aftermath
        101 Electrode Aftermath
        102 Exeggcute Harvest
        103 Exeggutor Harvest
        104 Cubone Battle Armor
        105 Marowak Battle Armor
        106 Hitmonlee Unburden
        107 Hitmonchan Inner Focus
        108 Lickitung Cloud Nine
        109 Koffing Levitate
        110 Weezing Levitate
        111 Rhyhorn Reckless
        112 Rhydon Reckless
        113 Chansey Healing Heart
        114 Tangela Regeneration
        115 Kangaskhan Inner Focus
        116 Horsea Damp
        117 Seadra Damp
        118 Goldeen Lightningrod
        119 Seaking Lightningrod
        120 Staryu Analyse
        121 Starmie Analyse
        122 Mr. Mime Technician
        123 Scyther Steadfast
        124 Jynx Dry Skin
        125 Electabuzz Vital Spirit
        126 Magmar Vital Spirit
        127 Pinsir Overconfidence
        128 Tauros Encourage
        129 Magikarp Self-Conscious
        130 Gyarados Overconfidence
        131 Lapras Hydration
        132 Ditto Eccentric
        133 Eevee Anticipation
        134 Vaporeon Hydration
        135 Jolteon Quick Feet
        136 Flareon Guts
        137 Porygon Analyse
        138 Omanyte Breakable Armor
        139 Omastar Breakable Armor
        140 Kabuto Breakable Armor
        141 Kabutops Breakable Armor
        142 Aerodactyl Tension
        143 Snorlax Gluttony
        144 Articuno Snow Cloak
        145 Zapdos Lightningrod
        146 Moltres Flame Body
        147 Dratini Marvel Scale
        148 Dragonair Marvel Scale
        149 Dragonite Multiscale
        150 Mewtwo Tension
        151 Mew Levitate
        152 Chikorita Leaf Guard
        153 Bayleef Leaf Guard
        154 Meganium Leaf Guard
        155 Cyndaquil Flash Fire
        156 Quilava Flash Fire
        157 Typhlosion Flash Fire
        158 Totodile Encourage
        159 Croconaw Encourage
        160 Feraligatr Encourage
        161 Sentret Frisk
        162 Furret Frisk
        163 Hoothoot Tinted Lens
        164 Noctowl Tinted Lens
        165 Ledyba Self-Conscious
        166 Ledian Iron Fist
        167 Spinarak Sniper
        168 Ariados Sniper
        169 Crobat Slip Through
        170 Chinchou Water Absorb
        171 Lanturn Water Absorb
        172 Pichu Lightningrod
        173 Cleffa Friend Card
        174 Igglybuff Friend Card
        175 Togepi Super Luck
        176 Togetic Super Luck
        177 Natu Magic Mirror
        178 Xatu Magic Mirror
        179 Mareep Plus
        180 Flaaffy Plus
        181 Ampharos Plus
        182 Bellossom Healing Heart
        183 Marill Herbivore
        184 Azumarill Herbivore
        185 Sudowoodo Self-Conscious
        186 Politoed Drizzle
        187 Hoppip Slip Through
        188 Skiploom Slip Through
        189 Jumpluff Slip Through
        190 Aipom Skill Link
        191 Sunkern Early Bird
        192 Sunflora Early Bird
        193 Yanma Frisk
        194 Wooper Unaware
        195 Quagsire Unaware
        196 Espeon Magic Mirror
        197 Umbreon Inner Focus
        198 Murkrow Mischievous Heart
        199 Slowking Regeneration
        200 Misdreavus Levitate
        201 Unown A Levitate
        202 Wobbuffet Telepathy
        203 Girafarig Herbivore
        204 Pineco Dust-proof
        205 Forretress Dust-proof
        206 Dunsparce Self-Conscious
        207 Gligar Immunity
        208 Steelix Encourage
        209 Snubbull Self-Conscious
        210 Granbull Self-Conscious
        211 Qwilfish Intimidate
        212 Scizor Light Metal
        213 Shuckle Perversity
        214 Heracross Overconfidence
        215 Sneasel Wicked Thief
        216 Teddiursa Honey Gather
        217 Ursaring Tension
        218 Slugma Breakable Armor
        219 Magcargo Breakable Armor
        220 Swinub Thick Fat
        221 Piloswine Thick Fat
        222 Corsola Regeneration
        223 Remoraid Inconsistent
        224 Octillery Inconsistent
        225 Delibird Insomnia
        226 Mantine Water Veil
        227 Skarmory Breakable Armor
        228 Houndour Tension
        229 Houndoom Tension
        230 Kingdra Damp
        231 Phanpy Sand Veil
        232 Donphan Sand Veil
        233 Porygon2 Analyse
        234 Stantler Herbivore
        235 Smeargle Inconsistent
        236 Tyrogue Vital Spirit
        237 Hitmontop Steadfast
        238 Smoochum Hydration
        239 Elekid Vital Spirit
        240 Magby Vital Spirit
        241 Miltank Herbivore
        242 Blissey Healing Heart
        243 Raikou Volt Absorb
        244 Entei Flash Fire
        245 Suicune Water Absorb
        246 Larvitar Sand Veil
        247 Pupitar Levitate
        248 Tyranitar Tension
        249 Lugia Multiscale
        250 Ho-Oh Regeneration
        251 Celebi Levitate
        252 ? -----
        253 ? -----
        254 ? -----
        255 ? -----
        256 ? -----
        257 ? -----
        258 ? -----
        259 ? -----
        260 ? -----
        261 ? -----
        262 ? -----
        263 ? -----
        264 ? -----
        265 ? -----
        266 ? -----
        267 ? -----
        268 ? -----
        269 ? -----
        270 ? -----
        271 ? -----
        272 ? -----
        273 ? -----
        274 ? -----
        275 ? -----
        276 ? -----
        277 Treecko Unburden
        278 Grovyle Unburden
        279 Sceptile Unburden
        280 Torchic Speed Boost
        281 Combusken Speed Boost
        282 Blaziken Speed Boost
        283 Mudkip Damp
        284 Marshtomp Damp
        285 Swampert Damp
        286 Poochyena Self-Conscious
        287 Mightyena Self-Conscious
        288 Zigzagoon Quick Feet
        289 Linoone Quick Feet
        290 Wurmple Run Away
        291 Silcoon Shed Skin
        292 Beautifly Rivalry
        293 Cascoon Shed Skin
        294 Dustox Compoundeyes
        295 Lotad Own Tempo
        296 Lombre Own Tempo
        297 Ludicolo Own Tempo
        298 Seedot Wicked Thief
        299 Nuzleaf Wicked Thief
        300 Shiftry Wicked Thief
        301 Nincada Run Away
        302 Ninjask Slip Through
        303 Shedinja Wonder Guard
        304 Taillow Scrappy
        305 Swellow Scrappy
        306 Shroomish Quick Feet
        307 Breloom Technician
        308 Spinda Perversity
        309 Wingull Rain Dish
        310 Pelipper Rain Dish
        311 Surskit Rain Dish
        312 Masquerain Tension
        313 Wailmer Pressure
        314 Wailord Pressure
        315 Skitty Miracle Skin
        316 Delcatty Miracle Skin
        317 Kecleon Color Change
        318 Baltoy Levitate
        319 Claydol Levitate
        320 Nosepass Sand Strength
        321 Torkoal Shell Armor
        322 Sableye Mischievous Heart
        323 Barboach Hydration
        324 Whiscash Hydration
        325 Luvdisc Hydration
        326 Corphish Adaptability
        327 Crawdaunt Adaptability
        328 Feebas Adaptability
        329 Milotic Cute Charm
        330 Carvanha Speed Boost
        331 Sharpedo Speed Boost
        332 Trapinch Encourage
        333 Vibrava Levitate
        334 Flygon Levitate
        335 Makuhita Encourage
        336 Hariyama Encourage
        337 Electrike Minus
        338 Manectric Minus
        339 Numel Own Tempo
        340 Camerupt Anger Point
        341 Spheal Oblivious
        342 Sealeo Oblivious
        343 Walrein Oblivous
        344 Cacnea Water Absorb
        345 Cacturne Water Absorb
        346 Snorunt Inconsistent
        347 Glalie Inconsistent
        348 Lunatone Levitate
        349 Solrock Levitate
        350 Azurill Herbivore
        351 Spoink Gluttony
        352 Grumpig Gluttony
        353 Plusle Plus
        354 Minun Minus
        355 Mawile Encourage
        356 Meditite Telepathy
        357 Medicham Telepathy
        358 Swablu Cloud Nine
        359 Altaria Cloud Nine
        360 Wynaut Telepathy
        361 Duskull Levitate
        362 Dusclops Levitate
        363 Roselia Leaf Guard
        364 Slakoth Truant
        365 Vigoroth Vital Spirit
        366 Slaking Truant
        367 Gulpin Gluttony
        368 Swalot Gluttony
        369 Tropius Harvest
        370 Whismur Self-Conscious
        371 Loudred Scrappy
        372 Exploud Scrappy
        373 Clamperl Self-Conscious
        374 Huntail Water Veil
        375 Gorebyss Hydratation
        376 Absol Heart of Justice
        377 Shuppet Cursed Body
        378 Banette Cursed Body
        379 Seviper Slip Through
        380 Zangoose Poison Rampage
        381 Relicanth Sturdy
        382 Aron Heavy Metal
        383 Lairon Heavy Metal
        384 Aggron Heavy Metal
        385 Castform Forecast
        386 Volbeat Mischievous Heart
        387 Illumise Mischievous Heart
        388 Lileep Storm Drain
        389 Cradily Storm Drain
        390 Anorith Swift Swim
        391 Armaldo Swift Swim
        392 Ralts Telepathy
        393 Kirlia Telepathy
        394 Gardevoir Telepathy
        395 Bagon Encourage
        396 Shelgon Dust-proof
        397 Salamence Overconfidence
        398 Beldum Light Metal
        399 Metang Light Metal
        400 Metagross Light Metal
        401 Regirock Sturdy
        402 Regice Ice Body
        403 Registeel Light Metal
        404 Kyogre Drizzle
        405 Groudon Drought
        406 Rayquaza Air Lock
        407 Latias Levitate
        408 Latios Levitate
        409 Jirachi Serene Grace
        410 Deoxys Pressure
        411 Chimecho Levitate
        412 Egg -----
        413 Unown B Levitate
        414 Unown C Levitate
        415 Unown D Levitate
        416 Unown E Levitate
        417 Unown F Levitate
        418 Unown G Levitate
        419 Unown H Levitate
        420 Unown I Levitate
        421 Unown J Levitate
        422 Unown K Levitate
        423 Unown L Levitate
        424 Unown M Levitate
        425 Unown N Levitate
        426 Unown O Levitate
        427 Unown P Levitate
        428 Unown Q Levitate
        429 Unown R Levitate
        430 Unown S Levitate
        431 Unown T Levitate
        432 Unown U Levitate
        433 Unown V Levitate
        434 Unown W Levitate
        435 Unown X Levitate
        436 Unown Y Levitate
        437 Unown Z Levitate
        438 Unown ! Levitate
        439 Unown ? Levitate

        All Pokémon in hexadecimal values with their abilites:
        Spoiler:
        000 ?????????? -----
        001 Bulbasaur Chlorophyll
        002 Ivysaur Chlorophyll
        003 Venusaur Chlorophyll
        004 Charmander Solar Power
        005 Charmeleon Solar Power
        006 Charizard Solar Power
        007 Squirtle Rain Dish
        008 Wartortle Rain Dish
        009 Blastoise Rain Dish
        00A Caterpie Run Away
        00B Metapod Shed Skin
        00C Butterfree Tinted Lens
        00D Weedle Run Away
        00E Kakuna Shed Skin
        00F Beedrill Sniper
        010 Pidgey Pigeon Heart
        011 Pidgeotto Pigeon Heart
        012 Pidgeot Pigeon Heart
        013 Rattata Hustle
        014 Raticate Hustle
        015 Spearow Sniper
        016 Fearow Sniper
        017 Ekans Tension
        018 Arbok Tension
        019 Pikachu Lightningrod
        01A Raichu Lightningrod
        01B Sandshrew Sand Throw
        01C Sandslash Sand Throw
        01D Nidoran F Hustle
        01E Nidorina Hustle
        01F Nidoqueen Encourage
        020 Nidoran M Hustle
        021 Nidorino Hustle
        022 Nidoking Encourage
        023 Clefairy Friend Card
        024 Clefable Unaware
        025 Vulpix Drought
        026 Ninetales Drought
        027 Jigglypuff Friend Card
        028 Wigglytuff Frisk
        029 Zubat Slip Through
        02A Golbat Slip Through
        02B Oddish Run Away
        02C Gloom Stench
        02D Vileplume Effect Spore
        02E Paras Damp
        02F Parasect Damp
        030 Venonat Run Away
        031 Venomoth Miracle Skin
        032 Diglett Sand Strength
        033 Dugtrio Sand Strength
        034 Meowth Tension
        035 Persian Tension
        036 Psyduck Swift Swim
        037 Golduck Swift Swim
        038 Mankey Competitive Spirit
        039 Primeape Competitive Spirit
        03A Growlithe Heart of Justice
        03B Arcanine Heart of Justice
        03C Poliwag Swift Swim
        03D Poliwhirl Swift Swim
        03E Poliwrath Swift Swim
        03F Abra Magic Guard
        040 Kadabra Magic Guard
        041 Alakazam Magic Guard
        042 Machop Steadfast
        043 Machoke Steadfast
        044 Machamp Steadfast
        045 Bellsprout Gluttony
        046 Weepinbell Gluttony
        047 Victreebel Gluttony
        048 Tentacool Rain Dish
        049 Tentacruel Rain Dish
        04A Geodude Sand Veil
        04B Graveler Sand Veil
        04C Golem Sand Veil
        04D Ponyta Flame Body
        04E Rapidash Flame Body
        04F Slowpoke Regeneration
        050 Slowbro Regeneration
        051 Magnemite Analyse
        052 Magneton Analyse
        053 Farfetch'd Competitive Spirit
        054 Doduo Tangled Feet
        055 Dodrio Tangled Feet
        055 Seel Ice Body
        057 Dewgong Ice Body
        058 Grimer Poison Hand
        059 Muk Poison Hand
        05A Shellder Dust-proof
        05B Cloyster Dust-proof
        05C Gastly Levitate
        05D Haunter Levitate
        05E Gengar Levitate
        05F Onix Breakable Armor
        060 Drowzee Inner Focus
        061 Hypno Inner Focus
        062 Krabby Encourage
        063 Kingler Encourage
        064 Voltorb Aftermath
        065 Electrode Aftermath
        066 Exeggcute Harvest
        067 Exeggutor Harvest
        068 Cubone Battle Armor
        069 Marowak Battle Armor
        06A Hitmonlee Unburden
        06B Hitmonchan Inner Focus
        06C Lickitung Cloud Nine
        06D Koffing Levitate
        06E Weezing Levitate
        06F Rhyhorn Reckless
        070 Rhydon Reckless
        071 Chansey Healing Heart
        072 Tangela Regeneration
        073 Kangaskhan Inner Focus
        074 Horsea Damp
        075 Seadra Damp
        076 Goldeen Lightningrod
        077 Seaking Lightningrod
        078 Staryu Analyse
        079 Starmie Analyse
        07A Mr. Mime Technician
        07B Scyther Steadfast
        07C Jynx Dry Skin
        07D Electabuzz Vital Spirit
        07E Magmar Vital Spirit
        07F Pinsir Overconfidence
        080 Tauros Encourage
        081 Magikarp Self-Conscious
        082 Gyarados Overconfidence
        083 Lapras Hydration
        084 Ditto Eccentric
        085 Eevee Anticipation
        086 Vaporeon Hydration
        087 Jolteon Quick Feet
        088 Flareon Guts
        089 Porygon Analyse
        08A Omanyte Breakable Armor
        08B Omastar Breakable Armor
        08C Kabuto Breakable Armor
        08D Kabutops Breakable Armor
        08E Aerodactyl Tension
        08F Snorlax Gluttony
        090 Articuno Snow Cloak
        091 Zapdos Lightningrod
        092 Moltres Flame Body
        093 Dratini Marvel Scale
        094 Dragonair Marvel Scale
        095 Dragonite Multiscale
        096 Mewtwo Tension
        097 Mew Levitate
        098 Chikorita Leaf Guard
        099 Bayleef Leaf Guard
        09A Meganium Leaf Guard
        09B Cyndaquil Flash Fire
        09C Quilava Flash Fire
        09D Typhlosion Flash Fire
        09E Totodile Encourage
        09F Croconaw Encourage
        0A0 Feraligatr Encourage
        0A1 Sentret Frisk
        0A2 Furret Frisk
        0A3 Hoothoot Tinted Lens
        0A4 Noctowl Tinted Lens
        0A5 Ledyba Self-Conscious
        0A6 Ledian Iron Fist
        0A7 Spinarak Sniper
        0A8 Ariados Sniper
        0A9 Crobat Slip Through
        0AA Chinchou Water Absorb
        0AB Lanturn Water Absorb
        0AC Pichu Lightningrod
        0AD Cleffa Friend Card
        0AE Igglybuff Friend Card
        0AF Togepi Super Luck
        0B0 Togetic Super Luck
        0B1 Natu Magic Mirror
        0B2 Xatu Magic Mirror
        0B3 Mareep Plus
        0B4 Flaaffy Plus
        0B5 Ampharos Plus
        0B6 Bellossom Healing Heart
        0B7 Marill Herbivore
        0B8 Azumarill Herbivore
        0B9 Sudowoodo Self-Conscious
        0BA Politoed Drizzle
        0BB Hoppip Slip Through
        0BC Skiploom Slip Through
        0BD Jumpluff Slip Through
        0BE Aipom Skill Link
        0BF Sunkern Early Bird
        0C0 Sunflora Early Bird
        0C1 Yanma Frisk
        0C2 Wooper Unaware
        0C3 Quagsire Unaware
        0C4 Espeon Magic Mirror
        0C5 Umbreon Inner Focus
        0C6 Murkrow Mischievous Heart
        0C7 Slowking Regeneration
        0C8 Misdreavus Levitate
        0C9 Unown A Levitate
        0CA Wobbuffet Telepathy
        0CB Girafarig Herbivore
        0CC Pineco Dust-proof
        0CD Forretress Dust-proof
        0CE Dunsparce Self-Conscious
        0CF Gligar Immunity
        0D0 Steelix Encourage
        0D1 Snubbull Self-Conscious
        0D2 Granbull Self-Conscious
        0D3 Qwilfish Intimidate
        0D4 Scizor Light Metal
        0D5 Shuckle Perversity
        0D6 Heracross Overconfidence
        0D7 Sneasel Wicked Thief
        0D8 Teddiursa Honey Gather
        0D9 Ursaring Tension
        0DA Slugma Breakable Armor
        0DB Magcargo Breakable Armor
        0DC Swinub Thick Fat
        0DD Piloswine Thick Fat
        0DE Corsola Regeneration
        0DF Remoraid Inconsistent
        0E0 Octillery Inconsistent
        0E1 Delibird Insomnia
        0E2 Mantine Water Veil
        0E3 Skarmory Breakable Armor
        0E4 Houndour Tension
        0E5 Houndoom Tension
        0E6 Kingdra Damp
        0E7 Phanpy Sand Veil
        0E8 Donphan Sand Veil
        0E9 Porygon2 Analyse
        0EA Stantler Herbivore
        0EB Smeargle Inconsistent
        0EC Tyrogue Vital Spirit
        0ED Hitmontop Steadfast
        0EE Smoochum Hydration
        0EF Elekid Vital Spirit
        0F0 Magby Vital Spirit
        0F1 Miltank Herbivore
        0F2 Blissey Healing Heart
        0F3 Raikou Volt Absorb
        0F4 Entei Flash Fire
        0F5 Suicune Water Absorb
        0F6 Larvitar Sand Veil
        0F7 Pupitar Levitate
        0F8 Tyranitar Tension
        0F9 Lugia Multiscale
        0FA Ho-Oh Regeneration
        0FB Celebi Levitate
        0FC ? -----
        0FD ? -----
        0FE ? -----
        0FF ? -----
        100 ? -----
        101 ? -----
        102 ? -----
        103 ? -----
        104 ? -----
        105 ? -----
        106 ? -----
        107 ? -----
        108 ? -----
        109 ? -----
        10A ? -----
        10B ? -----
        10C ? -----
        10D ? -----
        10E ? -----
        10F ? -----
        110 ? -----
        111 ? -----
        112 ? -----
        113 ? -----
        114 ? -----
        115 Treecko Unburden
        116 Grovyle Unburden
        117 Sceptile Unburden
        118 Torchic Speed Boost
        119 Combusken Speed Boost
        11A Blaziken Speed Boost
        11B Mudkip Damp
        11C Marshtomp Damp
        11D Swampert Damp
        11E Poochyena Self-Conscious
        11F Mightyena Self-Conscious
        120 Zigzagoon Quick Feet
        121 Linoone Quick Feet
        122 Wurmple Run Away
        123 Silcoon Shed Skin
        124 Beautifly Rivalry
        125 Cascoon Shed Skin
        126 Dustox Compoundeyes
        127 Lotad Own Tempo
        128 Lombre Own Tempo
        129 Ludicolo Own Tempo
        12A Seedot Wicked Thief
        12B Nuzleaf Wicked Thief
        12C Shiftry Wicked Thief
        12D Nincada Run Away
        12E Ninjask Slip Through
        12F Shedinja Wonder Guard
        130 Taillow Scrappy
        131 Swellow Scrappy
        132 Shroomish Quick Feet
        133 Breloom Technician
        134 Spinda Perversity
        135 Wingull Rain Dish
        136 Pelipper Rain Dish
        137 Surskit Rain Dish
        138 Masquerain Tension
        139 Wailmer Pressure
        13A Wailord Pressure
        13B Skitty Miracle Skin
        13C Delcatty Miracle Skin
        13D Kecleon Color Change
        13E Baltoy Levitate
        13F Claydol Levitate
        140 Nosepass Sand Strength
        141 Torkoal Shell Armor
        142 Sableye Mischievous Heart
        143 Barboach Hydration
        144 Whiscash Hydration
        145 Luvdisc Hydration
        146 Corphish Adaptability
        147 Crawdaunt Adaptability
        148 Feebas Adaptability
        149 Milotic Cute Charm
        14A Carvanha Speed Boost
        14B Sharpedo Speed Boost
        14C Trapinch Encourage
        14D Vibrava Levitate
        14E Flygon Levitate
        14F Makuhita Encourage
        150 Hariyama Encourage
        151 Electrike Minus
        152 Manectric Minus
        153 Numel Own Tempo
        154 Camerupt Anger Point
        155 Spheal Oblivious
        156 Sealeo Oblivious
        157 Walrein Oblivous
        158 Cacnea Water Absorb
        159 Cacturne Water Absorb
        15A Snorunt Inconsistent
        15B Glalie Inconsistent
        15C Lunatone Levitate
        15D Solrock Levitate
        15E Azurill Herbivore
        15F Spoink Gluttony
        160 Grumpig Gluttony
        161 Plusle Plus
        162 Minun Minus
        163 Mawile Encourage
        164 Meditite Telepathy
        165 Medicham Telepathy
        166 Swablu Cloud Nine
        167 Altaria Cloud Nine
        168 Wynaut Telepathy
        169 Duskull Levitate
        16A Dusclops Levitate
        16B Roselia Leaf Guard
        16C Slakoth Truant
        16D Vigoroth Vital Spirit
        16E Slaking Truant
        16F Gulpin Gluttony
        170 Swalot Gluttony
        171 Tropius Harvest
        172 Whismur Self-Conscious
        173 Loudred Scrappy
        174 Exploud Scrappy
        175 Clamperl Self-Conscious
        176 Huntail Water Veil
        177 Gorebyss Hydratation
        178 Absol Heart of Justice
        179 Shuppet Cursed Body
        17A Banette Cursed Body
        17B Seviper Slip Through
        17C Zangoose Poison Rampage
        17D Relicanth Sturdy
        17E Aron Heavy Metal
        17F Lairon Heavy Metal
        180 Aggron Heavy Metal
        181 Castform Forecast
        182 Volbeat Mischievous Heart
        183 Illumise Mischievous Heart
        184 Lileep Storm Drain
        185 Cradily Storm Drain
        186 Anorith Swift Swim
        187 Armaldo Swift Swim
        188 Ralts Telepathy
        189 Kirlia Telepathy
        18A Gardevoir Telepathy
        18B Bagon Encourage
        18C Shelgon Dust-proof
        18D Salamence Overconfidence
        18E Beldum Light Metal
        18F Metang Light Metal
        190 Metagross Light Metal
        191 Regirock Sturdy
        192 Regice Ice Body
        193 Registeel Light Metal
        194 Kyogre Drizzle
        195 Groudon Drought
        196 Rayquaza Air Lock
        197 Latias Levitate
        198 Latios Levitate
        199 Jirachi Serene Grace
        19A Deoxys Pressure
        19B Chimecho Levitate
        19C Egg -----
        19D Unown B Levitate
        19E Unown C Levitate
        19F Unown D Levitate
        1A0 Unown E Levitate
        1A1 Unown F Levitate
        1A2 Unown G Levitate
        1A3 Unown H Levitate
        1A4 Unown I Levitate
        1A5 Unown J Levitate
        1A6 Unown K Levitate
        1A7 Unown L Levitate
        1A8 Unown M Levitate
        1A9 Unown N Levitate
        1AA Unown O Levitate
        1AB Unown P Levitate
        1AC Unown Q Levitate
        1AD Unown R Levitate
        1AE Unown S Levitate
        1AF Unown T Levitate
        1B0 Unown U Levitate
        1B1 Unown V Levitate
        1B2 Unown W Levitate
        1B3 Unown X Levitate
        1B4 Unown Y Levitate
        1B5 Unown Z Levitate
        1B6 Unown ! Levitate
        1B7 Unown ? Levitate

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        Old December 25th, 2010 (8:21 PM). Edited December 26th, 2010 by Darthatron.
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        The following routine will make it so you can add 2 more abilities per Pokemon, like the Dream World abilities in B/W. These new abilities are stored in the buffer at the end of the Pokemon Base Stats Structure.

        Replace the 68 (0x44) bytes at 0x040D38 with this:

        Code:
        1F B5 0D 4C 0E 48 00 F0 13 F8 00 28 00 D0 05 34 0F BC 03 1C 09 06 00 29 00 D0 01 34 05 4A D8 00 C0 1A 80 00 00 19 80 7D 10 70 02 BC 02 BC 08 47 02 49 08 47 6A 3D 02 02 84 47 25 08 69 E5 06 08 XX XX 00 00
        Where the XXXX is the variable (flipped) you will be using. Whenever said variable is NOT 0, the new abilities will be read, instead of the normal.

        Replace the 4 bytes at 0x136708 with:

        Code:
        8E 46 04 06

        EDIT: I should point out, this is for FR...

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        Old December 26th, 2010 (12:08 AM).
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          Quote:
          Originally Posted by Darthatron View Post
          The following routine will make it so you can add 2 more abilities per Pokemon, like the Dream World abilities in B/W. These new abilities are stored in the buffer at the end of the Pokemon Base Stats Structure.

          Replace the 68 (0x44) bytes at 0x040D38 with this:

          Code:
          1F B5 0D 4C 0E 48 00 F0 13 F8 00 28 00 D0 05 34 0F BC 03 1C 09 06 00 29 00 D0 01 34 05 4A D8 00 C0 1A 80 00 00 19 80 7D 10 70 02 BC 02 BC 08 47 02 49 08 47 6A 3D 02 02 84 47 25 08 69 E5 06 08 XX XX 00 00
          Where the XXXX is the variable (flipped) you will be using. Whenever said variable is NOT 0, the new abilities will be read, instead of the normal.

          Replace the 4 bytes at 0x136708 with:

          Code:
          8E 46 04 06

          Just what I was looking for! Thanks alot, and I hope others will use this aswell ~
          A little question: where do you input the new, special abilities? And is the variable the value of the map?

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          Old December 26th, 2010 (4:31 AM).
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          Quote:
          Originally Posted by Hi-Techneon View Post
          Just what I was looking for! Thanks alot, and I hope others will use this aswell ~
          A little question: where do you input the new, special abilities? And is the variable the value of the map?

          The variable is the one you would set in a script. If you want, I can make it so it checks the map/bank rather than the variable.

          To add special abilities, use a hex editor and do it manually.

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            #9    
          Old December 26th, 2010 (4:51 AM).
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            Quote:
            Originally Posted by Darthatron View Post
            The variable is the one you would set in a script. If you want, I can make it so it checks the map/bank rather than the variable.

            To add special abilities, use a hex editor and do it manually.

            Got it! Variables are fine aswell, I just needed to know.
            And where do you have to add the new abilities (which offset?)

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            Old December 26th, 2010 (4:59 AM).
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            Quote:
            Originally Posted by Hi-Techneon View Post
            Got it! Variables are fine aswell, I just needed to know.
            And where do you have to add the new abilities (which offset?)

            That's why I linked you here.

            0x2547A0 for Bulbasaur, 0x2547BC for Ivysaur, etc... It's at the bottom of that page.

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              #11    
            Old December 26th, 2010 (5:06 AM).
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              Quote:
              Originally Posted by Darthatron View Post
              That's why I linked you here.

              0x2547A0 for Bulbasaur, 0x2547BC for Ivysaur, etc... It's at the bottom of that page.

              Oh, I get it. Does the 'padding' have to be replaced? I guess so as it's the only empty space.

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              Old December 26th, 2010 (5:13 AM).
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              Quote:
              Originally Posted by Hi-Techneon View Post
              Oh, I get it. Does the 'padding' have to be replaced? I guess so as it's the only empty space.

              Exactly. Sorry, I've been calling it the "Buffer" the whole time. They are the same thing, just a different word. '

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                #13    
              Old December 26th, 2010 (5:15 AM). Edited December 26th, 2010 by Hi-Techneon.
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                Quote:
                Originally Posted by Darthatron View Post
                Exactly. Sorry, I've been calling it the "Buffer" the whole time. They are the same thing, just a different word. '

                It's allright I'll try it out :D
                Btw, is there a list with every ability introduced in gen III and their offsets?
                EDIT: nevermind, found it

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                Old December 26th, 2010 (5:27 AM).
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                Quote:
                Originally Posted by Hi-Techneon View Post
                It's allright I'll try it out :D
                Btw, is there a list with every ability introduced in gen III and their offsets?
                EDIT: nevermind, found it
                Awesome. If you plan on completing all the pokemon, maybe you could make a patch and post it in the first post along with my routine?

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                  #15    
                Old December 26th, 2010 (5:32 AM).
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                  Quote:
                  Originally Posted by Darthatron View Post
                  Awesome. If you plan on completing all the pokemon, maybe you could make a patch and post it in the first post along with my routine?

                  Sure! Only a limitation: I have to replace abilities introduced in gen IV and V with abilities introduced in gen III, which means I can only use 76 out of the 164 abilities, except if it's possible to add new abilities...
                  Anyway, I'll make a patch later

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                  Old December 26th, 2010 (5:37 AM).
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                  Quote:
                  Originally Posted by Hi-Techneon View Post
                  Sure! Only a limitation: I have to replace abilities introduced in gen IV and V with abilities introduced in gen III, which means I can only use 76 out of the 164 abilities, except if it's possible to add new abilities...
                  Anyway, I'll make a patch later

                  It's possible, but really not practicle.

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                    #17    
                  Old December 26th, 2010 (6:45 AM).
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                    Quote:
                    Originally Posted by Darthatron View Post
                    It's possible, but really not practicle.

                    That'll be find and replace, then

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                      #18    
                    Old December 26th, 2010 (6:50 AM).
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                    Well this is awkward... The routine I made isn't anything like the Dream World at all. :\ Instead of being able to catch pokemon with different abilities, it changes the ability that the pokemon actually has... Sorry about that. >_<"

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                      #19    
                    Old December 26th, 2010 (6:53 AM).
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                      Quote:
                      Originally Posted by Darthatron View Post
                      Well this is awkward... The routine I made isn't anything like the Dream World at all. :\ Instead of being able to catch pokemon with different abilities, it changes the ability that the pokemon actually has... Sorry about that. >_<"

                      Oh, it's allright, I even didn't try it. Thanks for the research anyway It might help later ~
                      And if you want, you can keep researching, I'm researching now too because of your help

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                      Old December 26th, 2010 (7:12 AM).
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                      Quote:
                      Originally Posted by Hi-Techneon View Post
                      Oh, it's allright, I even didn't try it. Thanks for the research anyway It might help later ~
                      And if you want, you can keep researching, I'm researching now too because of your help

                      The Dream World thing is near impossible... Gen 3 games store the ability a pokemon has in a single bit (can only be set to 0 or 1), whereas Gen 4 and 5 store abilities in a byte, allowing any pokemon to have any ability. Simply put, without a total re-write of the entire Ability engine and the Pokemon Structure... which really isn't practicle.

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                        #21    
                      Old December 26th, 2010 (7:15 AM).
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                        Quote:
                        Originally Posted by Darthatron View Post
                        The Dream World thing is near impossible... Gen 3 games store the ability a pokemon has in a single bit (can only be set to 0 or 1), whereas Gen 4 and 5 store abilities in a byte, allowing any pokemon to have any ability. Simply put, without a total re-write of the entire Ability engine and the Pokemon Structure... which really isn't practicle.

                        Oh, I get it. I guess I'll have to find a way around it, or rewrite the structure.
                        Didn't know it was that hard.
                        Could maybe a custom ASM routine do it

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                        Old December 26th, 2010 (7:22 AM).
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                        Quote:
                        Originally Posted by Hi-Techneon View Post
                        Oh, I get it. I guess I'll have to find a way around it, or rewrite the structure.
                        Didn't know it was that hard.
                        Could maybe a custom ASM routine do it

                        Yeah, you'd need to write lots of new routines... That's the problem. xD

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                          #23    
                        Old December 26th, 2010 (8:36 AM).
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                          Quote:
                          Originally Posted by Darthatron View Post
                          Yeah, you'd need to write lots of new routines... That's the problem. xD

                          Well, I'll learn ASM and make them

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                            #24    
                          Old December 28th, 2010 (2:28 AM).
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                          Read this for how they are currently stored: http://bulbapedia.bulbagarden.net/wiki/Personality_value#Ability

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                            #25    
                          Old December 28th, 2010 (3:13 AM). Edited December 30th, 2010 by Hi-Techneon.
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                            Quote:
                            Originally Posted by Darthatron View Post
                            Read this for how they are currently stored: http://bulbapedia.bulbagarden.net/wiki/Personality_value#Ability

                            It's going to be very hard then to implement the Dream World abilities.
                            But I won't stop researching

                            EDIT: Just something that crossed my mind: how is it possible that Zigzagoon has no ability when the ability is determined by a bit?

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