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[Question] Why aren't my events using their walking animations?

3
Posts
6
Years
  • Age 23
  • Seen Aug 18, 2017
I'm relatively new to Pokemon Essentials, but I've begun working on cut scenes for the game which I am working on. A problem which I have had in a few different cut scenes is that the walking animation does not appear when I use the 'Set Move Route' tool.

I attached the whole cut scenes event commands and left a comment at each part where walking happens, but the animation doesn't play.

I've marked each of the 'Move Route' commands which the walking animations do not work for with a comment. There are a few times I messed with starting and stopping the walking animation, but even the first time that I started the walking animation, it did not work. I'm hesitant to continue working on the game until I figure this out, and advice is welcome. Thank you!
 

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3
Posts
6
Years
  • Age 23
  • Seen Aug 18, 2017
Nah, that didn't really change anything, and there are some spots where, if i put a wait for move completion, it would mess with the timing of the cutscene. Like the last 2 move routes, I dont want to put a 'Wait for Completion' after Michelles path because then Dylan would only start walking once Michelle is gone.
 
3
Posts
6
Years
  • Age 23
  • Seen Aug 18, 2017
For the 'MICHELLE' event, I know that the walking animation works because it works in an early part of the same cutscene. And I believe I have it set to allow walking animations, if the little checkbox below the graphic setting in the options section labeled 'Move Animation' is what you are talking about.
 
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