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  #401    
Old June 3rd, 2014 (10:31 AM).
Atomic Reactor's Avatar
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Is that so? I wonder if that works in my super old version of Essentials, I'll have to give it a shot. How do you name it then? "OppMove:TACKLE"?
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  #402    
Old June 5th, 2014 (1:47 PM). Edited June 5th, 2014 by Legendary Lucario.
 
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Quote:
Originally Posted by Atomic Reactor View Post
Is that so? I wonder if that works in my super old version of Essentials, I'll have to give it a shot. How do you name it then? "OppMove:TACKLE"?
Yup, just like that. "OppMove:" Then the internal name of the move.


EDIT: It does also say there's a setting in the animation creator called "Both Battlers" which would stretch and/or flip the animation to reach both battlers (If your version has that)
  #403    
Old June 29th, 2014 (5:27 AM).
 
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Is The Problem Just With The New Update Or has it Been Hapening in prior versions to other people with Windows 8?
  #404    
Old June 30th, 2014 (1:33 PM).
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Good to see you're still working on this! I might give it a try again, been a while since I played this.

Good luck, I'm looking forward to the next update :)
  #405    
Old July 13th, 2014 (7:07 AM).
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I cant wait till the next demo demo 3 was fun i hope there are maybe more fakemon because the ones uve made are great AR
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  #406    
Old July 22nd, 2014 (10:29 PM).
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Good stuff!

About to play, been watching your tutorial videos on youtube
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  #407    
Old July 25th, 2014 (2:03 PM).
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Very cool! I'll be adding this on my playlist.
  #408    
Old July 29th, 2014 (4:22 PM).
 
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Your game along with your tutorials inspired me to make my game. Thank you so much for creating this game, and putting so much effort into working on it along with your youtube channel. You have done something awesome, and I thank you for it.
  #409    
Old September 21st, 2014 (3:45 AM).
 
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When is this going to be finished?
  #410    
Old September 21st, 2014 (10:35 AM).
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@atomicreactor
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I have no idea when the game will be finished. There is currently a playable demo that goes up to the 5th badge though.
Here's a map of what I've been working on lately.
http://prntscr.com/4ozwa4
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  #411    
Old September 21st, 2014 (10:51 AM).
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It's okay to be afraid
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Ah the ice and snow area cant wait till the next demo this game is #2 on my favorites second only to uranium
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  #412    
Old September 21st, 2014 (10:53 AM).
 
Join Date: Feb 2014
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The map looks neat, though I don't understand why there's a huge snowy rock in front of the PokeCenter. Love the chimney and snow covered tiles. Keep it up!
  #413    
Old September 30th, 2014 (2:09 PM).
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the battle scenes look AMAZING! though you've probably already heard that. i love the tiles and the fakemon are pretty cool. can't wait to check out that fire type starter! i probably wont play it until its done, but i can already tell that this game will be amazing.
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  #414    
Old March 31st, 2015 (8:05 PM).
Atomic Reactor's Avatar
@atomicreactor
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Hey guys, I have a small announcement.

Due to my prioritization of time and other projects, I haven't made a lot of progress on Obsidian, so I no longer intend on keeping a thread open at PC. I appreciate all the support from you guys over the years! NOW, the game is not dead at all, I just haven't done a lot to it in the last few months. I'm still working on it though. So, as of right now, the project is still alive, and as long as the game is alive, I will keep a thread in my signature to where you can find it. If there is no link to it, then it is a dead project. (I say that because I'll be keeping my signature updated for as long as I'm somewhat active at PC, and I intend on being somewhat active still)

So again, I'll be closing (having a mod close) this thread, if you're interested in finding the project, there will be a link in my signature. Thanks again for all the support guys, I hope to see some cool projects from you all in the future!
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