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Old February 18th, 2017 (11:23 AM).
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Quote:
Originally Posted by Ziko577 View Post
I hope you have plans to change the Orange Crew's battle theme. It kinda was awkward to listen to the Johto Gym battle theme in this alpha. Beyond that, you made a lot of progress and I hope it gets completed as I read the notes and that's a lot to put in a hack.
Will do once I have a suitable replacement, same goes for other Johto music.
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Old February 20th, 2017 (8:38 PM).
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Sneak peek of Sunburst Island (where the Crystal Onix will be), no NPCs yet but mapping is done. It has an open bazaar much like Slateport City in RSE.


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Old February 21st, 2017 (10:46 PM).
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    This hack gets more impressive the more you show stuff off.
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    Old February 22nd, 2017 (7:32 PM).
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    Next batch of maps are in game, now for buildings and scripting.

    Quick question for you all, would you prefer regular releases with every couple of islands or would you prefer long waits for larger releases?
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    Old February 22nd, 2017 (11:31 PM).
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      Quote:
      Originally Posted by Pia Carrot View Post
      Next batch of maps are in game, now for buildings and scripting.

      Quick question for you all, would you prefer regular releases with every couple of islands or would you prefer long waits for larger releases?
      Regular Releases
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      Old February 23rd, 2017 (5:44 AM).
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        Hello, Pia! I just currently gotten into your 2nd Alpha of Orange. It's pretty amazing. Is it okay to do a "Let's Play," on youtube?
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        Old February 23rd, 2017 (10:51 AM).
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        Quote:
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        Hello, Pia! I just currently gotten into your 2nd Alpha of Orange. It's pretty amazing. Is it okay to do a "Let's Play," on youtube?
        That's absolutely fine, I can send you a version with fixed alolan form movesets and wingull movesets when I get home a bit later.
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        Old February 23rd, 2017 (3:09 PM).
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          Quote:
          Originally Posted by Pia Carrot View Post
          Next batch of maps are in game, now for buildings and scripting.

          Quick question for you all, would you prefer regular releases with every couple of islands or would you prefer long waits for larger releases?
          I think regular releases would be the best choice, if you're okay with it. Bugs/errors would be spotted more frequently (if there are) and the end result would be perfect.
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          Old February 24th, 2017 (1:43 PM).
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          Quote:
          Originally Posted by OmegaPinkMan View Post
          I think regular releases would be the best choice, if you're okay with it. Bugs/errors would be spotted more frequently (if there are) and the end result would be perfect.
          On top of this notion, by doing this, as people play through the alphas we can suggest different/alternative takes on ideas implemented and helping find that perfect difficulty scale.
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          Old February 24th, 2017 (4:46 PM).
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          Quote:
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          On top of this notion, by doing this, as people play through the alphas we can suggest different/alternative takes on ideas implemented and helping find that perfect difficulty scale.
          I agree with that sentiment, thanks for you input everyone!

          This also, in the unlikely case I disappear or quit, gives people the most content possible to reference from for their own hacks.

          I spent the last couple of days binging dragon ball super but now that I'm caught up I can do some more work on this xD
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          Old February 24th, 2017 (7:33 PM).
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          Quote:
          Originally Posted by Pia Carrot View Post
          I agree with that sentiment, thanks for you input everyone!

          This also, in the unlikely case I disappear or quit, gives people the most content possible to reference from for their own hacks.

          I spent the last couple of days binging dragon ball super but now that I'm caught up I can do some more work on this xD
          Same! How'd you like the end of the last season of Super?! (VM me if you'd like :p)

          And yeah, not going to say much, but Prism was able to be picked up and continued by another team in part due to how the release cycles were done.
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          Old February 24th, 2017 (10:44 PM).
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          Now available on your local Route 53, Spinda. Replacing Unown, I'm sure some of you will enjoy having one on your team.

          Shiny version looks pretty great, too.


          This is the sheet I made that's being used (row 1 #3 and last row #2 omitted)

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          Old February 25th, 2017 (9:09 AM).
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          That's really cool, I suppose that means that Spinda will spawn with any of those different forms?
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          Old February 25th, 2017 (10:18 AM).
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          Yeah, the game now sets all the unown flags at the beginning so they all will appear.
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          Old February 26th, 2017 (7:56 PM).
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            Quote:
            Originally Posted by Pia Carrot View Post
            Yeah, the game now sets all the unown flags at the beginning so they all will appear.
            This is really cool! 26 Spinda are less intimidating than 2^32.

            (You could get rid of the unown flag code entirely, though. So, no CheckUnownLetter routine in battle/core.asm, and nothing that uses UnlockedUnowns.)
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            Old March 7th, 2017 (5:44 PM).
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            Route 54 is complete, working on Mandarin Island north now.
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            Old March 9th, 2017 (2:38 PM).
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              I like this idea, although I think I will wait until there are good number of islands to play.
              Naranja was far too buggy for my tastes, in a gamebreaker way; I recall once getting completely stuck.
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              Old March 11th, 2017 (12:52 PM).
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              The story sounds very simple, I love it.
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              Old March 12th, 2017 (9:03 AM).
              ShinyPikachu27 ShinyPikachu27 is offline
                 
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                Great work,keep it up :)
                Just wanna know: Why is there no Alolan Vulpix yet?~_~
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                Old March 12th, 2017 (11:03 AM).
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                  Quote:
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                  Great work,keep it up :)
                  Just wanna know: Why is there no Alolan Vulpix yet?~_~
                  Maybe Alolan Vulpix doesn't fit in the tropical climate of the Orange Islands.
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                  Old March 13th, 2017 (8:42 AM).
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                  Quote:
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                  Maybe Alolan Vulpix doesn't fit in the tropical climate of the Orange Islands.
                  Yeah, it also breaks a couple of the teams I had in mind, although it would be possible to put Alolan vulpix on Mt. Navel as it is an ice dungeon with a snowy peak.
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                  Old April 4th, 2017 (8:46 PM).
                  evil jelly evil jelly is offline
                     
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                    The new maps are great, nice variety of Pokemon the routes feel organic and the tiles are nice and vibrant.

                    The new bark town theme plays when you turn the radio in your room off, but other then that no bugs.

                    Getting lapras early on is kind of cheap, I think a sentret would be better as it can learn surf but doesn't make squirtle redundant.

                    As for ideas, crystal onix should be water/ice or water/rock as type combos that keep the weak to fire/resists water aspect make no sense as far as I know.

                    Also crystal steelix if you decide to do it could have a sail/fin where onix's horn was, just to make it more aquatic looking, its spikes could be smaller crystals like with mega steelix, I'm wish I could contribute a sprite but I'm bad at pixel art.
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                    Old April 5th, 2017 (2:30 PM).
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                      This looks really good, I just hope it doesn't get abandoned as well
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                      Old April 14th, 2017 (4:17 AM).
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                      Still working on it, at school on a campus with no wifi though, so my access to PC and other social media is limited to when I can go out on weekends.
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                      Old April 15th, 2017 (7:58 AM).
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                        Quote:
                        Originally Posted by Pia Carrot View Post
                        Some nice updates to share with you all. I have successfully added a new tier of fishing rod, tentatively called the MASTER ROD, it will fish up level 50 Pokemon from the deepest parts of waters you decide to cast it in.

                        Thanks to FIQ's code, I also have double speed in the game now! This is pretty much the beginning of the improved framerate code, so expect some faster gameplay. since Running Shoes aren't in this one and the Skateboard isn't obtainable until Mandarin Island North.


                        I've successfully ported a MIDI of The 6th ED of the Japanese Anime as the title screen music of Orange. It's still a bit rough around the edges in some parts but I'm happy with how it turned out.

                        Next is WAV cries, so expect Wingull to sound like an actual Wingull next patch! Also, Gen 6/7 Pikachu cry anyone?
                        Mind if I ask, but where does the latest alpha end?

                        Like... can the game be beaten?
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