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View Poll Results: Which stat spread should we give Mega Beartic?
Option One 2 28.57%
Option Two 4 57.14%
Option Three 1 14.29%
Option Four 1 14.29%
Option Five 2 28.57%
Multiple Choice Poll. Voters: 7. You may not vote on this poll

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  #26    
Old July 9th, 2017 (4:47 PM).
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fwiw, we could give it a Poison type Pixilate should we go with Ice/Poison, which I think is an incredibly unique and fun type. Sure we'd lose out on Slush Rush, but we could adjust the stats a bit to still make it viable. Slow bulky physical attacker could be a route we explore.
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  #27    
Old July 9th, 2017 (6:30 PM).
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Quote:
Originally Posted by Choice Specs View Post
fwiw, we could give it a Poison type Pixilate should we go with Ice/Poison, which I think is an incredibly unique and fun type. Sure we'd lose out on Slush Rush, but we could adjust the stats a bit to still make it viable. Slow bulky physical attacker could be a route we explore.
That is actually a great idea as giving it a powerful Poison-type nuke would give it a way to nail stuff that would otherwise give it a ton of trouble, including Azumarill, Unaware Clefable, Abomasnow, etc. It also gives Beartic a strong option against Fire-type switch-ins like Infernape, Entei, Torkoal and Victini. While most of these Pokemon wouldn't really want to stomach a Superpower, a Poison-type Return would receive STAB and come without any drawbacks.
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  #28    
Old July 10th, 2017 (5:03 AM).
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Poll's up
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  #29    
Old July 10th, 2017 (6:00 AM).
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I voted for Fighting and Poison as secondary typings. As much sense as Water makes, I don't know if it could ever really make use of Aqua Jet enough as STAB. At least with Poison we could do a Poison type Pixilate which would make sense.
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  #30    
Old July 10th, 2017 (2:55 PM).
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Doesn't even really need a Poison-type Pixilate, to be honest. If we're going to give it something, I reckon a move in Poison Jab/Gunk Shot would suffice. That way we also get to keep Slush Rush :D.
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  #31    
Old July 10th, 2017 (3:31 PM).
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Quote:
Originally Posted by Choice Specs View Post
I voted for Fighting and Poison as secondary typings. As much sense as Water makes, I don't know if it could ever really make use of Aqua Jet enough as STAB. At least with Poison we could do a Poison type Pixilate which would make sense.
Pretty much every Swords Dance user runs STAB priority if they have it, though. Aqua Jet is even more relevant if it keeps Swift Swim, which gives rain teams an alternative to Mega Swampert. It also beats Grass-types for rain teams.
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Originally Posted by Aaron View Post
Doesn't even really need a Poison-type Pixilate, to be honest. If we're going to give it something, I reckon a move in Poison Jab/Gunk Shot would suffice. That way we also get to keep Slush Rush :D.
I don't think we're allowed to give it new moves, since Pokemon only get new moves as a result of a new generation, new move tutors, etc. and not because of their Mega. It's up to gimmepie. If we can't add new moves, an -ate ability is required unless we think that Poison-type's defensive uses are worth it, which is debatable. Poison Mega Beartic still loses to most Fairy-types aside from Tapu Bulu and Tapu Lele. Poison is useful for Grass-types at least, and it removes Beartic's weakness to Fighting.
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  #32    
Old July 11th, 2017 (3:45 AM).
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Confirming that we aren't giving new moves.
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  #33    
Old July 15th, 2017 (2:00 AM).
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Ice/Poison it is.
So what ability are we going for?
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  #34    
Old July 15th, 2017 (2:48 AM).
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    Merciless could work.

    Can we suggest new abilities?

    Acid Snow: Upon being effected by a fire type move(being hit by a fire move/status or impacted by sunny day), acid snow melts and releases harsh toxins to the battle field inflicting poison statuses on all other pokemon. [ability only activates once per battle]


    Quote:
    Acid snow is produced in exactly the same way as acid rain. It all starts when sulphur dioxide and nitrogen oxides are emitted into the atmosphere, typically by power stations burning fossil fuels. Inside clouds, these molecules react with tiny droplets of water to form sulphuric and nitric acids. The water eventually falls as drops of acid rain, or, if it is cold enough, ice crystals form and fall as acid snow. Acid snow can be particularly damaging since it can accumulate on the ground, before abruptly releasing a large quantity of acidic water into the environment when it melts.
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      #35    
    Old July 15th, 2017 (3:03 AM).
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    So, considering Beartic's lack of Poison moves, obviously we need a Poison-typed Pixielate or something I'd say. But how about instead of increasing the power of moves affected by the ability, we give them a good chance of poisoning the target?
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      #36    
    Old July 15th, 2017 (3:15 AM).
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    So something like poison touch? I'm not sure, i think i prefer a poison type pixielate tbh but I wouldn't mind the other ability
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      #37    
    Old July 15th, 2017 (4:03 AM).
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    Acid Snow is a no-go tbh. Cool idea, but not really sure what it will do here. Merciless however could be a really nice option.

    I think a Poison-Type Pixilate (Putting a name out here: Envenom) is going to best here, however. It gives Beartic a really good Poison STAB option in Frustration/Return (Which is actually better then Poison Jab and more reliable than Gunk Shot) or utilising Facade somehow.

    also means I can make a lulzy special set of Hyper Beam/Surf/Ice Beam/Grass Knot and +70 SpA 8)
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      #38    
    Old July 15th, 2017 (4:29 AM).
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    Acid Snow is way too convoluted as a Pokemon ability IMO. Fun yes, but not practical at all. I'd much prefer a Poison type Pixilate so that it can make use of it's powerful Return as a STAB.
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      #39    
    Old July 15th, 2017 (5:37 AM).
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    Quote:
    Originally Posted by Kostas View Post
    So something like poison touch? I'm not sure, i think i prefer a poison type pixielate tbh but I wouldn't mind the other ability
    Sort of. Basically something like Return would become Poison-typed to get the STAB, but also gain like a 30% chance to Poison or something.
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      #40    
    Old July 15th, 2017 (6:47 AM).
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    I like that idea
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      #41    
    Old July 15th, 2017 (7:38 AM).
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    Oh, yeah. This sounds good actually! I agree with this abillity then!
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      #42    
    Old July 15th, 2017 (12:28 PM).
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    What should we call it?

    I like the name Contaminate
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      #43    
    Old July 15th, 2017 (12:57 PM).
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    Contaminate is by far the best name
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      #44    
    Old July 15th, 2017 (5:02 PM).
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    Acidify is another option. I can't think of any good alternatives to those two. I like Contaminate the most.

    Maybe apply the 30% poison effect to all contact moves that it uses. Same as Poison Touch. That could be too complicated, though.

    Acid Snow sounds like a great idea, but it seems more fitting for a defensive Pokemon. I personally don't think it suits Beartic well.
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      #45    
    Old July 16th, 2017 (9:09 AM).
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    Quote:
    Originally Posted by wolf View Post
    Maybe apply the 30% poison effect to all contact moves that it uses. Same as Poison Touch. That could be too complicated, though.
    I feel like that's a bit much for one ability maybe, but that's just me. 30% of Poison stacked on top of 120 from Superpower, max power STAB return, prio Aqua Jet or Icicle Crash?
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      #46    
    Old July 16th, 2017 (11:22 AM).
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    I feel like the Ability was locked in when Ice/Poison was chosen as the typing, given that Beartic does not learn any Poison-type moves, it's really hard to think of something else that works.

    The only different thing I can think of is something like "Corrosive Touch" or something, which would be like Poison-Types, except maybe a higher Poison chance and you can poison Poison- and Steel-types, which would help vs walls. Something else that comes to mind would be something similar to Poison-type Aerilate, but making (certain) moves Ice/Poison (similar to Flying Press).
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      #47    
    Old July 16th, 2017 (2:20 PM).
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      What about "poison touch" mechanic that only activates in winter conditions?

      Flu Season: When hail effect is in play, poison types have a 30% of inflicting poison status upon making contact.

      Essentially the nerf is that you have to setup hail to get the ability to activate, and obviously the opponent can get rid of hail condition or taunt. Also, you cannot hold icy rock with the mega stone. Though, obviously it would be a beast
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        #48    
      Old July 16th, 2017 (4:56 PM).
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        Quote:
        Originally Posted by Asirene View Post
        What about "poison touch" mechanic that only activates in winter conditions?

        Flu Season: When hail effect is in play, poison types have a 30% of inflicting poison status upon making contact.

        Essentially the nerf is that you have to setup hail to get the ability to activate, and obviously the opponent can get rid of hail condition or taunt. Also, you cannot hold icy rock with the mega stone. Though, obviously it would be a beast
        Makes it a decent ability in doubles, I guess, but it still doesn't have a poison stab
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          #49    
        Old July 17th, 2017 (7:46 AM).
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        Something like "poison is inflicted on any opposing non-Poison/Steel Pokemon that are out in the field when both hail and Flu Season are active" would be more useful. It's not a bad ability, but it's restricted to hail. We'd have to decide whether something like this would be useful enough to put hail on the map as a playstyle all by itself.
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          #50    
        Old July 17th, 2017 (5:04 PM).
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        Hail is the least used of the weather conditions, even with Alolan-Ninetales running around. The Poison-type Pixilate is the best option here and with the two avenues it can go down, I reckon one of the following:
        • Keep the damage boost to the same as Pixilate and just edit it to be Poison- instead of Fairy-Type
        • Lower the damage boost (to say, 15%/20%) and also include a 20% chance to Poison (not Deadly Poison) the target.
        Having the 30% damage boost AND 30% chance to poison to me seems pretty busted. If you don't manage to nuke them with a 102 power move which gets a STAB boost AND an extra 15%/20% on top of that, you also manage to then stick a DoT onto them? Stall becomes almost pointless with Mega-Beartic around, because it can just nuke/poison most of the walls minus like Ferrothorn.


        Also putting forward my name from previous posts: Envenom.
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