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[PKMN FULL] Into the Great Open Blue [OOC]

Fen-Fen

Me but more fabulous
359
Posts
8
Years
Name: Janine Asher

Age: 23

Species: Meowstic

Position in the Crew: Psychic

Appearance: This Meowstic is not very remarkable from any other female Meowstic. Her attire consists of a dog tag and with her retirement from the ANF, dons a modified and somewhat worn ANF coat with the insignia torn off, boots, and a similarly modified ANF hat.

History: A native of Iridea in the Carajol Sea, where the sun shone amidst a beautiful gem of a tropical town, life was fairly ordinary for a young Espurr and their family. With her mother an employee in the local government, her father a captain in the ANF and her oldest brother an aeronaut in the ANF, Janine had only admiration for the Navy and the government. Janine's biological parents were unknown to her adopted family, or at least, they didn't seem to know. She heard of all the cool things and all of the good that father and brother had been doing on behalf of the Navy, and could only look up to them in awe. Only problem was that her adopted family were all part of the brawny and physically strong Houndoom family, and her a mere Espurr. Nonetheless, her family shaped her feisty and energized spirit to the kind of person she became through the influence of them, ironically becoming on the opposite ends of her biological parents in terms of her views and outlook. Like all the other kids on the block, her dream was to join the Navy and was certainly in the "in" crowd because of it.

As soon as she became of age and evolved into a Meowstic, Janine dashed over to her local recruiting station and passed all the prerequisites with flying colors. She couldn't help but go home and celebrate heavily as her overjoyed family prepared to send her off to Fort Luc, where her brother was stationed. After a year of climbing the ladders, her talent allowed her to join the frontlines with her brother, where the two worked great together. All the while, they worked together to combat pirates on the border region. From that, from her encounters with pirates were interesting encounters, with the pirates of course fearing the arm of justice meant to uphold the peace. Despite all of that, there seemed to be a nagging feeling about the pirates, especially with their alleged code of honor. Not that Janine took the pirates at their word, but an interesting footnote for all her combat missions nonetheless.

There were always a few questionable activities that happened within the ANF, and Janine began getting getting full exposure to it within her fourth, going on fifth year of service with the Navy. Even with her pro-government bias from the jump, there was always a voice in the back of her head that made her question a few things internally over her years of service. The roughing up of pirates after they already surrendered and beating them, detaining of some "undesirable" citizens that appeared to do nothing wrong. With these sort of incidents spaced out over the years and having the reassurance of her brother, by this point a lieutenant, that these incidents were justified with some government explanation of the events, Janine was assuaged. This particular event, the sudden prosecution of Janine's brother for the absolutely inexplicable charges of embezzlement, fraud and disloyalty to the Navy. Rumors were that these crimes were actually committed by the resident Captain (at this point not Janine's father) and because the two had major disagreements, he had been framed for his own crimes. After all her years of loyal service, and especially after all her brother's years of service, Janine felt absolutely betrayed and floored the Captain, both verbally and physically, and subsequently defected from the Navy bitter and resentful.

Unable to return to the Navy stronghold surrounding Iridea, Janine teetered towards the eastern part of the Carajol Sea. With a sense of depression setting in and anxiety with avoiding the ANF, her salvation came in the form of a pirate crew looking to recruit. With nothing to lose by joining them, especially as Janine had gotten to better know the pirates in the eastern Carajol Sea, she accepted and became a member of Johnathon Sawyer's crew.

Personality: Janine is quite the feisty and energetic spirit with the good ol' Navy spirit running strong in her, even if she no longer is employed with said Navy. Indeed, despite her disillusionment with the institution that has shaped her life, she is very much the same energetic tomboy that she started out as. With thick skin, guile and a prowess for her Psychic powers with her mastery of it, Janine also holds herself in high regard, adding to a reason to want to prove herself. More so than her compatriots, where their looks tended to do half the work of seeming tough for them, Janine always had a burning drive to prove herself to her peers, especially with the like minded crew of the Navy. This drive and attitude comes doubly so based on appearances, earning her quite the reputation as the firebrand in her local unit of the Navy. Despite a certain feistiness to her character, there is always a good natured air about it, seldom being a nasty or unpleasant individual to be around. She likes to crack jokes, have a hearty drink after a long mission, have a good times with her friends and share stories. Having until fairly recently viewed the ANF as a community and growing up in that sort of community mindset, it's apparent where she gets the
She is decidedly an extrovert, flourishing under contact with many people and able to project herself in a social environment, especially given how vocal and outgoing proving Janine needed to be to prove herself to her ANF crew. When left by herself, Janine tends to get more bored easily and generally feels less enthusiastic or energetic, not to the point of desolation, but a marked downgrade in the eyes of Janine nonetheless. This is something that has been brought more to the forefront after being torn from all her family and friends in the ANF.

Despite generally being pleasant a good amount of the time, her fiery spirit comes with an equally fiery temper, usually brought on by the concept of any innocent suffering from injustice, something that she holds guilt in her heart since Janine feels that she has perverted through her participation in the ANF. Apart from that, the usual things that may anger a person would anger her, only amplified with a barking, commanding Navy voice and aforementioned fiery temper. Be it an an aggravating person or a frustration in her life, her temper can come off as strong, sometimes overly so in an especially heat of the moment situations. Only problem is that a lot of these heat of the moment situations come up frequently because of her excitable nature, and it can be overwhelming to certain people. Nonetheless, all is well for Janine if she felt that she gets the point across and that no one got hurt in the process.

Ability: Keen Eye

Type of Mastery or Artifact: Psychic Type Mastery

Moveset: Shadow Ball, Dazzling Gleam, Signal Beam, Charge Beam

What is the Fifth Tenet of the Golden Code of Conduct?: "Ah, so ya asking me about the pirates' law now?" With a bit of a crooked grin, she replied, "Well, it's all about keeping your wits on ya and being alert! Something I can relate to..."

RP Sample: https://www.pokecommunity.com/showpost.php?p=9136805&postcount=62
 
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3,411
Posts
15
Years
  • Age 28
  • Seen Mar 25, 2024
@Jill Sandwich you're accepted, welcome on board.

@Fen-kun I'm going to have to decline you. You can PM me if you want to know why. Thanks for applying.


Just a heads up for anyone still interested: anyone who wants to may request to join the RP as a guest. We'll be making more crews later down the line, so naturally a few spots would open there.

In any case, thanks to everyone who showed interest.

Now, to start the RP!
 
3,411
Posts
15
Years
  • Age 28
  • Seen Mar 25, 2024
Updating OP with details for our ship (that I neglected to flesh out before I posted the OOC ;D):

Image:
Spoiler:


Schematic:
Spoiler:

A bit of backstory!
This ship, originally named Safe Journey, was built by Darcy's Woodworks - a business in Liverte that is ran by the family of our crew's boatswain and carpenter Nicholas Darcy - the artisans of which used the fabled Wyron wood, a unique kind of material with magical properties. The Wyron wood can only be found in the still officially undiscovered and uncharted Wyron Woodlands, a hidden area in the heart of Sonara that was found by Nicholas's father with the help of Jonathan's father. The ship was built secretly and off the books in a cave away from Liverte, as it was a huge project which would be taxed unfairly by the tyrannical Trade Prince of Liverte - exactly as it happened, once Captain Amadeus let him know of the ship's existence.

As the Safe Journey was built for a wealthy merchant, it sports many kinds of luxuries not found in regular ships. Nicholas himself has worked extensively on the construction of the ship, so he knows his way in and out. Darcy's Woodworks built the Safe Journey for comfort and speed, as requested, and one can't say that it's ill-equipped for battle, but it's not heavily armed when Jon and Nick find it again in Modistra, and only one layer of shield has been programmed into its power core, the Ethereal Spirit Core. The most important thing about it is that it can take us places.


Crow's Nest
As part of the main mast, the Crow's Nest is the highest point of the ship and is generally used as a lookout point for spotting things like danger, other ships or land.

Deck
Where nearly everything happens

Ratlines
Ratlines are the ropes that connect the deck with the blimps, although they're not what's keeping them chained to the aircraft (there are ropes for that). The ropelines are a quick way to get on the blimps.

Blimps & Blimp Shields
Our ship has two of those; there are some with one, three or four of them. The blimps are made of industrial hardened cotton; they're full of volatile Phlogistron, so they're arguably the weakest part of the ship, because if any of them rip, things won't be looking so good. It's possible to climb the side of the blimps with the use of handles, but if the airship is going at high speed, it'll take a good amount of strength to hold on. Blimp shields are active during battle for increased protection against projectiles.

Sidewings
The sidewings are attached to the side of the blimps and like the blimps, they are generally fragile. They help in steering the blimps when folded during battle, they are protected under the blimp shields.

Bridge & Navigation Room
The bridge sports the wheel and a few levers and buttons necessary for piloting the ship. From there, one can control everything that moves and steers the ship: the rudder, the sidewings, the backwing, the blimps. The bridge is connected with the navigation room through a small staircase.

Foremast & Main Mast
When the blimps are inactive, sails are dropped in the foremast and main mast. They both support the Updeck.

Updeck Hall
This is where the crew will be gathering for dinner, feasts and parties, but also for important meetings. The hall of the ship is a bit small but cozy, well-furnished with a rare carpet from Megistea and a stone fireplace. It was designed with luxury in mind first, and luxurious it is.

Storage Room
Usually for quick supplies like rations, fresh food that must be eaten soon, weapons and anything that doesn't fit in the hold.

Hold
The hold is usually where the loot is being kept; it's pretty spacious, being at the bottom of the ship, so it can be loaded with the biggest types of cargo you can think of. It gets pretty dark and cold when the ship is sailing.

Engine Room
That's where the engine of the ship, evidently, but not only: the two phlogistron gas tanks accompany it. The place is usually greasy and dark, as it's only lit by the Ethereal Spirit Core, the power core of the ship, that is affixed on a platform above the engine. The core looks like a globe of gentle green light with swirling clouds around it. Touching it may send a person into a trance, so engineers that work in the same room where the ship's core happens to be steer clear of it if it's not protected by glass.

Shields (not shown)
Powered by the power core through psychic means, the shields are an energy-expensive protective measure that are activated only during battle or bad weather. Advanced shields are usually invisible until they are hit by a projectile; there can be three layers of shields: Light Screen which protects against light projectiles or magical attacks like fire, lightning or psychic, Reflect which protects against more tangible, solid projectiles like cannonshot or even 'mon who try to cross it, and Barrier, which does both of these things to a lesser degree and acts as a last resort defense. Only very advanced aircraft like ANF galleons have three layers of shield.
 
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3,411
Posts
15
Years
  • Age 28
  • Seen Mar 25, 2024
now that this is off the ground, it's time for a small update!


Vaults of Reflection



The Vaults of Reflection
are dedicated to the safekeeping and constant updating of all the amassed historical records and knowledge. The facility is built in Union City, Exathor, and its activities primarily revolve around the sky continent but now are slowly expanding beyond that, in the Known World. There are several floors, each with a series of sealed rooms, chambers, halls and corridors, all of which serve as storage for mountains upon mountains of information, compiled into compendiums and albums of immense historical importance. But there are personal chambers as well, either rented by individuals who requested that their information was stored or created without the person's consent for the purpose of keeping track and profiling them them if they are a criminal. It is in these private chambers where the memories of an individual are stored, and the ability to view them has become available.

With a Vaults Entry, you allow everyone a peek at your character's past - the kind of flashback that doesn't belong IC as it could be too forced, taking too much space, or be downright unfitting with the overall flow of the RP. Treat a Vaults Entry as you would a small fic; your entry can be of any length and tone, it doesn't matter, and writing entries isn't obligatory.

 

ghostly

cross my heart. ♫
730
Posts
8
Years
  • Age 108
  • Seen Jan 8, 2017
Aw, man. Sign ups are closed. Woe is me.
Is it is possible to be notified when sign ups are open again in the future? Who knows, my SU might get accepted. Might. Argh.
 
3,411
Posts
15
Years
  • Age 28
  • Seen Mar 25, 2024
@Foxrally lmao please make more

To compensate for not having described the epic battle between Amadeus and Adrian in one of the recent posts, I've drawn the two duking it out properly! Have a look:

Spoiler:


Hopefully Gobs and I will write their face off for a Vaults entry. On a related note, along with the Vaults of Reflection, I'm hoping to make an Artwork section in the OOC in the future for displaying and crediting any submitted art.
 

Evily

Always follow your Dreams ~
229
Posts
7
Years
When are the sign up open again? I've read the storyline and you've got me hooked, reminds me a bit of One Piece.
 
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3,411
Posts
15
Years
  • Age 28
  • Seen Mar 25, 2024
Some spots will open when we introduce a second crew, which unfortunately won't happen for quite some time - it definitely won't happen in the first chapter, namely Take Off, which tells of the adventures of our main crew only. You'll have to wait for a bit if you want in; I'll be sure to change the icon of the RP to Pokemon+ when we're in need of more people to sign up. It may take a few months.

Here's the IC if you'd like to read and see if you like the RP.

I like that it reminds you of One Piece, I definitely fashioned the RP after it :P
 

Afterglow Ampharos

Ampharos are the ultimate kid's bed. They have a b
672
Posts
7
Years
App:
Spoiler:



OOC:
Spoiler:
 
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Gladion Enforcer

Team Skull Enforcer
21
Posts
7
Years
Name: Gladion

Species: Weavile

Ability: Pickpocket

Position: Gunner

Appearance: Gladion wears a Red Scarf and Green Orb Pendant. Gladion has Ruby Eyes and Claws sharper than ordinary Weaviles. Gladion wears a travelling bag which has a map and Surfboard.

Personality: Gladion is bold and devious Weavile. Gladion has a soft side but shows no mercy to its foes. Gladion doesn't wish to work under anyone and does everything on its own. Gladion sharpens its Claw and has a great respect on its claw and itself. It hides in shadow to attack foe silently. Gladion likes to be lonely.

Type Mastery or Artifact: Dark

Moveset: Night Slash, Ice Beam, Metal Claw, Aerial Ace

What is the Fifth Tenet of Golden Code of Conduct?: Be alert
 
3,411
Posts
15
Years
  • Age 28
  • Seen Mar 25, 2024
@ordinaryOddball looks nice! I wasn't of a mind to accept any more people right now, but your SU stands out as a good opportunity. You're accepted! As it happens, there might be no available point of entry for your character IC in the very near future, so you will have to wait for a bit. Sorry

Be sure to read the rules. One more time, if you have done so already.

A few things about your RP Sample: I noticed you tend to name Pokemon by their species, mystery dungeon style. We prefer putting "the" in front of the species (e.g. the Mawile, the Espurr, etc.). Additionally, since the majority of us use the past tense to write, you should do so as well, so as to keep the overall narration flowing well. Present tense doesn't look nice imo. For personal thoughts, we use italics. Lastly, there is no need to state the exact time every now and then (or ever - it's a case of show, not tell, so if you want to disclose what time it is, do so in your writing, not in numbers), just mentioning this though in passing since stating the time helped with the particular situation your sample was describing.

You don't have to fix any of these things for the sample, as that would be tedious, just keep them in mind for when the time comes to join IC. If you'd like you could read a bit of the IC to see how we do things.


@Gladion Enforcer

you're trying to apply for a spot which is already filled. Be sure to check the original post more carefully for a list of people who are reserved/already in the RP, and to be more thorough when creating your character and making your SU.


spots are closed entirely for now, since we've filled all roles in the crew with the Psychic SU.
 
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Afterglow Ampharos

Ampharos are the ultimate kid's bed. They have a b
672
Posts
7
Years
Awesome. I'll wait, and we can scheme out how and when I can gracefully enter the scene.
A few things about your RP Sample: I noticed you tend to name Pokemon by their species, mystery dungeon style. We prefer putting "the" in front of the species (e.g. the Mawile, the Espurr, etc.).

Additionally, since the majority of us use the past tense to write, you should do so as well, so as to keep the overall narration flowing well. Present tense doesn't look nice imo. For personal thoughts, we use italics.

Lastly, there is no need to state the exact time every now and then (or ever - it's a case of show, not tell, so if you want to disclose what time it is, do so in your writing, not in numbers), just mentioning this though in passing since stating the time helped with the particular situation your sample was describing.
Ah, actually I prefer NOT to name Pokémon only by their species. This sample was taken from an RP community where most people just named themselves by species, however. I was the outlier, I named my character Quetzalli while most people just named themselves Archen, etc.

Past tense, and italics for thought, got it.

Exact time... huh? Oh, do you mean the timestamps at the beginning of each post? That was just left over from the instant messaging system I copypasted it from. I thought I'd leave the timestamps in just so that it was evident I had copypasted it from a chatlog. Sorry if that was unclear.

Hope that clears up the misconceptions!
 
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3,411
Posts
15
Years
  • Age 28
  • Seen Mar 25, 2024
happy new year to our already nearly dead OOC

here's some new things I made for everyone

qXISjxv.gif
cEthNMS.gif
jEGmNQz.gif
GqSbxFB.gif
KNZrhC7.gif
2BDMNs6.gif
h9hl6QC.gif
PA2C5PM.gif
MFna4Fq.gif


I think I've missed the mark with a few, might remake them, but this is what it is for now

Officially the hardest ones were Cook (cheerful Hydreigon?! Impossibru) and suicidal Grovyle dr. allen

enjoy, or not
 

Greiger

A mad mind... hehe
2,016
Posts
12
Years
  • Age 32
  • Seen Oct 1, 2023
Tooooo gooooooood. But really now we can spam these all over the forum. Lel.
 
3,411
Posts
15
Years
  • Age 28
  • Seen Mar 25, 2024
@greigs I was thinking of putting them in every post IC but that wouldn't work. Talk about spam there, they're all over the place

@ordinaryOddball yeah that's what I had in mind. The two colors, turquoise and magenta, are the trademark colors of psychic energy, so that's why I used those
 
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3,411
Posts
15
Years
  • Age 28
  • Seen Mar 25, 2024
hey peeps, doubleposting here like a boss to tell you my internet's broken, might take 2-3 days or a week to fix

and before someone asks "then how are you posting this", it's because I'm a wizard obviously
 
3,411
Posts
15
Years
  • Age 28
  • Seen Mar 25, 2024
... and triple posting like an absolute madman for a quick update:

Although it's been two weeks since the last post IC, because of my internet problems and some other reasons, further posts are being worked on in the shadows and will be completed when we get certain players back on. SV is without a computer atm and Alby is nowhere to be seen (will message her personally, looks like she disappeared)
 
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