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  #51    
Old August 26th, 2018 (2:30 PM).
AtecainCorp.'s Avatar
AtecainCorp. AtecainCorp. is offline
Rejishan awake...
     
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    Quote:
    Originally Posted by BluRose View Post
    7EDDA: 4B E0 fixes the flakes
    7E9F2 is the # of flakes

    is the rest of it even necessary? not honestly sure, it seems to be pretty much covered with that
    if you want to remove the faded screen, then i'll look at it sometime ahaha

    and i'll respond to your pm here:
    i'll look at it sometime ahaha
    how did the torchic change form though? like what happened exactly?
    First I had Healing Animation. After that Torchic turns into Hero backsprite with "Transform" Animation <That gives me hint for work with that on ability called Limber and Ilusion> Anyways. After that two effects. Rain and Sandstorm started at the same time.
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      #52    
    Old August 26th, 2018 (2:53 PM).
    BluRose BluRose is offline
    blu rass
       
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      Quote:
      Originally Posted by AtecainCorp. View Post
      First I had Healing Animation. After that Torchic turns into Hero backsprite with "Transform" Animation <That gives me hint for work with that on ability called Limber and Ilusion> Anyways. After that two effects. Rain and Sandstorm started at the same time.
      awesome, thank you!
      this is probably caused by the battle animation effects not being the same in ruby as they are in fire red/emerald, so the routine loads and executes the wrong one. the weather bits, however, i am a bit confused about, ahaha
      the hail bit seems like it should be set correctly (0x02024DB8); it's handled exactly as it should be. did you shift around the battle ram at all?
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        #53    
      Old August 26th, 2018 (3:23 PM).
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      AtecainCorp. AtecainCorp. is offline
      Rejishan awake...
         
        Join Date: Jun 2008
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        Quote:
        Originally Posted by BluRose View Post
        awesome, thank you!
        this is probably caused by the battle animation effects not being the same in ruby as they are in fire red/emerald, so the routine loads and executes the wrong one. the weather bits, however, i am a bit confused about, ahaha
        the hail bit seems like it should be set correctly (0x02024DB8); it's handled exactly as it should be. did you shift around the battle ram at all?
        No. I do not change anything in ram so far.
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