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Pokémon Following Character script

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276
Posts
16
Years
The bulbasur event use to test fainted script. One star is so disappointed ~.~ Lost interest with sharing script ~.~
 

zingzags

PokemonGDX creator
536
Posts
15
Years
I voted the the thread :P, and also the when u click on the water it doesnt ask to surf.
 
489
Posts
16
Years
The bulbasur event use to test fainted script. One star is so disappointed ~.~ Lost interest with sharing script ~.~

Don't worry about the star ratings, some noobs like to give threads 1 star for some reason. I wouldn't let that bother you, people who would give this 5 stars greatly out-weigh the number of noobs who give it 1. Great update to this script btw, I still have to get around to actually implementing this in my game x_x
 

IceGod64

In the Lost & Found bin!
624
Posts
15
Years
People that rated one star are just mad because they can't figure out how to install it.

I voted the thread a 5, not to make you feel better, but because this thread actually deserves it.

I still can't surf with a Pokemon following me. I still get the "?????????? used SURF" and the crash, too. Other than that though, I really don't see any bugs unless there's something I'm just not thinking of.
 
276
Posts
16
Years
People that rated one star are just mad because they can't figure out how to install it.

I voted the thread a 5, not to make you feel better, but because this thread actually deserves it.

I still can't surf with a Pokemon following me. I still get the "?????????? used SURF" and the crash, too. Other than that though, I really don't see any bugs unless there's something I'm just not thinking of.

"?????????? used SURF" is not bug, it mean you are in debug mode.
I have test surf and it is not crash, maybe i have done something to it ~.~
 

zingzags

PokemonGDX creator
536
Posts
15
Years
Thats weird because when i have pokemon and i talk to the water nothing shows, so i have to go inside the pokemon option screen, and choose which pokemon to surf so the player can surf.
 

zingzags

PokemonGDX creator
536
Posts
15
Years
whats with the script event that says turn left? is it to move the dependent event?
I found a glitch:
Go outside and loot the potion or the lab key.
Once you loot it, walk over the event and the pokemon will jump.
 

IceGod64

In the Lost & Found bin!
624
Posts
15
Years
The crash is caused by not having a Pokemon following you. I request an event to stop your Pokémon from following you for further testing.

The "?????????? used surf" glitch doesn't really matter I guess, it wont happen outside of debug mode.

Also, will that little party selection menu be able to be disbaled? I really don't like it.

New bug: It crashes if you try to make a new game.
 
Last edited:
276
Posts
16
Years
For the last time =_= "?????????? used surf" is not a bug or glitch =_=
@zingzags: Pokemon jump is in all dependent event, still trying ~.~
Update to 3.0.5
 

IceGod64

In the Lost & Found bin!
624
Posts
15
Years
I still get this if I use surf without a pokemon and return to land.

Code:
Exception: NoMethodError
Message: undefined method `isShiny?' for nil:NilClass
PokemonFollowingV3:65:in `refresh_sprite'
PokemonFollowingV3:835:in `pbEndSurf'
Game_Player_:46:in `move_down'
Game_Player_:382:in `update_old'
Walk_Run:66:in `update'
Scene_Map:101:in `update'
Scene_Map:98:in `loop'
Scene_Map:111:in `update'
Scene_Map:67:in `main'
Scene_Map:64:in `loop'

It probably doesn't matter much, as it's not hard to get a pokemon anyway, but it's worth bringing up.
 
3
Posts
13
Years
  • Seen Oct 19, 2017
Hello
I want to dual screen with touch and following script at same project and maybe same skin than blue chrome...:D Can you help anybody?

I want to make a new project. i need some helping and team:D
 

mattfriends

Inactive... :(
105
Posts
13
Years
  • Age 27
  • Seen Nov 16, 2015
This one above me need to post in REQUEST threat.

Anyway, your first script is getting better and better Help-14. ^^
 

PietroMaker96

Pokémon: Il Portale del Tempo
11
Posts
13
Years
  • Age 27
  • Seen Sep 9, 2011
hello, go a big problem with the script.

even when I change the tileset the project does not work anymore.

here is the error :
-----------------------------------------------------------------------------------------
---------------------------
Pokemon Following Character v3.1
---------------------------
Exception: RuntimeError

Message: Script error within event 25, map 25 (Test Map 2):

Section126:446:in `addEvent'undefined method `x' for nil:NilClass

***Full script:

Kernel.pbCreatePokemon
Kernel.pbAddDependency2(29, "Dependent", 3)
$PokemonTemp.dependentEvents.refresh_sprite


Interpreter:238:in `pbExecuteScript'

Game_Player_:17:in `pbAddDependency2'

(eval):2:in `pbExecuteScript'

Interpreter:1652:in `eval'

Interpreter:238:in `pbExecuteScript'

Interpreter:1652:in `command_355'

Interpreter:496:in `execute_command'

Interpreter:190:in `update'

Interpreter:104:in `loop'

Interpreter:195:in `update'



Interpreter:279:in `pbExecuteScript'

Interpreter:1652:in `command_355'

Interpreter:496:in `execute_command'

Interpreter:190:in `update'

Interpreter:104:in `loop'

Interpreter:195:in `update'

Scene_Map:100:in `update'

Scene_Map:98:in `loop'

Scene_Map:111:in `update'

Scene_Map:67:in `main'



This exception was logged in errorlog.txt.

Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK
---------------------------
 
276
Posts
16
Years
hello, go a big problem with the script.

even when I change the tileset the project does not work anymore.

here is the error :
-----------------------------------------------------------------------------------------
---------------------------
Pokemon Following Character v3.1
---------------------------
Exception: RuntimeError

Message: Script error within event 25, map 25 (Test Map 2):

Section126:446:in `addEvent'undefined method `x' for nil:NilClass

***Full script:

Kernel.pbCreatePokemon
Kernel.pbAddDependency2(29, "Dependent", 3)
$PokemonTemp.dependentEvents.refresh_sprite


Interpreter:238:in `pbExecuteScript'

Game_Player_:17:in `pbAddDependency2'

(eval):2:in `pbExecuteScript'

Interpreter:1652:in `eval'

Interpreter:238:in `pbExecuteScript'

Interpreter:1652:in `command_355'

Interpreter:496:in `execute_command'

Interpreter:190:in `update'

Interpreter:104:in `loop'

Interpreter:195:in `update'



Interpreter:279:in `pbExecuteScript'

Interpreter:1652:in `command_355'

Interpreter:496:in `execute_command'

Interpreter:190:in `update'

Interpreter:104:in `loop'

Interpreter:195:in `update'

Scene_Map:100:in `update'

Scene_Map:98:in `loop'

Scene_Map:111:in `update'

Scene_Map:67:in `main'



This exception was logged in errorlog.txt.

Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK
---------------------------

What do you mean ? Change tileset ?
 

PietroMaker96

Pokémon: Il Portale del Tempo
11
Posts
13
Years
  • Age 27
  • Seen Sep 9, 2011
you've changed the tileset and now gives me this error

sorry if I do not speak well, but I'm Italian and I do not speak English well

however it is an error solved?
 
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