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Challenges Play your Pokémon games in fresh new ways: anything from The Monotype Challenge to the popular Nuzlocke.

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  #4201    
Old September 27th, 2013 (3:42 PM).
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TwilightBlade TwilightBlade is offline
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I have a haptic tattoo that vibrates whenever something is going on here on the forums. B)

Now, if only I could decently update my three challenges in progress, lol.
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  #4202    
Old September 27th, 2013 (4:12 PM).
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Necrum Necrum is offline
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*glares at Blade*

Peoples should come to #swablunest. It's a chat room for Challenges.
  #4203    
Old September 27th, 2013 (4:44 PM).
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Sydian Sydian is offline
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I need to get back to being active in there. It's hard to with school and band and me trying to get a social life though. :( I'll come in there for a bit tonight though, since I skipped out on the jazz concert...why did i do that sob sob
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  #4204    
Old September 29th, 2013 (2:38 PM).
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Necrum Necrum is offline
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Ya know, I revived The Ones That Got Away on the idea that there was a good bit of interest in it, but it keeps freezing up. From what I can tell, the old thread was one of the most successful threads in Challenges' history, so why is my version of it failing? Anybody got thoughts on this?
  #4205    
Old September 29th, 2013 (2:45 PM).
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Sydian Sydian is offline
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No clue, really. :( It just happens, I guess. Not to mention this time of year, most people are going back to school and all. I'll try to play during my free time soon and get an update in there for ya, but I've got a busy week ahead of me so idk. :<
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  #4206    
Old September 29th, 2013 (3:06 PM).
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myrrhman myrrhman is offline
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    I'm in the middle of moving, and am really trying to beat Civ 5 right now, but I DID pick Trozei back up. I was really bad, which hurt me, because I got really good at that game. Need to keep playing so I don't lose any mad skillz.
      #4207    
    Old September 30th, 2013 (12:58 AM).
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    Ahri Ahri is offline
     
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    Quote:
    Originally Posted by NecrumWarrior View Post
    Ya know, I revived The Ones That Got Away on the idea that there was a good bit of interest in it, but it keeps freezing up. From what I can tell, the old thread was one of the most successful threads in Challenges' history, so why is my version of it failing? Anybody got thoughts on this?

    I barely get any time to play anymore xD I'm kinda focusing on my monotypes too atm, tbh xD gotta finish those before it's too late xD
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      #4208    
    Old September 30th, 2013 (5:12 AM).
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    11wildy 11wildy is offline
    Me!
       
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      It's time that's blocking me from playing too. all I'm doing is playing my diamond monoflying once in a awhile.

      Just take your time, there's no pressure on doing challenges :).
        #4209    
      Old September 30th, 2013 (11:25 AM).
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      Sydian Sydian is offline
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      Is everyone ready to revamp their challenges to suit XY players?!?! I have four challenges...

      -runs off to the ocean and drowns- Too many things to update omg. At least I get to wait til February to update TCG. XY Base Set isn't out till then. Though technically, that challenge will update itself since I link to Bulbapedia's list of theme decks and sets and what not, so when they update, TCG challenge will be updated. ...That was easy.
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        #4210    
      Old September 30th, 2013 (9:26 PM).
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      11wildy 11wildy is offline
      Me!
         
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        My challenges never got popular, so nothing to update >.>

        And if you ever think of drowning, we will all come and get you out of that ocean Syd, no worries^^

        What will the first challenge be that you will do on XY, guys? For me it will definitely be a monotype. Probably fire or so :P.
          #4211    
        Old October 1st, 2013 (7:39 AM).
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        Sydian Sydian is offline
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        When I revamp the Favorite Challenge after I get Y, that'll be my first XY challenge. It should be around December. It all depends on when I get Y tbh, but I mean, that also gives everyone else a chance to get the game and play through for the first time (or on another challenge if they really wanted to).

        Fairy monotypes are gonna be popular I'm sure. I plan on doing one in the future.
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          #4212    
        Old October 9th, 2013 (2:13 AM). Edited October 9th, 2013 by Kirky.
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        Kirky Kirky is offline
           
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          TRAINER NATURE

          RULES
          1) You aren't allowed to use hacks, unless your generated pokemon can't be obtained earlier in the game (please ask first if you're unsure). ROMs are allowed
          2) Trades aren’t allowed unless you are evolving a pokemon
          3) You aren’t allowed to breed your pokemon
          4) You can have as many HM slaves as you want
          5) Bold the second word of your post so that I know that you have read the rules
          6) No matter what trainer nature you select, you must have a MINIMUM of 4 pokemon unless specified otherwise
          7) You are not allowed to use legendary pokemon under any circumstances (unless necessary for the continuation of the main game such as pokemon Black/White)
          8) If you want to make it more challenging then you can ask me for a specific type
          9) Maximum of 3 re-draws. Need to be legitimate reasons (I will decide that myself on the reasons why you want a re-draw)
          10) All pokemon will be randomly generated unless the nature’s description is in the colour red

          ACCOMPLISHMENTS
          1) I will develop an imagefor each trainer's nature for when you complete a challenge that you can then add to your signature or store it in your collection of achievements. If a challenge requires a custom made one, I will ask you for the necessary details ONLY WHEN I HAVE NOTICED YOU HAVE FINISHED. DO NOT PM OR VM to notify me that you have finished, please of course
          SIGNING UP
          1) Just the traditional method.
          Username: Kirky
          Game: Pearl
          Trainer Type: OCD

          TRAINER NATURES
          Obsessive Compulsive Disorder: Before you challenge a gym leader/the elite four/trainer of significance (eg: Red), all your pokemon must be at the same level at the beginning of the battle. If you faint when you face a gym leader/the elite four/trainer of significance and you have a higher level pokemon in your party, you must level up to make them even or load the save game before you battled them
          Girly Girl: You can only pick beautiful looking pokemon and each pokemon must have at least won a ribbon in the Beauty or Cute category in pokemon contests before completeing the game
          Nostalgic: You can only use pokemon that were in the traditional Kanto Dex
          Brave: Your pokemon have to be a minimum of five levels underneath the Gym leader’s highest level pokemon/the champion/trainer of significance (eg: Red). List of all the gym leaders Highest level pokemon are listed below
          Lonely: Can only use 1 pokemon for your entire journey, this pokemon is randomly generated. This will exclude starter pokemon (if your generated pokemon can’t be obtained early in the game you can use any pokemon until you obtain the generated pokemon, but only 1, unless you want a re-draw). You’re allowed to use HM slaves in this, but they all have to be under lvl 15 (this is possible).
          Quirky: Can only catch and use the first pokemon you see in each route (not including HM slaves).
          Incompetent: A trainer’s nature and the pokemon you will use will be selected by me at random
          Mild: Can only use the same pokemon in your party such as 4 Rattatas

          COMPLETION
          Your challenge is only complete when:
          - R/B/Y & FR/LG: You defeat your rival when he becomes champion
          - G/S/C & HG/SS: You defeat Red
          - R/S/E: You defeat Steven
          - P/D/Plt: You defeat Cynthia
          - B/W: You defeat Alder
          - B2/W2: You Defeat Iris

          If anyone has any ideas for more nature’s if this challenge seems like it will be given the ‘OK’ feel free to VM
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            #4213    
          Old October 9th, 2013 (6:39 AM).
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          myrrhman myrrhman is offline
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            The only thing I would change is taking out the first rule. I don't know for sure, but I think that most of the challengers play on emulators and ROMs. Its just easier to keep your challenges organized that way.
              #4214    
            Old October 9th, 2013 (7:49 AM).
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            11wildy 11wildy is offline
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              I think the idea of the challenge is interesting, but I Always do the Obsessive Compulsive disorder anyway, so I could do it without changing my play style at all. The brave one seems much more difficult, as well as the random solo one.
                #4215    
              Old October 9th, 2013 (2:15 PM).
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              myrrhman myrrhman is offline
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                A plus of allowing emulators/ROMs is that this opens up the possibility of using the Universal Randomizer, which would make the Lonely challenge much better imo.
                  #4216    
                Old October 9th, 2013 (2:25 PM). Edited October 9th, 2013 by Kirky.
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                Kirky Kirky is offline
                   
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                  Ok, so I have edited the first rule. Thank you for the feedback. Feel free to be discriminative. However that is not an invitation to just say blatantly that this idea is completely crap. Also to 11wildy's mesage about the OCD nature (not having a go at you): If you do that all the time then I guess you wouldn't do that one. Possibly for some other players, they might just get there pokemon within a range of 5 levels or so or just level up their starter pokemon (I did this when I was 7).
                  Cheers
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                    #4217    
                  Old October 9th, 2013 (3:04 PM).
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                  KittenKoder KittenKoder is offline
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                    I may run this challenge myself, may not, but since I think it's a good idea I'm going to post the rules in case someone is interested. It will require video of the battle being uploaded, so there is a limitation on the games that could be used for it.

                    Cute, Cool, and Clever Challenge

                    All pokemon are allowed, yes, even the legendaries and event pokemon. The actual winner of a match is determined by a point system, the point totals carry from match to match if done in a tiered tournament matchup style. The points earned are as follows:

                    Knocking out opponent's pokemon - 1 point each one knocked out.

                    Cuteness factor - 2 points for every cute pokemon (determined before the challenge is started) used in battle. If a pokemon is not put into battle, it doesn't count for cuteness.

                    Cool factor - 1 point for every every multi-turn attack, such as fly, even if the attack fails. Up to 10 points.

                    Style factor - 1 point for every HM or TM move used, up to 5 points.

                    Clever factor - 2 points for every pokemon chosen with a type that is more powerful than the opponent's type. Up to 10 points can be earned. Only the first one swapped out between knock outs counts though.

                    Strategy factor - 1 point for every move that has both damage and status effect, up to 5 points.

                    Class factor - 2 points for every combination of a move with only status effect followed by any other move. Restoration moves count as the status only effect move. Up to 10 points can be earned with this.

                    Epicosity - any one hit KO that is done with only damage, meaning the move has no inherent chance of a one hit KO, will earn 5 points. The move must cause as much, or more, damage than the target's maximum HP to count. 15 points can be earned this way.

                    ----------------
                    The rules are a bit simpler:

                    Only one swap out between knock outs for the player who's pokemon is not knocked out without a penalty. Any other swap outs will cause a loss of 3 points each.

                    ..... and that's it. Again, I may start this challenge myself later on, but in case someone else wants to do it, go ahead and have fun.
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                      #4218    
                    Old October 9th, 2013 (3:34 PM).
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                    Kirky Kirky is offline
                       
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                      I like this idea. I take it this is done over wifi by battling others. An idea for points being earned is that you get extra points if you knockout your opponent without them landing a single blow to your pokemon. How ever you may have to moderate this somehow so that some wise guy doesn't get someone who has pokemon that are seriously under levelde and just dominate the battle. You could make categories such as Lvl 100s lvl 90s lvl 80s and son on.
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                        #4219    
                      Old October 9th, 2013 (3:44 PM).
                      chiappettaj chiappettaj is offline
                         
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                        6-locke challenge. Pick 6 pokemon at the beginning of the game and use hacks or whatever to catch them level 5 or under. All 6 must be caught right at the beginning of the game. You may only use these 6 pokemon to complete the game and cannot replace or catch other pokemon (Hm slave is a choice only) If a party member faints, he is deposited in the box and you must finish the rest of the game with the other pokemon you have e.g. if you have 6 and one faints, you can only use the other 5 pokemon to complete the game. If you win all 8 badges, you may select one pokemon that has fainted and bring them back into your team, or if you encounter a shiny pokemon, you can catch the shiny pokemon and revive a member of you 6 pokemon.
                        Good luck
                          #4220    
                        Old October 9th, 2013 (3:56 PM).
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                        KittenKoder KittenKoder is offline
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                          Quote:
                          Originally Posted by Kirky View Post
                          I like this idea. I take it this is done over wifi by battling others. An idea for points being earned is that you get extra points if you knockout your opponent without them landing a single blow to your pokemon. How ever you may have to moderate this somehow so that some wise guy doesn't get someone who has pokemon that are seriously under levelde and just dominate the battle. You could make categories such as Lvl 100s lvl 90s lvl 80s and son on.
                          Thanks. Look closer at the point system, it's set up do that even in the situation you mentioned they could lose the match just because the weaker one at least tried their best. Cute pokemon will always be first evos and no-evo pokemon, after that they become cooler but less cute with each evolution. Thus why I thought of it. I never liked the excessive limits some tournaments place on which pokemon can be used, and though it's possible, not everyone will know how to take down a level 100 Raichu with a level 45 Gligar. ;) That was a fun match, of course it's not as easy before B/W2.
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                            #4221    
                          Old October 11th, 2013 (8:02 AM).
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                          11wildy 11wildy is offline
                          Me!
                             
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                            Omg playing Pokemon Y now! Going for fire monotype! :D
                              #4222    
                            Old October 13th, 2013 (7:00 PM).
                            dexter1o6 dexter1o6 is offline
                               
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                              Hi, I just read the LetterLock Challenge, and was inspired to create another somewhat similar challenge. This challenge would still be quite different from it though, as you make the chain as you go.


                              One rule: The team you play with MUST keep the chain (see Letterlock challenge) intact!

                              Basically, it comes down to the following:
                              - Imagine you start with Turtwig, like the example in the read letterlock thread, You can catch Gastly. Then you can catch Yanma. However, Gastly evolves into Haunter! This means you have to rush to the PC and ditch all pokemon except one, because you can't make a chain otherwise (you could keep just Haunter for example, allowing you to catch Rufflet and add Turtwig back in your team, until...).
                              - You can always go to the PC and switch some of your Pokemon, but you must keep the chain intact.
                              - Finally having a chain of 6 pokemon, you can catch any pokemon you want. But when you want to use them, you have to make a proper chain. Failing to making a chain of 6 pokemon means that you can't catch pokemon that don't fit the chain.

                              There is still one flaw in this idea: I don't want to make a solo challenge of it, so, there should be a rule of 'at least x number of pokemon' in it, so maybe something like 'have at least as many pokemon as you have badges', but I don't want to make it too hard.

                              This challenge would NOT be a nuzlocke, because the combination kills the fun: you must be allowed to keep catching pokemon because you are already puzzling with the chain.

                              The reason I'm not trying to make a thread of this is because I just started a monocolour challenge. But feel free to do so anytime! (And finalize the idea into a proper challenge)
                                #4223    
                              Old October 14th, 2013 (2:29 PM).
                              UKS UKS is offline
                                 
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                                What's your opinion on allowing Mega Evolution's type changes on Monotypes?
                                Like Mega Gengar on a Psy monotype or Mega Ampharos on a Dragon Evolution.
                                  #4224    
                                Old October 14th, 2013 (3:53 PM).
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                                Sydian Sydian is offline
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                                Quote:
                                What's your opinion on allowing Mega Evolution's type changes on Monotypes?
                                Like Mega Gengar on a Psy monotype or Mega Ampharos on a Dragon Evolution.
                                But aren't Mega Evolutions just in-battle changes? So for example, I wouldn't mind someone using Mega Ampharos in an Electric mono, but not Dragon, because it's not permanently a Dragon type.

                                I'm not very far in the game though, so I could be wrong.
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                                  #4225    
                                Old October 15th, 2013 (5:44 AM).
                                UKS UKS is offline
                                   
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                                  Quote:
                                  Originally Posted by Sydian View Post
                                  But aren't Mega Evolutions just in-battle changes? So for example, I wouldn't mind someone using Mega Ampharos in an Electric mono, but not Dragon, because it's not permanently a Dragon type.

                                  I'm not very far in the game though, so I could be wrong.
                                  They are indeed only in-battle changes.
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