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Male
Seen July 18th, 2016
Posted January 14th, 2016
199 posts
7.9 Years
Hi. I got this *small* issue with the Elite Four mugshots that appear when you initiate a battle with any of them.

So here is what happens/happened--
I created rematches for them, replaced 4 unused (as far as I could tell) trainers for the Elite Four +1 for champion rematch.
-and Made script to initiate the rematch if they have been defeated previously.
When I test it, I get this for the first member

Spoiler:


...instead of this.

Spoiler:


Anyway I can select the correct mugshot for each member?

Trev

i gave you everything...

Age 22
Male
Seen 3 Weeks Ago
Posted March 27th, 2019
1,620 posts
7.3 Years
Providing your script may help solve the problem. Also, review this tutorial again, if you haven't already.
voltaic pair: aaron rpdr club css shop
Male
Seen July 18th, 2016
Posted January 14th, 2016
199 posts
7.9 Years
Providing your script may help solve the problem. Also, review this tutorial again, if you haven't already.
I actually looked at that already, but it is for Fire Red only. :\

Script of first
Spoiler:
'---------------
#org 0xE43890
lock
faceplayer
checkflag 0x4FB
if 0x1 goto 0x8E438AF
checkflag 0x864
if 0x0 goto 0x8E438BA
checkflag 0x864
if 0x1 goto 0x8E438D7
end

'---------------
#org 0xE438AF
msgbox 0x8E43A51 MSG_KEEPOPEN '"Well, listen to what this loser ha..."
release
end

'---------------
#org 0xE438BA
playsong 0x1C2 0x0
msgbox 0x8E43953 MSG_KEEPOPEN '"Welcome, challenger!\nI'm SIDNEY o..."
trainerbattle 0x3 0x105 0x0 0x8E43907
goto 0x8E438F4

'---------------
#org 0xE438D7
playsong 0x1C2 0x0
msgbox 0x8E43953 MSG_KEEPOPEN '"Welcome, challenger!\nI'm SIDNEY o..."
trainerbattle 0x3 0x353 0x0 0x8E43907
goto 0x8E438F4

'---------------
#org 0xE438F4
setflag 0x4FB
call 0x8E43ADB
msgbox 0x8E43A51 MSG_KEEPOPEN '"Well, listen to what this loser ha..."
release
end

'---------------
#org 0xE43ADB
applymovement MOVE_PLAYER 0x8E43B59
waitmovement 0x0
sound 0x8
setmaptile 0x6 0x1 0x344 0x0
setmaptile 0x6 0x2 0x345 0x0
setmaptile 0x0 0x2 0x2DE 0x1
setmaptile 0x1 0x2 0x2DD 0x1
setmaptile 0x2 0x2 0x2DE 0x1
setmaptile 0x3 0x2 0x2DD 0x1
setmaptile 0x4 0x2 0x2DE 0x1
setmaptile 0x8 0x2 0x2DD 0x1
setmaptile 0x9 0x2 0x2DE 0x1
setmaptile 0xA 0x2 0x2DD 0x1
setmaptile 0xB 0x2 0x2DE 0x1
setmaptile 0xC 0x2 0x2DD 0x1
special 0x91
return


'---------
' Strings
'---------
#org 0xE43A51
= Well, listen to what this loser has\nto say.\pYou've got what it takes to go far.\nNow, go on to the next room and enjoy\lyour next battle!

#org 0xE43953
= Welcome, challenger!\nI'm SIDNEY of the ELITE FOUR.\pI like that look you're giving me.\nI guess you'll give me a good match.\lThat's good! Looking real good!\pAll right! You and me, let's enjoy\na battle that can only be staged\lhere in the POKéMON LEAGUE!

#org 0xE43907
= Well, how do you like that? I lost!\nEh, it was fun, so it doesn't matter.


'-----------
' Movements
'-----------
#org 0xE43B59
#raw 0x14 'Delay5
#raw 0x14 'Delay5
#raw 0xFE 'End of Movements

Trev

i gave you everything...

Age 22
Male
Seen 3 Weeks Ago
Posted March 27th, 2019
1,620 posts
7.3 Years
If the tutorial only works for Firered then I doubt there's anything to be done about this issue. Until someone ports that stuff to Emerald, there's no way to fix whatever problem you're having. If you c/p'ed the original script for the first League member, it should be working; otherwise, I have no idea.
voltaic pair: aaron rpdr club css shop
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