6/1/15 UPDATE: Okay...this is not good. I have added some very useful moves to the game as move tutors, by replacing old ones that were very...bad. The truth is, the ones that are NOT at the Battle Frontier work, and I've also made them unlimited. But, the ones at the Battle Frontier do not. I've stated this before, saying how if I choose any of the newly added moves, it will only choose one of the new moves, Aqua Tail. However, if I choose Swords Dance, Icy Wind, or any of the elemental punches, they work fine. There is probably a limiter to this, since any move that is over 100 (in hex), it will NOT work. I've spent Saturday and yesterday trying to figure out where the limiter might be. However, I found nothing, and it is really killing my motivation to continue this project, to be honest. I've been playing other games, and putting this off. I've been working on this project longer than you think. That, and the fact that I have only a few other people that helped me out, and I cannot thank them enough for it. They are busy with their lives, and I hassled them enough for this project, I can't ask them to help me with this. So, here is what is going to happen.
If you look in the first post, there is a patch entitled Version 1.3, and here is what's on it:
-Boulders in front of the portals cannot be moved with Strength
-The guy in Rustboro who gives you Cut has been fixed.
-Move Tutors HAVE BEEN REMOVED for limitation reasons
The last one probably must have made you mad, did it not? I have decided to upload the same version, but with the move tutors included. If anyone is curious, this is the list of new moves that replaced the old ones: