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  #26    
Old September 22nd, 2016 (9:15 AM).
lancerain lancerain is offline
     
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    will there be mega evolution in this game and are legendarys out yet and if not when
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      #27    
    Old September 22nd, 2016 (7:53 PM).
    Woah Woah is offline
       
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      Quote:
      Originally Posted by TrashyVerse View Post
      You should add in health, for your trainer character. When the monsters attack you yourself are affected by this - Pokemon Centers may be the only way to revive your trainer character, but healing machines can revive Pokemon?
      Er, so once the player engages in a battle he/she would lose stamina regardless of whether they win or lose? Once you become too tuckered out, you'd have to find a pokecenter asap or else you'd automatically lose upon confronting a monster, right? But I feel like the stakes are raised high enough as is that implementing stamina would be redundant, but it's definitely something to look into, perhaps as an optional challenge (like perma-death).

      Quote:
      Originally Posted by TrashyVerse View Post
      Is there a plot to the game? ... Or if you add too many new things (like what I just mentioned) would that be too much of a revamp?
      Of course there's a plot! There's a plot, as well as a new "team" of bad guys (like Team Rocket, Team Plasma, etc.) in the making. Also, I will revamp Pokémon as much as I have to to make it an interesting and fun game :)

      Quote:
      Originally Posted by TrashyVerse View Post
      I really like the concept, but I feel like its still in its early stages of development, yeah. No where near to being done. If possible, I would love to help out by pitching ideas if possible, I can't really draw, compose or develop anything but I'm more of an idea/writer person myself, and I'd love to make a game. i see this being a highly anticipated game along with Pokemon Phoenix Rising, if you take your time with it.
      Thanks! And you betcha, it is NOWHERE near completion. It's an ambitious project that's being tackled by merely one person (me). Development would be expedited tenfold if I had an apt mapmaker, so that's mostly what I'm looking for. Ideas, not so much, but PM me and we can work something out.

      Quote:
      Originally Posted by TrashyVerse View Post
      I liked the idea to have tools like the pickaxe for your trainer character to quip for himself to smash boulders, but what if he actually used them against the monsters themselves instead of just battling them with Pokemon? I felt like the monsters needed more depth, there needed to be a battle system for the monsters for them alone.
      The pickaxe, weed killer, and hammer are solely there to replace HMs at the moment. If I make a separate overworld battle system, THAT would make the game seem too much like a revamp.

      Quote:
      Originally Posted by TrashyVerse View Post
      Maybe a secret base that you could set up for yourself and build around and grow things like special berries for your Pokemon, make Pokemon food, items to revive them with if they die, recruit people to help them get their stolen Pokemon back from the monsters, craft weapons, etc. There really doesn't need to be a gym or an Elite Four at all, this could be all there is, really, just running around crafting stuff and beating monsters and saving Pokemon.
      This is a good idea....Like, you know how when you play something like GTA, you spend hours on side quests and gleaning rewards while straying from the actual main storyline. It'd be fun and addicting if done correctly—plus, side quests wouldn't necessarily require more mapping to be done. I'll look into this. Ty

      Quote:
      Originally Posted by lancerain View Post
      will there be mega evolution in this game and are legendarys out yet and if not when
      There is mega evolution at the moment, but you don't really get the stones until later in the demo. I'm also sure that legendaries will play a big role in future updates.
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        #28    
      Old September 23rd, 2016 (2:02 AM).
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      waves_blade waves_blade is offline
         
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        Permission denied when trying to download 3.0.

        Edit: Strange, I get permission denied if I rightlick open in new tab, but goes through if I just open in current tab.
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          #29    
        Old September 23rd, 2016 (4:18 AM). Edited September 23rd, 2016 by crudalis.
        crudalis crudalis is offline
           
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          Just got feebas from one of those zombies and I was wondering: how do you evolve feebas?
          (Or magmar for that matter.)
          Also, you've placed TM73 Thunder Wave at 2 different places.
          1 suggestion: don't make those starters from the side quest lvl25, makes them miss a few good attacks.
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            #30    
          Old September 23rd, 2016 (6:19 AM).
          DarkRhiannon DarkRhiannon is offline
             
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            alright i wanted to ask this quick, as i just downloaded this last night and am getting around to playing it now.

            are the Sail fossil and Jaw fossil available? i've been searching for all the fossils before going back to 'dad' but haven't found them yet. i just wanted to make sure so i'm not running around like a fool. lol
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              #31    
            Old September 23rd, 2016 (2:46 PM).
            Woah Woah is offline
               
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              Quote:
              Originally Posted by waves_blade View Post
              Permission denied when trying to download 3.0.

              Edit: Strange, I get permission denied if I rightlick open in new tab, but goes through if I just open in current tab.
              That is rather strange. I'll mention that in the download section, thanks.

              Quote:
              Originally Posted by crudalis View Post
              Just got feebas from one of those zombies and I was wondering: how do you evolve feebas?
              (Or magmar for that matter.)
              Also, you've placed TM73 Thunder Wave at 2 different places.
              1 suggestion: don't make those starters from the side quest lvl25, makes them miss a few good attacks.
              I believe I put a heartscale somewhere later on. Use the heartscale on the feebas; no trading is necessary. Also, thanks for the tips. I'll fix it all in the next patch!

              Quote:
              Originally Posted by DarkRhiannon View Post
              alright i wanted to ask this quick, as i just downloaded this last night and am getting around to playing it now.

              are the Sail fossil and Jaw fossil available? i've been searching for all the fossils before going back to 'dad' but haven't found them yet. i just wanted to make sure so i'm not running around like a fool. lol
              Unfortunately, no, sorry. I'm debating whether I should make those two available in the beginning or if they should be rewarded by means of a side quest.
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                #32    
              Old September 23rd, 2016 (3:38 PM).
              DarkRhiannon DarkRhiannon is offline
                 
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                good thing i stopped running around like a fool then! lol i ended up going with Aerodactlyl since i tend to do well with that one. rather fun so far. haven't run into anything buggy yet either.
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                  #33    
                Old September 23rd, 2016 (5:07 PM).
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                waves_blade waves_blade is offline
                   
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                  Is it possible to have Boogymen spawn randomly upon entering a new map rather than only via script? That would be pretty sweet.

                  Quote:
                  Originally Posted by DarkRhiannon View Post
                  good thing i stopped running around like a fool then! lol i ended up going with Aerodactlyl since i tend to do well with that one. rather fun so far. haven't run into anything buggy yet either.
                  You are a heathen

                  PRAISE HELIX!
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                    #34    
                  Old October 2nd, 2016 (5:31 PM).
                  Woah Woah is offline
                     
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                    NEW PATCH. Read "Progress/Downloads" for more info.
                    Download it here as well.

                    Quote:
                    Originally Posted by Bardothren View Post
                    Hey, just finished your game, and I wanted to say I LOVED it.

                    First off,

                    Spoiler: game spoiler, you've been warned
                    I was absolutely devastated when Shaymin got ghoulied. I tried using save files to save him, but I couldn't get past the super fast one or go back up through the lighthouse :(

                    Also, the egg I got from that glitched out when it hatched, something about animation 218 missing, or something like that? I would presume it's a shaymin egg, but I wouldn't know


                    Second, I really love how you get to pick your pokemon from the ghouls you defeat early on. It would be nice though if you could catch them with pokeballs as well - I don't know if that's possible or not, haven't tried it.

                    Third, the gym in the tiny, drowning village is glitched - I can get in, but I get stuck in the door going out. Luckily I saved before going in and didn't save in there or I would've been furious.

                    Music would be nice (i've been using the bike as much as possible for it) but I understand that you're a one man team and it's not that important.

                    Fourth, it would be nice if I could go back into the museum/underground bunker to battle the ghouls I left behind down there.

                    Fifth, for the life of me, I could not find the shell fossil at the start - not to much of a problem since I wanted Aerodactyl anyways, but still, I looked a lot.

                    I'd say the game's greatest problem is the pacing of the story - a lot happens early on, but then the open-world nature of your game bogs the story down. On the other hand, that open-world approach is your greatest strength, it's loads of fun looking around for stuff. Retraversal's a pain, it'd be nice if there were teleporters or the like scattered across the towns that you could activate.

                    I think that's everything I have to say. I'd love to help, but I'm low on time and lower still on programming know how. All the same, best of luck!
                    I've fixed the egg crash issue with the latest patch. Also, in the latest patch the player shouldn't be getting stuck in doorways anymore.

                    I'm sorry about the music :/ I recommend you turn off what music is available and listen to your own music instead for the time being :)

                    What is the shell fossil? Is that tirtouga or omanyte?
                    Spoiler:
                    Cover fossil is in the shallow pond in the middle of the big forest. Helix fossil is on the beach sand to the east.

                    Hmmm, pacing you say? Well, while I agree that a lot happens in the beginning, I also know there are rather intricate events that happen sporadically throughout, such as the Job Corps mission, the dream mission, and the thunder ruins mission. I'll take note of that though. ALSO, it's been suggested by someone else that I add a kind of side quest system that can be accessed regardless of how far you've gotten in the game. It'll be loads of fun wasting your time on side quests and taking a break from the main storyline! Thanks so much for the feedback by the way.
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                      #35    
                    Old October 2nd, 2016 (8:34 PM).
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                    juliorain juliorain is offline
                       
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                      I'll try out your game. Did you get your gen VI battler sprites from Bulbapedia? If so ( I did this as well for my game) is that if you open them the actual sprites are the same size as say the gen V battlers, it is just that the transparency inflates the image size. Once you cut the image sizes down to the right size, you'll be fine! If you're using GIMP don't resize the image... simply change the canvas size.
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                        #36    
                      Old October 13th, 2016 (8:28 PM).
                      creeper861 creeper861 is offline
                         
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                        Looks cool, I am definitely exited for this.
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                          #37    
                        Old May 18th, 2017 (12:28 PM).
                        Woah Woah is offline
                           
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                          I've still been working on RUN here and there, so just letting everyone know that it will resume development full throttle this summer. Here are some things you can expect from the upcoming updates (besides more story, of course!):

                          - SIDEQUESTS;
                          - A huge, winding ruin village;
                          - Badges that can be equipped that affect gameplay in certain ways, such as upping the catchrate on pokéballs;
                          - A new active item, the TELEPORTER. Set landmarks and then teleport back and forth between them;
                          - A new dungeon mission that requires the teamwork of TWO of your party pokémon;
                          - and more fixes. Thank you TISSUEPAPERGHOST for bringing my attention to the girl trainer's sprite issue.

                          Also, in the following image is a suspicious new chamber that puts caught legendaries to good use. ;)


                          Quote:
                          Originally Posted by juliorain View Post
                          I'll try out your game. Did you get your gen VI battler sprites from Bulbapedia? If so ( I did this as well for my game) is that if you open them the actual sprites are the same size as say the gen V battlers, it is just that the transparency inflates the image size. Once you cut the image sizes down to the right size, you'll be fine! If you're using GIMP don't resize the image... simply change the canvas size.
                          I believe I got them from the regular essentials pack. I also had to resize and adjust each sprite (and overworld sprite) to consist with older sprites. If you need them, I can send the resized sprites to you.
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                            #38    
                          Old May 29th, 2017 (8:00 PM).
                          bearintheair bearintheair is offline
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                            Hi there.. I'm enjoying the game! There's a bug in Oasis town (I believe?) In the gym. When you exit, I think the spot the player teleports to is on the door... So I'm stuck. :( Would you mind maybe helping me get out of this mess with my save file?
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                              #39    
                            Old June 22nd, 2017 (1:41 PM). Edited June 30th, 2017 by Woah.
                            Woah Woah is offline
                               
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                              Quote:
                              Originally Posted by bearintheair View Post
                              Hi there.. I'm enjoying the game! There's a bug in Oasis town (I believe?) In the gym. When you exit, I think the spot the player teleports to is on the door... So I'm stuck. :( Would you mind maybe helping me get out of this mess with my save file?
                              I hope you didn't save while stuck in the door! Try installing this patch http://www.mediafire.com/file/s458b1pcbje161k/Patch_3.2.zip
                              Let me know if that works

                              EDIT: Wait, I don't think it'll ever work, even if I fix it, because RPGXP is aBSOLUTELY buggered. It will need a standalone update to fix, unfortunately :( Sorry for the inconvenience.
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                                #40    
                              Old July 19th, 2018 (8:23 AM).
                              Woah Woah is offline
                                 
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                                NEW UPDATE! That means more gameplay, more places to explore, more mechanics, even some...ORIGINAL MUSIC? I've done about 75% of battle music (minus wild battles), and like 10% of overworld music, but that's still something. If you dig it, message me and I can link you to my personal music page ;)

                                Also, please check out the new trailer to see some cool gameplay moments! At this stage, let's plays are very welcome, just link me to them! And as always, if any spriters want to get involved, let me know. That's pretty much it, have fun!
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                                  #41    
                                Old July 22nd, 2018 (4:16 AM). Edited July 22nd, 2018 by Linkinglinkingking.
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                                Linkinglinkingking Linkinglinkingking is offline
                                Any test give me xd
                                   
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                                  yes
                                  this game is still alive
                                  have been following it for quite a long time ( back when I haven't made an account yet )
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                                    #42    
                                  Old July 22nd, 2018 (7:02 AM).
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                                  ookamishadows ookamishadows is offline
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                                    Why have I not heard of this game before? I am impressed with the concept and I am downloading it right now! I think this is going to be an awesome experience
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                                      #43    
                                    Old July 23rd, 2018 (2:46 PM).
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                                    gorasgard gorasgard is offline
                                       
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                                      I haven't played yet, but from the features listed, I am impressed! I am downloading right now!
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                                        #44    
                                      Old July 31st, 2018 (8:39 AM).
                                      DJ.Appa DJ.Appa is offline
                                         
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                                        What do I have to do at that one sanctuary in those ruins? I've been walking with my zorua around everywhere.
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                                          #45    
                                        Old July 31st, 2018 (8:43 AM).
                                        DJ.Appa DJ.Appa is offline
                                           
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                                          Nevermind. I figured it out
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                                            #46    
                                          Old August 5th, 2018 (8:42 AM).
                                          Woah Woah is offline
                                             
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                                            Quote:
                                            Originally Posted by Linkinglinkingking View Post
                                            yes
                                            this game is still alive
                                            have been following it for quite a long time ( back when I haven't made an account yet )
                                            this game will never die!!!!!!!!! :pouting:

                                            Quote:
                                            Originally Posted by DJ.Appa View Post
                                            Nevermind. I figured it out
                                            I started writing up an emergency walkthrough, but that's going to take time. However, finishing it is definitely on my agenda, as it could be very useful for preventing permanent stuck-ness. Enjoy! :)
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                                              #47    
                                            Old August 14th, 2018 (2:12 AM).
                                            kaitokun18 kaitokun18 is offline
                                               
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                                              I stuck in an electric dungeon when the police ask me 'do you want to enter the ruin? And I choose Pichu for entering, but nothing happens after that. Could you help me with that.
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                                                #48    
                                              Old August 15th, 2018 (6:07 AM).
                                              Woah Woah is offline
                                                 
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                                                Quote:
                                                Originally Posted by kaitokun18 View Post
                                                I stuck in an electric dungeon when the police ask me 'do you want to enter the ruin? And I choose Pichu for entering, but nothing happens after that. Could you help me with that.
                                                Thanks for catching that! Download this file and put the map.rxdata file into the DATA folder, making sure to replace the pre-existing rxdata file. If you put the file in the right place, that should most definitely work.
                                                Patch 4.1 Download
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                                                  #49    
                                                Old 1 Week Ago (11:23 PM). Edited 1 Week Ago by ChaoticRyker.
                                                ChaoticRyker ChaoticRyker is offline
                                                   
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                                                  Something seems to be wrong with the download for 4.0. When I open it with WinRar it says there's an unexpected end of archive.

                                                  :EDIT: Nevermind, turns out it was some kind of error on my end. My apologies.
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                                                    #50    
                                                  Old 6 Days Ago (1:00 PM).
                                                  Jonky Jonky is offline
                                                     
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                                                    Hi! I found a bug in the first few minutes of the game.
                                                    When I first visit the home of the MC, after I have spoken with his father, if I try to withdraw the Potion in his pc the game crashes. Details in the screenshot.
                                                    That being said, I'll now proceed to explore the rest of the game, it seems really interesting :D
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