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  #426    
Old May 4th, 2016 (12:04 AM).
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Quote:
Originally Posted by R.F. View Post
Those spreads work, assuming you have 31 IVs in Speed, which your Deoxys doesn't seem to have. In that case you'd need to make up for the missing IVs, by giving it more EVs. Also, those spreads only work in an environment where everything is level 100, so if you were to battle with levels set to 50, you'd need to adjust them accordingly.
Thanks for replying. I'm sure I'm doing something stupid, but I can't see what it is - I've attached a screenshot of Showdown where I've been playing with the EVs. Both Pokemon are at level 100. I've got 421 speed on deoxys which is less than 1.5 x 290 for xerneas?



Sorry to be a pain, thanks for the help.
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  #427    
Old May 4th, 2016 (12:54 AM).
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Quote:
Originally Posted by MrNeutrino View Post
Thanks for replying. I'm sure I'm doing something stupid, but I can't see what it is - I've attached a screenshot of Showdown where I've been playing with the EVs. Both Pokemon are at level 100. I've got 421 speed on deoxys which is less than 1.5 x 290 for xerneas?
Well, nevermind. Seems like the correct Speed EVs for the given Xerneas set is 244. It's highly likely that the dex entry for Deoxys-A wasn't updated for quite a while and in the past Xerneas might have run less EVs in Speed. It's one of the reasons, why checking EV spreads, especially those that contain some funky numbers, is really important.

Also be aware, that you might run into max Speed Scarf Xerneas, which always outspeeds Deoxys-A, no matter how many EVs you put into Speed.
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  #428    
Old May 4th, 2016 (1:36 AM).
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Quote:
Originally Posted by R.F. View Post
Well, nevermind. Seems like the correct Speed EVs for the given Xerneas set is 244. It's highly likely that the dex entry for Deoxys-A wasn't updated for quite a while and in the past Xerneas might have run less EVs in Speed. It's one of the reasons, why checking EV spreads, especially those that contain some funky numbers, is really important.

Also be aware, that you might run into max Speed Scarf Xerneas, which always outspeeds Deoxys-A, no matter how many EVs you put into Speed.
Lovely, nice to know I'm not going insane, thanks for your help!
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Jolly Victini with V-Create and Bolt Strike (good IVs preferable)

Also LF shinies with good IVs:
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Adamant Cubone with Battle Armor
Calm Slowpoke with Regenerator
Calm Poliwag with Swift Swim
Impish/Adamant Phanpy with Pickup, with Ice Shard
Adamant Murkrow with Prankster, with Brave Bird
Timid Snivy with Contrary, with Glare and Hidden Power Fire
Jolly Pinsir with Mold Breaker, with Close Combat and Quick Attack
Jolly Heracross, with Rock Blast

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  #429    
Old May 12th, 2016 (8:33 AM).
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I'm using a special attacker dragonair and i have 252 in special attack and 252 into hp with the last 6 in defense, it has its HA and is modest, IV are alright but not perfect.

Now special dragonair has amazing coverage moves such as flamethrower, thunderbolt, ice beam, dracometor, ect. I have rest on it to be a little tank physical tank that can still deal with special damage if the need arises with eveolite on it. Is it worth getting something like flamethrower, ice beam, and draco metor or should I just go with draco meter and only one other attack and add toxic or something?

I currently am using rest, flamethrower, surf, and thunderbolt but in the past I've had many issues with gliscor my most hated pokemon and this set up also doesn't allow me to hit dragon types. What are your thoughts on this?
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  #430    
Old May 12th, 2016 (10:19 AM).
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While Dragonair has a good special move pool, it's still better off going physical, as with Marvel Scale (while statused) + Eviolite, it's very bulky physically:
-Dragon Dance
-Outrage
-Rest
-Sleep Talk
Nature: Careful
EVs: 252 HP/44 Atk/188 SDef/24 Spe
Item: Eviolite
Ability: Marvel Scale

Outrage won't lock Dragonair into battle if it's picked by Sleep Talk.

And in all seriousness, if you really want to get better milage out of Dragonair, evolving it into Dragonite is the best option. Design has nothing to do with competitive viability, in all honesty.
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  #431    
Old May 12th, 2016 (10:25 AM).
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If your problem is Gliscor and you also want to dent Dragons, why are you not using Ice Beam? That deals amazingly well with most Dragons and will make dealing with Gliscor a walk in the park.
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  #432    
Old May 12th, 2016 (10:55 AM).
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I'm not using physical dragonair simply because I dont want to. Gliscor is a problem for me and the current moveset is unable to hit dragons but that doesn't mean the current moveset I have is a bad choice. I'm asking if adding/removing things would benefit me more overall.
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  #433    
Old May 13th, 2016 (4:34 AM).
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I have looked up all of the levitate/flying/grass/bug pokemon and I can't find anything I like in them that is a physical wall. So obvious counters aside what are some really good walls that can tank stab earthquakes from popular UU and above pokemon and just not care about the damage? Gimmicky things like magnate rise are out too because if we are being real its a bad move. The majority of my team is weak to earthquake so I really need to find someone to counter this.
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  #434    
Old May 13th, 2016 (4:59 AM).
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Skarmory is a great physical wall and is completely immune to Earthquake, same for Gliscor. Zapdos has decent mixed bulk and is also totally immune. Tangrowth would also be a good choice.
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  #435    
Old May 13th, 2016 (12:04 PM).
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There are way too many options really so I mean perhaps being a bit more specific with these questions means it's easier to find those 1-2 perfect mons for the slot, as opposed to just reeling off like 20.

With that in mind, gimmpie's suggestions are pretty much the best. Why tank an Earthquake when you can instead just grab immunity to it?

In terms of what you said you don't want you seem to just like making everything as hard as possible; you've essentially just said you don't want to use ANY of the Pokémon which are suitable for tanking Earthquakes.

I mean, you could use Alomomola I guess? It's a very good physical wall and comes with Scald + Wish Support, along with a neutral to Ground typing and Regenerator so atelast if you either eat a crit or get whittled down you can switch out.
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  #436    
Old May 16th, 2016 (1:01 PM).
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Using a Kyorge in TR. The current set I have used is Origin Pulse, Scald, Protect and Ice Beam. Two things worry me is OP low accuracy and Scald to make it water locked with ice been. (kind wish it could learn Freeze Dry).

I know first thing people would say is. Use Water Pulse. I get that. Under TR I should be able to get first strike with it with Helping Hand, but what about after? Is that were Scald can come in?

Other option is to replace Scald with Thunder. So its not water locked. Thoughts
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  #437    
Old May 22nd, 2016 (1:42 PM). Edited May 22nd, 2016 by Fafrir.
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@WingedDragon- I'm no expert at this current VGC but it really depends on your team and what you are struggling with the most. Both Origin Pulse and Scald in one moveset have their uses; the former being a spread move which can KO/severly damage the opposing foes (the rather low accuracy is worth it in this case) if Desolate Land or Wide Guard isn't in play and the latter has a nice burn chance (I agree with you on not using Water Pulse because it's simply too inferior compared to Scald). As for Thunder, if your team really struggles with Water-types then I would too would replace Scald with it and that would mean Origin Pulse would be your only Water-type attack (as outlined, you do have to be wary of Wide Guard and plus it has low PP). But if Scald is more important, then having a Pokémon such as Thundurus and Zapdos can help out instead. They may not be as good TR candidates but they can come in handy should you not use TR in a match (unless your team is full TR). Raichu is weaker and also doesn't benefit from TR but Fake Out + Feint support is really nice to have to disrupt foes and eases TR set up. Not only that but Lightningrod is handy to draw away Electric attacks from Kyogre. Hope this helps!

Also, I've been SRing for near flawless event legendaries and I come across this Yveltal:
Naive
27/31/31/18/19-20/31

I'm unsure how much utility this will provide, so I'm open to hearing your thoughts if I should keep it or reset.
Thank you!
Edit: I'll reset it.
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  #438    
Old May 27th, 2016 (6:25 AM).
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So, I have bred two Vulpixes and their IVs are like so:

Vulpix #001 -
Ivs: 31 / x / 31 / 31 / 31 / 31
Calm Nature

Vulpix #002 -
Ivs: 31 / 31 / 31 /x / 31 / 31
Lax Nature

Both of them have Drought, but their natures... eh. Are they useful with the right EV Spread? Also, what would be a good IV Spread for these lovely fire-type fox pokemon? If they're no good, should I breed for a better nature? What nature should I breed for?
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  #439    
Old May 27th, 2016 (7:05 AM).
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Quote:
Originally Posted by XxSheepyxX View Post
So, I have bred two Vulpixes and their IVs are like so:

Vulpix #001 -
Ivs: 31 / x / 31 / 31 / 31 / 31
Calm Nature

Vulpix #002 -
Ivs: 31 / 31 / 31 /x / 31 / 31
Lax Nature

Both of them have Drought, but their natures... eh. Are they useful with the right EV Spread? Also, what would be a good IV Spread for these lovely fire-type fox pokemon? If they're no good, should I breed for a better nature? What nature should I breed for?
First Vulpix seems good. Think it is good nature with good IVs. First Vulpix listed is probably
way better than second one in battles.
  #440    
Old May 27th, 2016 (7:14 AM).
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Quote:
Originally Posted by unoe1234 View Post
First Vulpix seems good. Think it is good nature with good IVs. First Vulpix listed is probably
way better than second one in battles.
Thank you very much. c: I'll look around for a good EV spread for her~
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  #441    
Old May 27th, 2016 (7:17 AM).
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Quote:
Originally Posted by XxSheepyxX View Post
Thank you very much. c: I'll look around for a good EV spread for her~
Go for HP/sp.a/speed!
btw thanks for the Mareep from mystery egg!
  #442    
Old May 27th, 2016 (7:25 AM).
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Oh, it was a Mareep? o -o I kind of lost track of what they were so, I decided. "I have a box full of unknown Pokemon. Why not do a Mystery Egg type thing?"

I need to make another batch and mix them up a bit for the next Mysery Egg thingy. x3
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  #443    
Old May 28th, 2016 (7:52 PM).
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Is a Modest Sylveon a good choice to use without Hidden Power Fire/Ground for coverage?

I'm running this EV spread: 240HP/252SpA/16Spe

and this moveset:
Hyper Voice
Psyshock
Shadow Ball
Baton Pass

with specs.

How should I change this? Should I opt for a Bold one instead, with Calm Mind and Leftovers?
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  #444    
Old May 28th, 2016 (9:03 PM).
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Quote:
Originally Posted by Shiny Electivire View Post
Is a Modest Sylveon a good choice to use without Hidden Power Fire/Ground for coverage?

I'm running this EV spread: 240HP/252SpA/16Spe

and this moveset:
Hyper Voice
Psyshock
Shadow Ball
Baton Pass

with specs.

How should I change this? Should I opt for a Bold one instead, with Calm Mind and Leftovers?
Shadow Ball is still a feasible option to hit Jirachi and (Mega) Metagross harder than HP Fire/Ground would.
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  #445    
Old May 29th, 2016 (5:02 PM).
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For hidden powers, is it alright to not have the perfect spread for a certain type?

e.g. I am breeding for an Eevee with HP Fire, and got a spread of 31/04/31/30/31/30. Although the attack stat is nowhere near 30, the type is still fire, and all of the stats that matter for what I am going for have their max IVs while still retaining HP Fire - since hidden power has a set power of 60, does the 4 in attack matter at all?
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  #446    
Old May 29th, 2016 (6:47 PM).
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Quote:
Originally Posted by Shiny Electivire View Post
For hidden powers, is it alright to not have the perfect spread for a certain type?

e.g. I am breeding for an Eevee with HP Fire, and got a spread of 31/04/31/30/31/30. Although the attack stat is nowhere near 30, the type is still fire, and all of the stats that matter for what I am going for have their max IVs while still retaining HP Fire - since hidden power has a set power of 60, does the 4 in attack matter at all?
Yup, it doesn't matter what the numbers are since it's a fixed amount as you said, just as long as the odds and evens are in the right stats (which they are). You should be fine with that spread!
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  #447    
Old June 3rd, 2016 (11:04 AM).
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Has anyone ever used Eelektross? Do you know of any good sets that aren't on Smogon? Maybe something that revolves around a Physical attacking Eelektross, since the one I have is Adamant.
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  #448    
Old June 3rd, 2016 (12:03 PM).
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Quote:
Originally Posted by JohnnyGolduck View Post
Has anyone ever used Eelektross? Do you know of any good sets that aren't on Smogon? Maybe something that revolves around a Physical attacking Eelektross, since the one I have is Adamant.
Eelektross is usually better off with its special movepool, but it can use Coil to decent effect:
-Coil
-Wild Charge/Thunder Punch
-Drain Punch
-Aqua Tail/Dragon Tail
Nature: Adamant
EVs: 252 HP/252 Atk/4 SDef
Item: Leftovers
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  #449    
Old June 5th, 2016 (3:04 AM).
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As a person who wants to start battling online. I am confused about some things like.

For example what is a Uber? Can I just make a team of what I like and battle? Or is there a list of pokemon that can and can't be used, even though I won't be battling in tournaments?

I really don't know how this works, could I get some help?
  #450    
Old June 5th, 2016 (3:32 AM).
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Maybe this thread should be here: http://www.pokecommunity.com/forumdisplay.php?f=260

Just saying, you can view a lot of information about Pokémon battles and teambuilding there
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