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HeartGold Pokémon DarkViolet Page 3

Started by Chaos Rush January 30th, 2011 12:40 PM
  • 103215 views
  • 84 replies
Male
Seen August 19th, 2018
Posted August 19th, 2018
1,312 posts
12.4 Years
Ok... Tsukuyomi keeps saying there is an invalid checksum. Why is that?
I'm just wondering, since you seem to know somewhat a lot about DS hacking, do you know of a much better patching system for DS games?

Joey's Rattata

Top Percentage

Female
Route 30
Seen November 27th, 2011
Posted June 12th, 2011
3 posts
8.7 Years
I noticed a few minor problems.

1) After I beat Blue, I went to talk to Red's Mom. Except... she didn't offer to heal my Pokemon. Might want to fix that, as there is currently no way to heal. ):

2) After beating Blue and heading back to the lab, Blue has... mysteriously teleported back there. (He still gives the same speech as before. "My Pokemon looks a lot tougher than yours.")

3) After choosing your Pokemon, Professor Oak still gives the same speech about "which one will you choose". This remains after beating Blue.

Great alpha other than that, although quite short. Are you planning on adding the playability of Leaf soon, or is that further down the list of "to do's"?
PM/VM me if you add my 3DS FC!

Male
Seen August 19th, 2018
Posted August 19th, 2018
1,312 posts
12.4 Years
Well, I'll have to find another rom then. I can't seem to get it working at all.

EDIT: Ok. I finally have a rom that patches. yay... TBH, I'm very impressed by this demo.The gameplay is quite smooth for such a less-hacked game, and I can sense some parts of the plot. To make it cool, you should make the GB Sounds accessible early on in the game to make it a bit more authentic. I wouldn't mind helping in developing this. I'll try and help you in inserting the custom frames. Let me look into it. But, I'd need your approval first to help you, of course.
Thanks for the feedback, you can definitely help, but some things in the alpha like Oak saying the wrong stuff when you're done choosing a Pokemon and the lack of a Pokemart employee on Route 1 is due to my laziness. I don't feel like working on this until more documentation on things like flags, special functions, music, and of course animated trainer sprites is available. I found out that PPRE doesn't even compile some scripts correctly, which is why some existing scripts will freeze even if you don't edit them. Also, it's really annoying to script without a visual reference, and it's impossible to change map music in HG/SS. And not only that, but a few months ago I tried changing the order of the Johto dex, and it just glitches up the Pokedex.

So pretty much, I don't feel like working on this because I can't do the awesome things that made the GBA DarkViolet an epic game (IMO).

And for all the people saying, "how will you do Mt. Moon/S.S. Anne/Pokemon Tower/Silph Co./Cinnabar", there is no way I'm going to implement a work around. A map editor will be needed in order to complete this hack.

NatureKeeper

No longer active here.

Age 21
Male
Somewhere.
Seen October 17th, 2013
Posted March 7th, 2013
1,234 posts
11.3 Years
It's up to the gatehouse leading into Viridian City. It's much harder to make DS hacks.
Who said so? It is as easy as GBA. Except for the fact you need to have the emulator open with the hacking tools to count movements and get positions. But it takes longer time.

Gamer2020

Accept no Imitations!

Male
Distant Land
Seen 4 Weeks Ago
Posted January 6th, 2019
942 posts
11.3 Years
I played the GBA version of this earlier and decided to log in to say how good I thought it was turning out. I find the thread and now it's a DS game... I am disgusted. You were doing perfectly fine on GBA. But w/e you felt like changing to NDS, that move can be respected. Then I see this...

Thanks for the feedback, you can definitely help, but some things in the alpha like Oak saying the wrong stuff when you're done choosing a Pokemon and the lack of a Pokemart employee on Route 1 is due to my laziness. I don't feel like working on this until more documentation on things like flags, special functions, music, and of course animated trainer sprites is available. I found out that PPRE doesn't even compile some scripts correctly, which is why some existing scripts will freeze even if you don't edit them. Also, it's really annoying to script without a visual reference, and it's impossible to change map music in HG/SS. And not only that, but a few months ago I tried changing the order of the Johto dex, and it just glitches up the Pokedex.

So pretty much, I don't feel like working on this because I can't do the awesome things that made the GBA DarkViolet an epic game (IMO).

And for all the people saying, "how will you do Mt. Moon/S.S. Anne/Pokemon Tower/Silph Co./Cinnabar", there is no way I'm going to implement a work around. A map editor will be needed in order to complete this hack.
That only proves you did not fully think about what you were doing and that you did no research. Of course there is no map editor for the NDS games, anyone can tell you that... You and many others need to research what you get in to beforehand and when you are limited by a tool not existing, find a way around it. I logged in to give you a compliment but instead you get disappointment...

Crimson5M

what

Age 24
Male
Scotland
Seen 4 Weeks Ago
Posted August 17th, 2019
1,111 posts
8.7 Years
As crazy as it may sound, I am going to side with Gamer2020.
This hack was doing great as a GBA hack, and was probably one of my favourite hacks.
Now you've moved over to a base on which you're uncertain if you'll be able to fully hack.
If their ends up not being a Map Editor for years, then what? I just feel like this hack was doing so great as a GBA hack, and then you switched over to HeartGold, which was completely un-needed.

NatureKeeper

No longer active here.

Age 21
Male
Somewhere.
Seen October 17th, 2013
Posted March 7th, 2013
1,234 posts
11.3 Years
Anything can be done by hard work. And a hell lot of annoying hex editing.
There is a working map editor, but is unreleased and really glitchy if used due to some mysteries.
I know Generation IV hacking is very hardly received here, but it has gone to good levels. Mapping can be achieved, but by Hex only so far.

Yes and no. You need a LUA script to place sprites properly, and you need to know what programs to use. I am still trying to get movements working. :/ PPRE isn't used for everything.

May I suggest a way to do the old man event?
Every DS hacker should have the Lua Script. >.> And, yes, much more tools are needed. And movements are working good, for the sole reason I didn't change the movements.

robxu9

Shadowed Warrior

Male
Earth
Seen August 19th, 2014
Posted May 15th, 2014
25 posts
9.6 Years
The reason for the Johto Wild battle theme is due to the fact that you will not hear the kanto theme in kanto until you beat the elite four once
oh? I thought it was because you haven't gotten on the ferry yet? I still get the Johto Wild Battle after I beat the Elite Four; but after I got on the ferry instead, it switched.
Male
Seen August 19th, 2018
Posted August 19th, 2018
1,312 posts
12.4 Years
Not working on this anymore. In fact, I have no intent to go back to rom hacking. There are more important things in my life that I have to take care of.

Goodbye.
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