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  #23026    
Old November 22nd, 2012 (10:06 AM).
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    Quote:
    Originally Posted by Nate VonGrimm View Post
    Hey guys.
    I'm having an issue with XSE version 1.11.
    Every time I try and open it, I get "Runtime Error 9 - Subscript out of range."
    I have tried replacing it with another copy several times but the same message keeps appearing.

    Does anyone have any idea on how to fix this?
    If I can't get this fixed, my hacking days are over =/
    You should read some previous posts before posting things like this...

    All you need to do is go into your XSE folder and open "setting.ini". From there, scroll down until you find the line that says "AdvancedUpdateCheck = 1". Change that number to 0.
      #23027    
    Old November 22nd, 2012 (10:38 AM).
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    Nate VonGrimm Nate VonGrimm is offline
       
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      Quote:
      Originally Posted by CrystalStatic View Post
      You should read some previous posts before posting things like this...

      All you need to do is go into your XSE folder and open "setting.ini". From there, scroll down until you find the line that says "AdvancedUpdateCheck = 1". Change that number to 0.
      I tried looking for the answer to this issue but I couldn't find it. I had been looking around the forums for 2 days..
      But thanks a million. This worked wonders. =]
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        #23028    
      Old November 22nd, 2012 (5:58 PM).
      UlcisGodofChains UlcisGodofChains is offline
         
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        I saw that someone more or less asked this question before, but I was wanting to find out whether or not someone had come up with a script for this already:

        I was curious whether or not it would be possible to make the player able to choose from 5 starters rather than 3. I think someone said that it could happen, but it would require rewriting the pokemon giving script.


        Also: I was curious how one would go about making more slots for attacks, items, abilities, etc on a FireRed hack. Thanks in advance.
          #23029    
        Old November 22nd, 2012 (6:14 PM).
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        Nate VonGrimm Nate VonGrimm is offline
           
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          Quote:
          Originally Posted by UlcisGodofChains View Post
          I saw that someone more or less asked this question before, but I was wanting to find out whether or not someone had come up with a script for this already:

          I was curious whether or not it would be possible to make the player able to choose from 5 starters rather than 3. I think someone said that it could happen, but it would require rewriting the pokemon giving script.


          Also: I was curious how one would go about making more slots for attacks, items, abilities, etc on a FireRed hack. Thanks in advance.
          If the Pokemon selection doesn't have an animation, then it is very much possible.
          All you do is add 2 more pokeballs onto the map, then you just place the give pokemon script into those balls and there you go. You would obviously need to tell the player what Pokemon they make their choice on it. You could use the picture and cry commands to fit with it.
          I don't know the script for this myself but you would get an answer from the Script Help Thread.

          As for the extra attack slots, That isn't possible with scripts.
          I don't think you can do that with ASM hacking. But I don't know a lot about ASM so I'm not 100% sure about it.
          Might be worth looking into.
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            #23030    
          Old November 22nd, 2012 (7:53 PM).
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          Hyper Chibi Absol Hyper Chibi Absol is offline
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            Quote:
            That sounds like a textbook case of using an outdated version of XSE - Anything below v1.1.1 is pretty buggy and has trouble with even basic commands like what you're experiencing. Here's a link to a better version.
            Well thank you for the link but it gave me a RAR file and when I click on it it, it says Windows can't open it. I have to chose a program to open it. :s
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              #23031    
            Old November 22nd, 2012 (8:01 PM).
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            Nate VonGrimm Nate VonGrimm is offline
               
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              Quote:
              Originally Posted by Hyper Chibi Absol View Post
              Well thank you for the link but it gave me a RAR file and when I click on it it, it says Windows can't open it. I have to chose a program to open it. :s
              You need either Winrar or 7Zip to open .rar files.
              WinZip can't open .rar files unfortunately.
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                #23032    
              Old November 22nd, 2012 (8:03 PM).
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                Quote:
                Originally Posted by Hyper Chibi Absol View Post
                Well thank you for the link but it gave me a RAR file and when I click on it it, it says Windows can't open it. I have to chose a program to open it. :s
                .Rar files are pretty much the superior version of .zip files. You need a program to open them as windows does not support them by default. I suggest getting 7Zip as its a free alternative to something like winrar and works just as well if not better.
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                  #23033    
                Old November 22nd, 2012 (8:27 PM).
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                Hyper Chibi Absol Hyper Chibi Absol is offline
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                  Quote:
                  Originally Posted by Sudeki View Post
                  .Rar files are pretty much the superior version of .zip files. You need a program to open them as windows does not support them by default. I suggest getting 7Zip as its a free alternative to something like winrar and works just as well if not better.
                  My Fiance showed me we had 7Zip so that problem was fixed but when I open the program I get an error message "Subscript out of range" and the program closes. Bleh... Programs don't like me lol
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                    #23034    
                  Old November 22nd, 2012 (8:38 PM).
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                    Quote:
                    Originally Posted by Hyper Chibi Absol View Post
                    My Fiance showed me we had 7Zip so that problem was fixed but when I open the program I get an error message "Subscript out of range" and the program closes. Bleh... Programs don't like me lol
                    You should read some previous posts before posting things like this... (Cuz I literally just answered this question)

                    All you need to do is go into your XSE folder and open "setting.ini". From there, scroll down until you find the line that says "AdvancedUpdateCheck = 1". Change that number to 0.
                      #23035    
                    Old November 22nd, 2012 (9:15 PM).
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                    Hyper Chibi Absol Hyper Chibi Absol is offline
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                      Thanks guys for everything. I just have one little question before I log off for bed. Why does the script not stop when I get the Sunstone? I get one and it says I put it in my bag then it says I get another one right after that and its like looped.

                      The script looks like this.

                      Spoiler:
                      '---------------
                      #dynamic 0x1B3465

                      #org @start
                      giveitem 0x5D 0x1 0x0
                      end



                      It has "end" in it. I thought that ended the script. I shouldn't need release because I checked the other scripts that were actually in the game for the water stone and stuff but they were just like what I had only with slightly different offsets and item number of course.
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                      ~Hyper Chibi Absol



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                        #23036    
                      Old November 22nd, 2012 (10:47 PM).
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                        Quote:
                        Originally Posted by Hyper Chibi Absol View Post
                        Thanks guys for everything. I just have one little question before I log off for bed. Why does the script not stop when I get the Sunstone? I get one and it says I put it in my bag then it says I get another one right after that and its like looped.

                        The script looks like this.

                        Spoiler:
                        '---------------
                        #dynamic 0x1B3465

                        #org @start
                        giveitem 0x5D 0x1 0x0
                        end



                        It has "end" in it. I thought that ended the script. I shouldn't need release because I checked the other scripts that were actually in the game for the water stone and stuff but they were just like what I had only with slightly different offsets and item number of course.
                        What is with your Dynamic address? You should really stick to using 800000+ unless you know exactly what you are doing. Its going to try to force your script into places it really shouldn't be. Like earlier you said you were using Ruby, and in Ruby that address is full of information already. Which could be messing up your script while also messing up a lot of other things in the game.

                        Looping can also depend on how you are actually setting it up in advance map.
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                          #23037    
                        Old November 23rd, 2012 (8:32 AM).
                        UlcisGodofChains UlcisGodofChains is offline
                           
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                          Thanks for the answer. Another question for you guys, then:

                          Which seems to be the preferred method of Pokemon Fangame making? ROM Hacking or some other form of game creation (i.e. RPG Maker or GameMaker)? By this I mean which do people prefer to play.
                            #23038    
                          Old November 23rd, 2012 (8:37 AM).
                          Nate VonGrimm's Avatar
                          Nate VonGrimm Nate VonGrimm is offline
                             
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                            Quote:
                            Originally Posted by UlcisGodofChains View Post
                            Thanks for the answer. Another question for you guys, then:

                            Which seems to be the preferred method of Pokemon Fangame making? ROM Hacking or some other form of game creation (i.e. RPG Maker or GameMaker)? By this I mean which do people prefer to play.
                            ROM Hacking will get the most recognition on here.
                            Not many people like Pokemon Hacks done with RPG Maker.
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                              #23039    
                            Old November 23rd, 2012 (9:01 AM).
                            UlcisGodofChains UlcisGodofChains is offline
                               
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                              Quote:
                              Originally Posted by Nate VonGrimm View Post
                              ROM Hacking will get the most recognition on here.
                              Not many people like Pokemon Hacks done with RPG Maker.
                              That's what I thought, thanks.
                                #23040    
                              Old November 23rd, 2012 (1:03 PM).
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                                Quote:
                                Originally Posted by Nate VonGrimm View Post
                                ROM Hacking will get the most recognition on here.
                                Not many people like Pokemon Hacks done with RPG Maker.
                                Just like word "hack" says, rom hacks are modifications of existing programs, in this case, pokemon games. Hack can be pretty much made of anything; you can do your own hack of Microsoft Word to make it function in a way it couldn't have before.

                                Pokemon hacks are modifications of pokemon games to make them function in a way different way they did before; may this be done by redoing the build-in maps or totally re-writing the engine and making pokemon a mario-type platform game (this is something no sane person will ever done).

                                Felt like saying this, don't take anything in personal :)

                                RPG maker is a program that can be used to build games which is different from making hack (new program <--> program modification) . As for how the "most recognition" goes, yes, people tend to play rom hacks more than games made with game making programs. This is pretty much because the build in programs (pokemon games) are already fully functioning; have their own battle system, music, moving and events work, new scripts can be created easily etc.

                                It's a long process to do the same for a game made from scratch with a tool like RPG Maker. The games made with game making programs often turn out bad (my personal opinion) and that's why rom hacks are preferred to them.
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                                  #23041    
                                Old November 23rd, 2012 (5:57 PM). Edited November 24th, 2012 by Renegade.
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                                  I have a question. Hope someone can answer.

                                  What are all of the berry ids in Pokemon Ruby in Advanced Map? Also, how do I make a person event with the "Plant-id" value box?

                                  EDIT: Nevermind, I figured it out.
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                                    #23042    
                                  Old November 24th, 2012 (9:05 AM).
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                                    Hey there...I wanna ask one question..How to change the prof birch sprite at the first intro??any help will be appreciated...:)
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                                      #23043    
                                    Old November 24th, 2012 (3:05 PM).
                                    QuartierGenerale QuartierGenerale is offline
                                       
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                                      Quote:
                                      Hi everyone,

                                      I've a question: how can i change the rivals name in my hack? I want when i use \h06 in my script the new name appear instead of old.

                                      I do this with thingy, and it works. The problem is i can't change the numer of letters of names...since i'm using Ruby, the female name is only 3 letters long!

                                      thanks a lot
                                      Quote:
                                      \h06? That's wrong it should be \v\h06... Instead of using that you should just input the name that you want. So instead of \v\h06 you can just put Gary in the script so it will look like a new name for the Rival.
                                      I'm hacking Ruby. The name of rival change depending of gender of player...if i play with a boy, the rival name is MAY, otherwise is BRENDAN. Any one have another idea?

                                      After, another important question: i'm using PKSV for scripting. How can i insert special char like * or arrows (arrows are useful in signpost for example)

                                      Thanks a lot :)
                                        #23044    
                                      Old November 24th, 2012 (5:10 PM). Edited November 24th, 2012 by Renegade.
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                                        I have a question. Hope someone can answer.

                                        How do you activate the National Pokedex in Pokemon Ruby version?

                                        EDIT: Nevermind, I figured it out.
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                                          #23045    
                                        Old November 24th, 2012 (5:22 PM).
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                                          I keep getting this "Run-time error '9': File not found" as soon as I open the XSE eXtreme Script Extender. The version is 1.1.1 and as you can see, I can type a few words into the box before this pops up and forces me to close the program. PLEASE HELP.

                                          I tried installing other versions of XSE. No go. Please provide me with your working versions anyway if possible.

                                          I tried downloading the "Standard VB6 Runtime Files" suggested. No go. Provide me with your version anyway.

                                          I googled it. No go. Many people say the best course of action is to clean my registry, and then provide me with misleading programs that cost money (example: SpeedyPC Software.)


                                          I seriously need help... reply as soon as possible.
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                                            #23046    
                                          Old November 24th, 2012 (5:32 PM).
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                                            Quote:
                                            Originally Posted by drew6464 View Post


                                            I keep getting this "Run-time error '9': File not found" as soon as I open the XSE eXtreme Script Extender. The version is 1.1.1 and as you can see, I can type a few words into the box before this pops up and forces me to close the program. PLEASE HELP.

                                            I tried installing other versions of XSE. No go. Please provide me with your working versions anyway if possible.

                                            I tried downloading the "Standard VB6 Runtime Files" suggested. No go. Provide me with your version anyway.

                                            I googled it. No go. Many people say the best course of action is to clean my registry, and then provide me with misleading programs that cost money (example: SpeedyPC Software.)


                                            I seriously need help... reply as soon as possible.
                                            You should read some previous posts before posting things like this... (Cuz I literally just answered this question TWICE)

                                            All you need to do is go into your XSE folder and open "setting.ini". From there, scroll down until you find the line that says "AdvancedUpdateCheck = 1". Change that number to 0.
                                              #23047    
                                            Old November 24th, 2012 (8:57 PM). Edited November 24th, 2012 by AllyJacqui.
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                                            AllyJacqui AllyJacqui is offline
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                                              Whenever I have People Events in Pallet town, they never go where they're meant to and on occasion they end up glitching in the wall. Any fix for this?
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                                                #23048    
                                              Old November 24th, 2012 (9:05 PM).
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                                                Quote:
                                                Originally Posted by AllyJacqui View Post
                                                Whenever I have People Events in Pallet town, they never go where they're meant to and on occasion they end up glitching in the wall. Any fix for this?
                                                Do you have your movement permissions correct? If your movement permissions arn't set yet, the NPC's will be able to walk into the walls of the map (If the walls of the map are set to C).
                                                  #23049    
                                                Old November 24th, 2012 (9:11 PM).
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                                                AllyJacqui AllyJacqui is offline
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                                                  Quote:
                                                  Originally Posted by CrystalStatic View Post
                                                  Do you have your movement permissions correct? If your movement permissions arn't set yet, the NPC's will be able to walk into the walls of the map (If the walls of the map are set to C).
                                                  Yep, they're set. That's always one of the first things I do on a map (Well, besides making the actual map ahaha) The ones I'm having problems with are the ones set to not being able to move around atm.
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                                                    #23050    
                                                  Old November 24th, 2012 (10:31 PM).
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                                                  tajaros tajaros is offline
                                                  Hi I'm dawg
                                                     
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                                                    Quote:
                                                    Originally Posted by AllyJacqui View Post
                                                    Yep, they're set. That's always one of the first things I do on a map (Well, besides making the actual map ahaha) The ones I'm having problems with are the ones set to not being able to move around atm.
                                                    By any chance are the person event numbers higher than 10? If it is you must always do everything in hex.

                                                    For example if you have person event no. 10 with you, Then make it 0xA instead of 0x10 cause 0x10 is equal to person event no.16.

                                                    Remember this is how hex goes.

                                                    10 = A
                                                    11 = B
                                                    12 = C
                                                    13 = D
                                                    14 = E
                                                    15 = F
                                                    16 = 10
                                                    17 = 11
                                                    18 = 12
                                                    ...

                                                    You can also convert decimal to hex in XSE.
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