This would likely be a series discussing speedrunning Pokemon games.
Speedrunning is the act of attempting to complete a video game in the fastest time possible. Pokémon has a very active community for this, ranging through every game in the series.
In this series, I'd make an article for each set of games. It would serve as a totally basic guide to the concepts of speedrunning a specific Pokemon game. These would discuss:
The selection of Pokémon for each game,
The basic ideas governing routing (Don't use Pokemon Centers, they are really slow)
S P I N N E R S
Different speedruns within that game (any% vs Glitchless any% vs Catch 'em all, etc.),
interesting route changes or sequence breaks (doing the game's objectives out of order i.e. skipping Brawly until after Flannery),
A brief note on RNG manipulation in the game. The DS games in particular are terribad for this (you literally get a masterball from the lotto corner in HGSS).