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  #1    
Old 1 Week Ago (12:58 PM).
Makotto's Avatar
Makotto Makotto is offline
     
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    Before all, thank you for the interest in helping me!
    The problem is this:

    >: If somehow the image isn't loading, you can see it here: https://imgur.com/a/ynvFt

    The informations that I have:
    Pal Header Box City - 0x3CF12C
    Pal Box City - 0x3CF14C
    Tileset City - 0x3CF16C
    Tilemap City - 0x3CF374

    Box wallpapers table is at 0x3D2A10
    Format: (tileset)(tilemap)(headerpallete)

    My tileset and tilemap are in the attachments,
    Attached Files
    File Type: rar Wallpaper02.rar‎ (946 Bytes, 2 views) (Save to Dropbox)
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      #2    
    Old 1 Week Ago (4:09 PM).
    kalarie kalarie is online now
       
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      I think you mean the few tiles in the down-right corner of the image right? I think that has something to do with a flaw of Nameless Tilemap editor. I had the same problem when implementing my town map.

      Apparantly it can be fixed by adding a few zero's at the end of the place in the ROM where you implemented the tilemap (with hex editing). Maybe someone can complement on this?

      What I did to fix this was using a programm called 'Hurricane' to make the Tilemap, which isn't as user friendly as NTME, but automatically adds those zero's at the end of the tilemap.
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        #3    
      Old 1 Week Ago (4:15 PM).
      kalarie kalarie is online now
         
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        You can also try to take your tileset and load it with an original tilemap of a PC wallpaper and edit that one.
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          #4    
        Old 1 Week Ago (4:56 AM).
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        Delta231 Delta231 is offline
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          call you tell me all the offsets of pc box wallpapers?
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            #5    
          Old 1 Week Ago (6:30 AM).
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          Makotto Makotto is offline
             
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            Just adding a few zeros didn't help =(
            I suffered a lot understanding how to use hurricane, but in the end it worked, it helped and helped a lot, so thank you Kalarie. I will have to transfer all the tilemaps from NTME to Hurricane, return a backup and insert 16 tilemaps and 16 tilesets again to not mess free space? Yes, but I can't be happier. https://imgur.com/a/6XO4Z

            Delta, I will post the offsets of box wallpapers and information about the table in Quick Research Thread right now.
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              #6    
            Old 1 Week Ago (6:49 AM). Edited 1 Week Ago by Delta231.
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            Delta231 Delta231 is offline
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              Quote:
              Originally Posted by Makotto View Post
              Just adding a few zeros didn't help =(
              I suffered a lot understanding how to use hurricane, but in the end it worked, it helped and helped a lot, so thank you Kalarie. I will have to transfer all the tilemaps from NTME to Hurricane, return a backup and insert 16 tilemaps and 16 tilesets again to not mess free space? Yes, but I can't be happier. https://imgur.com/a/6XO4Z

              Delta, I will post the offsets of box wallpapers and information about the table in Quick Research Thread right now.
              THANKS PLEASE MAKE A TUTORIAL ON CHANGING THEM. IT WOULD HELP ME A LOT.
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                #7    
              Old 1 Week Ago (7:28 AM).
              kalarie kalarie is online now
                 
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                About the zero's: It has to be a specific amount to fill the 'gap' in hex numbers that NTME doesn't automatically adds at the end. I don't remember how many and how to find out how many to add so I'm still hoping someone could complement on that. Since I really prefer to use NTME over Hurricane as well

                But I'm glad Hurricane worked for you
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